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Game On => Land of AI => STARCRAFT II: WINGS OF LIBERTY => AI Discussion => Topic started by: tykill on March 08, 2010, 03:29:14 PM

Title: Has anyone defeated turds cheating 6.1 AI?
Post by: tykill on March 08, 2010, 03:29:14 PM
I haven't everytime i think im close and have a huge army infront of my base, computer come with an even bigger army or i defeat his army and a minute later another huge army comes xD




its hard! its good! i like it.


kthnx
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: [mrn] on March 08, 2010, 04:30:21 PM
Nope, but I know my grammar.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: r3ddrag0nx on March 08, 2010, 04:31:58 PM
Quote from: [mrn] on March 08, 2010, 04:30:21 PM
Nope, but I know my grammar.

lol, o rly? go brag at school, kid, honestly.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: tykill on March 08, 2010, 04:49:07 PM
Quote from: [mrn] on March 08, 2010, 04:30:21 PM
Nope, but I know my grammar.

haha i spit on people like you :P

anyway i just beat it!
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Inarye on March 08, 2010, 07:44:45 PM
Yup. I just wall off my ramp, then mass marauders and hellions. Then after their first wave I reasearch stim and marine upgrades and get 2-3 barracks with reactors. Then usually I get a pretty big lead and I can do whatever I want.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: uber1984 on March 08, 2010, 10:25:35 PM
Yeah, I have beat it several times now.  I have no issues beating it with Terran or Protoss, but I am apparently inept with Zerg in SC2, a strange opposite from the original game.


I normally just wall off the choke with two barracks, and throw down two bunkers, and fill them.  Then I tech for Tanks, in siege mode, and get about 5 of them behind the bunkers.  After that, well the AI attacks just run up and start running back and forth like there is some kind of AI conflict, and then they die (rather quickly).  The AI seems to be suffering from insanity too, because instead of not repeating this mistake over and over again, it seems to believe that the outcome will change, even though its doing the same thing.


Walling is just to effective vs this StarCrack AI 6.1 cheating.


The fact that two bunkers walled behind to barracks can take out what I think is 12 zealots... is sad.  If they commit, I imagine they would take out one of the barracks, then drop the bunkers like they were nothing...


then send a wave of 4 zealots to finish me off.


But the AI does not do that.


The AI also seems to not know how to break down barriers, the kind that can be destroyed, to grab the mineral spot for expansion... seems like a flaw.


Another silly thing is that while the AI does expand like crazy, it does not seem to defend its expansions, with anything but some photons or turrets...  and often they pick odd locations to expand to, like way across the map and then build slow moving units...


the reason this is an issue is because you can make a fleet of of valks? the Terran ship that can fly around land go into assault mode and then lift off again and fly away... go wipe out the whole expansions peon's lift off and fly away before the computers AI gets there, go fly to its other expansions and do this over and over until they are wiped out... and never lose a unit...  because the AI's units are not where they should be...


Also... I have found that the AI, does the same thing every time... as in there is no variation, so you can easily predict exactly whats going to happen at the beginning of a game... I suppose there is no way to make alternate randomly picked starting strategies?


Well, that be my thoughts...


-uber
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Nipels on March 09, 2010, 02:43:22 AM
I was into SC1 for awhile, so the cheating AI isn't too hard for me with any of the races.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Gc7 on March 09, 2010, 10:30:13 AM
I win against Protoss as being the aggressor without wall-in, but i don't manage to win against Terran without wall in. 


At least it looks for me that the Protoss Ai is the weakest one. 
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Rain[sun] on March 09, 2010, 10:34:23 AM
While bunker walls are weak vs human, 12 zealots would get absolutely shredded by a competent terran. Repair is your best friend, and as such I don't think these AI's will reach that level of skill before release. SC1's AI didn't target SCV's but they were intelligent in how they approached walls.

Just some food for thought.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: gg.sc2 on March 09, 2010, 07:31:55 PM
Despite what people say, I feel Zerg AI is the weakest now. Maybe because marauders now slow their targets. I originally felt Terran AI was weakest.

