Very nice. Is there anyway to implement starting in faster mode?
Is not working i get this error when i want to launch with this launcher. :'(
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
# Put all files directly in Starcraft II folder.
My mistake, making the 0.12 release asap.
Yes i know that all files are there (http://img121.imageshack.us/i/starcraft2launcererror.jpg)(http://img121.imageshack.us/i/starcraft2launcererror.jpg/)
If i have to go all the way to my SC2 folder why not directly just use lazylauncher? i choose the map and go.
Good job tough :)
yeah I got the same error :(
also you want to use this because you have custom ai not that retarded make 3 scv ai...
Quote from: RaTcHeT302 on February 28, 2010, 10:20:38 AM
If i have to go all the way to my SC2 folder why not directly just use lazylauncher? i choose the map and go.
Good job tough :)
It's not a new launcher, just a GUI for lazylaunch with a quick AI changer.
Anyway, release 0.12 commited.
Thanks i will test it right now. ;D
Quote from: Valkirie on February 28, 2010, 10:26:33 AM
Quote from: RaTcHeT302 on February 28, 2010, 10:20:38 AM
If i have to go all the way to my SC2 folder why not directly just use lazylauncher? i choose the map and go.
Good job tough :)
It's not a new launcher, just a GUI for lazylaunch with a quick AI changer. Anyway, release 0.12 commited.
thanks trying now
Wait. I'm uploading the file. Mediafire crashed ><
loads good but now it says i missing lazylaunch.exe but i got it in the same folder.
now i did just dl the new lazylaunch2 and changed the name back to lazylaunch.exe
LOL this is weird me too ??? ::)
Try now, everything should be fixed. I'm so sorry, it seams i'm just working like a noob...
what's wrong with mediafire?
i cant download it
work!!! but very odd... i started with 2 nexus...
I CAN'T DOWNLOAD IT
WHAT'S WRONG WITH MEDIAFIRE :'(
This is great work, I was thining somehow we should collate all that we have (lazylauncher, Starcrack, TriggerLibs AI, maps & all that) in a single interface.
What I'm wondering is...are you using the newer LazyLauncher, v2.0 ? Thanks.
Quote from: WildFire on February 28, 2010, 10:40:57 AM
work!!! but very odd... i started with 2 nexus...
Same here don't know why.
Quote from: Nightcro on February 28, 2010, 10:42:53 AM
I CAN'T DOWNLOAD IT
WHAT'S WRONG WITH MEDIAFIRE :'(
http://rapidshare.com/files/357102924/Release_0.12.zip.html (http://rapidshare.com/files/357102924/Release_0.12.zip.html)
Quote from: Venom on February 28, 2010, 10:43:07 AM
This is great work, I was thining somehow we should collate all that we have (lazylauncher, Starcrack, TriggerLibs AI, maps & all that) in a single interface.
What I'm wondering is...are you using the newer LazyLauncher, v2.0 ? Thanks.
Yes i'm using the newer LazyLauncher 2.0.
Thanks finally
GJ
Valkirie (http://darkblizz.org/Forum2/index.php?action=profile;u=1567)
WTF now rapidshare is broken
it says
Currently a lot of users are downloading files. Please try again in 2 minutes or become aPremium member (http://rapidshare.com/premium.html)
i waited 4 minutes !!!
Quote from: WildFire on February 28, 2010, 10:40:57 AM
work!!! but very odd... i started with 2 nexus...
that's the problem, had to reinstall sc2 to play normally
Quote from: NefiX on February 28, 2010, 10:52:21 AM
Quote from: WildFire on February 28, 2010, 10:40:57 AM
work!!! but very odd... i started with 2 nexus...
that's the problem, had to reinstall sc2 to play normally
Will make a restore backup option for next release.
also the insane ai does not work... still same ai lvl... is starcrack v3 different?
ok now someone upload that file on something that is working or i will get verry mad and i will throw the computer on the window >:( >:(
FINALLY
Mediafire worked now i am downloading the launcher thanks again
lol me to i started the game with 2 command center and 12 SCV's
Quote from: NefiX on February 28, 2010, 10:52:21 AM
Quote from: WildFire on February 28, 2010, 10:40:57 AM
work!!! but very odd... i started with 2 nexus...
that's the problem, had to reinstall sc2 to play normally
so you had this problem and after reinstalling the problem is gone?
Valk whats the deal with the 2 Nexus/CC (2x starting units?)
Quote from: Jimbo on February 28, 2010, 11:08:46 AM
Valk whats the deal with the 2 Nexus/CC (2x starting units?)
all of it is like that. you also pop out 2 units for every unit produced...
Quote from: WildFire on February 28, 2010, 11:11:00 AM
Quote from: Jimbo on February 28, 2010, 11:08:46 AM
Valk whats the deal with the 2 Nexus/CC (2x starting units?)
all of it is like that. you also pop out 2 units for every unit produced...
Coming from AI i guess.
you gonna look for the problem and try to fix? ill help testing :D going to test starcrack v3
Yep, will see what i can do.
Edit: Looks like hacked map plus custom AI are responsible.
Quote from: Valkirie on February 28, 2010, 11:16:47 AM
Yep, will see what i can do.
Edit: Looks like hacked map plus custom AI are responsible.
With a clean install of the beta lazylauncher2.exe works flawlessly.
I didn't give your launcher a test drive since I'm not 100% sure where the problem lies but definitely don't want the "double trouble" again.
Btw, is there any way you can add those TriggerLibs AIs ? They seem pretty crazy for all I've read...
Hmm...Yo Valk It still says missing lazylaunch.exe.....Any fix on that? :(
Just rename lazylaunch2.exe to lazylaunch.exe...but I would feel better if you could maybe upload a new version that triggers the correct file.
Thanks and good job, keep it up, you made us happy.
I get a error saying unhandled exception...
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data
However, there is still a problem as you will receive 2 units everytime you build.
Quote from: Diphoria on February 28, 2010, 11:45:17 AM
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data
rename it what to make it work. and starcrack ai works great was an exciting ffa :D
Quote from: Diphoria on February 28, 2010, 11:45:17 AM
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data
Beautiful. thanks
Quote from: Diphoria on February 28, 2010, 11:46:54 AM
However, there is still a problem as you will receive 2 units everytime you build.
Damn it. I'm trying to figure it out.
If someone would like to help me then i'm available on msn: valkiriebc@hotmail.fr
I GOT 2 MOTHERSHIPS.. LOL
:D
Quote from: chikopaws on February 28, 2010, 12:15:39 PM
I GOT 2 MOTHERSHIPS.. LOL
:D
:O double the pwnage too bad they downgraded them :(
http://darkblizz.org/Forum2/index.php?topic=642.msg2842#msg2842 (http://darkblizz.org/Forum2/index.php?topic=642.msg2842#msg2842)
Here are my findings :)
PM'd you Valkirie
if you delete mods\LibertyMulti.SC2Mod\Base.SC2Data and start an AI game with lazylauncher then you have only one nexus. if you start with the beta launcher it replace this file and you have two nexus.
Quote from: rwag on February 28, 2010, 12:56:47 PM
if you delete mods\LibertyMulti.SC2Mod\Base.SC2Data and start an AI game with lazylauncher then you have only one nexus. if you start with the beta launcher it replace this file and you have two nexus.
yeah.. it's too late for me though :'(
I've already uninstalled my sc2
See here for the backup files which Valkirie's loader replaced (or if you deleted them to fix the problem):
http://darkblizz.org/Forum2/index.php?topic=642.msg2852#msg2852 (http://darkblizz.org/Forum2/index.php?topic=642.msg2852#msg2852)
They might be needed for when we get an emulated server. I suggest you wait for an updated loader from Valkirie before using his. Until then, replace your files and load the game the good old way using lazylaunch.exe
Cheers!
Quote from: chikopaws on February 28, 2010, 01:02:26 PM
Quote from: rwag on February 28, 2010, 12:56:47 PM
if you delete mods\LibertyMulti.SC2Mod\Base.SC2Data and start an AI game with lazylauncher then you have only one nexus. if you start with the beta launcher it replace this file and you have two nexus.
yeah.. it's too late for me though :'(
I've already uninstalled my sc2
then reinstall it, where is the prob :)?
Valkirie will you change the Launcher again ?? PLZZ
Here it is ;D (Thanks to Bu3no)
how to play without getting dubble units?
Quote from: Valkirie on February 28, 2010, 01:11:50 PM
Here it is ;D (Thanks to Bu3no)
Thanks for the fast fix! Keep up the good work! And I'm glad to have been of some help! Will report in a minute or two once I test version 0.13 :)
EDIT: Works perfectly, thanks again for a fast fix!
Restore button will restore original files ;)
Oh nice feature, hadn't seen the Restore button :)
Suggestion: Might be a good idea to include the file previously overwritten by version 0.12 in the restore feature.
I'm talking about the Base.SC2Data in:
"C:\Program Files\StarCraft II Beta\Mods\LibertyMulti.SC2Mod"
Else, everyone who has used version 0.12 and hasn't replaced it with the original one, (it weights ~ 7ko) will still have the problem. If you do not have it anymore from using your version 0.12, you can find it here: http://www.mediafire.com/?ty1xfztjojy (http://www.mediafire.com/?ty1xfztjojy) (Thanks Kazlo)
Copy that.
Edit: 0.14 fix the problem.
Oh and you'll have to be on the lookout for next versions of the BETA if Blizzard ever changes that file, else you'll be replacing it with an older one, just like the original AI file in C:\Program Files\StarCraft II Beta\Mods\Liberty.SC2Mod.
EDIT: Just tested the restore feature in 0.14 and it works great! Thanks Valkirie!
getting error when ai is protoss. making him not work. any suggestions?
Quote from: Ceron on February 28, 2010, 02:13:25 PM
getting error when ai is protoss. making him not work. any suggestions?
Are you also using TriggerLibs ?
Greetings,
Just loaded this up, AI loaded fine but I set it to "Insane" difficulty via the launcher (using the files that came in the Release 0.14.zip) and still stomped them. Im certainly not a good starcraft player by any means, so im curious, is this the smartest AI out at the moment? Any information would be appreciated!
How to add the Enhanced AI's of zergs, terran and protoss? I made a new folder inside the ''Map'' folder then try to open it via Beta launcher but then it gave me an error.
On the first page you will find a >> More AI link. Try those three Custom AI ;)
Quote from: chuk90 on February 28, 2010, 02:34:05 PM
How to add the Enhanced AI's of zergs, terran and protoss? I made a new folder inside the ''Map'' folder then try to open it via Beta launcher but then it gave me an error.
Enhanced AI's need to be put into Starcraft 2/TriggerLibs/ folder which is sometime incompatible with standard AI's file. Use at your own risk.
Hi,
Thanks for the launcher. It's really khool. I was wondering if it would be possible to add a slider for Game Speed? (or is it possible to change that setting universally?)
Thank you
when i start the game with ''lazylaunch'' i get 1 base when i start with ''Starcraft II - Beta Launcher'' i get 2 , did thei got a fix for ''Starcraft II - Beta Launcher''? ::)
Quote from: iamsobeat on February 28, 2010, 02:45:22 PM
Hi,
Thanks for the launcher. It's really khool. I was wondering if it would be possible to add a slider for Game Speed? (or is it possible to change that setting universally?)
Thank you
Is their an ingame command to change game speed ?
Quote from: cotorel on February 28, 2010, 02:48:07 PM
when i start the game with ''lazylaunch'' i get 1 base when i start with ''Starcraft II - Beta Launcher'' i get 2 , did thei got a fix for ''Starcraft II - Beta Launcher''? ::)
Download the last release. Click on Restore. Modify the game as you want it to be, then play ;)
Quote from: Valkirie on February 28, 2010, 02:51:20 PM
Quote from: iamsobeat on February 28, 2010, 02:45:22 PM
Hi,
Thanks for the launcher. It's really khool. I was wondering if it would be possible to add a slider for Game Speed? (or is it possible to change that setting universally?)
Thank you
Is their an ingame command to change game speed ?
Yes there is. If you go to options and Gamplay you can chanage the gamespeed. Default I think is normal but all ranked matched are played at Faster.
EDIT: Just realized you said "command". I'm not really sure about that.
Hello,i use v 0.14 and get this error
System.IO.DirectoryNotFoundException: Wyjątek od HRESULT: 0x800A004C (CTL_E_PATHNOTFOUND)
w Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
w Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
w WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
w WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
w System.Windows.Forms.Control.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ButtonBase.WndProc(Message& m)
w System.Windows.Forms.Button.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Wersja zestawu: 1.0.0.0
Wersja Win32: 1.0.0.0
CodeBase: file:///G:/rozne/SC2%20beta/Release0.14/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Wersja zestawu: 8.0.0.0
Wersja Win32: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Debugowanie w trybie JIT **************
Aby włączyć debugowanie w trybie JIT (just-in-time), plik .config tej
aplikacji lub komputera (machine.config) musi mieć
wartość jitDebugging ustawioną w sekcji system.windows.forms.
Aplikacja musi być również skompilowana z włączonym
debugowaniem.
Na przykład:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
SC2 install is D://Program Files(x86)/StarCraft II Beta
Questions/Suggestions:
What are the parameters under "Force Loading" ?
What does the Game Version box do?
If possible: adding the ability to choose one's starting RACE and also that of the AIs would be a godsend.
Thanks for your hard work Valkirie!
Thanks for the launcher! It's a nice little feature. Question though: With this do you think it's possible to implement a feature where we could select our race, as well as the opponents' races?
Just wondering, can you load replays with this launcher ? Coz I see argument -r as option but then what ?
According to TeknoGods website you must launch lazylaunch2.exe -r myfavorite.SC2Replay and the replay will
find the correct version of SC2b and play.
Is this possible with your tool ?
Quote from: Venom on February 28, 2010, 04:41:35 PM
Just wondering, can you load replays with this launcher ? Coz I see argument -r as option but then what ?
According to TeknoGods website you must launch lazylaunch2.exe -r myfavorite.SC2Replay and the replay will
find the correct version of SC2b and play.
Is this possible with your tool ?
Will have to work a little bit more on it. Next release i think.
think you could add a cmd argument for custom resolutions (or forced resolutions)??? just asking cause there are a bunch of ppl like myself that are running the game of nvidia/ati notebook based cards (in my case, gt130m -- plays bioshock2 at med/high settings with native resolution)
Why when i use loader i'm alone without AI ?
Which maps should be used?
hm.. i get this error. :(
************** Exception Text **************
System.IO.DirectoryNotFoundException: Exception from HRESULT: 0x800A004C (CTL_E_PATHNOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll)
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/Administrator/바탕%20화면/Release0.14/Starcraft%20II%20-%20Beta%20Launcher.exe (http://darkblizz.org/Forum2/file:///C:/Documents%20and%20Settings/Administrator/바탕%20화면/Release0.14/Starcraft%20II%20-%20Beta%20Launcher.exe)
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll)
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll)
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll)
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll)
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll)
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll)
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll)
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll)
----------------------------------------
mscorlib.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll)
----------------------------------------
System.Windows.Forms.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_ko_b77a5c561934e089/System.Windows.Forms.resources.dll (http://darkblizz.org/Forum2/file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_ko_b77a5c561934e089/System.Windows.Forms.resources.dll)
----------------------------------------
wow, i find an answer correctly.
it is very easy. :D
U must release it in Starcraft II Beta folder.
Quote# Put all files directly in Starcraft II folder.
|- \Maps\
|- \AI\
|- Starcraft II - Beta Launcher.exe
|- ReadMe.txt
Quote from: isun01 on February 28, 2010, 05:57:25 PM
wow, i find an answer correctly.
it is very easy. :D
U must release it in Starcraft II Beta folder.
yes thx for solution :)
0.14: Still getting error after selecting map/AI: Everything is in the correct directories and such.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Quote from: Sc0rPi0n32 on February 28, 2010, 06:41:23 PM
0.14: Still getting error after selecting map/AI: Everything is in the correct directories and such.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Try putting all your starcraft2 beta launcher (including "AI" folder and "map" folder) file to C:\Program Files (x86)\StarCraft II Beta or wherever you put your starcraft 2 files. It fixed the error for me, but I'm not 100% sure if it will work for you also. GL
Quote from: Valkirie on February 28, 2010, 09:54:34 AM
Starcraft II - Beta Launcher
Made by Valkirie
This beta launcher is a graphical interface for the awesome tool from LazyTown Team. It allows you to quickly change and define your settings for Starcraft II Beta, like Arguments, Maps, Difficulty and some other tweaks.
(http://img205.imageshack.us/img205/9987/test.png)
0.12: http://www.mediafire.com/?gqzmmuikiav (http://www.mediafire.com/?gqzmmuikiav)
0.13: http://www.mediafire.com/?0tmugxm1zci (http://www.mediafire.com/?0tmugxm1zci)
0.14: http://www.mediafire.com/?5dzzt4jimjj (http://www.mediafire.com/?5dzzt4jimjj)
>> More AI (http://scalfig.free.fr/SC2/AI/) (Updated Frequently)
What's the URL that
Starcraft II - Beta Launcher comes from? What's there website?
Quote from: robocup30 on February 28, 2010, 08:22:37 PM
Quote from: Sc0rPi0n32 on February 28, 2010, 06:41:23 PM
0.14: Still getting error after selecting map/AI: Everything is in the correct directories and such.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Try putting all your starcraft2 beta launcher (including "AI" folder and "map" folder) file to C:\Program Files (x86)\StarCraft II Beta or wherever you put your starcraft 2 files. It fixed the error for me, but I'm not 100% sure if it will work for you also. GL
Tried that, same problem, going to use lazylaunch 2.0 for now since that works fine, Awesome work though on the launcher! Looks great and will be awesome when all the kinks are out
Quote from: ad1999 on February 28, 2010, 05:05:11 PM
think you could add a cmd argument for custom resolutions (or forced resolutions) ??? just asking cause there are a bunch of ppl like myself that are running the game of nvidia/ati notebook based cards (in my case, gt130m -- plays bioshock2 at med/high settings with native resolution)
I agree with this.. I want to play the game below my native reso to get some FPS..
coz I dont understand my laptop spec is far from minimum requuirement but my gameplay is still stuttering even if I set all to lowest setting..
can you implement this in the next version valk??
and.. maybe on next release we can have a race select or something. at least for us to choose the race not for the AI.. yet... ;D
anyone can tell me what's force loading for??
-m
-r
-s
I cant find the explanation in readme
I didn't come across any bugs, looks like great work. xD
Quote from: chikopaws on February 28, 2010, 10:12:31 PM
anyone can tell me what's force loading for??
-m
-r
-s
I cant find the explanation in readme
lazylaunch2 detects the type of the file by looking at the extension, you can override this detection by specifying -m/-r/-s.
About all the 0x800A035 Errors (System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)):
I'm pretty sure that this happens if one of your AI files is not properly placed in the correct folder. The format is as follows:
\StarCraft II Beta\AI\**Name of the AI (Usually difficulty)**\Base.SC2Data
If, for some reason, when you extracted the AI and it ended up in a sub-folder (or if there's no AI file at all), Valkirie's loader still picks up that there is an AI file, because it is based off the folder names in the sub-folder "AI". If there is no file there, you get that error.
What leads me to believe this is the line right after where the error happened:
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
Seems like it happened after trying to copy some file, hence probably when Valkirie's application switches (read: copies) the AI from "\StarCraft II Beta\AI\**Name of the AI (Usually difficulty)**\Base.SC2Data" to "\StarCraft II Beta\Mods\Liberty.SC2Mod\Base.SC2Data" right before launching Lazy Town's launcher.
Suggestion to Valkirie to prevent this from happening:
Check each sub-folder in "\StarCraft II Beta\AI\" for a Base.SC2Data file. If there is none, do not list it in the listbox for that sub-folder.
Thanks Bu3no. I had starcrack v4.0 in subfolder. Fixed that and all works fine.
Just woke up. Will try to fix this quickly.
Edit: Release 0.15 should fix any bugs. Have Fun.
Well, why I play without AI ?
I select the map and the difficulty, but no AI on the map ...
Quote from: Bluesky on March 01, 2010, 06:39:59 AM
Well, why I play without AI ?
I select the map and the difficulty, but no AI on the map ...
Sounds like you didn't download any of the maps that have AI in them. Make sure you download maps that specifically say they have AI put into them. The default maps will not work.
Thank you for this tool, makes life a little bit easier !
I just want to say that .NET framework is required (if I'm not mistaken), this is mostly for those of you who don't run Windows as their main OS, like me.
Quote from: Gamewiz on March 01, 2010, 10:27:41 AM
Quote from: Bluesky on March 01, 2010, 06:39:59 AM
Well, why I play without AI ?
I select the map and the difficulty, but no AI on the map ...
Sounds like you didn't download any of the maps that have AI in them. Make sure you download maps that specifically say they have AI put into them. The default maps will not work.
Yes, but when I download an AI map on nibbits.com, the AI is so easy ...
And yet I put the « Very hard » difficulty on Beta Launcher ...
So, what's wrong ?
Quote from: Bluesky on March 01, 2010, 10:49:00 AM
Quote from: Gamewiz on March 01, 2010, 10:27:41 AM
Quote from: Bluesky on March 01, 2010, 06:39:59 AM
Well, why I play without AI ?
I select the map and the difficulty, but no AI on the map ...
Sounds like you didn't download any of the maps that have AI in them. Make sure you download maps that specifically say they have AI put into them. The default maps will not work.
Yes, but when I download an AI map on nibbits.com, the AI is so easy ...
And yet I put the « Very hard » difficulty on Beta Launcher ...
So, what's wrong ?
The AI maps allow you to PLAY against AI. That's all. They will default to the "very very very easy" AI that Blizzard has implemented in the multiplayer Beta.
You need to download one of the AIs here on the site in order to change difficulty. There's plenty to choose from in the Map Section. Personally, a good one to go with right now (my opinion) is the StarCrack AI v5. http://www.mediafire.com/?tmgh2zyjion (http://www.mediafire.com/?tmgh2zyjion)
If you want a very unfair AI, download one of the "cheating AIs", where they have ungodly amounts of minerals to start which means they mass forces very quickly.
