I'd like introduce my new project aka battlenger, an all-in-one messenger & tool style application for brand new battle.net.
(http://img827.imageshack.us/img827/7082/battlenger.jpg)
Latest download:0.0.1.30031 - http://code.google.com/p/battlenger/downloads/list (http://code.google.com/p/battlenger/downloads/list)
My initial plans are;
- All-in-one game management, launcher.
- Patch, update notifier.
- Battle.net 2.0 CHAT protocol support.
I'm aware that implementing battle.net 2.0 chat protocol support will be somewhat time-taking i think we can eventually manage it. I don't have any ideas how Blizzard will be taking action against it as it's not another LAN-Play project.
Source repo: http://code.google.com/p/battlenger/source/list (http://code.google.com/p/battlenger/source/list)
I'm looking for ideas and contributers interested with the project.
very nice dude keep up! and when its ready if its in .net we can combine it in my tool if you want later on ;-)
http://sc2.nibbits.com/assets/starcrack-allin1/ (http://sc2.nibbits.com/assets/starcrack-allin1/)
:thumbsup:
I think this is a cool idea. I was actually looking for something like this so I know when my friends are online.
keep it up!
Nice job, looks clean and simple. If Blizzard didn't take down Rob's otc.com site, all his posts would have been beneficial for bot development like this :\
Hopefully someone in the world was smart enough to save his posts, because he documented how to login into battle.net 2.0. I had the source in C++ of his project also, but unfortantly it got deleted when I formated my HD since I forgot about it :( But there's still some basic stuff that's on the wiki if you want to get started on implementing it ;)
@myst, that will be great.. I'll be happy if somebody can hand those documents too me..
I got some info that will be helpful - find me on IRC.
:thumbsup: :thumbsup: :thumbsup:
Awesome idea ! pls don't stop developing this tool and i beag you to make nice documentation of BNET 2.0 chat protocol to use you work in other IM platforms like Miranda-IM !
Remember to have backup of source code in case of suddenly strike from Blizzard !
You can also post some links for donations, many people want to have BNET 2.0 chat in their IM's.
I'm still working on the project and i can say i progressed a lot and will be releasing very few alpha when the time comes :)
Btw, i'm still looking for contributers to project..
if you manage to do this im'a be the happiest man in the world . I hope you manage to do it! Good luck! :thumbsup:
edit: remember to change the word Recieved to Received that is the corect form :P
You can check the progress on http://code.google.com/p/battlenger/ (http://code.google.com/p/battlenger/).
Note: LibBnet2 module is not comitted on the public repo and will not be so for a while.
As the project is quite modular, i'm still working on the UI and the LibBattlenger. For the development purposes i also implement a LibHon module additional to LibBNet2.
thx for the info :) + link
Quote from: raistlinthewiz on August 14, 2010, 07:26:22 AM
You can check the progress on http://code.google.com/p/battlenger/ (http://code.google.com/p/battlenger/).
Note: LibBnet2 module is not comitted on the public repo and will not be so for a while.
As the project is quite modular, i'm still working on the UI and the LibBattlenger. For the development purposes i also implement a LibHon module additional to LibBNet2.
oh ye... will the program support net framework 3.5? i see it denies 3.5 right now :(
I like it, this looks very interesting.
I'm keeping my hands off of Blizzard's stuff though, but I'd like to know how this all turns out. I would definitely use it.
As of right now the project is targeted to 4.0.
pushed another proof-of-concept release on googlecode page. this one focuses on improved plugin architecture.
Hello,
This project is looking good. Are you using the DevExpress UI suite?
You should consider switching your plugin architecture to MEF - it's native .NET 4.0. (System.ComponentModel.Composition)
I use it for my IDE. Visual Studio 2010 uses it too.
I dropped the DevExpress reference. For the MEF part, i'm aware of it and checked it before. For right now we don't need such a complex implementation.
It doesn't have to be complex - it is actually quite simple if you want it to be. I can give you my code if you want to.
v0.0.3887.3170: http://code.google.com/p/battlenger/downloads/detail?name=battlenger_0.0.3887.3170.zip&can=2&q=#makechanges (http://code.google.com/p/battlenger/downloads/detail?name=battlenger_0.0.3887.3170.zip&can=2&q=#makechanges)
LibBnet2 module: http://hotfile.com/dl/63929596/24db21a/libbnet2_0.0.3887.3170.zip.html (http://hotfile.com/dl/63929596/24db21a/libbnet2_0.0.3887.3170.zip.html) (put-in same folder)
(Just connects as proof-of-concept. As of right now, it doesn't still load the contacts).
updated screenshot on main post and added latest download link.
Bnet2 update: the libbnet2 plugin is still being developed, as of right now we can authenticate with server's but still trying the implement the profile selection code.
a lot of things has been done with mangos
like connection from wow to "realmd" => user, paswword, connection,.... http://getmangos.com (http://getmangos.com)
Is the project still alive, seems like the svn hasn't been updated for a while.
off://
The MANGoS emu i believe is not currently using the BNET2.0 protocol.
project is alive and the redepository is under git
Git? I thought the svn is still alive, can anyone point out the git repo?
project is alive other then i'm on a vacation.
the project is hosted under svn: http://code.google.com/p/battlenger/ (http://code.google.com/p/battlenger/)
anonymous_bg is correct, mangos emu does not support bnet2.0 protocol or login.
Every day when i come to this site I get my hopes up for some miracle on what you have done :D and as I can see your not so far to making a hell of a miracle come true :) . I know its hard to give a ETA at when your work will be done but approximately how much time will you need to finish your work ?
impressive.
keep up good work.