DarkBlizz

Game On => Land of AI => STARCRAFT II: WINGS OF LIBERTY => AI Help Section => Topic started by: Normalcy on March 09, 2010, 12:03:17 AM

Title: How to get rid of the 2x of every unit being built?
Post by: Normalcy on March 09, 2010, 12:03:17 AM
I'm not sure what download started it, I have tried replacing the base files with other AI scripts etc. The game starts off with two CC's, Nexuses, or Hatcheries. like 14 gatherers and everything is built two of, at the cost of one. Very unrealistic, how can I stop it?
Title: Re: How to get rid of the 2x of every unit being built?
Post by: gg.sc2 on March 09, 2010, 01:12:54 AM
Reinstall and update if you don't want to mess with anything. Easiest method. Did you mess with any MPQ's at all? There must be something in the Mods folder that is corrupt.
Title: Re: How to get rid of the 2x of every unit being built?
Post by: Artanis186 on March 09, 2010, 07:11:08 AM
I believe this has something to do with the AI. If you have more than one AI running at the same time, this stuff happens.
Title: Re: How to get rid of the 2x of every unit being built?
Post by: Skygrinder on March 09, 2010, 07:41:15 AM
If i remember correctly this is caused when someone places Base.SC2Data in the wrong folder.
Title: Re: How to get rid of the 2x of every unit being built?
Post by: MeanMarine on March 09, 2010, 07:42:50 AM
Quote from: Skygrinder on March 09, 2010, 07:41:15 AM
If i remember correctly this is caused when someone places Base.SC2Data in the wrong folder.

correct.I misplaced it once in another "mods" folder.Reinstall the game to get rid of it.
Title: Re: How to get rid of the 2x of every unit being built?
Post by: tomsons26 on March 09, 2010, 07:56:58 AM
get MPQ Editor open mods Base.SC2Data delete GameData and TextureReduction  folders then place the new Base.SC2Data in LibertyMulti.SC2Mod folder to avoid errors.
Do remember to restore the orig Base.SC2Data in Liberty.SC2Mod and back up the original Base.SC2Data in LibertyMulti.SC2Mod
(deleting TextureReduction seams to fix lags for me on twilight fortress getin less low fps and the game runs at 50fps (OMG))
Title: Re: How to get rid of the 2x of every unit being built?
Post by: Normalcy on March 09, 2010, 03:18:40 PM
Quote from: tomsons26 on March 09, 2010, 07:56:58 AM
get MPQ Editor open mods Base.SC2Data delete GameData and TextureReduction  folders then place the new Base.SC2Data in LibertyMulti.SC2Mod folder to avoid errors.
Do remember to restore the orig Base.SC2Data in Liberty.SC2Mod and back up the original Base.SC2Data in LibertyMulti.SC2Mod
(deleting TextureReduction seams to fix lags for me on twilight fortress getin less low fps and the game runs at 50fps (OMG))

Thanks, that worked.