Edit: Also, from what I've noticed, the AIs that come with this don't really change anything, so don't use them.
Quote from: Gamewiz on March 01, 2010, 10:59:39 AM
Quote from: Bluesky on March 01, 2010, 10:49:00 AM
Quote from: Gamewiz on March 01, 2010, 10:27:41 AM
Quote from: Bluesky on March 01, 2010, 06:39:59 AM
Well, why I play without AI ?
I select the map and the difficulty, but no AI on the map ...
Sounds like you didn't download any of the maps that have AI in them. Make sure you download maps that specifically say they have AI put into them. The default maps will not work.
Yes, but when I download an AI map on nibbits.com, the AI is so easy ...
And yet I put the « Very hard » difficulty on Beta Launcher ...
So, what's wrong ?
The AI maps allow you to PLAY against AI. That's all. They will default to the "very very very easy" AI that Blizzard has implemented in the multiplayer Beta.
You need to download one of the AIs here on the site in order to change difficulty. There's plenty to choose from in the Map Section. Personally, a good one to go with right now (my opinion) is the StarCrack AI v5. http://www.mediafire.com/?tmgh2zyjion (http://www.mediafire.com/?tmgh2zyjion)
If you want a very unfair AI, download one of the "cheating AIs", where they have ungodly amounts of minerals to start which means they mass forces very quickly.
Edit: Also, from what I've noticed, the AIs that come with this don't really change anything, so don't use them.
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Bluesky how about reading the first page?
you have to put the AI file base.sc2data in the AI folder to choose it.
Quote from: Bluesky on March 01, 2010, 11:07:10 AM
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Correct, it's a mod. But you can choose it on the Beta Launcher. Basically, the launcher gave you a folder called AI, correct? Make sure that AI folder is in your main SC2 directory. Then, in that folder just create a folder and name it something like "StarCrack V5", then put that mod in the folder. Now, when you start the launcher, it should be there to select as an AI.
Quote from: Gamewiz on March 01, 2010, 11:11:27 AM
Quote from: Bluesky on March 01, 2010, 11:07:10 AM
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Correct, it's a mod. But you can choose it on the Beta Launcher. Basically, the launcher gave you a folder called AI, correct? Make sure that AI folder is in your main SC2 directory. Then, in that folder just create a folder and name it something like "StarCrack V5", then put that mod in the folder. Now, when you start the launcher, it should be there to select as an AI.
Ok, so I put an AI map ([2] - Shakuras Plateau.s2ma, downloaded on nibbits.com).
After, I put Custom Starcrack V5 on difficulty.
And it's okay, AI is hard ?
Quote from: Valkirie on March 01, 2010, 05:07:43 AM
Just woke up. Will try to fix this quickly.
Edit: Release 0.15 should fix any bugs. Have Fun.
Once again, thanks a lot for the fix Valkirie! :)
I really like that you actually make a call to MessageBoxA (or whatever it is in .net), displaying the missing file(s) and where to put it.
Maybe a slight modification... your messagebox displays the following information:
"Bad format\missing AI:" & str_AI_Name & "."
"Should be: \AI\Base.SC2Data."
You might want to change the 2nd line, because it is misleading right now. It should display:
"Bad format\missing AI:" & str_AI_Name
"Should be: \AI\" & str_AI_Name & "Base.SC2Data"
*** Note the removal of the ending "." (dots) ***
Oh and if what I'm saying isn't clear, because I actually used the old VB6.0 structure and syntax (not sure if it changed in .net), here's an example:
QuoteBad format\missing AI: Custom Starcrack V5
Should be: \AI\Custom Starcrack V5\Base.SC2Data
Quote from: Bluesky on March 01, 2010, 11:22:17 AM
Quote from: Gamewiz on March 01, 2010, 11:11:27 AM
Quote from: Bluesky on March 01, 2010, 11:07:10 AM
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Correct, it's a mod. But you can choose it on the Beta Launcher. Basically, the launcher gave you a folder called AI, correct? Make sure that AI folder is in your main SC2 directory. Then, in that folder just create a folder and name it something like "StarCrack V5", then put that mod in the folder. Now, when you start the launcher, it should be there to select as an AI.
Ok, so I put an AI map ([2] - Shakuras Plateau.s2ma, downloaded on nibbits.com).
After, I put Custom Starcrack V5 on difficulty.
And it's okay, AI is hard ?
Yep, it should work fine for you now. The AI should be more of a challenge than the default AI. However, I wouldn't say the AI is hard (they are still working on the AI). On a scale of 1-10, I'd say the default AI was 0, and StarCrack v5 is around a 4 or 5. It's definitely like a "medium" setting.
Quote from: Bu3no on March 01, 2010, 11:23:23 AM
Quote from: Valkirie on March 01, 2010, 05:07:43 AM
Just woke up. Will try to fix this quickly.
Edit: Release 0.15 should fix any bugs. Have Fun.
Once again, thanks a lot for the fix Valkirie! :)
I really like that you actually make a call to MessageBoxA (or whatever it is in .net), displaying the missing file(s) and where to put it.
Maybe a slight modification... your messagebox displays the following information:
"Bad format\missing AI:" & str_AI_Name & "."
"Should be: \AI\Base.SC2Data."
You might want to change the 2nd line, because it is misleading right now. It should display:
"Bad format\missing AI:" & str_AI_Name
"Should be: \AI\" & str_AI_Name & "Base.SC2Data"
*** Note the removal of the ending "." (dots) ***
Oh and if what I'm saying isn't clear, because I actually used the old VB6.0 structure and syntax (not sure if it changed in .net), here's an example:
QuoteBad format\missing AI: Custom Starcrack V5
Should be: \AI\Custom Starcrack V5\Base.SC2Data
Release 0.16 should be an awesome one ^^ Some goodies in it ;)
Quote from: Gamewiz on March 01, 2010, 11:24:58 AM
Quote from: Bluesky on March 01, 2010, 11:22:17 AM
Quote from: Gamewiz on March 01, 2010, 11:11:27 AM
Quote from: Bluesky on March 01, 2010, 11:07:10 AM
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Correct, it's a mod. But you can choose it on the Beta Launcher. Basically, the launcher gave you a folder called AI, correct? Make sure that AI folder is in your main SC2 directory. Then, in that folder just create a folder and name it something like "StarCrack V5", then put that mod in the folder. Now, when you start the launcher, it should be there to select as an AI.
Ok, so I put an AI map ([2] - Shakuras Plateau.s2ma, downloaded on nibbits.com).
After, I put Custom Starcrack V5 on difficulty.
And it's okay, AI is hard ?
Yep, it should work fine for you now. The AI should be more of a challenge than the default AI. However, I wouldn't say the AI is hard (they are still working on the AI). On a scale of 1-10, I'd say the default AI was 0, and StarCrack v5 is around a 4 or 5. It's definitely like a "medium" setting.
I tried, buy the AI is still so stupid ...
Thank's you for your help, I'm waiting for the next AI' generation ! :)
Quote from: Bluesky on March 01, 2010, 11:50:22 AM
Quote from: Gamewiz on March 01, 2010, 11:24:58 AM
Quote from: Bluesky on March 01, 2010, 11:22:17 AM
Quote from: Gamewiz on March 01, 2010, 11:11:27 AM
Quote from: Bluesky on March 01, 2010, 11:07:10 AM
I downloaded your file, but it's not a map, it's a mod ? So we can't choose it on the Beta launcher ?
Correct, it's a mod. But you can choose it on the Beta Launcher. Basically, the launcher gave you a folder called AI, correct? Make sure that AI folder is in your main SC2 directory. Then, in that folder just create a folder and name it something like "StarCrack V5", then put that mod in the folder. Now, when you start the launcher, it should be there to select as an AI.
Ok, so I put an AI map ([2] - Shakuras Plateau.s2ma, downloaded on nibbits.com).
After, I put Custom Starcrack V5 on difficulty.
And it's okay, AI is hard ?
Yep, it should work fine for you now. The AI should be more of a challenge than the default AI. However, I wouldn't say the AI is hard (they are still working on the AI). On a scale of 1-10, I'd say the default AI was 0, and StarCrack v5 is around a 4 or 5. It's definitely like a "medium" setting.
I tried, buy the AI is still so stupid ...
Thank's you for your help, I'm waiting for the next AI' generation ! :)
Hmm... they aren't the greatest, but they should still be attacking you, especially a good amount mid-game. If they are still acting the same, that means something else is overriding your AI settings.
Some easy fixes (Visual most of them)
1. Windows location to center of the screen
Select Form > Properties > Layout > StartPosition to CenterScreen
2. Disable re-size of the form
Select Form > Properties > Appearance > Form border Style to Fixed Single
3. Make the application to run only once (one instance)
(from the menu select) Project > Project Properties > Application > Select the "Make single instance application"
4. Apply the icon of SC2 to the form
Select Form > Properties > Windows Style > Icon
5. Change the version selection from textbox to drop down menu (detecting the version from the versions folder in starcraft2)
5b. Instead of -m -r -s in Force Loading use Map, Replay and Save
detect the proper arguments with 3 if's and 1 variable (or your way of course ;) )
6. change the drop down stile in your comboboxes
ComboBox2.DropDownStyle = ComboBoxStyle.DropDownList
Bonus
7. Change the default buttons with yours :)
If you need help in something tell me!
Need someone to test the 0.16 release. Thanks
I could test. PM me.
.16 seems to be working fine, although it says my most played map is blistering sands, and all I've played with .16 is LT.
Quote from: PreTenD on March 01, 2010, 03:44:33 PM
.16 seems to be working fine, although it says my most played map is blistering sands, and all I've played with .16 is LT.
This is the most played map by all launcher users ;)
Hey not sure if this has been discussed but after using your loader, if I then attempt to play any replay with lazylaunch I get Replay Desync error :O.
Then when I try to restore I get a nasty Windows error and I have to restore manually after which Replay Desync goes away.
I like the idea of the tool, but right now good ol' LazyLauncher + Manual AI switching does the job fine.
I have been running the latest version of the launcher v0.16 and it's VERY nice! Thank you very much for your hard work. This is a very sleek and user friendly loader!
Quote from: Valkirie on March 01, 2010, 03:46:50 PM
Quote from: PreTenD on March 01, 2010, 03:44:33 PM
.16 seems to be working fine, although it says my most played map is blistering sands, and all I've played with .16 is LT.
This is the most played map by all launcher users ;)
Ah I see, Interesting.
Works like a charm for me, although I haven't tried replays yet.
Quote from: itsarabbit on March 01, 2010, 03:56:46 PM
Works like a charm for me, although I haven't tried replays yet.
Replays will come for release 0.17. A lot of works to do.
for the
6. change the drop down stile in your comboboxes
Select a Combobox > Properties > Appearance > DropDownStyle to DropDownList
(makes it more beutiful ;) )
keep walking....
When I quit SC after an AI match I got a huge error text in the "Community Area" (you know, current players and such). Couldn't copy it. When I restarted the launcher it was fine. The launcher was running the entire time as I played. Also, make the maps downloader refer to the default browser, not IE. Besides, you could make the map in the downloads cleaner (you know, without the default 52gfasyfa614 named maps).
Great work, thanks.
Quote from: Valkirie on March 01, 2010, 03:58:08 PM
Quote from: itsarabbit on March 01, 2010, 03:56:46 PM
Works like a charm for me, although I haven't tried replays yet.
Replays will come for release 0.17. A lot of works to do.
I meant that I haven't tried to force play any replays :)
Quote from: MadSheep on March 01, 2010, 04:28:12 PM
for the
6. change the drop down stile in your comboboxes
Select a Combobox > Properties > Appearance > DropDownStyle to DropDownList
(makes it more beutiful ;) )
keep walking....
Done for release 0.17.
i can't make beta launcher to work ..
" This application failed to initialize properly (0xc0000135). Click ok to terminate the application."
i've tried all versions
i've tried using diferent versions of lazylaunch..
ideeas?
Quote from: betauser on March 01, 2010, 04:51:02 PM
i can't make beta launcher to work ..
" This application failed to initialize properly (0xc0000135). Click ok to terminate the application."
i've tried all versions
i've tried using diferent versions of lazylaunch..
ideeas?
you need .net framework
http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en (http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en)
I can not get it to detect lazylaunch :/. The lazy launch is in the scIIbeta folder right above the launcher, multiple redownloads didn't change anything :/. Any help?
Works great for me :)
The information across the bottom is current number of players, most active map, and most active Starcrack AI?
Quote from: the_Butler on March 01, 2010, 05:06:47 PM
Works great for me :)
The information across the bottom is current number of players, most active map, and most active Starcrack AI?
Yes. If you MouseOver the picture you'll get description.
Quote from: furiosa on March 01, 2010, 05:05:41 PM
I can not get it to detect lazylaunch :/. The lazy launch is in the scIIbeta folder right above the launcher, multiple redownloads didn't change anything :/. Any help?
"lazylaunch2.exe" and "Starcraft II - Beta Launcher.exe" must be in the Starcraft 2 root directory not in separate folders
here's a link to dl it it with Megaupload: http://www.megaupload.com/?d=HO94L6XM
here is a pack full of goods and extras prepacked for drag and drop access and play: http://www.megaupload.com/?d=K6PTMU3C
Quote from: Ninja1017 on March 01, 2010, 05:45:18 PM
here's a link to dl it it with Megaupload: http://www.megaupload.com/?d=HO94L6XM
here is a pack full of goods and extras prepacked for drag and drop access and play: http://www.megaupload.com/?d=K6PTMU3C
Who are you? This is the second time you've posted this exact same thing, on two different threads completely randomly.
To everyone else, be careful with this, as that just looks suspicious.
what font are you using there? =)
(http://img691.imageshack.us/img691/9901/przechwytywaniees.th.png) (http://img691.imageshack.us/i/przechwytywaniees.png/)
Quote from: $ omaha }{ on March 01, 2010, 05:53:55 PM
what font are you using there? =)
(http://img691.imageshack.us/img691/9901/przechwytywaniees.th.png) (http://img691.imageshack.us/i/przechwytywaniees.png/)
Fixed on 0.17. Also 0.17 should bring a map information reader (not sure yet).
Quote from: Valkirie on March 01, 2010, 05:59:17 PM
Quote from: $ omaha }{ on March 01, 2010, 05:53:55 PM
what font are you using there? =)
(http://img691.imageshack.us/img691/9901/przechwytywaniees.th.png) (http://img691.imageshack.us/i/przechwytywaniees.png/)
Fixed on 0.17. Also 0.17 should bring a map information reader (not sure yet).
0.17 sounds like it's going to be great. Mind if I ask if you have a rough ETA on it?
0.16 works fine. Testing Ai 5.1 atm. Wish enemy would gather forces and send big waves instead of that 3-10 mob one :/
Keep it up boyz :)
Quote from: Valkirie on March 01, 2010, 05:59:17 PM
Fixed on 0.17. Also 0.17 should bring a map information reader (not sure yet).
;D
Quote from: Gamewiz on March 01, 2010, 05:47:08 PM
Quote from: Ninja1017 on March 01, 2010, 05:45:18 PM
here's a link to dl it it with Megaupload: http://www.megaupload.com/?d=HO94L6XM
here is a pack full of goods and extras prepacked for drag and drop access and play: http://www.megaupload.com/?d=K6PTMU3C
Who are you? This is the second time you've posted this exact same thing, on two different threads completely randomly.
To everyone else, be careful with this, as that just looks suspicious.
Files seem legit. Just a repackage of the same stuff. A little outdated.
Quote from: gardenofaiur on March 01, 2010, 06:19:02 PM
Quote from: Gamewiz on March 01, 2010, 05:47:08 PM
Quote from: Ninja1017 on March 01, 2010, 05:45:18 PM
here's a link to dl it it with Megaupload: http://www.megaupload.com/?d=HO94L6XM
here is a pack full of goods and extras prepacked for drag and drop access and play: http://www.megaupload.com/?d=K6PTMU3C
Who are you? This is the second time you've posted this exact same thing, on two different threads completely randomly.
To everyone else, be careful with this, as that just looks suspicious.
Files seem legit. Just a repackage of the same stuff. A little outdated.
Ok, sorry just seemed suspicious. Would've checked it myself but I'm at work right now.
thanks..but the link is dead..
someone .. ?
Quote from: MadSheep on March 01, 2010, 04:58:47 PM
Quote from: betauser on March 01, 2010, 04:51:02 PM
i can't make beta launcher to work ..
" This application failed to initialize properly (0xc0000135). Click ok to terminate the application."
i've tried all versions
i've tried using diferent versions of lazylaunch..
ideeas?
you need .net framework
http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en (http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en)
Quote from: betauser on March 01, 2010, 06:23:40 PM
thanks..but the link is dead..
someone .. ?
Quote from: MadSheep on March 01, 2010, 04:58:47 PM
Quote from: betauser on March 01, 2010, 04:51:02 PM
i can't make beta launcher to work ..
" This application failed to initialize properly (0xc0000135). Click ok to terminate the application."
i've tried all versions
i've tried using diferent versions of lazylaunch..
ideeas?
you need .net framework
http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en (http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en)
Link works fine for me. It's from Microsoft, so if for some odd reason it's not working for you, just go to Microsofts site and search for .net framework. Or you can run autoupdate, as it should've been on your comp already.
Hi, I downloaded the 0.16 / 0.14 files, and I have downloaded Lazy Launch 2.0, and put them in my Program Files place, and when i start up, choose a map and AI to play, it gives me an error '
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.DirectoryNotFoundException: Exception from HRESULT: 0x800A004C (CTL_E_PATHNOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.Form1.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Form1.btn_Play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///D:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Program%20Files/Starcraft%20II%20Beta%20Startup/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Do you know how to fix this? D:
I have read through and I'm not sure if I missed it. Have yall found out a way to play the easy AI that blizzard implemented. I would be more interested in playing that than any premade units yall throw at us lol. If so which option on the difficulty drop down is it?
do you plan to extend your loader with map moding and preview? =)
that would be epic :]
EDIT:
Quote from: Valkirie on March 01, 2010, 05:59:17 PM
[...]Also 0.17 should bring a map information reader (not sure yet).
such feature would be great
Does the 'Base.SC2Data' file still need to be replaced in the Battle.net folder when using this version of the launcher?
Quote from: Gamewiz on March 01, 2010, 05:47:08 PM
Quote from: Ninja1017 on March 01, 2010, 05:45:18 PM
here's a link to dl it it with Megaupload: http://www.megaupload.com/?d=HO94L6XM
here is a pack full of goods and extras prepacked for drag and drop access and play: http://www.megaupload.com/?d=K6PTMU3C
Who are you? This is the second time you've posted this exact same thing, on two different threads completely randomly.
To everyone else, be careful with this, as that just looks suspicious.
how is it supcious and i removed the other one from my post as it posted it in the wrong area its just a pre packed pack of everything needed for skirmish and ai switching
Quote from: Valkirie on February 28, 2010, 09:54:34 AM
Starcraft II - Beta Launcher
Made by Valkirie
This beta launcher is a graphical interface for the awesome tool from LazyTown Team. It allows you to quickly change and define your settings for Starcraft II Beta, like Arguments, Maps, Difficulty and some other tweaks.
(http://img9.imageshack.us/img9/1075/testhin.png)
0.12: http://www.mediafire.com/?gqzmmuikiav (http://www.mediafire.com/?gqzmmuikiav)
0.13: http://www.mediafire.com/?0tmugxm1zci (http://www.mediafire.com/?0tmugxm1zci)
0.14: http://www.mediafire.com/?5dzzt4jimjj (http://www.mediafire.com/?5dzzt4jimjj)
0.15: http://www.mediafire.com/?myz2emyqmdw (http://www.mediafire.com/?myz2emyqmdw)
0.16: http://www.mediafire.com/?2efykitimjh (http://www.mediafire.com/?2efykitimjh)
Quote
Changelog 0.16
- A lot of gui modifications. (Thanks to MadSheep).
- Real time stats. (Most played map, Most used difficulty, Ingame players). *Need internet connexion
- You can download maps directly from the launcher by clicking on its name. (Each new maps played by a players is sent to our server so other players can play on it).
# Put all files directly in Starcraft II folder.
|- \Maps\
|- \AI\
|- Starcraft II - Beta Launcher.exe
|- ReadMe.txt
# This tool requires lazylaunch v2.0 or higher.
http://teknogods.com/phpbb/viewtopic.php?f=13&t=2036
# Follow us on DarkBlizz
http://darkblizz.org/Forum2/
# HOWTO: Add new maps
To add new maps, just put them directly in "\Maps\" folder.
# HOWTO: Add new IA
To add new IA, create a folder with the name of your difficulty into "\AI\" with "Base.SC2Data" file in it.
ex. "\AI\Custom Starcrack V3\"
|- "Base.SC2Data"
You should create an installer for this so we do not have to place the files and folders ourself.
I prefer to do it manually tbh... atleast I know what I'm putting..
Leave it as it is let lazy ppl do some work !
Ty again for ur hard work
Removed.
well, I think I would agree with dariuz..
I prefer to do it manually..
next beta launcher will include a download for ai files along with maybe a possable chat to talk to other people using the launcher as well :D
Quote from: WildFire on March 01, 2010, 11:21:09 PM
next beta launcher will include a download for ai files along with maybe a possable chat to talk to other people using the launcher as well :D
WOW! cool... :D
Quote from: Dariusz on March 01, 2010, 06:03:35 PM
0.16 works fine. Testing Ai 5.1 atm. Wish enemy would gather forces and send big waves instead of that 3-10 mob one :/
Keep it up boyz :)
Yeah, 0.16 is working great atm! ;) Also, if that chat ever gets to work, it would be rly nice! It's a step further to playing online with you guys :)
Offtopic: hmm, i noticed that the AI, when played by terran, is sending really small groups of army, usually those annoying vikings. But as Zerg, it often sends some bigger packs of troops...Hmm, and why does it get my opponent to be terran more often, when i am protoss? Will there be a way in near future releases to manually choose race, what do you think?
can someone explain to me whats Starcraft 2 Beta Extended Edition
(Search in google)
http://open-portal.info/?id.1383.games.starcraft-2-beta-extended-edition-2010-eng (http://open-portal.info/?id.1383.games.starcraft-2-beta-extended-edition-2010-eng)
WTF - Added a set of additional maps (new 17 units, only 33 pieces!) For both single player and multiplayer. ???????????????????????
