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Messages - sare

#1
Galaxy Maps / Re: High Yield Maps
March 18, 2010, 04:25:46 PM
mpqeditor and notepad
#2
Galaxy Maps / High Yield Maps
March 17, 2010, 05:36:06 AM
finishin up what uber1984 started here are Desert Oasis and Blistering Sands
update2

       
  • redid maps to use the rich vespene gas which gives 6 per
  • added scrap station
  • added shakuras plateau
update

       
  • used original maps
  • added steppes of war
  • added kulas revine
http://www.filefront.com/15866837/sc2_maps.rar


info: mess with behaviordata and you can get instant resources example below
<CBehaviorResource id="MineralFieldMinerals">
        <InfoIcon value="Assets\Textures\icon-mineral.dds"/>
        <Capacity value="1500"/>
        <Contents value="1500"/>
        <HarvestTime value="2.786"/>
        <HarvestAmount value="5"/>
        <Flags index="RemoveWhenEmpty" value="1"/>
        <ReturnDelay value="0.5"/>
        <ExhaustedAlert value="ResourceExhausted_Mineral"/>
        <DepletionThreshold value="750"/>
        <DepletionVariationCount value="4"/>
        <InfoFlags index="Hidden" value="1"/>
    </CBehaviorResource>


and if you want instant build mess with abildata  :thumbsup: