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Messages - kurupted

#1
@ Fornakter




Poprostu usun wszystko co sciagales, zainstalluj to AI i jakis dobry launcher, ja uzywam tego stworzonego przez Valkirie.(jest na tym forum).


Jezeli wszystko dobrze zrobisz to na poczatku matchu bedziesz mial napis, ze to AI 7.0 blablabla. I miej na uwadze to, ze Zerg AI jest najslabsze, chociaz duzo blizsze pozostalym dwu rasom niz kilka patchow temu.


@ Albertosix


Would love to know that aswell, even tho I play the hardest possible.
#2
One thing that's somewhat wrong is that he refuses to attack when he spots my units. I had one marine on top of the cliff and his zerg/protoss/terran army would just bounce from A to B, getting shattered by my ranged units.


Otherwise it works fine, he kinda plays it very different from past versions.
#3
I have 2 issues with the current version, otherwise it works great. First one is that I couldnt launch the 6 player metalopolis, might be because it's not a default version so no biggie.


Second was the resource sharing, I dont think it works or I just misunderstood the function somehow :P. With it on or off, couldnt spot a difference.  :whistle:




I dont know whether it was coincidence or not, but my ally sent his units when I was going for the enemy near my base. After 5 minutes I launched a second attack on the another enemy(since we defeated the first one), and my ally sent his units from his base to "aid me", that we met exactly on the enemy's base entrace =P




Awesome job.  :cheers:
#5
Not enough Pylons / Re: Star Craft 2 grathigs bug
March 20, 2010, 12:27:16 PM
Sorry but...







...




You built a retarded wall with a nice hole, why would the units be unable to pass?  :whistle: Actually I think you're trolling, I hope so at least.
#6
Quote from: Dariusz on March 15, 2010, 06:47:20 PM
Quote from: devinmorris on March 15, 2010, 06:17:42 PM
ETA 7.0?


Why u want 7.0 btw? If its easy for u just got 3vs1/4vs1 and u qq to get easy/v5ai ver again :P


Just so you know, adding more opponents does not equal better play from AI  :thumbsup: . I've won 1v3 and it didnt change much in the AI behaviour, apart from having to handle 3x more units but their micro was still crappy and they followed the same pattern  :whistle: .(read - easy to anticipate).


And about asking for 7.0, give the poor guy/team some time and slack, they are putting their time and effort for free, I'm sure Turd will make a big red post when 7.0 isbeing released  :-*
#7
This is nothing new, the easiest moment to defeat AI opponent is after his initial rush. I stopped doing that to add some challenge and just wait til mid-game with my attacks, or just harass a bit and run away :P


Not complaining tho, no matter how easy the ''game'' is atm, I'm enjoying it in 100%.  :-*
#8
I noticed exactly the same a few days ago.


When I scanned his base and seen a void ray, I experienced a massive FPS drop for quite a while. No idea what was the cause of it though.
#9
General / Re: Where's everyone from Thread!
March 10, 2010, 01:49:09 PM
Poland, stealing your cars and jobs.  :-*
#10
Quote from: kblood on March 09, 2010, 05:06:34 PM
Quote from: kurupted on March 09, 2010, 04:15:18 PM
Hehe, out of boredom just played vs 3 teamed up zerg as terran  ;D  , without marine rushing :P . Total bloodbath it was, I barely managed to win, thanks to battlecruisers and MM drop.




Patiently waiting for a new version! o/
Nice :) I have still only played about 10-15 full games of SC2 total. So I have barely gotten the hang of it yet. Most the time I have been looking at how the AI battles the AI. So I sometimes still struggle against 1 AI. Probably because I should stick to one race at a time and get to know the new ways of building up fast, efficiently and in the right order. When to expand, and when to just pump out troops, and when to tech up. It all needs a good balance and done in the right order. Especially since the AI seems to have become almost better than me. Zerg vs Zerg 1on1 I have a hard time winning. My build order sucks compared to the AIs it seems  :(
Which makes Starcraft 2 all the more interesting for now :) Would be a bit boring having mastered this game before I could play against real people anyway.


Try one race, pref. terran or protoss and play against one zerg. They are the weakest with the current AI, for terran it's pretty easy, just make a wall at the ramp with supply depots, few marines behind and you can repel this first zergling rush. Make sure to repair your wall afterwards tho! ^^ . Then just gradually add units and bunkers, make sure you secure a second mineral/gas source. For protoss it's more or less the same, zealots cut through zerglings like knife through butter, besides you have photon cannons to barricade with(might want to leave open space to move units out of your base sometime :P ).


If you wanna eliminate an opponent swiftly as terran, just make 3-4 barracks, mass build marines and counter attack him after his first wave splats on your wall. You won't need gas at all for that, only for building a reactor addon to your barracks. This is especially useful against protoss, since in late-game they can wreck your base easily if you stay too defensive and let him expand/tech up.
#11
Hehe, out of boredom just played vs 3 teamed up zerg as terran  ;D  , without marine rushing :P. Total bloodbath it was, I barely managed to win, thanks to battlecruisers and MM drop.




Patiently waiting for a new version! o/
#12
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 09, 2010, 06:55:03 AM
Big thanks to matrixn for the hint, I couldn't use the launcher for a while but  did as you said (deleted the config file + ran as administrator(. It worked.


Then I had problems with running AI v6.1, also followed your instructions to put em properly in the folder and it worked. Cheers man.
#13
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 08, 2010, 07:37:00 AM
Getting the same error(s). And yes, tried unchecking/checking the internet use box, nothing changes :). It's not a rant, just posting that it's not working for me  :-*
#14
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 08, 2010, 05:45:29 AM
.
#15
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 07, 2010, 03:34:42 PM
I can confirm that. Done a test on 3v1 metropolis map.


It's more of a ''want to attack you but can't" than some kind of alliance, I first noticed that when switching minimap colours to red/green as for hostlile/friendly, my ''allies'' were indeed red :P .


Then It looked like my base attracts the same if not more attention that the AI enemy one. :)


I was the only one attacking(intended, not I-follow-your-scout-to-your-base crap) and my allies were just sitting in their bases, chillin' and sippin on gin n juice :P . Getting the proper teams done would get some time, I can imagine.