Quote from: Rain[sun] on March 09, 2010, 10:34:23 AM
SC1's AI didn't target SCV's but they were intelligent in how they approached walls.

Just some food for thought.
imo SC1's AI was worse when approaching terran wall ins. Because they target the units behind the wall rather than attack the structures, they just run around outside the wall. Unless you're talking about something else.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: mx420 on March 10, 2010, 06:15:54 PM
here is a video showing how easy it is to abuse protoss with terrain

with zerg and terrain i would just build more tech 1, and counter their first attack an win.

little microing going on, and no grouping used... thats why i suck lol

TvsPquick_0001.wmv (http://www.youtube.com/watch?v=KaChQRr6iM8#)

oh game was played on "faster" setting, got use to it,  no more bitching from me haha
And as it says in the replay, yes this IS the cheating version.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Gamewiz on March 10, 2010, 06:20:01 PM
Quote from: mx420 on March 10, 2010, 06:15:54 PM
here is a video showing how easy it is to abuse protoss with terrain

with zerg and terrain i would just build more tech 1, and counter their first attack an win.

little microing going on, and no grouping used... thats why i suck lol

TvsPquick_0001.wmv (http://www.youtube.com/watch?v=KaChQRr6iM8#)


Yep... that's about how all my 1v1 matches go.... They are over in 5 minutes....




It's not my fault I don't turtle like a noob. ;)
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: aelesia on March 11, 2010, 04:33:20 PM
Yea, I've been able to defeat it recently. It usually involves putting a lot of Marines behind a wall to hold off the first wave though. If I'm fighting Protoss, I usually require a double barricade because those Zealots are able to tank a massive amount of damage. (haven't tried using Maruaders versus them though)

This is the tactic that I'm currently using, although I'm investigating other tactics:
- Wall off the entrance to your base. Do a double barricade if you're fighting Protoss.
- Build a reactor so you can pump out a massive amount of Marines
- Quickly build up your Factory, and then build dual Star Ports with a Tech Lab
- Build 2 - 4 Banshees, research Cloak, and start harassing your opponent
- Usually at this point they have no strong counters, so you can easily pick off the ranged units and continue harassing them.
- Build 2 - 4 Vikings to take down any potential threats (anti-air and detectors)
- Cloak to avoid damage if possible
- Wipe out their entire base
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: uber1984 on March 11, 2010, 05:13:24 PM

Thanks! below is a perfectly awesome example of how micromanagement still has use in SC2... the way you work your hellions is worth praise.


I imagine that technique would work even vs a human opponent, if they didn't catch on to what you were doing.


BTW, I would be interested in any other such micro tricks you have become aware of...


-brett

Quote from: mx420 on March 10, 2010, 06:15:54 PM
here is a video showing how easy it is to abuse protoss with terrain

with zerg and terrain i would just build more tech 1, and counter their first attack an win.

little microing going on, and no grouping used... thats why i suck lol

TvsPquick_0001.wmv (http://www.youtube.com/watch?v=KaChQRr6iM8#)

oh game was played on "faster" setting, got use to it,  no more bitching from me haha
And as it says in the replay, yes this IS the cheating version.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: kdronez on March 11, 2010, 05:24:51 PM
Yep this is what you can do vs slow zealots with faste hellions  :>.I wahnder what will you do if he make some stalkers :>.
I didnt have time to play the new AI,but what I see here is that no1 win with zerg vs AI so I will give it a try :>.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: kdronez on March 11, 2010, 06:45:02 PM
You guys are righ protoss AI need more tweeking :>.So aaaaaaam what I did vs protoss was almost the same as the terran players,but instead of hellions I used roaches.Didnt try vs other races tho xD.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Phyon on March 11, 2010, 07:42:24 PM
Quote from: kdronez on March 11, 2010, 05:24:51 PM
Yep this is what you can do vs slow zealots with faste hellions  :>.I wahnder what will you do if he make some stalkers :>.
I didnt have time to play the new AI,but what I see here is that no1 win with zerg vs AI so I will give it a try :>.


