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Messages - cloak123

#121
no it does not matter and if your using the latest nvidea drivers id suggested revering back a version As Sc2 has been having some problems with it as of lately
#122
General Discussion / Re: Terran smokers -- WHY?
March 04, 2010, 10:57:16 PM
Quote from: koolitseric on March 04, 2010, 10:19:18 PM
Quote from: molamola on March 02, 2010, 11:03:13 PM
Hey I just noticed that there are currently many smokers with the Terran. I can understand why SCV pilots smoke because they really got a hard life -- working non-stop but not being paid well, even made to corner Zealots or Zerglings from time to time...


However Hellion pilots and Battlecruiser captains also smoke, and Raynor finally became a smoker as well. There must be a new brand getting popular in the sector.


What do you think? 8) 8)   

SCVs are suppose to be clusterphobic according to starcraft 1

i would be too if i had to work in groups that the enemy has every desire to destroy :)
#123
General Discussion / Re: SC2 Patch #3 is out
March 04, 2010, 10:55:56 PM
Ok nice, they fixed the Ati cards but most of the problems are on nvidea cards....Good thing on balancing some more though !
#124
General Discussion / Re: Starcraft marching....
March 04, 2010, 10:55:08 PM
The units were never ment to march across the map together, Such as the mothership has a recall option to instantly teleport your army across with it.  so it should only be a issue untill you learn your style
#125
Not enough Pylons / Re: Wrong Colours.
March 04, 2010, 10:43:40 PM
Could you please tell us some specs.
#126
DO you have the latest nvidia drivers, blizzard has stated a problem with these and you will need to revert back to a older driver. Try that and tell me if it does not work
#127
General Discussion / other units not included.
March 04, 2010, 08:55:55 PM
Ive noticed In campaign videos there are still units like the medic you think they will ever be released in multiplayer too. Who knows what familar units are still in the game and not on the beta?
#128
Quote from: Darkmapper on March 04, 2010, 11:24:22 AM
Yes im very sure. I run the map first with V5.5 Ai and it worked. After that, i launched it with my onw Ai, and there were no units.

5.5 can load ai even into non ai maps i believe now.
#129
AI Help Section / Re: MOAR AI maps?
March 04, 2010, 12:06:46 PM
Quote from: Artanis186 on March 04, 2010, 06:55:32 AM
All of the available maps have been cracked. If you can't find it here, it likely doesn't exist. This will probably be so until the Galaxy Editor is released.

Blizzard has already previewed some new maps for one of the upcoming patches :)
#130
Quote from: gg.sc2 on March 04, 2010, 11:49:45 AM
Quote from: bustya on March 04, 2010, 10:34:06 AM
Are there any scripts where the AI does upgrade?

Otherwise, they are just cannon fodder. I can line up 8 seige tanks and let the AI take every single resource on the map, and just blast them away. TvZ.

You sir, should try the cheat version. Even if they don't upgrade. Let me know how you do with those tanks. If you could even get them. =]

Just owned it no prob. 6 player map
#131

Quit the game first, then look under your My Documents/Starcraft II Beta folder, you should find a Variables.txt file there. You can open this file with your favorite text editor such as Notepad, and add the following line:

frameratecapglue=30 (Menu's)
frameratecap=60 (Everything else)

This will cap your framerate to 60 in the game, which should give your videocard some breathing room. You can put any number, see if a lower number like 30 helps as well, though you will lose framerate.

This is only a temporary workaround, an upcoming patch will have an automatic solution for everyone.

Hope this helps!