Quote from: Happy-I-am on March 01, 2010, 08:30:02 PM
You should create an installer for this so we do not have to place the files and folders ourself.
this one is faster and simpler as you wish:
http://darkblizz.org/Forum2/sc2-tools/starcraft-2-beta-best-allin1-crack-(offline-mode)/msg3266/#msg3266 (http://darkblizz.org/Forum2/sc2-tools/starcraft-2-beta-best-allin1-crack-(offline-mode)/msg3266/#msg3266)
Quote from: tomsons26 on March 02, 2010, 06:12:49 AM
can someone explain to me whats Starcraft 2 Beta Extended Edition
(Search in google)
http://open-portal.info/?id.1383.games.starcraft-2-beta-extended-edition-2010-eng (http://open-portal.info/?id.1383.games.starcraft-2-beta-extended-edition-2010-eng)
WTF - Added a set of additional maps (new 17 units, only 33 pieces!) For both single player and multiplayer. ??? ??? ??? ??? ??? ??? ??? ??
Ya, I'll click that clearly fake ling...
I hope valk will add race selection in next version ::)
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
*pic*
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I got the same error today too, haven't tried an older version yet, but it doesn't work with other maps.
It worked perfectly yesterday, now I have to use the Lazytown Launcher 2.0, not that it matters, but it's just cooler to use the other one :)
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
Fixed. Here is a 0.17 screenshots with a lot of changes as you can see.
(http://img696.imageshack.us/img696/241/testvy.png)
Quote from: Valkirie on March 02, 2010, 11:54:23 AM
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
Fixed. Here is a 0.17 screenshots with a lot of changes as you can see.
(http://img696.imageshack.us/img696/241/testvy.png)
Looks great! Can't wait for the release!
2......v2?
Is it just me or is the world spinning around?
can i request few features?
-map preview
-'live' map moding like this guy (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-launcher/)
-startup screen for every loaded map like this guy (http://darkblizz.org/Forum2/ai-scripts/5-6-player-hacked-ai-maps/msg3279/#msg3279)
-also if you can check if new maps are uploaded maybe talk to usmc or Turdburgler about 'update' engine for their AI's
maybe team up guys? =)
@$ omaha }{: loading screen is in the map file ;D you should check the latest map haks :) http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109 (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
thanks for this link i will not use it probably :) i try to use original map files from nibbits (the hash name ones) whenever i can
was thinking about 'custom valkiryes loading screen' added to any map loaded by his gui interface overwriting the default one provided with map or not :)
Quote from: $ omaha }{ on March 02, 2010, 01:07:09 PM
thanks for this link i will not use it probably :) i try to use original map files from nibbits (the hash name ones) whenever i can
was thinking about 'custom valkiryes loading screen' added to any map loaded by his gui interface overwriting the default one provided with map or not :)
Would be cool. Anyway here is the last GUI.
(http://img52.imageshack.us/img52/2184/testum.png)
looks great the new layout. when do you plan to release it? i hope in the next few hours :D..
Any chance to make something like this?
(http://i47.tinypic.com/jkdn4z.png)
Well anyway is ok just to include somewhere the preview of the map!
OMG! Valkirie (http://darkblizz.org/Forum2/profile/?u=1567) keep up the good work your luncher is the BEST! I come here like every 5 mins to see it there's a update! lol I can't wait for 0.17!! I'll be looking in 5 mins again lol cya! thanks Valkirie (http://darkblizz.org/Forum2/profile/?u=1567)!
Quote from: Misaki2010 on March 02, 2010, 04:34:40 PM
Any chance to make something like this?
(http://i47.tinypic.com/jkdn4z.png)
Well anyway is ok just to include somewhere the preview of the map!
U'll be scared of the way i'm getting maps informations. I'm not using any MPQ library so it would be 'actualy' almost impossible for me to get the picture file... Will investigate ;)
it's ok, hope something comes out right :D you're the best :D
P.S.: Can't wait for 0.17 <3
Quote from: Misaki2010 on March 02, 2010, 04:57:45 PM
it's ok, hope something comes out right :D you're the best :D
P.S.: Can't wait for 0.17 <3
News on first page.
almost perfect ;D
it looks very good :D can't wait to try it :D
i cant w8 for this and play version 5.5 ai on it.. i really like the previous version but only plays ai version 3. and now map view is available wowowieeeeeeeee :D
0.18 will bring map downloader to you.
- Allowing you to download maps. (Maps that have been uploaded silently by the launcher when the player started is game).
Everything you have done here is excellent. I love how it looks and functions. I have only 1 suggestion, It seems like it is getting too tall. Could you possibly made it wider? I have a suggestion below.
http://i45.tinypic.com/692gw5.jpg (http://i49.tinypic.com/904tqb.jpg)
Here is the PSD: http://www.mediafire.com/?kczonxymhoy (http://www.mediafire.com/?kczonxymhoy)
Edit: Ah, I just noticed that you added Player online heading, most played map, and difficulty most used. I would have to edit the above image to add that.
@Wormbeast What about this one ?
(http://img294.imageshack.us/img294/8676/testokz.png)
why is it taking too long to release it.
Quote from: mOsteel on March 02, 2010, 07:46:10 PM
why is it taking too long to release it.
0.17 as allready been released and is downloadable on first page.
Release 0.18 is W.I.P
wohoo nice tnx valk
@Valkirie
Looks nice :D! That is a lot better in my opinion.
wow 0.17 is sweet! thanx Valkirie keep up the good work, love your launcher!
What's 0.18 going to have next? ;D
Maybe you can add check update so we don't have to keep on redownloading the program in 0.18?
+ are you making this program in VB?
Quote from: Murderone on March 02, 2010, 07:53:49 PM
wow 0.17 is sweet! thanx Valkirie keep up the good work, love your launcher!
What's 0.18 going to have next? ;D
Live download maps system from our dedicated server.
Why not a shoutbox between all users... ?
What this really needs is an option to choose a map folder. Because to watch replays you need to move the replay to the maps folder. Instead, you could tell the launcher where to load the list of maps from(from which folder), this would be awesome. And a chat is a great idea too. Maybe future versions will have private chats, which are hosted on the private chat creator's machine.
the play button is not working?
anyone can help?
Quote from: mOsteel on March 02, 2010, 08:08:08 PM
the play button is not working?
anyone can help?
Some conditions must be broken:
* lazylaunch2.exe in same folder.
* Maps folder created.
* AI folder created.
* You've selected both Maps & Difficulty.
alright its ok na valk tnx.
looking forward to your future work. keep it up man
i would sound like a broken record but pls for:
-map preview window
-map moding 'in flight' (this would make map downloading/uploading unnecessary, so less bandwith use. you could add map usage statistics instead, so witch map is beeing used most and vs/with how many computers players like to play) - also you could add a loading screen background
-auto ai update from your server maybe if you like sych features som much
yah i notice it too. on launcher thing there is online players, i wonder if that works i just notice that this morning there were only 300+players but now there are 400. does that thing for real i mean could it really monitors how many players playing this. i just hope it was us playing each other. :D
and the upload map thing what does it do?
can i watch replay with this .17 version. i could only watch my own replay but not others latest replay, through my original sc2.exe.
where can i get map not ai maps. i think that those maps are required to play other players replay. im currently playing the latest version.. how did i now it by reading patch changelog and discover it on game. definitely we can play latest version but cant view replays of others. :'(
for the mini map you can use same external utility to extract the image!!!
(the starcraft map files are actually mpq files, then you need an mpq editor)
WinMPQ (Reed the doc file for more info!)
http://www.mediafire.com/download.php?wnx0tnjqynm (http://www.mediafire.com/download.php?wnx0tnjqynm)
Or find source to add toy your program :)
PS.
Valkirie,
sorry for the pm i missed
hey madsheep
i try running winmpq but i have this problem
Can't load (or register) custom control: 'MSCOMCTL.OCX'
what should i do? googled it but so far no solution.
?- Will you be adding support for automated replay loading?
I used the AllinOne Launcher earlier and for some reason.. even tho i had my vs AI replays setup so I could watch them and was launching the maps out of the Local...Cache/00/11 directory.. replays wouldn't work. Yet, they would work if used LazyLaunch directly.
If you could find a way to make this launcher load AI replays using the current Cache/00/11 method.. or if you could make them work using another method that would by far make this the best launcher out there.
However, great work so far! I love this launcher
i think this is the best launcher so far keep up the good work
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I still get this error with 0.17
I dont understand what the problem is..
I'm using windows 7 64 bit. But I think windows 7 already has .net framework 3.5 installed from the begining (or not??)
help me with this valk.. :'(
^same here^
I have Vista though.
I'm having trouble getting the Play button to light up. I'm pretty sure I've set everything up properly, though. Here's a picture of my program folder, and the loader. Any suggestions?
http://piclair.com/data/snwku.jpg (http://piclair.com/data/snwku.jpg)
Quote from: Tzion on March 03, 2010, 02:27:48 AM
I'm having trouble getting the Play button to light up. I'm pretty sure I've set everything up properly, though. Here's a picture of my program folder, and the loader. Any suggestions?
http://piclair.com/data/snwku.jpg (http://piclair.com/data/snwku.jpg)
try another map, that map is for one player and this may be causing the problem.
Quote from: Tzion on March 03, 2010, 02:27:48 AM
I'm having trouble getting the Play button to light up. I'm pretty sure I've set everything up properly, though. Here's a picture of my program folder, and the loader. Any suggestions?
http://piclair.com/data/snwku.jpg (http://piclair.com/data/snwku.jpg)
Need "lazylaunch2.exe". Anyway i'm trying to finish 0.18 asap with a more easy to use layout, ect.
Quote from: chikopaws on March 03, 2010, 01:20:50 AM
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I still get this error with 0.17
I dont the understand what the problem is..
I'm using windows 7 64 bit. But I think windows 7 already has .net framework 3.5 installed from the begining (or not??)
help me with this valk.. :'(
I also have this problem with windows 7 32 bit pls help
Quote from: Cybertox on March 03, 2010, 03:27:44 AM
Quote from: chikopaws on March 03, 2010, 01:20:50 AM
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I still get this error with 0.17
I dont the understand what the problem is..
I'm using windows 7 64 bit. But I think windows 7 already has .net framework 3.5 installed from the begining (or not??)
help me with this valk.. :'(
I also have this problem with windows 7 32 bit pls help
This post was **NOT** Spam/Advertizing, He wanted to see if the guy who needed help was able to access the website IP. -ReVoKe
Quote from: Valkirie on March 03, 2010, 03:33:42 AM
Quote from: Cybertox on March 03, 2010, 03:27:44 AM
Quote from: chikopaws on March 03, 2010, 01:20:50 AM
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I still get this error with 0.17
I dont the understand what the problem is..
I'm using windows 7 64 bit. But I think windows 7 already has .net framework 3.5 installed from the begining (or not??)
help me with this valk.. :'(
I also have this problem with windows 7 32 bit pls help
Just tell me if this link work for you: http://start1g.ovh.net/~waremu/ (http://start1g.ovh.net/~waremu/)
wtf i need help not this fucking link yes it works but there is a text in the middle plop.Is that a joke xD
This is my dedicated host, i don't understand why you can access it with your web browser and not the software. Working on it.
Quote from: Valkirie on March 03, 2010, 03:45:28 AM
This is my dedicated host, i don't understand why you can access it with your web browser and not the software. Working on it.
this link bring me to warhammer online and in the middle there is text plop
Quote from: Cybertox on March 03, 2010, 03:49:33 AM
Quote from: Valkirie on March 03, 2010, 03:45:28 AM
This is my dedicated host, i don't understand why you can access it with your web browser and not the software. Working on it.
this link bring me to warhammer online and in the middle there is text plop
I know i just wanted to know if your DNS was redirecting you right. Anyway. Working on it. Will PM you early 0.18 in a few minutes so you can tell me if it's better.
I'm using Windows 7 with 150% font size and Beta Launcher 1.7 looks like this.
(http://img402.imageshack.us/img402/1722/capturewx.th.jpg) (http://img402.imageshack.us/i/capturewx.jpg/)
Could you please fix it?
Quote from: JawBreaker on March 03, 2010, 04:14:14 AM
I'm using Windows 7 with 150% font size and Beta Launcher 1.7 looks like this.
(http://img402.imageshack.us/img402/1722/capturewx.th.jpg) (http://img402.imageshack.us/i/capturewx.jpg/)
Can this be fixed?
put font size down, or ask author to create a version that works better with large font.
Quote from: Happy-I-am on March 03, 2010, 04:30:33 AM
Quote from: JawBreaker on March 03, 2010, 04:14:14 AM
I'm using Windows 7 with 150% font size
put font size down
Damn, i knew i missed something! :D
Quote from: Happy-I-am on March 03, 2010, 04:30:33 AMor ask author to create a version that works better with large font.
That's the reason of my previous post.
hi mates i have a problem :/ i dled 0.17 rar but play button seems disabled. has the solution posted any prob for the eng patch>??????
You should all test 0.18.
Changelog 0.18
- More intuitive layout. (Thanks Wormbeast for the idea)
- Release Updater.
- Maps downloader.
- Most of bugs should be fixed now.
God, I just got finished downloading 0.17, seconds before you uploaded 0.18. Stop being faster than me!
Quote from: kernelalive on March 03, 2010, 05:45:30 AM
hi mates i have a problem :/ i dled 0.17 rar but play button seems disabled. has the solution posted any prob for the eng patch> ??? ???
Hey make sure you have lazylaunch2.exe in the SAME folder as Starcraft II - Beta Launcher.exe like right next to each other. :)
Valkierie when You added race selection option ???
Quote from: dupcengier25 on March 03, 2010, 07:48:49 AM
Valkierie when You added race selection option ???
Can't be done actualy. Need
LazyTown Team to work on it.
Quote from: Cybertox on March 03, 2010, 03:42:51 AM
Quote from: Valkirie on March 03, 2010, 03:33:42 AM
Quote from: Cybertox on March 03, 2010, 03:27:44 AM
Quote from: chikopaws on March 03, 2010, 01:20:50 AM
Quote from: chikopaws on March 02, 2010, 10:33:02 AM
(http://img708.imageshack.us/img708/222/capturedq.jpg)
Hey valk, I found this error every time i start a map with v0.16..
I'm using map created by Syk0 metapolis 6 player (5 AI)
I never found this problem when using earlier version.. can you help me?
or maybe the probelm is not with the launcher but the map itself??
I still get this error with 0.17
I dont the understand what the problem is..
I'm using windows 7 64 bit. But I think windows 7 already has .net framework 3.5 installed from the begining (or not??)
help me with this valk.. :'(
I also have this problem with windows 7 32 bit pls help
Just tell me if this link work for you: http://start1g.ovh.net/~waremu/ (http://start1g.ovh.net/~waremu/)
wtf i need help not this fucking link yes it works but there is a text in the middle plop.Is that a joke xD
Im too lazy to wait when will be the problem fixed.The 0.18 version have the same problem.
When does the error appeared ?
Upload map - Yes ? No ?
just wanna let you know you'r doing a great job!
:D thanks and keep up the good work!
Quote from: Valkirie on March 03, 2010, 08:19:48 AM
When does the error appeared ?
Upload map - Yes ? No ?
Everytime I start a map..
game version - 14133
force loading - empty
upload map - empty
trigger debugger - no
showfps - yes
confine to window - no
disable alt tab - no
disable windows key - yes
disable all textures - no
Quote from: Valkirie on March 03, 2010, 08:19:48 AM
When does the error appeared ?
Upload map - Yes ? No ?
i tried yes and no both doesnt work and about the game version the programm shows missing version why.
Strange... Because the only way for the software to contact our main server is by having Upload to Yes... Let me investigate. Do you both have msn ? So i can send you some kind of beta to track this F****g bug.
^Same here.^ (on Chiko and Cyber)
Thanks for helping out, its really appreciated :)
And I got msn, Ill PM it.
Tried out 0.18 right after he got my msn, I didn't even know there was one(School -.-), and it worked for me. maybe its only a windows 7 prob now?
i got the error that flash player doesn't run on x64 sistems. but the launcher works. the error is really annoying. what should i do? thx
Quote from: Valkirie on March 03, 2010, 08:44:17 AM
Strange... Because the only way for the software to contact our main server is by having Upload to Yes... Let me investigate. Do you both have msn ? So i can send you some kind of beta to track this F****g bug.
no msn PM or if you need my email pm me.
Please guys... Find a way to make the launcher not crash if Sc2 registry keys aren't there.
Quote from: araknee on March 03, 2010, 08:48:17 AM
i got the error that flash player doesn't run on x64 sistems. but the launcher works. the error is really annoying. what should i do? thx
Oh yeah... x64 systems. will fix it asap (no update required since it's a HTML page).
@Valkirie
for the server connection error posted by Cybertox use an if to determine if the server is online and load it and if the server or computer is offline to load an image in this place something like offline mode ;)
as for the dpi thing (the ugly interface) (ok Fixed in 0.18 i thing)
Select Form > Properties > Layout > Set AutoScaleMode to dpi
also fix the multiple instance i mention in my first post
Everybody with an error, post it here and i will tell you the problem.
Going here: http://scalfig.free.fr/launcher/index.php?release=0.18 (http://scalfig.free.fr/launcher/index.php?release=0.18)
It works fine, but in the launcher it gives this error:
An error has occurred in the script on this page
Going here: http://scalfig.free.fr/launcher/index.php?release=0.18 (http://scalfig.free.fr/launcher/index.php?release=0.18)
It works fine, but in the launcher it gives this error:
An error has occurred in the script on this page
Line: 484
Char: 4
Error: Object required
Code: 0
URL: http://salfig.free.fr/launcher/Scripts/swfobject_modified.js
Do you want to continue running scripts on this page?
[Yes] [No]
Quote from: Artanis186 on March 03, 2010, 09:12:26 AM
Going here: http://scalfig.free.fr/launcher/index.php?release=0.18 (http://scalfig.free.fr/launcher/index.php?release=0.18)
It works fine, but in the launcher it gives this error:
An error has occurred in the script on this page
Line: 484
Char: 4
Error: Object required
Code: 0
URL: http://salfig.free.fr/launcher/Scripts/swfobject_modified.js (http://salfig.free.fr/launcher/Scripts/swfobject_modified.js)
Do you want to continue running scripts on this page?
[Yes] [No]
Fixed.
Verified as fixed, thanks. It wasn't really an issue for me, just wanted to help.
Hey all but probable mainly Valk ;p
I was wondering if you could give an guesstimation about when somekind of multiplayer cracked beta version would come out and/or if its ever going to come out or that we'll yust have to wait for the real beta to come clear for everyone, and also:
Your the best ,-o- _o_ -o- _o_ HEIL Valkirie! xD
Quote from: QuiXonC on March 03, 2010, 09:51:20 AM
Hey all but probable mainly Valk ;p
I was wondering if you could give an guesstimation about when somekind of multiplayer cracked beta version would come out and/or if its ever going to come out or that we'll yust have to wait for the real beta to come clear for everyone, and also:
Your the best ,-o- _o_ -o- _o_ HEIL Valkirie! xD
I think you should ask that to lazytown
anyway, I tried 0.18 and so far I havent found the same error as before..
guys as a programmer few thinks you shoudl fix in your application to become more profesional!
0)i know you write in Visual Studio so
1)change your solution and project name from WindowsApplication1
2)make the formborder of your main form to fixed single!
3)make it work with changed Font--DPi size, .net since version 2.0 has an autoscaling property by default make sure you are using it!
4)dont over do it with graphics! fancy cars with slow engine doesnt go far ;-)
5)in the end this allow players to play maps offline, why the heck do you want to advertisme how many people are using the launcer online right now, and make the application demant internet access all the time? and cause slaggy performance is slow isps?
6)if you want to add the allready ingame options to your UI do it in better way like an advance view, you have 1000 check boxes and 200comboboxes and labels for nothing!
you dont want to keep it simple fine its your problem, i just feel your talent is wasted in graphics and not in practicality!
7)make it work in all custom paths AUTOMATICALLY!!!
8)create and installer maybe?
9)dont release too soon version that fixes minor or major bugs, try more testing not only cganging arround the user background all the time.find one that works ok with you and KEEP IT! 8)
dont get me wrong its all just friendly advices.
Quote from: Vernam7 on March 03, 2010, 10:27:23 AM
guys as a programmer few thinks you shoudl fix in your application to become more profesional!
0)i know you write in Visual Studio so
1)change your solution and project name from WindowsApplication1
2)make the formborder of your main form to fixed single!
3)make it work with changed Font--DPi size, .net since version 2.0 has an autoscaling property by default make sure you are using it!
4)dont over do it with graphics! fancy cars with slow engine doesnt go far ;-)
5)in the end this allow players to play maps offline, why the heck do you want to advertisme how many people are using the launcer online right now, and make the application demant internet access all the time? and cause slaggy performance is slow isps?
6)if you want to add the allready ingame options to your UI do it in better way like an advance view, you have 1000 check boxes and 200comboboxes and labels for nothing!
you dont want to keep it simple fine its your problem, i just feel your talent is wasted in graphics and not in practicality!
7)make it work in all custom paths AUTOMATICALLY!!!
8)create and installer maybe?
9)dont release too soon version that fixes minor or major bugs, try more testing not only cganging arround the user background all the time.find one that works ok with you and KEEP IT! 8)
dont get me wrong its all just friendly advices.
Those are precious advises. I will apply most of them. To be honest, this is my first software using Visual Basic. The online parts is just my way to make it community software you know, like sharing maps, sharing players informations. Anyway I worked a lot on release 0.18 to make it less dependent on the Internet. I'm trying to add MPQ library to VB but it looks like i'm doing it wrong way :p
And please do something for the replay folder, to watch replays you need to move them in the maps folder!