I am able to beat the cheating AI with Zerg how i usually do it is i stop the zealot rush with zerglings my queen and about 2 spine crawlers then a lot of harrassment with mutalisks its pretty easy just takes a bit of micro to pull it off more micro with the zerglings holding off the first push.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: sibzsangreal on March 12, 2010, 03:12:43 AM
I used Reapers 2-4 to fend off the first zealot harass then def w/ tanks expand on an island / nat - it sure is extremely hard for me to defend my xp against cheating ai, i cant defeat them unless i use cruisers / mutalisk / carriers well im pretty much noob heheehe
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: kdronez on March 12, 2010, 04:27:25 AM
Quote from: Phyon on March 11, 2010, 07:42:24 PM
Quote from: kdronez on March 11, 2010, 05:24:51 PM
Yep this is what you can do vs slow zealots with faste hellions  :>.I wahnder what will you do if he make some stalkers :>.
I didnt have time to play the new AI,but what I see here is that no1 win with zerg vs AI so I will give it a try :>.


I am able to beat the cheating AI with Zerg how i usually do it is i stop the zealot rush with zerglings my queen and about 2 spine crawlers then a lot of harrassment with mutalisks its pretty easy just takes a bit of micro to pull it off more micro with the zerglings holding off the first push.
You know I was thinking to do this tactics with zerglings and mutalisks for harass,but I played vs one protoss Ai(I think it was that custom AI) which was making alot of phoenixes rly fast so I was thinking that protoss is doing the same in 6.1.1 cheating :>.Anyway very good tactics I like it :>.
BTW in my game protoss didnt attack me I attacked him xD.I kill 5 zealots before my zerglings died and after that it was easy to kill other 5-6 with 4 roaches :>.Its good that he starts to build canons and go back to defend I liked that :>.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: SantaClaws on March 12, 2010, 08:32:02 PM
I have, I beat TvZ, TvP, TvT (TvT deffinetely being the hardest imo)and even Tv(P&Z&T) (using Rev 40 with the teams option).
But I have trouble playing zerg. So far I've only been able to beat it ZvZ, and that was crosspositionen, otherwise his zerglings are out so damn fast. I havn't played protoss much but I have beaten PvP.
My conclusion: Terran is overpowered and Zerg suucks, protoss is the middle ground between the two :P


nah I'm just kidding, there's no way I can really tell if it's unbalanced without playing real multiplayer... just hope a key will drop by soon  :'(
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Phyon on March 13, 2010, 02:47:36 AM
 :D I think zerg are the best so far my self I just rock with them atm :) but yeah kinda hard getting a good idea not doing multiplayer matches and what custom AI are you talking about you mean other then starcrack?

Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Siduris on March 13, 2010, 02:36:21 PM
I beat Protoss with Terran going off what the video on the first page did. Six hellions to screw with the zealots, and vikings after plenty of gas was rolling in. Took down their robotics bay before they could make colossi/immortals. Cleanup involved six hellions, six vikings, and two siege tanks.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: Cheesenugget on March 13, 2010, 07:07:35 PM
Lol, you guys never knew about the SC1 vulture micro?
Basically the Hellion's like that, but it's kind of irritating that it doesn't attack right when you want it to attack.
But yeah against P and Z, you HAVE to wall in for the early swarm of zealots and lings. But if for some chance that the computer is going fast expand (is this possible for 6.1 AI?), walling is optional
Oh also, the pre-infernal igniter upgrade completely RAPE peons. (assuming you can run into their base and flame em off)
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: kolera on March 19, 2010, 05:30:19 PM
I can beat the ai pretty much consistently now using the standard 13 pool as zerg of course. Beating the ai using unconventional tactics like massing static defenses for the sake of beating it is kinda cheap imho.
Title: Re: Has anyone defeated turds cheating 6.1 AI?
Post by: snapsalot on March 21, 2010, 10:33:54 PM
yes and in under 6 minutes same with toss. zerg actually took nearly 11 minutes to beat on cheating.

I am going to start trying some 2v1 against cheating today. Anyone know any good maps for it?