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February 04, 2012, 05:54:52 PM

Author Topic: AI Difficulty Patch  (Read 58236 times)

sYk0

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AI Difficulty Patch
« on: February 27, 2010, 05:51:37 PM »
Here are the AI difficulty patches for StarCraft II Beta:
     
I have not had time to test all the difficulty settings, but they  are all based on the defaults from "MeleeAI.galaxy".

Quote
Installation:

1) Select the archive with the difficulty level of choice.
2) Extract the contents of the selected archive to "StarCraft II Beta\Mods\Liberty.SC2Mod\".
3) When prompted, select "Yes" to overwrite any existing file(s).
4) Use LazyTown Launcher to run a hacked map of your choice.


Note: Blizzard may have intentionally disabled some features for each difficulty setting, this I can't do any thing about.
« Last Edit: February 27, 2010, 06:06:32 PM by sYk0 »

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AI Difficulty Patch
« on: February 27, 2010, 05:51:37 PM »

RoarMan

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Re: AI Difficulty Patch
« Reply #1 on: February 27, 2010, 05:54:38 PM »
Gonna test it out, great work!
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RaTcHeT302

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Re: AI Difficulty Patch
« Reply #2 on: February 27, 2010, 05:56:07 PM »
Guys! make a backup first! save the original file to the desktop.

Going to test medium difficulty.

john92

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Re: AI Difficulty Patch
« Reply #3 on: February 27, 2010, 06:02:58 PM »
Can you upload the original SC2.mod file? Thanks

Mangala

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Re: AI Difficulty Patch
« Reply #4 on: February 27, 2010, 06:10:58 PM »

You should probably test insane so you def know. Don't we have to manually set in the map file what AI we're using once we even download the hard ai code? I don't see how this could work...

staghzout

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Re: AI Difficulty Patch
« Reply #5 on: February 27, 2010, 06:12:43 PM »
Here are the AI difficulty patches for StarCraft II Beta:
     
I have not had time to test all the difficulty settings, but they  are all based on the defaults from "MeleeAI.galaxy".

Quote
Installation:

1) Select the archive with the difficulty level of choice.
2) Extract the contents of the selected archive to "StarCraft II Beta\Mods\Liberty.SC2Mod\".
3) When prompted, select "Yes" to overwrite any existing file(s).
4) Use LazyTown Launcher to run a hacked map of your choice.


Note: Blizzard may have intentionally disabled some features for each difficulty setting, this I can't do any thing about.





Tested the insane difficulty.. only 1 AI attacked me once with 1 Unit... Still Easy... but progress is progress...
The AI main base was developed the same way... not much of a big difference...


Continue the GJ

kdub69

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Re: AI Difficulty Patch
« Reply #6 on: February 27, 2010, 06:15:24 PM »
where can i get hacked maps from???

john92

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Re: AI Difficulty Patch
« Reply #7 on: February 27, 2010, 06:17:18 PM »
The AI on Hard difficulty just build and mine.

CaPpedDoG

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Re: AI Difficulty Patch
« Reply #8 on: February 27, 2010, 06:18:56 PM »
I tried out Insane and it still seems to be basically the same.

Mangala

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Re: AI Difficulty Patch
« Reply #9 on: February 27, 2010, 06:19:07 PM »
like I said. More BS. I'm pretty sure the hard AI files aren't included.

RaTcHeT302

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Re: AI Difficulty Patch
« Reply #10 on: February 27, 2010, 06:20:29 PM »
Medium AI is the same.

madrussian190

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Re: AI Difficulty Patch
« Reply #11 on: February 27, 2010, 06:21:26 PM »
Note: Blizzard may have intentionally disabled some features for each difficulty setting, this I can't do any thing about.

maybe blizzard made the AI play like little children for the beta...

RoarMan

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Re: AI Difficulty Patch
« Reply #12 on: February 27, 2010, 06:29:25 PM »
Aye, the AI seems to be the same as the previous released Ai. Thanks for the work though :D
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starcrafter64

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Re: AI Difficulty Patch
« Reply #13 on: February 27, 2010, 06:37:39 PM »
I tried hard twice, on Lost temple. 1 protoss AI actually killed the terran AI. I'll play a few more rounds and see if it repeats.

chetjan

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Re: AI Difficulty Patch
« Reply #14 on: February 27, 2010, 06:42:33 PM »
Maybe give the computer a 2 hour head start? Then maybe it'll be hard (unless ur dead)

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Re: AI Difficulty Patch
« Reply #14 on: February 27, 2010, 06:42:33 PM »