Quote from: Valkirie on March 03, 2010, 10:47:43 AM
Those are precious advises. I will apply most of them. To be honest, this is my first software using Visual Basic. The online parts is just my way to make it community software you know, like sharing maps, sharing players informations. Anyway I worked a lot on release 0.18 to make it less dependent on the Internet. I'm trying to add MPQ library to VB but it looks like i'm doing it wrong way :p
if this is your 1st application then its really great work, but details Must be fixed cause it spoils the entire application. at least for me that i am not an average user.
now why do you want to inlcude MPQ library, what are you trying to do? maybe you could pm your goal and i could help you out.
also making a "community" software doesnt justify the onlinde demand that causes slaggy poerformance and exposes your servers? do you know that i have Complete Access to your WebServer Right now and if i wanted to be a bastard i could Delete just Everything?
but lucky for you i am not! :D 8)
so if you want we can "join" forces and maybe create THE ULTIMATE sc2 beta launcer in the future. or just help you out with yours. i have a VERY BAD character issue i am very
altrouistis with newbies. :-\
Disable the maximize button is the next version. The application can be maximized and looks nasty :)
and ill repeat my 'demands' like a mantra =)
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg4378/#msg4378 (http://darkblizz.org/Forum2/../msg4378/#msg4378)
Quote from: $ omaha }{ on March 03, 2010, 11:11:27 AM
and ill repeat my 'demands' like a mantra =)
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg4378/#msg4378 (http://darkblizz.org/Forum2/../msg4378/#msg4378)
Your demands are, "Page not Found."? ;)
???
Quote« Reply #184 on: Today at 02:14:58»
i would sound like a broken record but pls for:
-map preview window
-map moding 'in flight' (this would make map downloading/uploading unnecessary and limit map downloads, so less bandwith use. you could add map usage statistics instead, so witch map is beeing used most and vs/with how many computers players like to play) - also you could add a loading screen background
-auto ai update from your server maybe if you like sych features so much
Another couple of issues found:
1. Launcher displays instead of the online results, an error box with the message "Navigation to the webpage was canceled" if the application is started with no internet access.
2. No startup sound if the application is launched with no internet access.
3. Application crashes with the "Unhandled exception..." error message if the following steps are followed:
- have no internet access;
- run the application;
- select Download map from server;
- click on Download button;
4. Make a smaller logo image in the left area of the launcher (more space for further development, maybe race selection).
5. Liked most the old interface with a single panel (more professional).
6. If the application is started with no internet access, map and difficulty is selected and also the "Upload map" option is set to "Yes", the game will run fine, but upon any game exit, the application will crash with the "Unhandled exception..." error message.
7. Make also the application to be started only in one instance.
8. Make the application to automatically close if the game is exited.
9. Disable or remove the "Upload map" option, keep only the "Download map from server".
I can give you updated versions of the existing maps (nearly 20) with loading screens. I can see that on your server are also a lot of dupes.
Keep in touch :)
Quote from: blackghost on March 03, 2010, 11:35:38 AM
Another couple of issues found:
1. Launcher displays instead of the online results, an error box with the message "Navigation to the webpage was canceled" if the application is started with no internet access.
2. No startup sound if the application is launched with no internet access.
3. Application crashes with the "Unhandled exception..." error message if the following steps are followed:
- have no internet access;
- run the application;
- select Download map from server;
- click on Download button;
4. Make a smaller logo image in the left area of the launcher (more space for further development, maybe race selection).
5. Liked most the old interface with a single panel (more professional).
6. If the application is started with no internet access, map and difficulty is selected and also the "Upload map" option is set to "Yes", the game will run fine, but upon any game exit, the application will crash with the "Unhandled exception..." error message.
7. Make also the application to be started only in one instance.
8. Make the application to automatically close if the game is exited.
9. Disable or remove the "Upload map" option, keep only the "Download map from server".
I can give you updated versions of the existing maps (nearly 20) with loading screens. I can see that on your server are also a lot of dupes.
Keep it touch.
I do have to agree I like the buttons better in the old version but I love the widescreen. It is a lot easier for me and others I know to use now :)
In regards to number 8: If this were to be implemented i think it should allow the user to choose if they want to exit or not with a check box or a pop-up message. If we wanted to play another game after the first one we would have to start up the launcher again and why bother with that if you can keep it open?
Quote from: blackghost on March 03, 2010, 11:35:38 AM
I can give you updated versions of the existing maps (nearly 20) with loading screens. I can see that on your server are also a lot of dupes.
this one: http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-launcher/ (http://darkblizz.org/Forum2/../../starcraft-ii-launcher/) uses 'not hacked' maps and it almost works =)
adding this feature to valkiryes + custom loading screen would make it have no competition at gui loaders for now :)
@Wormbeast: True about the widescreen version of the application, but the launcher can be made more compact if some elements are removed or edited like the big logo on the left side and the online stats.
Also for number 8, a "Close the app" pop-up could be implemented if the launcher is running in background.
@$ omaha }{: Valkirie can make a server where updated versions of the maps are hosted and no dupes are present. The maps should also be named "(2) - mapname" and no "f25c859ab437cd55d0b8e44db4406490f8956c67ab733ae7388c6e5e6ee5398d".
[later edit]: Also, activate a Quit and About tab below the application name. Nobody knows that when "0.18" is clicked, an About message pops-up :)
I'm investigating for further issues. Will let you know if something comes up.
well my idea is to store few 'base' maps and mod them as you wish 1+1 1+2 1+3 in the future teams colors and races :)
Quote
Changelog 0.19
- Solution name changed.
- Formborder fixed.
- Support Dpi sized fonts.
- Online connection check to avoid netframework error.
- You can now define Maps/Replay, AI folders (saved into registry).
- Online parts moved to better server (no more lags).
Still working on it.
Quote from: Valkirie on March 03, 2010, 12:29:42 PM
Quote
- You can now define Maps/Replay, AI folders (saved into registry).
Browse buttons can do the trick here and be more useful :)
(http://img99.imageshack.us/img99/4127/testcs.png)
Are you sure ? :p
I'm getting an exception error while playing the game, which forces me back to desktop, but when i try to resume the game, it wont load up again.
When i press OK in the error message, i can hear the sound effect play right after.
Windows - Bad Image:
Exception Processing Message 0Xc000007b Parameters 0x75E09A0 0x75E092A0 0X75E092A0 0x75E092A0
Its a great GUI!
Though the most wanted feature in my list is saving of the last used settings. Preferably in the registry.
i dont like registry saves its an old way of storing settings, and mostly it leaves garbages you cant easily remove!!!! and can cause even windows booting failure messing with registry!
Hey man, my advice avoid registry, learn how and use the my.settings.x insted, just a thought....verion settings can be also saived and be upgraded to new ones after an upgrade if you know how to handle it, my.settings its a little tricky need to be carefully specially with your project properties and Assemply information in visual Sudio. BUT its more flexible in my opinion, and anything goes wrong you can still delete it is a small xml file, doesnt slow down windows registry.
handling registry should be done very carefully!!!!!!
dont be in a harry for new release, make it stable first!
dont let people pushing you arround ;-)
Quote from: Vernam7 on March 03, 2010, 01:04:50 PM
i dont like registry saves its an old way of storing settings, and mostly it leaves garbages you cant easily remove!!!! and can cause even windows booting failure messing with registry!
Hey man, my advice avoid registry, learn how and use the my.settings.x insted, just a thought....Video settings can be also savedand be upgraded to new ones after an upgrade if you know how to handle it, my.settings its a little tricky need to be carefully specially with your project properties and Assemply information in visual Sudio. BUT its more flexible in my opinion, and anything goes wrong you can still delete it is a small xml file, doesnt slow down windows registry.
handling registry should be done very carefully!!!!!!
dont be in a harry for new release, make it stable first!
dont let people pushing you around ;-)
Write to registry isnt that dangerous, especially when its few keys that are automated. I was thinking registry because he had already implemented something that way ish, but i guess he can go for some other storage like a .ini file. Most programs use the registry without hassle.
Quote from: theb0rg on March 03, 2010, 01:09:00 PM
Quote from: Vernam7 on March 03, 2010, 01:04:50 PM
i dont like registry saves its an old way of storing settings, and mostly it leaves garbages you cant easily remove!!!! and can cause even windows booting failure messing with registry!
Hey man, my advice avoid registry, learn how and use the my.settings.x insted, just a thought....Video settings can be also savedand be upgraded to new ones after an upgrade if you know how to handle it, my.settings its a little tricky need to be carefully specially with your project properties and Assemply information in visual Sudio. BUT its more flexible in my opinion, and anything goes wrong you can still delete it is a small xml file, doesnt slow down windows registry.
handling registry should be done very carefully!!!!!!
dont be in a harry for new release, make it stable first!
dont let people pushing you around ;-)
Write to registry isnt that dangerous, especially when its few keys that are automated. I was thinking registry because he had already implemented something that way ish, but i guess he can go for some other storage like a .ini file. Most programs use the registry without hassle.
the guys writes his First Application? do you understand the mistakes he can do under pressure? Registry is Easy BUT there was a reasone microsoft created the local application settings, that ALL PROFESIONAL software (including sc) are taking advantage.
ofcaurse registry is a solution, done by millions of software arround, but hey Blizzard Entertainment Isnot a newbie! dont forget that!
when something wrong happened with Norton and Nero once and involved registry BS mistakes they paid lots of thousends of dollars to users for their mistake.
just saying that if you are gona do registry save DEFENETLY give me a FUll delete opotion and defenetly make sure that everything works 10000% ok before uploading.
i cant trust an anonymous starter programmer to "play" with my registry, hell i could say i dont like the idea that the applications requires Internet, i dont know what data he may receve from my system! do i?
isnt everything a game kids. ;-)
always with love.
V7
Just store settings in an ini. That's pretty much the standard now anyways, and you avoid the registry.
Though i dont want more folders in my Local Settings folder. I think the most clean way is to put an .ini together with the .exe. (Through ofcourse you can put it with the Orginal Sc2 Local Settings folder, but its just a hassle to go there to change something so small.)
EDIT: With gamewiz.
an .ini could be nice:
but more diffucult to code for starters:
here is a tutorial to help you out dude 8)
http://www.vbknowledgebase.com/?Id=47&Desc=Read-Write-INI-files-using-VB-.Net (http://www.vbknowledgebase.com/?Id=47&Desc=Read-Write-INI-files-using-VB-.Net)
Sorry for my English, I speak it badly. Use Google Translate.
For the author:
1. I do not see the replays on the list to load a maps, how to load replays? Replays shove there, where the maps, see replays - no ... Maps run without problems. Such at 0.18 and 0.19 versions.
2. CanI somehow make that adjustment (the path to the maps / AI) was writtennot in the register and in the .ini file in the folder where to be .exe file?
3. It possible to add a function to disable the page that is downloaded from the Internet? This is very inconvenient and not very useful.
Thank you for your attention, once again sorry for my English.
couple things
1) use settings file as stated before. Its east, just read a tutorial or two.
2) Your latest version makes my pc go into basic theme (no aero). I think its because of the sound you play at the start. I think whatever method you are using to play the sound is launching my quicktime..... (which would explain the theme change).
3) Your app always says "No internet connection detected " for me, not sure if you can't connect to your server, or your checking method is wrong :P (I am wired, so always on).
I think you should (if possible) make the left 'internet part' retractable, thus being able to fold it in. It has a big width. ( maybe also save this in the .ini ?)
Also you should keep the 'default' Maps/Ai folderpaths, but keep the 'change' part.
Valkirie, how about making an additional pop-up for the ONLINE LAUNCHER STATS in order to make some more room for future development and return to the non-widescreen view?
And I also insist for Quit and About tabs under application name :P
New issue found in version 0.19:
- Application crashes with "Object reference not set to an instance of an object" error message if the user clicks on Download button in order to download a map from the server.
Quote from: blackghost on March 03, 2010, 02:23:01 PM
New issue found in version 0.19:
- Application crashes with "Object reference not set to an instance of an object" error message if the user clicks on Download button in order to download a map from the server.
Working on server due to bandwidth consummation. Fixed anyway.
Ive been following this and using it up until .18. Now im running into more problems than its worth. .17 worked perfectly and looked great. .18 showed me a page cannot be displayed where the stats were for maps/ai/ and now in .19 i get an unhandled exception when i try to pick a map location...glad i saved .17 to keep using that one.
There is no reason to pick map location when the maps folder is under the starcraft 2 root :/
Quote from: theb0rg on March 03, 2010, 01:47:23 PM
Also you should keep the 'default' Maps/Ai folderpaths, but keep the 'change' part.
Agreed.
hmm when i locate my folder maps and AI (inside SC2 beta) get error.please fix.this error get on version 0.19
Szczegółowe informacje na temat wywoływania debugowania w trybie JIT (just in time)
zamiast tego okna dialogowego znajdują się na końcu tego komunikatu.
************** Tekst wyjątku **************
System.UnauthorizedAccessException: Odmowa dostępu do klucza rejestru 'HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\StarCraft II Launcher'.
w Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str)
w Microsoft.Win32.RegistryKey.CreateSubKey(String subkey, RegistryKeyPermissionCheck permissionCheck, RegistrySecurity registrySecurity)
w Microsoft.Win32.Registry.SetValue(String keyName, String valueName, Object value, RegistryValueKind valueKind)
w Microsoft.VisualBasic.MyServices.RegistryProxy.SetValue(String keyName, String valueName, Object value)
w WindowsApplication1.Main.SelectMapFolder()
w System.Windows.Forms.Control.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ButtonBase.WndProc(Message& m)
w System.Windows.Forms.Button.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Zestawy załadowane **************
mscorlib
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Wersja zestawu: 0.18.0.0
Wersja Win32: 0.18.0.0
CodeBase: file:///D:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Wersja zestawu: 8.0.0.0
Wersja Win32: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
mscorlib.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Accessibility
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_pl_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Wersja zestawu: 2.0.0.0
Wersja Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Debugowanie w trybie JIT **************
Aby włączyć debugowanie w trybie JIT (just-in-time), plik .config tej
aplikacji lub komputera (machine.config) musi mieć
wartość jitDebugging ustawioną w sekcji system.windows.forms.
Aplikacja musi być również skompilowana z włączonym
debugowaniem.
Na przykład:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Gdy debugowanie JIT jest włączone, wszystkie nieobsługiwane wyjątki
są wysyłane do debugera JIT zarejestrowanego na komputerze
i nie są obsługiwane w tym oknie dialogowym.
version 0.18 works fine.
You still can't play Replays, because the replay files are not shown in the drop down list, even when i select the correct folder(with replays in it).
Once that is fixed, this would be the best launcher yet! All this needs is a chat.
Quote from: Darkov on March 03, 2010, 04:35:15 PM
You still can't play Replays, because the replay files are not shown in the drop down list, even when i select the correct folder(with replays in it).
Once that is fixed, this would be the best launcher yet! All this needs is a chat.
Please tell me what is the replay file extension.
Quote from: Valkirie on March 03, 2010, 04:36:06 PM
Quote from: Darkov on March 03, 2010, 04:35:15 PM
You still can't play Replays, because the replay files are not shown in the drop down list, even when i select the correct folder(with replays in it).
Once that is fixed, this would be the best launcher yet! All this needs is a chat.
Please tell me what is the replay file extension.
.SC2Replay =) and please read my post) Thank you.
ps I believe that we should make a separate option for replays, and choose Folder. And load Map OR Replay OR Save... Buy i not see saves any where to SC2)) file extension is .SC2Save
i don't like 0.19
first off, the combo boxes for maps/AI can be edited.
so you can select a map/difficulty, then u can type in that text field
(game version text field can also be modified, but force loading and share map seem to be locked)
for difficulty: this string no longer fits in the space
Custom StarCrack V5.5 (cheating)
when I select a map, but leave the difficulty setting blank, the game still starts (probably uses list index 0 or 1, whatever is first)
"- You can now define Maps/Replay, AI folders (saved into registry)."
whats this, more registry clutter?
if you press Change, then press cancel, for maps it deletes the old set directory
for difficulty, pressing cancel results in msgbox spam
my default web browser is FireFox, but the download link for custom AI 5.5 uses Internet Explorer
Why change text "upload map" to "share map"?
share map sounds like shared vision or something
consider making the "online players" update every 1-2 minutes, otherwise I have to close the launcher then re-open to get a new online player count.
i also liked the old interface, the one with more height than width
First thing first. THANK YOU VERY MUCH FOR THIS ATTRACTIVE GUI LAUNCHER. ;D
Now onto the "faulty parts" of v0.19.
- The two "Change" buttons are misleading and draws unwanted attention to them. It is most likely to be clicked instead of the dropdown list if the user wants to adjust the AI and the map setting. TPAM already stated what would happen if the user didn't mean to clicked them. May I please suggest a different method to change the folder locations. Perhaps an extra option on the dropdown list to CHANGE the settings.
- Putting the Map/AI folder settings in a simple text-based file (.ini/.cfg) is much easier (cleaner?) than putting them in the Windows Registry, don't you think?
- The launcher is a bit too wide for my taste but I prefer the wide version over the previous tall versions.
- The launcher just stays open at the background after you run the game. That's unnecessary and uses up memory that could be better used on something else (like more for the game). May I please suggest that the launcher automatically minimize (if not exit) after initiating to launch the game.
- For a launcher, 40mb+ in memory is quite big. When minimized, memory use goes down to 2mb+. I'm not sure what objects in the .NET Framework is using that much memory (since I, myself, don't meddle on such environments). Any possibility on transferring to an AutoIT-based application?
another thing i noticed, i use windows XP, and i have the classic windows theme
for all the buttons on the GUI, they are very plain "OS-theme based" white rectangles.
in your screenshot of the GUI, i see you have vista-like buttons.
I guess that's just the visual basic button control? in VB6 the command buttons have the old-school look.
this is nothing important, just cosmetics
i agree with getitdone on a few things. a ini to store paths is definitely win
wow, does the launcher really use 40MB+ of memory?
plz reduce to less than 1MB
btw...this isn't a launcher...its a frontend to a launcher..
upload source please
It's nice that you can change it, but the button's too big. I'd personally prefer a small button with a gear in it. It'd just feel more comfortable and would make the map/AI box have more room for names.
Quote from: DFA on March 03, 2010, 07:56:06 PM
wow, does the launcher really use 40MB+ of memory?
plz reduce to less than 1MB
upload source please
WOW your right yeah this program has alot of unless code into it to run 40MB or RAM! that's crazy.. : - /
the launcher is too big ang has a useless cofigurations.
i can`t understand where the hell you guys see that the loader uses 40Mb memory. I have attached a screen witch will prove that is using 17Mb
34,052 K for me...
by any chance can you change your game name into something else? or AI's name into something else?
on what os?... for me on win7 uses only 16.700K maximum. Anyway .. dev! you did great job with this launcher. i like it very much and is much "fancy" than the others available.
Yeah, I'm getting 32,244 as the memusage for for the launcher.
Does anyone know how to run replays with this launcher?
What does the restore button do? When I click it i just get an exception error.
I'd also suggest going back to the old layout, where it had more height then width. It just looks more appealing to me overall, and I'm sure some other users agree.
Although the sound it plays when you run the launcher is neat, it's kind of useless. If you do end up keeping it in, you might want to make it louder as it's really quiet.
Oh and, the pictures for online players, most played maps, and difficulty most used aren't transparent on my computer. I'm using 32-bit Windows XP Media Center Edition (if that helps somewhat) the pictures have a white background where it should be transparent.
Quote from: Valkirie on March 03, 2010, 04:36:06 PM
Quote from: Darkov on March 03, 2010, 04:35:15 PM
You still can't play Replays, because the replay files are not shown in the drop down list, even when i select the correct folder(with replays in it).
Once that is fixed, this would be the best launcher yet! All this needs is a chat.
Please tell me what is the replay file extension.
It is *.SC2Replay .
For me on win7 uses only 15.164KB maximum.
Running at 33,060 when I tested. Windows XP SP 2
Will work hard on the rext release to make it faster/lighter.
Quote from: Valkirie on March 04, 2010, 04:22:07 AM
Will work hard on the rext release to make it faster/lighter.
make it read the map and AI as default but keep change button so people can change it.
mine works ok at 13.328 K (Windows 7 x86)
i really like this launcher than anyone else. i have been using this since previous version but i think for now ill stick with .17 but still ill try to use this latest .19. all i really want about this launcher is it lets you play the latest version and i hope this .19 version can play and hopefully can view replays as well :D
nice 1 valkyrie. your the man. whoa
Quote
Changelog 0.20
- Reduced RAM consummation.
- Reduced CPU consummation.
- Best arrangement.
- Simple Replay viewer (Select, Launch).
- Settings autosave.
(http://img401.imageshack.us/img401/6229/testqv.png)
link?
Quote from: MadSheep on March 04, 2010, 07:50:14 AM
link?
W.I.P. I'm trying to read and write memory to see if we can force some option to the map.
nice very nice :)
mirror to v 0.20 plz!!!
8)
Working on MPQ library. I'm close to success ^^
Havent read all the pages but, is it possible for your launcher to implement loading screen instead of a blank page?
If so, it would be really great.
And off topic, but, I get the ''Replay Desync!'' error whenever I try to run a replay, I did revert my Base.SC2Data file to original but I still get the error.
Valkirie:
1. Where is link to 0.20? :D
2. Add if possibly multi langs...example (as did I):
* create locales folder ./locale/
* create files lang_ru.txt lang_en.txt etc in this folder, or lang.txt in .exe folder.
* file lang_en.txt has texts (example):
GAME_VERSION = Game Version
MAPS_FOLDER = Change Maps Folder
and other....
OR 1 file lang.txt has:
[english]
GAME_VERSION = Game Version
MAPS_FOLDER = Change Maps Folder
blablabla
[russian]
GAME_VERSION = Версия игры
MAPS_FOLDER = Изменить папку с картами
blablabla
And do not forget about the fact that each language can be of different size button (the number of letters in locale for buttom may vary)
Thanks again for your attention)
ps Oh, I forgot to write - also need to choose the language settings launchers))
Valkirie , if you can read the map information why can't you show the minimap.tga file...
