Im sorry to dissapoint you all with lack any real updates or effort put in this AI, tho it might seems like we dont care about it. It's actualy very much the opposite.
These early versions of AMAI where merly prototypes to test how strategies work out while the real AMAI was under development. However the real AMAI2 "AI engine" is about to wake up soon so I havent bothered working anything on this old crap and we ar now focusing everything on getting the real one rolling.
It will sadly still be some time at least 2-3 weeks from now before a public version will be seen, but it will be something completely different, especialy from a developer standpoint.
I cant guarantee the new one will be a challenging opponent from the start, thats still uncertain, but it will have a much greater potential to become a real pro beater, that is a fact.
These early versions of AMAI where merly prototypes to test how strategies work out while the real AMAI was under development. However the real AMAI2 "AI engine" is about to wake up soon so I havent bothered working anything on this old crap and we ar now focusing everything on getting the real one rolling.
It will sadly still be some time at least 2-3 weeks from now before a public version will be seen, but it will be something completely different, especialy from a developer standpoint.
I cant guarantee the new one will be a challenging opponent from the start, thats still uncertain, but it will have a much greater potential to become a real pro beater, that is a fact.