Quote from: Hero_Lief on April 02, 2010, 08:38:45 AMQuote from: Ceron on April 01, 2010, 03:47:32 AM
the limit of 4 players... there should no reason to be a limit, as you can open more connection slots.
Currently, the official StarCraft II Beta only supports 4 players. They've only released 2v2 maps so far. Apparently, the engine they've given us can only handle 4 player connections (they have, quite obviously, the full engine under their layers of programming at Anaheim).
There are 6 player maps created by users here at DarkBlizz and on other sites, but who says they work with other humans? They're not even fully stable.
I think its the almost full engine right now without some functions as testing is required. Beta would eventually add the function of more players being able to play together. Still keep in mind that the engine could already handle more than 4 players at the start but the function is just not added yet.
(Its like you make a big pot of pork soup that can serve 12 people, but you only serve 4 as there are too many sand particles at the btm of the pot and you don't want to spoil the taste for the rest of them)
The reason why the maps are now for 4 players are because with more players, they have to design them with the players in mind so that the map is balanced and not just throw in some crappy map n you will see people complaining that the map sucks.
So as Beta updates itself with more player capacity, bnet emulator would as well, just that changes to the emulator might be needed.