Quote from: elisherer on March 04, 2010, 09:40:47 AM
Valkirie , if you can read the map information why can't you show the minimap.tga file...
This.
And to be honest, the replay button seems too large and out of place for my tastes. Maybe putting it between Play and Reset?
Quote from: elisherer on March 04, 2010, 09:40:47 AM
Valkirie , if you can read the map information why can't you show the minimap.tga file...
Now i can ^^
Not to demean you, but I find it kinda sad the maker of the most popular ai has 1/4 the karma as the guy making the frontend. I mean ya, a frontend is nice and all, but which would you rather have? :P
I do think you're doing a great job though. I'm gonna miss the online stats though, just a little.
Hey, was wondering if there was a way to pick which race you get to play as. Or is it always going to be random for now?
O_O version 0.19 use 46 MB RAM (46 800 KB) ???
How about a modification of the launcher to look like this:
(http://img534.imageshack.us/img534/6937/sc2beta.png)
Simple and looking more professional. Also adding the replay feature somewhere below difficulty. The image was made after 0.19 yesterday.
Valkirie, recommend you make it the way YOU want it to look (in terms of visuals), as you will never please everyone in the design process.
got an error after updating a new version 0.19
error after , chose map directory :-[
(http://img229.imageshack.us/img229/4362/errorh.th.png) (http://img229.imageshack.us/i/errorh.png/)
also testing 0.14\0.16\0.18 work fine
Quote from: blackghost on March 04, 2010, 11:20:07 AM
How about a modification of the launcher to look like this:
(http://img534.imageshack.us/img534/6937/sc2beta.png)
Simple and looking more professional. Also adding the replay feature somewhere below difficulty. The image was made after 0.19 yesterday.
The much earlier versions looked... roughly... like that. I prefer it the horizontal way, tbh.
Quote from: Artanis186 on March 04, 2010, 11:44:44 AM
The much earlier versions looked... roughly... like that. I prefer it the horizontal way, tbh.
That's exactly why I recommended Valkirie make it the way he wants to, because everyone has a different opinion as to what looks better. ;)
Minimaps working.
Quote from: Valkirie on March 04, 2010, 11:58:07 AM
Minimaps working.
Awesome! Good job! Looking forward to the new version. BTW, how do I use your launcher to do replays? If my maps are located in your Map folder in the main SC2 directory, where are my replays? How can I play them with your launcher?
Quote from: Gamewiz on March 04, 2010, 12:04:44 PM
Quote from: Valkirie on March 04, 2010, 11:58:07 AM
Minimaps working.
Awesome! Good job! Looking forward to the new version. BTW, how do I use your launcher to do replays? If my maps are located in your Map folder in the main SC2 directory, where are my replays? How can I play them with your launcher?
Replay system couldn't be simplest. You just click on View replay then select your replay, click OK and here we go !
Quote from: Gamewiz on March 04, 2010, 11:45:54 AM
Quote from: Artanis186 on March 04, 2010, 11:44:44 AM
The much earlier versions looked... roughly... like that. I prefer it the horizontal way, tbh.
That's exactly why I recommended Valkirie make it the way he wants to, because everyone has a different opinion as to what looks better. ;)
True, but what I've suggested compared to the older versions that had the online stats, seems to be more clean and compact, maybe half of the way it was looking.
Valkirie, your call...
cant wait for next ver
(http://img171.imageshack.us/img171/451/tes2.png)
Quote from: imBu on March 04, 2010, 11:37:23 AM
got an error after updating a new version 0.19
error after , chose map directory :-[
(http://img229.imageshack.us/img229/4362/errorh.th.png) (http://img229.imageshack.us/i/errorh.png/)
also testing 0.14\0.16\0.18 work fine
А ты запусти от имени администратора, потому что так нет доступа к изменению реестра. Запусти как от админа по-выбирай директории, потом выйди и можешь пользоваться уже по обычному, по многим причинам просили автора сделать конфиг не в реестре а .ini файле) вот ещё один из косяков))
Working on Loading screen picture.
Quote from: Valkirie on March 04, 2010, 12:07:38 PM
Quote from: Gamewiz on March 04, 2010, 12:04:44 PM
Quote from: Valkirie on March 04, 2010, 11:58:07 AM
Minimaps working.
Awesome! Good job! Looking forward to the new version. BTW, how do I use your launcher to do replays? If my maps are located in your Map folder in the main SC2 directory, where are my replays? How can I play them with your launcher?
Replay system couldn't be simplest. You just click on View replay then select your replay, click OK and here we go !
Is there after doing that thing where you setup your replays like the tutorial here shows?: http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/ (http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/)
Because that says you have to play maps from that specific directory, and then your replays will show up. I guess I'm just confused by the process. If I have maps located in the main starcraft 2 directory under "Maps", launch a game from this launcher, then want to do a replay, what do I do? Where are my replays stored?
Better position for the Replay button, but I still think it should be between the Play and Reset buttons.
where can i get version 0.20? the link no longer works.
10 downloads >:(
version 0.20 is still currently in development
he will release it as soon as everything is functioning as intended
also, he appreciates feedback and suggestions
Quote from: DFA on March 04, 2010, 12:46:50 PM
version 0.20 is still currently in development
he will release it as soon as everything is functioning as intended
also, he appreciates feedback and suggestions
Then what did he upload to Media?
im about to Fail aren't I...
AlexALX
А ты запусти от имени администратора, потому что так нет доступа к изменению реестра. Запусти как от админа по-выбирай директории, потом выйди и можешь пользоваться уже по обычному, по многим причинам просили автора сделать конфиг не в реестре а .ini файле) вот ещё один из косяков))
Спасибо огромное, работает
Quote from: Millennium on March 04, 2010, 08:56:09 AM
Havent read all the pages but, is it possible for your launcher to implement loading screen instead of a blank page?
If so, it would be really great.
And off topic, but, I get the ''Replay Desync!'' error whenever I try to run a replay, I did revert my Base.SC2Data file to original but I still get the error.
The loading screen depends on the map, not on the launcher(thought there might be a way with the launcher).
The replay error is not from the launcher, its from the lazytown launcher, i got it too and i tryed all launchers.
Quote from: Dragonfire on March 04, 2010, 10:42:16 AM
Hey, was wondering if there was a way to pick which race you get to play as. Or is it always going to be random for now?
the lazytown launcher needs to add the race selections, the GUI simply runs the lazytown launcher in a better way(you can choose options easier, like "show fps". The lazytown launcher can do that too, but you need to add a shortcut and edit the shortcut info or use a bat file).
Quote from: AlexALX on March 04, 2010, 11:12:56 AM
O_O version 0.19 use 46 MB RAM (46 800 KB)
Thats known. The new version is supposed to fix it (v0.20)
Quote from: imBu on March 04, 2010, 11:37:23 AM
got an error after updating a new version 0.19
error after , chose map directory
then choose a map directory... lol. Press the "Choose" button next to the "Maps" drop down list.
SUGGESTION: Make it so you can choose between horizontal and vertical. Maybe in the next version(v0.21)
Darkov
then choose a map directory... lol. Press the "Choose" button next to the "Maps" drop down list.
useless , lol
i got win7x64 and run "as administrator" and problem is gone, thnx for help AlexALX
mb better if config save on .....*ini ?? not an reestr
My idea:
http://picasaweb.google.hu/blintux/Public#5444855756030327570 (http://picasaweb.google.hu/blintux/Public#5444855756030327570)
Quote from: Blintux on March 04, 2010, 02:02:19 PM
My idea:
http://picasaweb.google.hu/blintux/Public#5444855756030327570 (http://picasaweb.google.hu/blintux/Public#5444855756030327570)
Ooooo, I like his idea. You should do that. :D
Quote from: Artanis186 on March 04, 2010, 02:10:50 PM
Quote from: Blintux on March 04, 2010, 02:02:19 PM
My idea:
http://picasaweb.google.hu/blintux/Public#5444855756030327570 (http://picasaweb.google.hu/blintux/Public#5444855756030327570)
Ooooo, I like his idea. You should do that. :D
I second that. :)
I agree
can you make it select a random map? sometimes i just dont know what map i want to play xD
Quote from: Gamewiz on March 04, 2010, 12:28:35 PM
Quote from: Valkirie on March 04, 2010, 12:07:38 PM
Quote from: Gamewiz on March 04, 2010, 12:04:44 PM
Quote from: Valkirie on March 04, 2010, 11:58:07 AM
Minimaps working.
Awesome! Good job! Looking forward to the new version. BTW, how do I use your launcher to do replays? If my maps are located in your Map folder in the main SC2 directory, where are my replays? How can I play them with your launcher?
Replay system couldn't be simplest. You just click on View replay then select your replay, click OK and here we go !
Is there after doing that thing where you setup your replays like the tutorial here shows?: http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/ (http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/)
Because that says you have to play maps from that specific directory, and then your replays will show up. I guess I'm just confused by the process. If I have maps located in the main starcraft 2 directory under "Maps", launch a game from this launcher, then want to do a replay, what do I do? Where are my replays stored?
Can no one answer my above question?
Quote
Changelog 0.20
- Reduced RAM consummation.
- Reduced CPU consummation.
- Best arrangement.
- Simple Replay viewer (Select, Launch).
- Settings autosave.
- Minimaps working.
- Multilanguage maps informations.
(http://img695.imageshack.us/img695/9135/test3de.png)
As you can see we're now able to show minimaps and quickly switch threw maps languages Replay button moved (a lot of free space ;) ). To view a replay simply click on the button, select your file and here you go !
And when will the new version? Something does not understand ...
Quote from: Valkirie on March 04, 2010, 02:44:52 PM
Quote
Changelog 0.20
- Reduced RAM consummation.
- Reduced CPU consummation.
- Best arrangement.
- Simple Replay viewer (Select, Launch).
- Settings autosave.
- Minimaps working.
- Multilanguage maps informations.
(http://img695.imageshack.us/img695/9135/test3de.png)
As you can see we're now able to show minimaps and quickly switch threw maps languages Replay button moved (a lot of free space ;) ). To view a replay simply click on the button, select your file and here you go !
Diggin' it, but still preferring the other guys theme. The information just seems like it belongs in that free space, ya know? Besides that, it'd be a nice excuse to bring back that most played/used info that I liked. :) The play/replay buttons can stay there though, I'm perfectly fine with that.
Quote from: Valkirie on March 04, 2010, 02:44:52 PM
Quote
Changelog 0.20
- Reduced RAM consummation.
- Reduced CPU consummation.
- Best arrangement.
- Simple Replay viewer (Select, Launch).
- Settings autosave.
- Minimaps working.
- Multilanguage maps informations.
(http://img695.imageshack.us/img695/9135/test3de.png)
i see where it says V0.20 but there is no download link in first post
Guys, stop asking for dl. He hasn't released it yet. I think he'd know there isn't a download link after so many times being bugged about it.
Quote from: Artanis186 on March 04, 2010, 03:10:51 PM
Guys, stop asking for dl. He hasn't released it yet. I think he'd know there isn't a download link after so many times being bugged about it.
well sorry but those posts where made close together i didnt see the one b4 mine and it says no where in Valkirie's first post or the last one made that it wasnt available i was just merely wondering if a mistake was made during his post editing.
Hello there..
I have been using this program to launch starcraft 2 beta since i think it was v0.15..
The UI / layout in 0.15 was easy setup..
In 0.17 you made the UI widescreen was also kinda nice and something new.
But actually i think you changed alot in 0.20 now, the options got too much seperated..
You have 1 place, where only a picture of the map is.
Another where you select map and AI..
A third where you select language and game version and that..
I think to make it alot more easier, as options always are.. Then Dont seperate the options.. keep em together on 1 side.. So you can select everything in a sec and then go..
Instead of, selecting options there, options there and some there..
My idea would be kinda like this: ( sorry for paint, but didnt bother to use photoshop atm.)
(http://img175.imageshack.us/img175/1605/myidea.jpg)
Okay you gotta understand it like this, all the red stuff, select map and AI should be moved up beside the Map picture, when you select a map you can see it just beside it.. very easy and nice..
Moving the rest of the options beneath the other ones making it quite more easy to select all options..
The Green space would then be free, i suggest putting the old internet options back again.. They are not really a big use for anything, but i think its cool to see how many people actually is playing this game, and also to see wich map is played most..
This is just my suggestions to make the UI quite more simply for eveyone to use..
p.s
i really think you have done a great job until now, and i just hope you keep up the good work..
the AI boys should pull them self together and make as much effort for this as you are..
Regards Punisher77
Quote from: Valkirie on March 04, 2010, 02:44:52 PM
Quote
Changelog 0.20
- Reduced RAM consummation.
- Reduced CPU consummation.
- Best arrangement.
- Simple Replay viewer (Select, Launch).
- Settings autosave.
- Minimaps working.
- Multilanguage maps informations.
(http://img695.imageshack.us/img695/9135/test3de.png)
As you can see we're now able to show minimaps and quickly switch threw maps languages Replay button moved (a lot of free space ;) ). To view a replay simply click on the button, select your file and here you go !
I would suggest leaving the buttons below the title that show most popular map being played, how many players online and so forth.
I would also suggest that you have an "Options" button to cover the game version, language, show fps, debugger etc because it is very likely that people will only set those options once and ignore them, it doesnt make sense to have those options on the front page cluttering up the design
Keep everything else the same ;)
My new idea :)
(http://lh6.ggpht.com/_iXrCWfSJP00/S5AkIRHMXDI/AAAAAAAADaM/Sae151T1DUs/myidea2.jpg)
Quote from: Blintux on March 04, 2010, 04:22:23 PM
My new idea :)
(http://lh6.ggpht.com/_iXrCWfSJP00/S5AkIRHMXDI/AAAAAAAADaM/Sae151T1DUs/myidea2.jpg)
Hey I really like that!
Quote from: Blintux on March 04, 2010, 04:22:23 PM
My new idea :)
(http://lh6.ggpht.com/_iXrCWfSJP00/S5AkIRHMXDI/AAAAAAAADaM/Sae151T1DUs/myidea2.jpg)
Yeah basically what I suggested in the post above. This is exactly what I envisioned
Quote from: Blintux on March 04, 2010, 04:22:23 PM
My new idea :)
(http://lh6.ggpht.com/_iXrCWfSJP00/S5AkIRHMXDI/AAAAAAAADaM/Sae151T1DUs/myidea2.jpg)
Wow, this is a very good suggestion of how the launcher should look.
Looks good but the fact is that VB doesn't support transparency. So if I put a textbox over a picture it gave a bad result.
wow it keeps getting better. keep up the great work.
Quote from: Valkirie on March 04, 2010, 07:24:54 PM
Looks good but the fact is that VB doesn't support transparency. So if I put a textbox over a picture it gave a bad result.
vb.net does! in which text box are you refairing exactly?
some control dont support transparent background But still you can do lots of things with TransparentKeyColors and other similar properties.
also the map desc name info etc doesnt need to be text box but Labels! ;)
labels have great transparency support in background color and try playing arround with the cotrols Zorder! right click move front, move back etc.
btw did you finish up your mpq extractor? your map preview images are working from with in the .sc2ma file now or its under construction?
p.s found and issue in selecting custom directories: if you choose cancel or X i still get error message like if i had pressed ok.
try using the folderdialogbox like that:
if me.folderdialog1.showdialog()=dialogresult.ok then
....do your stuff here
end if
end sub
so only if i press OK will try to find out AI maps etc and not start a function if i press X or cancel.
btw the above is just a generic sample! ;)
use label instead of a textbox you can adjust the layout parameters and the transparency its the same (almost)
I love this tool very much however, the new design you have for it with the horizontal layout is just not as neat as the vertical layout. I feel if you could somehow skin it with a nice border in a vertical shaped design it would be much nicer. Perhaps consider making it a tad wider this should allow you to have more space to place your objects.
Thank you for the launcher.
-Pyr3x
ya I agree pyr3x, a little to much on the horrizontal
where is 0.20 downlink?
Quote from: ranger101 on March 04, 2010, 09:55:02 PM
where is 0.20 downlink?
It's not ready for download yet.
Is it Done yet.....
Hey valk, I think you should add this to 0.20
StarCraft II Beta - Patch 3 (version 0.5.0.14219B)Balance Changes
- TERRAN
- Engineering Bay
- Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Armory
- Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- PROTOSS
- Zealot
- The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
- Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
- Fixed an issue that could use an incorrect HDR format on some ATI cards.
- Fixed a crash that could happen on some ATI cards.
@chikopaws all GUI's work with all versions, since lazytownlaucher2.exe is out.
Quote from: Darkov on March 05, 2010, 02:29:06 AM
@chikopaws all GUI's work with all versions, since lazytownlaucher2.exe is out.
yeah I know,, I mean add that to game version option..
Quote from: chikopaws on March 05, 2010, 02:54:23 AM
Quote from: Darkov on March 05, 2010, 02:29:06 AM
@chikopaws all GUI's work with all versions, since lazytownlaucher2.exe is out.
yeah I know,, I mean add that to game version option..
New versions are added automatically to the GUI when you download them.
(http://img709.imageshack.us/img709/4050/test22.png)
See what i mean ?
I'm sure most people already understood, but the point is, there has to be some way around it. Google is your friend. :)
On the screenshot, About 0.20 is a label... Transparent background apply form1 background as transparent color.
@elishererOups seams i edited your post instead of post awnser. Anyway.
that's ok...
but i dont understand how that happens...
I hope this solves our problem...
http://bytes.com/topic/visual-basic-net/answers/457867-transparent-label (http://bytes.com/topic/visual-basic-net/answers/457867-transparent-label)
The download links doesn't work.
0.18: http://start1g.ovh.net/~waremu/release/0.18.zip (http://start1g.ovh.net/~waremu/release/0.18.zip)
0.19: http://start1g.ovh.net/~waremu/release/0.19.zip (http://start1g.ovh.net/~waremu/release/0.19.zip)
and the laucher gave me an error telling me that it can't find the "server"
Wait for release 0.20. 0.19 was an early beta that I should have never broadcast.
(http://img31.imageshack.us/img31/4161/testgw.png)
I think we're almost done.
Sexy.
very sexy
...
(http://img525.imageshack.us/img525/421/test2qb.png)
You can give a note to each map. Which will be shown to all users as "Popularity".
wow... popularity is very useful and cool ;D nice work man 8)
When you will release it ??? ??? ??? ??? ??? ??? ??? ??? ??? ?
Could you make the launcher to remember the last map and AI and settings ?
same would like to know, 1 hour 1 day?
Should be released today. 0.20 is theoricly ready but we're optimizing the whole code.
well :) i`m looking forward to test it :)
Ditto probably means "So do I" or "Me too" :)
well strange language ;) ::)
Quote from: Artanis186 on March 05, 2010, 09:50:18 AM
Quote from: jenkinsdjtg on March 05, 2010, 09:34:54 AM
Quote from: matrixn on March 05, 2010, 09:34:34 AM
well :) i`m looking forward to test it :)
"Ditto"
Quote from: matrixn on March 05, 2010, 09:58:41 AM
well strange language ;) ::)
it's called Latin, you dumbass. DITTO is an acronym, abbreviation or slang word that is explained above where the DITTO definition is given. It's a thing mentioned previously or above —used to avoid repeating a word...
Btw, just updated with patch 3, and i have an error popping out with 0.19, hope it helps in any way (oh and, what does it mean bellow with "Starcraft II - Beta Launcher Assembly Version: 0.18.0.0 Win32 Version: 0.18.0.0" ?):
************** Exception Text **************
System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive.
at System.Net.FtpWebRequest.CheckError()
at System.Net.FtpWebRequest.SyncRequestCallback(Object obj)
at System.Net.CommandStream.Abort(Exception e)
at System.Net.CommandStream.CheckContinuePipeline()
at System.Net.FtpDataStream.System.Net.ICloseEx.CloseEx(CloseExState closeState)
at System.Net.FtpDataStream.Dispose(Boolean disposing)
at System.IO.Stream.Close()
at WindowsApplication1.Main.Upload(String http_folder, String folder, String file)
at WindowsApplication1.Main.btn_Play_Click()
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.18.0.0
Win32 Version: 0.18.0.0
CodeBase: file:///D:/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Quote from: Valkirie on March 05, 2010, 09:22:43 AM
Should be released today. 0.20 is theoricly ready but we're optimizing the whole code.
I can't wait! :)
Any word on it? :P
Awesome launcher ;D valkirie, cant wait to test the new version
I have joined the project
Sry about the delays for 0.20, but I promise it will be a nice release =)
feel free to give suggestions, opinions, advice, etc
Quote from: DFA on March 05, 2010, 12:13:18 PM
I have joined the project
Sry about the delays for 0.20, but I promise it will be a nice release =)
feel free to give suggestions, opinions, advice, etc
Suggestion: Online Chat for future releases.
will 0.20 add change color race feature??
Quote from: chikopaws on March 05, 2010, 12:32:23 PM
will 0.20 add change color race feature??
Would need me to understand how MapInfo works. The reverse engineering section fill kinda
rough. Will see for 0.21.
Where is the download link for 0.20? ???
Quote from: MiCrOMaN1 on March 05, 2010, 12:41:14 PM
Where is the download link for 0.20? ???
It's not completed yet.
Hi can anyone help me, I dont know why my launcher shows up like this
(http://img.photobucket.com/albums/v156/Zephyron/untitled.jpg)
it wont let me select map or difficulty. the most i can do is check those boxes or select game version, force loading, or share map
You need to press 'change' next to the map and AI comboboxes and choose the folder manually.
Quote from: theb0rg on March 05, 2010, 02:26:14 PM
You need to press 'change' next to the map and AI comboboxes and choose the folder manually.
i have, but it just appears blank like on the picture and nothing changes
Quote from: Zephyron on March 05, 2010, 02:31:43 PM
Quote from: theb0rg on March 05, 2010, 02:26:14 PM
You need to press 'change' next to the map and AI comboboxes and choose the folder manually.
i have, but it just appears blank like on the picture and nothing changes
You should wait for release 0.20, coming soon.
