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Messages - DarioSamo

#1
Well, since I've decided to don't waste my time anymore here because of those "You're a close-minded, I can't convince you"(just say you're lazy FFS), I'll make my leave with one epic comic from xkcd. Proving and trying to admit why most of us come to snap you out of your craziness(Rain did, but he was kind of rude at some points).

#2
Quoteclueless sheep, did you donate a cdkey now you must defend your stupidity?
Nope. I wouldn't be looking after their work if I had a CD key in the first place. I'm just pointing out how idiotic some of them "wahh, it's a fake" arguments are here. Want to nitpick every single detail assuming it's fake? I can play the same game too saying it might be true. Is it worth my time and yours? Surely not.

At least I'm not such an idiot to quote a long post to above me to say only a one-liner.

QuoteNot asking for a pro player, I'm just asking for somebody that can show basic human intellectual and ability.

Even if they work over the internet, a million times more convincing of a video would be one of a guy with 2 PC's side by side, just moving units and stuff and showing a reaction on another PC... one person could do that!
Fair enough. I would have been more happy to see some units strolling around each other.

Another case to consider is the case that the person who recorded it might not have 2 computers. And even if he had, maybe one of them isn't able to handle Starcraft 2 at a good framerate.

QuoteSheep shouldn't stray from the herd, a wolf might get you! :fight:
Show it to me. Give me one good, well-worded argument that the video is a fake, and I'll change my mind. Nobody has been capable of doing that so far.
#3
Why is everyone categorizing Code-Gen's work as a server emulator? It doesn't emulate a Battle.net game, they've reverse enginereed the network gameplay and decrypted each of the packets. The point isn't to emulate a Battle.net server, like other teams are doing, but rather get a network game with something as simple as the video showed.

QuoteThey have a whole team of starcraft 2 emulator developers, but they can   only find one that knows how to play. That's like having an army, but   only one guy knows how to shoot his gun. Impossible.
That has nothing to do with the skill of being a hacker/programmer. Do you think some of the most famous warez groups even care about playing the game? It's a challenge, just look at the latest Ubisoft's DRM Cracking. Also, you can't guarantee such a smooth gameplay in a video like you'd expect from a pro. They said the game was pretty unstable by now, so maybe they just avoided doing much stuff at the same time fearing that it could get overloaded and crash, hence, cutting the video by half. :P
Quote
When does the other client connect?  Why would client #1 choose races   and names of all players?  This is just plain retarded.
Maybe because the client application hasn't been coded fully, and they just did a quick hack to get something playable. Everyone was bugging these guys for a gameplay video for weeks, don't complain if it doesn't appear finished yet.

QuoteI laughed on the sending of packets(?) and the smooth loading which is   very FAKE
If you didn't notice, the graphical quality of the game was very reduced. Maybe just to get some better FPS, better synchronization, and to record the game smoothly. Of course you can expect the game to load fast if you reduce the details of the game.

QuoteEither way, there are many ways to prove it's a real emu...and I saw   nothing to prove it.  The biggest red flag remains to be the fact that   he had to move the cursor off screen after clicking "Launch Starcraft   II".  Clicking that button on the supposed emu clearly did nothing.
I don't really see the point in considering this is fake when they have to run an external game. After all, look at one of those server emulators by some chinese folk. Their emulator doesn't have to launch Starcraft II itself, it injects in memory when the game is loaded. Just like the Code-Gen folk explained.

QuoteWhy not shoot a video with a hand held camera showing two computers   beside each other, with two humans playing each other?
I think the Code-Gen team works over the Internet, not via a LAN connection. Maybe that's the reason they couldn't record it. Still, I think they should've given some more proof.