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Messages - Diphoria

#1
Just had a go with this, and its looking good.

P rushed zealots at the start and managed to stay alive by repairing the supply depot.
From there, they sent in armies and i'm not sure if its a limitation of the engine but it seems as soon as you run in with any force which looks bigger they do that weird dance where they take a step forward, then run away.

Saw a good number of units including colossus but game didn't go on much longer as i came in with my army and pretty much wiped em out.

Probably would of lost if they didn't do the whole running away thing as I was able to pick off a large chunk of their forces.

Definitely my favourite AI so far and i've pretty much tried them all.
#2
navigate to sc2folder/mods/libertymulti.sc2mod and replace Base.sc2Data with its base (original and non AI one). There is one floating somewhere on the forums.

#3
Trash Can / Re: Re: Starcraft II - Beta Launcher
February 28, 2010, 11:46:54 AM
However, there is still a problem as you will receive 2 units everytime you build.
#4
Trash Can / Re: Re: Starcraft II - Beta Launcher
February 28, 2010, 11:45:17 AM
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data