Quote from: Valkirie on March 05, 2010, 02:38:48 PM
Quote from: Zephyron on March 05, 2010, 02:31:43 PM
Quote from: theb0rg on March 05, 2010, 02:26:14 PM
You need to press 'change' next to the map and AI comboboxes and choose the folder manually.
i have, but it just appears blank like on the picture and nothing changes
You should wait for release 0.20, coming soon.
What kind of soon? If it's Blizzard's definition of "soon" we're screwed... ;)
The launcher wont detect internet connection on my laptop on 0.19, on the ones before it did.
A few suggestions (some been mentioned above):
* Full screen (like in game)
* Online chat (just an irc room open for all launcher users)
* Customized buttons
* Map list and not ComboBox..so the choosing will be more friendly...
Thanks for the hard work. Your'e leading in the "Best Beta Launcher Race"!
any news on the loader? 8)
Making it works with .ini file instead of read/write registry. Also some cosmetic changes and improvements. We want 0.20 to be the 'AWESOME' release :p
sweet!
Thanks for the update due :)
well i think i wont die if i wait :d ;)) ;D
0.20 in couple of minutes. Finishing betatest and compiling.
Quote from: Valkirie on March 05, 2010, 05:05:39 PM
0.20 in couple of minutes. Finishing betatest and compiling.
Awesome!! :)
Quote from: Valkirie on March 05, 2010, 05:05:39 PM
0.20 in couple of minutes. Finishing betatest and compiling.
Incomiiiiing!!! ;D
Thanks for the download link, the launcher looks awesome!
(http://img687.imageshack.us/img687/7444/testox.png)
Available on first page. Please don't use Upload map function for common maps ! Thanks !
Quote from: Valkirie on March 05, 2010, 05:39:13 PM
(http://img687.imageshack.us/img687/7444/testox.png)
Available on first page. Please don't use Upload map function for common maps ! Thanks !
Hey man that looks AWESOME!! I'm off work in a couple hours, I can't wait to try it!
0.20 doesn't work if SC2 beta language is koKR
I think that latest launcher supports SC2 on koKR language code
sweet looking launcher Just downloaded it :) !! ;D
Quote from: natsukage on March 05, 2010, 05:45:37 PM
0.20 doesn't work if SC2 beta language is koKR
I think that the lastest launcher supports SC2 on koKR language code
Quote from: natsukage on March 05, 2010, 05:52:26 PM
Quote from: natsukage on March 05, 2010, 05:45:37 PM
0.20 doesn't work if SC2 beta language is koKR
I think that the lastest launcher supports SC2 on koKR language code
Added to TODO List.
Im looking forward to latest version. thx.
Quote from: Valkirie on March 05, 2010, 05:56:18 PM
Quote from: natsukage on March 05, 2010, 05:52:26 PM
Quote from: natsukage on March 05, 2010, 05:45:37 PM
0.20 doesn't work if SC2 beta language is koKR
I think that the latest launcher supports SC2 on koKR language code
Added to TODO List.
I get this error:
http://picasaweb.google.hu/blintux/Public#5445288059357367858 (http://picasaweb.google.hu/blintux/Public#5445288059357367858)
http://picasaweb.google.hu/blintux/Public#5445288690500682642 (http://picasaweb.google.hu/blintux/Public#5445288690500682642)
Btw 0.19 works fine
Quote from: Blintux on March 05, 2010, 06:02:37 PM
I get this error:
http://picasaweb.google.hu/blintux/Public#5445288059357367858 (http://picasaweb.google.hu/blintux/Public#5445288059357367858)
http://picasaweb.google.hu/blintux/Public#5445288690500682642 (http://picasaweb.google.hu/blintux/Public#5445288690500682642)
Btw 0.19 works fine
Can you send me that map VIA pm ?
I am getting the same Error like Blintux.
Win 7 64Bit if it helps. Any idea? All your other Launchers worked very well so far.
Thanks anyway for your good job upto now :)
i am usin win 7 x64 too and got the same error like the both before
Think he is already working on the problem. Hope you can fix it soon, because this Launcher really seems to own :P
Same error here. Im using vista ultimate 64.
Also getting the same error, W7x64.
If you are getting the error, PM me the error details
On win 7 x86 works fine except when i select a map.
At first map selection it`s a wait time about 5~6 seconds and then the map details are displayed.
After selecting first time a map if i want to select another map the wait time is 3~4 seconds.
My sys specs are:
If you are using windows x64 and having error, please PM me report. And why not @msn so we could see what's wrong with you. Thanks
Whatever is the map, it always gives this same error:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.BadImageFormatException: Could not load file or assembly 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null'
at WindowsApplication1.Main.ReadingMapInfo()
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///C:/Games/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
if its not working right, send me message with MSN/WLM
D2accoseller@hotmail.com
Ya, seems to be the same error to all of us.
Yeah, same error when i'm changing any value in the launcher, from map to game version. Everytime i choose something else, this error pops out, but i am able to click continue and still play the game. Obviously, the problem is in MagickNet:
btw, i'm using win vista sp2 x64
System.BadImageFormatException: Could not load file or assembly 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null'
at WindowsApplication1.Main.ReadingMapInfo()
at System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
Working on x64 fix.
Quote from: Valkirie on March 05, 2010, 06:26:57 PM
Working on x64 fix.
::) Val make sure all your references are for the same build machine! x86 x64
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
for me still not working :( w7 x64 :( And when i push PLAY button, while loading map i got this error: COULD NOT OPEN MAP" :(
Valkirie
Thank you for the new version and save settings. Ini file =)
But... I use Windows XP SP3 x86 and in v0.20 have error loading map in game... :(
And find some errors:
* Text box of versions when press and did not choose to alter other settings - the field becomes empty, with other fields of this bug no. (I hope you understand what I wanted to say)
* When playing replays considered version of the game or not? And also all the settings? (like considered, but I have not played replays, most likely due to the last patch, because the earlier work on older versions are not patched, right now does not want.)
* Why you not add to save last playing map and AI? Or this is bug?
* I ask again) Add file languages lang.txt to make multi-language interface, pleeease =)
EDIT: Text box bug in versions/maps/AI.
x64 problem fixed. Now fixing the double "\\" on map loading.
(http://i003.radikal.ru/1003/63/f92ca9872be0t.jpg) (http://radikal.ru/F/i003.radikal.ru/1003/63/f92ca9872be0.jpg.html)
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.BadImageFormatException: Could not load file or assembly 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null'
at WindowsApplication1.Main.ReadingMapInfo()
at System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///C:/StarCraft%20II%20Beta/StarCraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Quote
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
I'm sorry for all, please everyone re-download the brand new 0.20. Should fix every problems.
WooT! it works now, many thanks
With fix another error
(http://s46.radikal.ru/i112/1003/5c/762f9a17e24bt.jpg) (http://radikal.ru/F/s46.radikal.ru/i112/1003/5c/762f9a17e24b.jpg.html)
my OS is Vista Ulti 64
cant create activex component
Quote from: Valkirie on March 05, 2010, 06:45:16 PM
Quote
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
I'm sorry for all, please everyone re-download the brand new 0.20. Should fix every problems.
Thanks!
Quote from: HASH on March 05, 2010, 06:49:23 PM
With fix another error
(http://s46.radikal.ru/i112/1003/5c/762f9a17e24bt.jpg) (http://radikal.ru/F/s46.radikal.ru/i112/1003/5c/762f9a17e24b.jpg.html)
my OS is Vista Ulti 64
cant create activex component
http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en)
HASH, ffs use the "code" feature for those long texts :-\
like this
Valkirie: np, it happens! And thank you for your hard work ;)
Everything works fine now! Just tested Megalopolis with 5xAI's on Starcrack V5.5. Damn, it's hard AI ::)
Dubfire (http://darkblizz.org/Forum2/../../../profile/?u=2028) i know ...
Hash, Framework solve your ActiveX problem?
@Valkirie: Why did you remove the Population display, it was cool to see how many other players are using the Software at the moment.
And to see the most played map was also so nice... cant you re-add that please?
he felt it was unnecessary for the client-end to know the number of users
Still dont see why it is necessary to have all those options in the bottom left of the panel when you're likely to set them once and then forget them unless you are a dev
Add a options button to the bottom right hand side and put the most popular map, players online back in the bottom left panel
i think the map preview is very laggy, slow... :-[
needs some improvements in the future maybe
First of all thanks, that you could fix the Problem with the Windows-Version in such a short time :) I just tested 0.20 and love it. The whole thing looks fine, now :)
Yes, the Map-Preview is a little slow, but I really like it and I think it s a great feature for Players who don t know the map, so I don t care about the few seconds delay.
About the Options... An Options-Menu to set all the possibilities would improve the look of the launcher and also make some free space so that you could put the number of players ,who are using the launcher and the most used map, in again.
Thank you for your work. Good job :P
I dont know, this is launcher or game problems, but while im playing , game just stop for few seconds, screen turn to blavk for few seconds and goes back to normal after about 10seconds. This is annoyng...
@neonik
hey dude are you ati graphics user?
i believe its your card dude theres a new update in sc2 version i think the 3rd one which talks about the fixing of some ati card users crashing problems.
im an ati user my self and often times i get problems like yours. even if i lowerd my graphics to the lowest setting.
@valkyrie
sir is version .20 runs on the latest patch?
im really an avid fun of your work, since from the beginning until now this is i think the best launcher ever. since you can restore files immediately and you can choose multiple versions to play with. i just hope version .20 runs on latest patch which fixes bug or crashes on ati users and for future versions and patch as well.
if you are able to get ingame where you can actually play, then the launcher did it's part.
you can select which game version you want to run also, so yes, it is possible to run the latest patch
im on this project now with valkerie, and we're getting alot of positive feedback from the community. we really want to thank everyone for their support and bug finding, in return for this, we add features requested by the users
also, we are sorry for the small problems we were having today, but we did test it out on multiple computers before releasing, there is still a minor problem in the current version, but this was definitely alot of progress for one day, and we need rest ^^
Quote from: HASH on March 05, 2010, 06:49:23 PM
With fix another error
(http://s46.radikal.ru/i112/1003/5c/762f9a17e24bt.jpg) (http://radikal.ru/F/s46.radikal.ru/i112/1003/5c/762f9a17e24b.jpg.html)
my OS is Vista Ulti 64
cant create activex component
also have this problem
all features on this version have this problemm - all buttons = error
win 7 x64 - run "as administrator" , got last framework 3.5.0\3.5.1 :-[
(http://img651.imageshack.us/img651/4299/error020.th.png) (http://img651.imageshack.us/i/error020.png/)
Подробная информация об использовании оперативной
(JIT) отладки вместо данного диалогового
окна содержится в конце этого сообщения.
************** Текст исключения **************
System.BadImageFormatException: Невозможно загрузить файл или сборку "MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null" или один из зависимых от них компонентов. Была сделана попытка загрузить программу, имеющую неверный формат.
Имя файла: "MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null"
в WindowsApplication1.Main.ReadingMapInfo()
в System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
в System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
в System.Windows.Forms.ComboBox.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Предупреждение: регистрация привязки сборок выключена.
Чтобы включить регистрацию ошибок привязки сборок, установите значение параметра реестра [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) в 1.
Примечание. Регистрация ошибок привязки сборок может привести к некоторому снижению производительности.
Чтобы отключить эту функцию, удалите параметр реестра [HKLM\Software\Microsoft\Fusion!EnableLog].
************** Загруженные сборки **************
mscorlib
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Версия сборки: 0.20.0.0
Версия Win32: 0.20.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Версия сборки: 8.0.0.0
Версия Win32: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
************** Оперативная отладка (JIT) **************
Для подключения оперативной (JIT) отладки файл .config данного
приложения или компьютера (machine.config) должен иметь
значение jitDebugging, установленное в секции system.windows.forms.
Приложение также должно быть скомпилировано с включенной
отладкой.
Например:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
При включенной отладке JIT любое необрабатываемое исключение
пересылается отладчику JIT, зарегистрированному на данном компьютере,
вместо того чтобы обрабатываться данным диалоговым окном.
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll - strange line , i got last framework but program not use it
my framework directories(http://img694.imageshack.us/img694/9009/myframework.th.png) (http://img694.imageshack.us/i/myframework.png/)
can you paste the entire error report plz
where it says details in ruskie, paste all that
WOOW!! I'm downloading 0.20 right now..
hope change race option will be added in the next version :D
thx a lot Valk , DFA !
Quote from: DFA on March 05, 2010, 10:07:43 PM
can you paste the entire error report plz
where it says details in ruskie, paste all that
sorry for my eng ,is my information helpfuly?
I still always get this error with 0.20 when choosing maps with internet disconnected
(http://img189.imageshack.us/img189/4614/captureqm.jpg)
But, the error doesnt pop up if I choose the maps with internet connected..
so can you please make this error not pop up again if I dont want to connect to the internet?
Yap, im ATI user... :( so as you say, we should wait for an update of game version... GOD.... WHY ATI ? WHY NOT NVIDIA? :D
Thanks 0.20 works great for me on 7 32bit running ATI card with no probs. with this launcher had color chooser and force terran on AI like other launcher I have does cause this one is alot better looking.
Quote from: greekmanx on March 05, 2010, 11:40:49 PM
Thanks 0.20 works great for me on 7 32bit running ATI card with no probs. with this launcher had color chooser and force terran on AI like other launcher I have does cause this one is alot better looking.
Also have ATI(10.2+hotfix) and Win7, but
x64 and launcher does not work ,any pressed button or option on launcher = error
Quote from: greekmanx on March 05, 2010, 11:40:49 PM
Thanks 0.20 works great for me on 7 32bit running ATI card with no probs. with this launcher had color chooser and force terran on AI like other launcher I have does cause this one is alot better looking.
for 0.21, the first priority to fix all of the reported user problems from the forum members
I have spent a couple of hours into seeing how the force terran works, and we will give that a try. It looks pretty simple, big thanks to blackcode for posting information to help make this possible for us.
I have a few ideas to make the launcher even better looking as well
As the problems concerning being connected to the internet, that will definitely be fixed in 0.21. We appreciate everyone's testing and the prompt problem reporting, and trust in me, we spent a long time improving 0.20 from 0.19. Val had to go to sleep and I'm pretty tired too, must rest a bit before resuming the project =)
As for the ActiveX problem, it only seems to happen to 1 russian user. Usually installing the proper runtime files and registering them correct will fix this sort of problem. the other russian guy is having another problem, he needs to re-download 0.20 because valk did a quick revision and uploaded it again
It would be very helpful if someone could contact me over MSN windows live messenger, it would make debugging much easier.
Just remember, the current launcher is pretty functional, to the point where you can easily play your starcraft 2 game easily without any problems
race and color selection yet?
Quote from: DFA on March 06, 2010, 12:03:15 AM
Quote from: greekmanx on March 05, 2010, 11:40:49 PM
Thanks 0.20 works great for me on 7 32bit running ATI card with no probs. with this launcher had color chooser and force terran on AI like other launcher I have does cause this one is alot better looking.
for 0.21, the first priority to fix all of the reported user problems from the forum members
I have spent a couple of hours into seeing how the force terran works, and we will give that a try. It looks pretty simple, big thanks to blackcode for posting information to help make this possible for us.
I have a few ideas to make the launcher even better looking as well
As the problems concerning being connected to the internet, that will definitely be fixed in 0.21. We appreciate everyone's testing and the prompt problem reporting, and trust in me, we spent a long time improving 0.20 from 0.19. Val had to go to sleep and I'm pretty tired too, must rest a bit before resuming the project =)
As for the ActiveX problem, it only seems to happen to 1 russian user. Usually installing the proper runtime files and registering them correct will fix this sort of problem. the other russian guy is having another problem, he needs to re-download 0.20 because valk did a quick revision and uploaded it again
It would be very helpful if someone could contact me over MSN windows live messenger, it would make debugging much easier.
Just remember, the current launcher is pretty functional, to the point where you can easily play your starcraft 2 game easily without any problems
yeah I really do appreciate your work and valk.. It's the best beta launcher for me so far..
thx a lot !! ;D
@neoncik
try playing under 16bit.. it works fine with me now.
Quote from: Valkirie on February 28, 2010, 09:54:34 AM
(http://img687.imageshack.us/img687/7444/testox.png)
hey 0.20 supports patch 3 & 4 ?
you mean patch 14259? im playing under that version but i dont know if its making any changes.. :D
I get this whenever i try to change any settings:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 213.186.33.87:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of inner exception stack trace ---
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main.ConfigurationChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I am on Win7 32-bit. I have .net framework 3.5 SP1. I am using 0.20. Can someone tell me what is wrong here?
Quote
- Added missing language (koKR,plPL,ptBR,zhCN,zhTW).
- Popularity now using progressbar for better result and less RAM consumption.
ok tried patch 3 and working.. but what about patch 4 .. is working ? thanks a lot ( i know patch 4 is for koreeans but idk just want to have all patches :)) )
Quote from: Blower on March 06, 2010, 04:27:02 AM
ok tried patch 3 and working.. but what about patch 4 .. is working ? thanks a lot ( i know patch 4 is for koreeans but idk just want to have all patches :) ) )
0.21 development has just started.
Quote from: Blower on March 06, 2010, 04:27:02 AM
ok tried patch 3 and working.. but what about patch 4 .. is working ? thanks a lot ( i know patch 4 is for koreeans but idk just want to have all patches :) ) )
Sure it works :) just checked ;P
@Valkirie
GJ Valkirie :) Your Launcher looks great, works great - the best launcher ever :D
PS. When can I download version with extra languages ? :>
What about shitty quality of background in new version?
0.19
(http://img695.imageshack.us/img695/8045/83340198.th.png) (http://img695.imageshack.us/i/83340198.png/)
0.20
(http://img413.imageshack.us/img413/7527/21807783.th.png) (http://img413.imageshack.us/i/21807783.png/)
Indexed color to reduce png size.
thx. all work
i have question, in the future maybe can add "Multiplayer Mod" ? :P
Valkirie:wtf...?? happens when a lot of maps and scroll down a few times. and so can grow up to 200 MB used memory!!!! OR MORE!!!!! WOW. ??? Fix memory leak.... :-X (view screen)
And fix this errors:
QuoteAnd find some errors:
* Text box of versions when press and did not choose to alter other settings - the field becomes empty, with other fields of this bug no. (I hope you understand what I wanted to say)
* When playing replays considered version of the game or not? And also all the settings? (like considered, but I have not played replays, most likely due to the last patch, because the earlier work on older versions are not patched, right now does not want.)
* Why you not add to save last playing map and AI? Or this is bug?
* I ask again) Add file languages lang.txt to make multi-language interface, pleeease =)
EDIT: Text box bug in versions/maps/AI.
And in texbox maps/AI enter any other text - play button work but game not, mb should be forbidden to enter into the fields of text and only choice?
AlexALX, thanks alot for reporting this, i examined the issue myself and it definitely does appear to be a problem! I don't think its a memory leak, but just that the client is failing to clean up
Quote from: UberB on March 06, 2010, 04:05:42 AM
I get this whenever i try to change any settings:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 213.186.33.87:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of inner exception stack trace ---
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main.ConfigurationChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Users/Phillip/Desktop/0.20/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I am on Win7 32-bit. I have .net framework 3.5 SP1. I am using 0.20. Can someone tell me what is wrong here?
i have some problems in past, but now all buttons n features working fine, i reboot comp n download n replace all files - load "as administrator" mb u help it
looks like the server was down, but thanks for all the bug reports, 0.21 will be smooth sailing
=)
Quote from: DFA on March 06, 2010, 09:17:22 AM
looks like the server was down, but thanks for all the bug reports, 0.21 will be smooth sailing
=)
im looking forward for it sir.
keep it up..
race color selection in 0.21 ?? ::)
still can't download from http://start1g.ovh.net/ (http://start1g.ovh.net/)
and launcher still gaves me an error saying 'impossible to connect' to http://start1g.ovh.net/ (http://start1g.ovh.net/) too
Quote from: interterranhp on March 06, 2010, 10:25:59 AM
still can't download from http://start1g.ovh.net/ (http://start1g.ovh.net/)
and launcher still gaves me an error saying 'impossible to connect' to http://start1g.ovh.net/ (http://start1g.ovh.net/) too
Server is down. Don't know why.
Anyone managed to play old or new replays ? Can't make sc2 to play them in any way :(
And does someone know how is lazytown team doing with race selection progress?
1. Version Selection not working
2. Saved options not working (the selection boxes not working after restart of the app)
3. Make a form with all options in it eg.
(http://i48.tinypic.com/15dpapl.png)
4. Make it load in one instance only
How:
http://i46.tinypic.com/ildu0x.jpg (http://i46.tinypic.com/ildu0x.jpg)
4. Set form border style to FixedToolWindow
Um... I get an error when I try to select a map, download a map, or play the game.
I posted all three error cases, maybe they are different, I don't know!
I'm sorry if this post is useless and this has already been reported.
TRIED TO SELECT MAP:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 213.186.33.87:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of inner exception stack trace ---
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__9(Object a0, EventArgs a1)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
TRIED TO DOWNLOAD MAPS:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 213.186.33.87:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of inner exception stack trace ---
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Dialog1.Dialog1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
TRIED TO PLAY THE GAME:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: File not found.
at Microsoft.VisualBasic.Interaction.Shell(String PathName, AppWinStyle Style, Boolean Wait, Int32 Timeout)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__5(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.20.0.0
Win32 Version: 0.20.0.0
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///D:/Program%20Files/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I understand why the replays do not work - need replays while playing back a standard file from the AI ... The rest should be Fix)
This launcher will be complete when you can select race and color. (Maybe team) I don't NEED to be able to select Comp race, but that'd be a nice bonus. ;)
I'm wondering if this is possible through the launchers or if only the lazylauncher is capable of doing that. Else we're gonna need for them to release a new version. :\
Quote from: Andrassy on March 06, 2010, 11:12:52 AM
Um... I get an error when I try to select a map, download a map, or play the game.
I posted all three error cases, maybe they are different, I don't know!
I'm sorry if this post is useless and this has already been reported.
Run "as administrator", and restart windows then if u have any error
Quote from: imBu on March 06, 2010, 12:21:51 PM
Quote from: Andrassy on March 06, 2010, 11:12:52 AM
Um... I get an error when I try to select a map, download a map, or play the game.
I posted all three error cases, maybe they are different, I don't know!
I'm sorry if this post is useless and this has already been reported.
Run "as administrator", and restart windows then if u have any error
Server was just down for unknown reason.
Quote from: Valkirie
Server was just down for unknown reason.
/quote]
i got all working ,and play now
When I launch it says "No interent connection detected, some functions may have been disable."
I added it to my firewall and McAfee.. V.19 works great but when I use v.20 get that error message.
awsome guys, really awsome
Working on defining color, players/computer/observer, race (only for AI and only terrans for now).
I thought id just let you know that orangeswarm is hosting your files aswell.
right here: www.setupswarm.com (http://www.setupswarm.com/main/games/installation-guides/starcraft-ii-beta-cracked).
:)
Hi, I'm sure you've answered this a hundred times already but I would really like to know what the game version box on the launcher does. Is the most updated version of sc2 base13891 or base14259.
Quote from: Oppi on March 06, 2010, 02:59:49 PM
Hi, I'm sure you've answered this a hundred times already but I would really like to know what the game version box on the launcher does. Is the most updated version of sc2 base13891 or base14259.
the newest is the 14259, play that ;)
btw, i'm really pissed for these replays showing desync. Tried to modify everything, and nothing seems to help :( ...
blah, come on lazytown team!! They're really lazy, aren't they ? ;D
Thanks for the response.
Quote from: MadSheep on March 06, 2010, 11:06:50 AM
1. Version Selection not working
2. Saved options not working (the selection boxes not working after restart of the app)
3. Make a form with all options in it eg.
(http://i48.tinypic.com/15dpapl.png)
4. Make it load in one instance only
How:
http://i46.tinypic.com/ildu0x.jpg (http://i46.tinypic.com/ildu0x.jpg)
4. Set form border style to FixedToolWindow
Make it like this please please please and add back most played map, players online etc
Or did you cut those cause it used too much ram
Quote from: Bt on March 06, 2010, 04:16:14 PM
Quote from: MadSheep on March 06, 2010, 11:06:50 AM
1. Version Selection not working
2. Saved options not working (the selection boxes not working after restart of the app)
3. Make a form with all options in it eg.
4. Make it load in one instance only
How:
http://i46.tinypic.com/ildu0x.jpg (http://i46.tinypic.com/ildu0x.jpg)
4. Set form border style to FixedToolWindow
Make it like this please please please and add back most played map, players online etc
Or did you cut those cause it used too much ram
+1
(http://i48.tinypic.com/15dpapl.png)
Working on it. And yeah i removed most of online stuff because of the RAM consumption. Anyway now you've Popularity for each maps which is an online function (greatly improved in 0.21).
is there any way to select number of computers in the game? :(
Quote from: kgptzac on March 06, 2010, 04:26:41 PM
is there any way to select number of computers in the game? :(
Working on it.
Quote from: Valkirie on March 06, 2010, 04:34:53 PM
Quote from: kgptzac on March 06, 2010, 04:26:41 PM
is there any way to select number of computers in the game? :(
Working on it.
Very interesting... If you can manage that, as well as race and color options, we're almost perfect with the offline play. Just the AI still need tweaks, but thats up to starcrack team.
Also, great work with the launcher!
one question the race can be defined by the map or by the base file???
another question is witch is the difference between the map AI and the base file AI?
Great improvements from the previous version! Fantastic! Kudos to the two of you, guys. *two thumbs up*
Memory use had been reduced by more than 50% (around 20ish mb on my pc, WinXP SP3) but I'm sure it could still be lowered by I don't know how many percent. *wink*
On the launcher connecting to the net and the error it may cause, may I suggest that you add in the upcoming new "Options" panel a new batch of settings. Upon launch, let the launcher do a check first if it is allowed to connect online or not. If ever you're going to add a "Check for New Updates" option in the near (or far) future, then this definitely should be implemented. The 'check' would be against the settings that was chosen by the app user.
If I may suggest the following connection option tags:
- 'Always offline' -- (obviously, this one doesn't let the launcher to go online at all, even if there is an active online connection)
- 'Always online' -- (the current default behavior of the launcher, up to you if you'll change it on future versions)
- 'Ask me first' -- (this one has a nag screen that will always pop up upon running the launcher, useless maybe to some but I prefer giving users a CHOICE, up to them what they will do with it)
Quote from: getITdone on March 06, 2010, 07:52:59 PM
Great improvements from the previous version! Fantastic! Kudos to the two of you, guys. *two thumbs up*
Memory use had been reduced by more than 50% (around 20ish mb on my pc, WinXP SP3) but I'm sure it could still be lowered by I don't know how many percent. *wink*
On the launcher connecting to the net and the error it may cause, may I suggest that you add in the upcoming new "Options" panel a new batch of settings. Upon launch, let the launcher do a check first if it is allowed to connect online or not. If ever you're going to add a "Check for New Updates" option in the near (or far) future, then this definitely should be implemented. The 'check' would be against the settings that was chosen by the app user.
If I may suggest the following connection option tags:
- 'Always offline' -- (obviously, this one doesn't let the launcher to go online at all, even if there is an active online connection)
- 'Always online' -- (the current default behavior of the launcher, up to you if you'll change it on future versions)
- 'Ask me first' -- (this one has a nag screen that will always pop up upon running the launcher, useless maybe to some but I prefer giving users a CHOICE, up to them what they will do with it)
+1
just wanted to say 0.21 is looking very nicely
val went to bed, and he left me to work on it
im working on cleaning it up a bit, while he is working on making it possible to select color, race, etc.
I thought of maybe making it look like this, but of course its not certain
plz give suggestions
(http://echostorms.net/images/0.21p1.png)
Quote from: DFA on March 06, 2010, 08:34:04 PM
just wanted to say 0.21 is looking very nicely
val went to bed, and he left me to work on it
im working on cleaning it up a bit, while he is working on making it possible to select color, race, etc.
I thought of maybe making it look like this, but of course its not certain
plz give suggestions
(http://echostorms.net/images/0.21p1.png)
no offense but version 0.20 looks nicer :( hope this one will have graphic interface. :(
Quote from: DFA on March 06, 2010, 08:34:04 PM
just wanted to say 0.21 is looking very nicely
val went to bed, and he left me to work on it
im working on cleaning it up a bit, while he is working on making it possible to select color, race, etc.
I thought of maybe making it look like this, but of course its not certain
plz give suggestions
(http://echostorms.net/images/0.21p1.png)
Ascetically speaking, it'd be cooler with nicer buttons, background, could also add hotkeys.
The Upload Selected Map is... somewhat useless.
And the text could be a little more "clear type".
Sorry that is taking a step back imo
Keep the old interface
Put all the settings in the "Game Settings" panel under a "Settings" button
Done
thanks for all the suggestions, like i said, it was just an idea.
Taking out the background graphics was an idea to reduce the file size.
as for the appearance of the buttons, they are dependent on your windows theme setup. My theme is set to "Windows classic", its the old win95/98 look, that is why they appear like plain buttons
As for the Upload Selected Map button, it used to be a combo box with Yes and No. Val said in only a few days, 700MB worth of maps were uploaded! So it appears to be a highly used feature.
Some good news is that val is making progress with race/color selection.
I have an idea to release a small update tonight but I am still not sure, mostly because the new UI is not liked. I did feel that it could be better organized though.
We are trying to consider all suggestions, so it is mostly up to you guys if you want a graphical interface or plain one.
I personally favor plain as possible so the tool can be "lite" and feature rich
Quote from: DFA on March 06, 2010, 09:12:52 PM
thanks for all the suggestions, like i said, it was just an idea.
Taking out the background graphics was an idea to reduce the file size.
as for the appearance of the buttons, they are dependent on your windows theme setup. My theme is set to "Windows classic", its the old win95/98 look, that is why they appear like plain buttons
As for the Upload Selected Map button, it used to be a combo box with Yes and No. Val said in only a few days, 700MB worth of maps were uploaded! So it appears to be a highly used feature.
Some good news is that val is making progress with race/color selection.
I have an idea to release a small update tonight but I am still not sure, mostly because the new UI is not liked. I did feel that it could be better organized though.
We are trying to consider all suggestions, so it is mostly up to you guys if you want a graphical interface or plain one.
I personally favor plain as possible so the tool can be "lite" and feature rich
I'm sorry, I didn't realize the upload map box was gone, thats why I thought the button was useless.
But I was thinking if you guys could make the AI 'skinnable' then. Users could make/change BG, font colors, buttons, and if you could possibly make the app run without the Windows UI. I'd think Starcraft2-like buttons would look awesome.
My programming knowledge is very limited, so I don't know if it's way too complex to make it possible and keep it a small file, or not... as you could make the skins a separate download, and a skinless launcher could be very light, memory wise.
For example, one could make the launcher to look like SC2 Bnet UI, like this (but with stuff redesigned, to fit the launcher):
(http://www.starcraft2.com/features/misc/images/bnet/ss2.jpg)
:'(
i want beta key..
yummy!
i got a friend to screenshot with vista, check it again
oh well, here is a preview release
.exe only
http://echostorms.net/SC2/release0.20a.rar (http://echostorms.net/SC2/release0.20a.rar) 308 KB
Diggin it keep up the great work ;D
Quote from: DFA on March 06, 2010, 09:36:15 PM
oh well, here is a preview release
.exe only
http://echostorms.net/SC2/release0.20a.rar (http://echostorms.net/SC2/release0.20a.rar) 308 KB
Just tested here, and it does look better with aero (as seen on your updated screen), and the executable file size compared to the older one, is really small, but I didn't check the ram to make sure.
But the skinning stuff... is it out of question?
skinning would be pretty easy to do
anyway, does it seem to run better now? i fixed up it quite a good bit. focused on cleaning up the code and optimizing it a bit
Popularity doesn't seem to change from map to map neither do the gold stars but otherwise seems to run just fine
My testing:
- When opening the app, the new one is slightly faster.
- When loading map info, the new one also slightly faster.
RAM (both with same settings loaded)
New .exe: 13.088kb
Old .exe: 13.748kb
Popularity and rating seems not to be working in the new exe, as the old would show different values for different maps, and the new one would show the same values to every map (3 stars, and ~5% popularity).
Quote from: Zezariz on March 06, 2010, 09:58:48 PM
Popularity doesn't seem to change from map to map neither do the gold stars but otherwise seems to run just fine
i re-uploaded 0.20a, try it out
.exe only
http://echostorms.net/SC2/release0.20a.rar (http://echostorms.net/SC2/release0.20a.rar) 308 KB
Sorry to say, but I wouldn't be interested in using that version. To be honest, I use that version a lot for aesthetics. Removing that would be just another launcher to me. Seeing as this one doesn't seem to be as updated as often as some others, it'd be a lot less desirable.
.20a works good for me thanks for share but like others without old looks I am better off using Launcher 2.2.1 by another person it is simple too but has race and color options. if this has race and color then I would be all over it but I would miss the .20 looks.
Quote from: DFA on March 06, 2010, 10:22:43 PM
Quote from: Zezariz on March 06, 2010, 09:58:48 PM
Popularity doesn't seem to change from map to map neither do the gold stars but otherwise seems to run just fine
i re-uploaded 0.20a, try it out
.exe only
http://echostorms.net/SC2/release0.20a.rar (http://echostorms.net/SC2/release0.20a.rar) 308 KB
Works again woot :P and as for skinning it to look like B.Net that would be freaking awesome lol im messing around with the image Razredge posted if i come up with anything good ill post it maybe it'll give you a few ideas :P
i think the b.net look is the best idea
thanks for the suggestion.
agreed I have to say if you guys make your looks like bnet and have race and color features will be hard for any other launcher to compete
Quote from: DFA on March 06, 2010, 10:38:04 PM
i think the b.net look is the best idea
thanks for the suggestion.
Glad to help. And thank YOU and Valkirie for the cool launcher.
Can't wait for the new visual style and race/color options.
remember, 0.20 is still the official current version
Quote from: Artanis186 on March 06, 2010, 10:28:38 PM
Sorry to say, but I wouldn't be interested in using that version. To be honest, I use that version a lot for aesthetics. Removing that would be just another launcher to me. Seeing as this one doesn't seem to be as updated as often as some others, it'd be a lot less desirable.
@BT
like i posted earlier, i promise tomorrow's release (0.21) will have color/race selection, most of the code is already written, the only other thing with that to do is to make combo boxes for the selections
Am I the only one who is having "Confine to window" not work for them when the game is running in windowed mode? The mouse still leaves the game window as if nothing has changed.
Be nice if it was working. I like to multitask, heh.
nice one...looking forward to bnet look :P
aand, i think i solved the problem with replay desync. I removed the triggerlibs dir i had in sc2 folder (and before that i used the button restore), and restarted launcher. Seems to work now. With older replays too :P
Quote from: Dubfire on March 07, 2010, 12:55:28 AM
nice one...looking forward to bnet look :P
aand, i think i solved the problem with replay desync. I removed the triggerlibs dir i had in sc2 folder (and before that i used the button restore), and restarted launcher. Seems to work now. With older replays too :P
I have reiinstall my starcraft 2 beta yesterday and updated it to 14259..
so it's obvious I dont have any triggerlibs folder in my starcraft 2 directory..
and of course I still have all the original files in my starcraft 2 folder..
then I ran this launcher to view replay. but still get replays desync..
I think the main problem is, the maps cache in AppData\Local\Blizzard Entertainment\Battle.net\Cache become outdated after install the latest patch.. so we have to update the cache after install a new patch..
and maybe in your case, triggerlibs make you cant view replay..
anyway, can I ask your cache folder?? or you can just show me a download link..
maybe using your cache will work for me..
other launchers have color and race selection now. update your launcher :D
I'm working on race/color selection. Should be done for today.
hopefully u can release it tonight or tomorrow. tnx!
So after a night of a James bond marathon and an impressive amount of boredom this is my Idea of what it could look like if it were more like B.net:P it wont happen but it would be epic if it did. lol i couldn't figure out what to do with a lot of the space but i think it looks pretty good just the same :P (http://img718.imageshack.us/img718/1520/97354433.jpg)
OMG....it really rocks ???
Quote from: Zezariz on March 07, 2010, 04:15:53 AM
So after a night of a James bond marathon and an impressive amount of boredom this is my Idea of what it could look like if it were more like B.net:P it wont happen but it would be epic if it did. lol i couldn't figure out what to do with a lot of the space but i think it looks pretty good just the same :P (http://img718.imageshack.us/img718/1520/97354433.jpg)
This is cool, just need some rework.
ftw!
Quote from: mOsteel on March 07, 2010, 04:26:28 AM
Quote from: Zezariz on March 07, 2010, 04:15:53 AM
So after a night of a James bond marathon and an impressive amount of boredom this is my Idea of what it could look like if it were more like B.net:P it wont happen but it would be epic if it did. lol i couldn't figure out what to do with a lot of the space but i think it looks pretty good just the same :P (http://img718.imageshack.us/img718/1520/97354433.jpg)
This is cool, just need some rework.
ftw!
Let me clarify this isnt the actual app i was just bored and had photoshop open heh
lol i know man. :D
Don't waste time...DO IT !!!! Who's with me? ???
me me me :D :D if darkblizz doesn't exist ...now we play Solitaire :) good job guys
This launcher connects to the server? What the hell for? And why every time I do something as simple as just clicking on a map? I can obviously understand if I wanted to check for an update but just clicking on a map? wtf?
data(next_cursor + 1) = i ' Player number
data(next_cursor + 2) = 2 ' Player Type (Computer)
data(next_cursor + 3) = 0 ' Unk1
data(next_cursor + 4) = 0 ' Unk2
data(next_cursor + 5) = 0 ' Unk3
data(next_cursor + 6) = i ' Color
data(next_cursor + 7) = 0 ' Unk4
data(next_cursor + 8) = 0 ' Unk5
data(next_cursor + 9) = 0 ' Unk6
data(next_cursor + 10) = 80 ' Race
data(next_cursor + 11) = 114 ' Race
data(next_cursor + 12) = 111 ' Race
data(next_cursor + 13) = 116 ' Race
As you can see Race/Color are done. I'm now working on the GUI to make something usable.
Yeah mann, ur launcher is tha best !!!! do it =D
Niceee... ;D
First of all,
Zezaris - rly nice work man ;) I hope your idea will see the light of day very soon :P
Quote from: chikopaws on March 07, 2010, 02:59:05 AM
I think the main problem is, the maps cache in AppData\Local\Blizzard Entertainment\Battle.net\Cache become outdated after install the latest patch.. so we have to update the cache after install a new patch..
and maybe in your case, triggerlibs make you cant view replay..
anyway, can I ask your cache folder?? or you can just show me a download link..
maybe using your cache will work for me..
yes, i did that in the first place. I DL-ed one from here, try it yourself: http://thepiratebay.org/torrent/5404675/StarCraft_2_%28_II_%29_Beta_Advanced_Loader_NEW%28fix_replay_desync%29 (http://thepiratebay.org/torrent/5404675/StarCraft_2_%28_II_%29_Beta_Advanced_Loader_NEW%28fix_replay_desync%29)
Read the description of the torrent and just use the cache files. And you got some fine replays from this torrent too ;) Btw, after this cache update, i still wasn't able to view replays. But after removing triggerlibs, it did just fine.
I was looking for some new replays, and suprisingly it was very hard to find some :(
But, here it is, try this one: http://www.nibbits.com/sc2/replays/ (http://www.nibbits.com/sc2/replays/)
(http://img51.imageshack.us/img51/1702/testrlp.png)
Just to show you this is already working. BETA GUI
Why wont this one work out ? looks alot better :
http://img718.imageshack.us/img718/1520/97354433.jpg (http://img718.imageshack.us/img718/1520/97354433.jpg)
It's easy as 1-2-3 to set the UI up in Visual Studio 2008/2010.
Epic(http://img718.imageshack.us/img718/1520/97354433.jpg)
nice making, even if it is photoshop
If you make it like this then your competition will lose instantly!!!
@Valkirie
you are doing nice work!!!
the gui is the last part finish the launcher and then experiment with finest gui
we are waiting for new version :)
Quote from: Dubfire on March 07, 2010, 07:13:25 AM
First of all, Zezaris - rly nice work man ;) I hope your idea will see the light of day very soon :P
Quote from: chikopaws on March 07, 2010, 02:59:05 AM
I think the main problem is, the maps cache in AppData\Local\Blizzard Entertainment\Battle.net\Cache become outdated after install the latest patch.. so we have to update the cache after install a new patch..
and maybe in your case, triggerlibs make you cant view replay..
anyway, can I ask your cache folder?? or you can just show me a download link..
maybe using your cache will work for me..
yes, i did that in the first place. I DL-ed one from here, try it yourself: http://thepiratebay.org/torrent/5404675/StarCraft_2_%28_II_%29_Beta_Advanced_Loader_NEW%28fix_replay_desync%29 (http://thepiratebay.org/torrent/5404675/StarCraft_2_%28_II_%29_Beta_Advanced_Loader_NEW%28fix_replay_desync%29)
Read the description of the torrent and just use the cache files. And you got some fine replays from this torrent too ;) Btw, after this cache update, i still wasn't able to view replays. But after removing triggerlibs, it did just fine.
I was looking for some new replays, and suprisingly it was very hard to find some :(
But, here it is, try this one: http://www.nibbits.com/sc2/replays/ (http://www.nibbits.com/sc2/replays/)
okay,, thx a lot dubfire..
anyway I usually download replays from http://www.teamliquid.net/forum/viewmessage.php?topic_id=112991 (http://www.teamliquid.net/forum/viewmessage.php?topic_id=112991)
really looking forward to using the new version!
@MadSheep
That would be SO awesome.
But here's my potential revision. Speaking more realistically.
(http://img251.imageshack.us/img251/7807/ideail.png) (http://img251.imageshack.us/i/ideail.png/)
hello sir valk, dfa and teamm8's
kindly please change the exe launcher icon..
im so confident with your launcher that i extract it immediately without modifying any mods or folders on my starcraft 2 beta folder, but when i put your launcher shortcut on my desktop. its quite annoying seeing 2 starcraft beta exe logos.. i dont want to delete my original beta shortcut since blizzard frequently updates and i check it through running the original exe.
so may i suggest that you change your launcher icon.
from avid fan..
QuoteI was looking for some new replays, and suprisingly it was very hard to find some :(
But, here it is, try this one: http://www.nibbits.com/sc2/replays/ (http://www.nibbits.com/sc2/replays/)
This website here also has a lot of recent replays: http://starcraft.gamesports.net/de/replays/ (http://starcraft.gamesports.net/de/replays/)
But for some reason, none of them work.. even the new ones give "replay desync" error.
Waiting, for the color and race selector. With those added this would be a great GUI, being able to choose which folder to search for your maps and ai was what drew me to use this GUI. Keep up the good work. :)
Quote from: creamsoda on March 07, 2010, 08:20:21 AM
QuoteI was looking for some new replays, and suprisingly it was very hard to find some :(
But, here it is, try this one: http://www.nibbits.com/sc2/replays/ (http://www.nibbits.com/sc2/replays/)
This website here also has a lot of recent replays: http://starcraft.gamesports.net/de/replays/ (http://starcraft.gamesports.net/de/replays/)
But for some reason, none of them work.. even the new ones give "replay desync" error.
try to update your cache..
Quote from: creamsoda on March 07, 2010, 08:20:21 AM
QuoteI was looking for some new replays, and suprisingly it was very hard to find some :(
But, here it is, try this one: http://www.nibbits.com/sc2/replays/ (http://www.nibbits.com/sc2/replays/)
This website here also has a lot of recent replays: http://starcraft.gamesports.net/de/replays/ (http://starcraft.gamesports.net/de/replays/)
But for some reason, none of them work.. even the new ones give "replay desync" error.
You must use original AI when playing replays... Click to button restore before play replay.
Valkirie button restore mb must be always clickable? And you need to choose a map and AI to push this button - it is not convenient.
cant wait for the new version ohhhhhhh so exicted :P :P :P
"Valkirie button restore mb must be always clickable? And you need to choose a map and AI to push this button - it is not convenient."
good point, forgot to update this, but will do for today's release
Also, changing the launcher icon is a good idea
I have good news, type/race/color selection are functional!
please give more suggestions for 0.21
Quote from: MadSheep on March 07, 2010, 07:34:30 AM
Epic(http://img718.imageshack.us/img718/1520/97354433.jpg)
nice making, even if it is photoshop
I could do something like this in Flash, but I don't know the parameters and functions
Interface wouldn't be problem, nice transitions and so on...
If you want you can count with me. (I need PSD file and we have to make up the connection between the program and flash)
the application is in vb.net, so im not sure where Flash would fit in..unless it was web based, but that would involve rewriting it
What do you mean?
Flash works perfectly in vb.net.
I'm sorry if someone have already posted this, but I cbf reading through 37 pages.
One reason that you get the unhandled exception is that when you select the AI, you can find another folder inside the folder. It should be an AI file inside that folder, not another folder, otherwise I think it will try to run the folder.
get it?
Hey,
This is my first post on the forums (finally decided to register).
I think the layout that Artanis186 posted was really good!! ;)
But besides that I cant think of any improvements...
(I dont really see why you need a custom icon, its sooo easy to change on your own.)
Keep up the good work, hope the new version comes out soon.
Quote from: DFA on March 07, 2010, 11:03:33 AM
"Valkirie button restore mb must be always clickable? And you need to choose a map and AI to push this button - it is not convenient."
good point, forgot to update this, but will do for today's release
Also, changing the launcher icon is a good idea
I have good news, type/race/color selection are functional!
please give more suggestions for 0.21
I am trying to find the best way to make replays work with these kinds of maps. Seems the best way would be that every game should put a temporary map file which is an editing copy of the original map, put into the cache directory.
This map should then have the AI files added to them, so they wont have to be launched with the correct AI, it will just be included. I have made some maps with the Starcrack V6 AI added to them. I place these maps in the cache/download folder and play them from there, and I have working replays. They should even be shareable.
Here is an example:
http://dionysus.dk/SC2/Maps%20with%20Starcrack%20V6%20AI/MappackV1/(4)%20-%20Shakuras%20Plateau%20AIv6.s2ma (http://dionysus.dk/SC2/Maps%20with%20Starcrack%20V6%20AI/MappackV1/(4)%20-%20Shakuras%20Plateau%20AIv6.s2ma)
Place this file in:
C:\Users\*user*\AppData\Local\Blizzard Entertainment\Battle.net\Cache\Download
And then run the attached AI file with LazyLaunch2.exe. Does not matter which folder, just needs Starcraft2 to have the newest patch. (6.something) Possibly some cache files as well, but not sure. Have not tested if it might work without cache files.
The replay: It is me playing an AI version of Twilight Fortress with the TriggerLibs folder and the subfolders from Starcracks AI v6 no cheating version. I was protoss and only used 2 unit types the whole game against 3 AI. One of each race. ;) And I did not pick that setup, it was just a random map, I did not use any loader, because then this kind of replay would not be possible, unless the loader was made to be able to make replays this way.
And again the steps:
1. Put the map I linked in the ..Battle.net\Cache\Download folder.
2. Make sure Starcraft 2 is fully updated and has no special mods installed of any kinds. (clean install)
3. Run my attached replay with LazyLaunch2.exe. (It is inside the .rar file, unpack it anywhere then open the replay with the launcher.)
Viola, 1h30m replay of me pwning 3 AI v6 with Protoss, but with the self imposed handicap of only using two types of protoss units.
If this could be done to the launcher. Adding the AIs TriggerLib folder to the temporary map it should be making anyway, and the mapinfo file, then placing this whole temporary map in the cache folder somewhere. Maybe in some launcher specific folder. Should not matter as long as it does not interfere with the Blizzard cache files and the map is in the end run from the cache folder. Then we would have a working launcher that supports replays, and if made with a special script of naming these temporary maps like ttpz for a map with two terran, one protoss and one zerg, then all map names could be unique, but still have the same unique name and folder for other users, so they can run the replay as well. (if they played the same map with those settings).
(http://img718.imageshack.us/img718/1520/97354433.jpg)
OMG! Guys, if you can make the app to look like this, you can kiss farewell to the other launchers. That would be really awesome.
Quote from: sc2_switcher on March 07, 2010, 11:18:31 AM
What do you mean?
Flash works perfectly in vb.net.
well, I've never used vb.net until i picked up on this project, so i wouldn't know ^_^
I've used VB6 for the past 4 years
So how's the new GUI coming with race selection? Says it's going to be out today, correct? :)
Quote from: Gamewiz on March 07, 2010, 12:12:32 PM
So how's the new GUI coming with race selection? Says it's going to be out today, correct? :)
Race selection works, and yes val plans to have this released today
putting the GUI together is the only thing left to do
Quotewell, I've never used vb.net until i picked up on this project, so i wouldn't know ^_^
I've used VB6 for the past 4 years
So if it's possible, we can do something like that, it would be awesome...
I need PSD file please.
I have none of them..and I don't know what resources val has..he might have PSD
in any case, I am not an artist..so i wouldn't be able to get PSD files for you...
Quote from: DFA on March 07, 2010, 12:13:59 PM
Quote from: Gamewiz on March 07, 2010, 12:12:32 PM
So how's the new GUI coming with race selection? Says it's going to be out today, correct? :)
Race selection works, and yes val plans to have this released today
putting the GUI together is the only thing left to do
Awesome! Today as in this morning, or today as in tonight at 11:59pm? ;)
(I'm kidding btw, just excited for the new launcher)
Can you pls add an option to disable online feature?
Because now whenever I am offline, everytime i start your launcher the "no internet connection.." window pops up.
Quote from: laggy246 on March 07, 2010, 12:24:44 PM
Can you pls add an option to disable online feature?
Because now whenever I am offline, everytime i start your launcher the "no internet connection.." window pops up.
Already done it. Working on GUI. 0.21 incoming :p
Quote from: drndos on March 07, 2010, 12:14:08 PM
Quotewell, I've never used vb.net until i picked up on this project, so i wouldn't know ^_^
I've used VB6 for the past 4 years
So if it's possible, we can do something like that, it would be awesome...
I need PSD file please.
You should PM
Zezariz, asking for the PSD files, as he's the one who made that image.
Quote from: Valkirie on March 07, 2010, 12:26:18 PM
Quote from: laggy246 on March 07, 2010, 12:24:44 PM
Can you pls add an option to disable online feature?
Because now whenever I am offline, everytime i start your launcher the "no internet connection.." window pops up.
Already done it. Working on GUI. 0.21 incoming :p
All right,
I almost cant wait. ;D
Quote from: Valkirie on March 07, 2010, 12:26:18 PM
Quote from: laggy246 on March 07, 2010, 12:24:44 PM
Can you pls add an option to disable online feature?
Because now whenever I am offline, everytime i start your launcher the "no internet connection.." window pops up.
Already done it. Working on GUI. 0.21 incoming :p
I'm all giddy with anticipation. :)
so im trying to use this GUI and whenever i open it, it says lazylaunc2 cannot be found, so i try to run the lazylaunch2.exe and i keep getting a diagnostic message saying that it cant be executed. halp plz :'(
Hey Valkirie check this launcher http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new)
CO-OP and it's working.Can you change your launcher so that it can support CO-OP,observer and stuff like that launcher ?
PLZ PLZ ???
Quote from: ENM_Pacman on March 07, 2010, 12:47:42 PM
so im trying to use this GUI and whenever i open it, it says lazylaunc2 cannot be found, so i try to run the lazylaunch2.exe and i keep getting a diagnostic message saying that it cant be executed. halp plz :'(
Are they both in the same folder ?
I have no idea what the lazylaunch2 error is about.
Quote from: M.v.L on March 07, 2010, 12:51:09 PM
Quote from: ENM_Pacman on March 07, 2010, 12:47:42 PM
so im trying to use this GUI and whenever i open it, it says lazylaunc2 cannot be found, so i try to run the lazylaunch2.exe and i keep getting a diagnostic message saying that it cant be executed. halp plz :'(
Are they both in the same folder ?
I have no idea what the lazylaunch2 error is about.
well right now its all just sitting in winrar, is there a specific folder .20 zip should be extracted to cause ive tried extracting it to the sc2 beta folder and i get the same problem
Quote from: ENM_Pacman on March 07, 2010, 12:55:36 PM
Quote from: M.v.L on March 07, 2010, 12:51:09 PM
Quote from: ENM_Pacman on March 07, 2010, 12:47:42 PM
so im trying to use this GUI and whenever i open it, it says lazylaunc2 cannot be found, so i try to run the lazylaunch2.exe and i keep getting a diagnostic message saying that it cant be executed. halp plz :'(
Are they both in the same folder ?
I have no idea what the lazylaunch2 error is about.
well right now its all just sitting in winrar, is there a specific folder .20 zip should be extracted to cause ive tried extracting it to the sc2 beta folder and i get the same problem
Well the ENTIRE zip arcive needs to be in the SCII beta folder
and you need to add the maps from page 1 to the maps folder.
maybe 0.21 will fix your prob if that doesnt help.
http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new)
some ass has been kicked)) waiting 4 your answer)))
That launcher works for AI teaming (YAY, someone figured it out!) but it DEFINITELY MODIFIES YOUR SOURCE MAP, PERMANENTLY.
Arg....
Its 7:30 in GER now! (in the evening)
I wanna get this today, not after school tomorrow. :'(
Dont worry about the other launchers btw.
Yours got 1 thing they dont: Style
Quote from: dimaka on March 07, 2010, 01:21:27 PM
some ass has been kicked)) waiting 4 your answer)))
(http://img51.imageshack.us/img51/803/testxz.png)
Just a try so far.
And what about Team selection ?
The buttons still look weird, flash one would be better.
the same for checkboxes and select boxes.
And what is the main reason of that upper box ?
WOW) I hope those bugs that I wrote would not be in the new version) and will retain the last map and AI which played))
ps And if it would be like to do something that was not the FFA and AI against people?
Awesome UI
I will definitely consider using this launcher agaim when this is implemented plus the ability to:
- Use official Blizzard Maps
- Easy installer which includes latest Starcrack
- Teams implemented
- UI cleaned up
Ooooooo i never thought about shrinking the box to get rid of the excess space :P i like good work though i still say use the shields instead of stars :P
please use the same GUI that Zezariz created, it's so cool and i dont think it is that hard to reproduce or just ask zezariz to share it with you so you can use it to your launcher. its so cool, simple, not big, very nice buttons and idk overall a very nice look. thanks for all your work, you're the best, im only using your launcher imo its a very cool & good one, and keep up the good work !!!
Looking good, VERY good! Great Job!
Maybe you could change the standard buttons to SC2 Stylized buttons?
Like these
(http://img27.imageshack.us/img27/9113/sc2buttons.png)
Also
Quote from: Zezariz on March 07, 2010, 02:46:00 PM
Ooooooo i never thought about shrinking the box to get rid of the excess space :P i like good work though i still say use the shields instead of stars :P
+1
if you can add team function like http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/msg7184/?topicseen#new) it will be great ;) :) :P
(http://img51.imageshack.us/img51/803/testxz.png)
I like this look and would be good for me only thing missing is ability to team up. then some where down road pvp and player(s) vs AI but great job so far man keep up good work this laucher has potential to kick all others asses
I love how all these launchers steal the race selection stuff from StarCrack : ).
The TEAM is kind of glitchy right now.
I just tested the StarLauncher, and the AI was teamed up with me, but they were still "trying" to be hostile with me, even though it couldn't really attack my units/buildings, and we had shared map... all his units were just hanging around my main nexus, and doing nothing. The other two AIs would do the same to each other.
Quote from: Razredge on March 07, 2010, 03:23:39 PM
The TEAM is kind of glitchy right now.
I just tested the StarLauncher, and the AI was teamed up with me, but they were still "trying" to be hostile with me, even though it couldn't really attack my units/buildings, and we had shared map... all his units were just hanging around my main nexus, and doing nothing. The other two AIs would do the same to each other.
Team isn't really working on any launchers. As promise 0.21 is coming in few minutes or hours.
I can confirm that. Done a test on 3v1 metropolis map.
It's more of a ''want to attack you but can't" than some kind of alliance, I first noticed that when switching minimap colours to red/green as for hostlile/friendly, my ''allies'' were indeed red :P .
Then It looked like my base attracts the same if not more attention that the AI enemy one. :)
I was the only one attacking(intended, not I-follow-your-scout-to-your-base crap) and my allies were just sitting in their bases, chillin' and sippin on gin n juice :P . Getting the proper teams done would get some time, I can imagine.
Quote
Team isn't really working on any launchers. As promise 0.21 is coming in few minutes or hours.
Would you mind working with Starcrack on our launcher? Its just we shouldn't be all competing against each other, i.e. we found race selection, some other guy found out how team selection works, we shouldn't be trying be catching up to each other, and your has a more artistic feel to it, it would be nice to have you guys on our team : ).
Quote from: usmc23 on March 07, 2010, 03:49:27 PM
Quote
Team isn't really working on any launchers. As promise 0.21 is coming in few minutes or hours.
Would you mind working with Starcrack on our launcher? Its just we shouldn't be all competing against each other, i.e. we found race selection, some other guy found out how team selection works, we shouldn't be trying be catching up to each other, and your has a more artistic feel to it, it would be nice to have you guys on our team : ).
Will release my 0.21 but I think this could be a good thing. Will see what i'm doing. This day was the last of my holidays so I'm gonna go back to exams.
Edited: 0.21 Link on first page.
can i add "TriggerLib" ai's into the AI folder? or only base.sc2data ai's?
Your new skin has a graphical error on it.
this version is very big, i mean real big lol
Quote from: Artanis186 on March 07, 2010, 04:04:45 PM
Your new skin has a graphical error on it.
Where ? When ?
The graphical error is a single-pixeled column down the left of the map settings.
The launcher itself is far too large and I am unable to change folder or select a map to play on, due to the restricted size of my screen resolution.
can i add "TriggerLib" ai's into the AI folder? or only base.sc2data ai's?
Quote from: interestingkid on March 07, 2010, 04:11:50 PM
can i add "TriggerLib" ai's into the AI folder? or only base.sc2data ai's?
base.sc2data ai's only
this version is very big, i mean real big lol
hope you can make your launcher smaller.
Might need to shave the top part off or make it smaller or something lol
great launch only one small problem its too big for my screen lolz
Is there anyway to resize the launcher cause it doesn't fit on my screen. Thanks in advance.
i recommend StarLauncher v0.3 for now.
Just updated the 0.21 release. You might like this one. (http://www.mediafire.com/?wgq40wzlndi)
(http://img175.imageshack.us/img175/1622/testx.png)
View Replay button don’t work :( (windows 7 x64)
Diggin it nice
thank you its way better great job ;D
still big
Quote from: Sm1Ke on March 07, 2010, 04:25:04 PM
View Replay button don't work :( (windows 7 x64)
Will reupload it for you. Sorry for all. We did so much work on 0.21 we missed some of the things.
Thanks for the size decrease. The black line to the left of the map settings is still there though.
Kick ass! But the thing is taller than my screen. I cant choose some of my maps because it is too tall.
There is a weird glitch with the random... on every launcher, since how to chance races was discovered. The 1st and 2nd AI will have the same race as you, and that happened 10 out of 10 times (way too unlikely to be a coincidence).
But this aside, great job Valkirie and DFA. Great style and great launcher!
Keep up the good work!
Valkirie
Very thx for new version)
I find bugs (use Win XP SP3):
* When quickly choose a maps interface strongly proposes to disappear even texture in the program (lags).
* View Replay button do not work... :(
* Button restore mb to be always clickable?? I need restore original AI for view AI! Buy button not clickable when maps if "donwload".
* Memory when quickly choose a maps can still climb higher than 40 mb, I got to 70 mb and exit.
* Use please old gui for maps rate... in Win XP SP3 this is does not look... :( (see screen)
* Rate do not show you vote raiting (always shows 0)...
* Some colors do not display color preview (dark).
New GUI indeed very large, I have a 1680 * 1050 and occupies half the screen.
There is now a suggestion... (view screen) Well, something with a length to think again... And since everything is fine)
New Upload is back to being too big lol
i can't use it. On my screen it looks like this http://img192.imageshack.us/img192/8626/12554331.jpg (http://img192.imageshack.us/img192/8626/12554331.jpg)
any way to fix it?
you JUST rocksssssssssss haaaaaaaaa this is totally crazy =D thanks so much !! i just expect one thing now.. be able to play via LAN :p
EDIT: this is too big for screen :/
great GUI man, great launcher. i like it a lot, but as mentioned it's too big for the screen. did i miss the upload for the smaller version? i saw you posting a picture of it, wouldn't mind getting ahold of that version for my laptop :P
any color with the word light or dark does not show up, and the replay button does not work.
So does this work with original maps now?
If not how do we do the AI maps with the AI number? Does it matter which one we select?
Quote from: kalon on March 07, 2010, 04:48:24 PM
any color with the word light or dark does not show up, and the replay button does not work.
First page
Quote0.21 : http://www.mediafire.com/?q2ljtoijgdd (http://www.mediafire.com/?q2ljtoijgdd) (Replay fixed)
Just saw for the Light & Dark color. Will be fixed for 0.22
Quote from: TheLeapist on March 07, 2010, 04:50:29 PM
So does this work with original maps now?
If not how do we do the AI maps with the AI number? Does it matter which one we select?
Yes it work with original maps.
Valkirie
You forgot to update the url in 1 message on the download file)
Hey thanks for the update! Looks great. However, one feature that is lacking (that that tiny Chinese exe has) is the option to select teams... Any chance you are going to implement that feature?
could we have a link for ALL ORIGINALS MAP PACK?
Fixed link on first page. I'm damn tired. Time to go to bed.
Quote from: GetInside on March 07, 2010, 04:54:39 PM
could we have a link for ALL ORIGINALS MAP PACK?
http://hotfile.com/dl/31555567/8136ba5/Maps.rar.html (http://hotfile.com/dl/31555567/8136ba5/Maps.rar.html)
you have to be kiding! 1440x900 and it DOESNT FIT! this is not a UI sorry.
whay the hell did you made it so HUGE? ??? ???
and you Play and Download Buttons are one above the other!
i think you should take an advice and dont harry up releasing stuff that are not at list in some level polished!
i mean you do some good work there but your small problems kills the entire project-picture. :-[
i hope you understand what i mean.
this UI needs resize for SURE., and pay more attention to it and its controls! ;)
Valkirie
Go to sleep)) And tomorrow on correct all))
ps View Replay in update 0.21 do not work in Win XP SP3 x86!!! :( I use 0.20 yet fix this version ...
I'm fine with the UI size. 32" LCD at 1920x1080. Booya. :)
Good work man. Thx. Replay fix!
When can we see a team selection option. Id like to do a 2v2 or 3v3? As well as multiplayer over LAN?
Quote from: AlexALX on March 07, 2010, 04:57:00 PM
Valkirie
Go to sleep)) And tomorrow on correct all))
ps View Replay in update 0.21 do not work in Win XP SP3 x86!!! :( I use 0.20 yet fix this version ...
Damn it. Good one this time, also updated first post. Last mediafire link is 0.21 fixed with replay working.
http://www.mediafire.com/?mqtnkmw0mnz (http://www.mediafire.com/?mqtnkmw0mnz)
Quote from: Adi-INSANE on March 07, 2010, 04:44:28 PM
i can't use it. On my screen it looks like this http://img192.imageshack.us/img192/8626/12554331.jpg (http://img192.imageshack.us/img192/8626/12554331.jpg)
any way to fix it?
same here ! Some solution ?
Quote from: erfg1 on March 07, 2010, 05:00:19 PM
When can we see a team selection option. Id like to do a 2v2 or 3v3? As well as multiplayer over LAN?
I don't know. Would need to do more reverse engineering on MapInfo.
Quote from: neverminded on March 07, 2010, 05:01:26 PMQuote from: Adi-INSANE on March 07, 2010, 04:44:28 PM
i can't use it. On my screen it looks like this http://img192.imageshack.us/img192/8626/12554331.jpg (http://img192.imageshack.us/img192/8626/12554331.jpg)
any way to fix it?
same here ! Some solution ?
http://www.mediafire.com/?mqtnkmw0mnz (http://www.mediafire.com/?mqtnkmw0mnz)
@Vernam7 Just download the re-edited 0.21.
The UI looks great though, and the race selection is a godsend lol. Been wanting that for a while. Looks like your really close to getting this baby fully up and running! :P
This has everything now.
Looking really good :D
This is one of the two launchers I use... Nice UI needs some tidying up
Other than that its great
OH And forgot to say needs something to sort out the maps from 2 player and 4 player... put all the 2 player at the top and have (2) in bracket or something, you know what I mean! xD
Without having to rename them all...
Quote from: Vernam7 on March 07, 2010, 05:03:13 PM
@Vernam7 Just download the re-edited 0.21.
Thank you, thank you thank you ;)
Works Fine now! Its perfekt! This was my first, and my favourit loader :)
Good job!
Most of the light colors are wrong.
It is not that color when you load the game for me.
Team Selection and the best launcher out hands down :D
Even if it has some bugs...that can be fixed...we thank you guys from our harts, good job like always
Ehm, so I must have been gone the day that race-selection was implemented... how do I get that?
By downloading the updated launcher.
Oh snap... it's that easy huh?
Second question then... does this support AI crack 6.1? Cuz it doesn't show up in the launcher.
Quote from: Benkei on March 07, 2010, 05:35:05 PM
Oh snap... it's that easy huh?
Second question then... does this support AI crack 6.1? Cuz it doesn't show up in the launcher.
It supports all cracks that use "Base.sc2.data" or whatever they're called.
Weird, cuz when I start it up it only shows the 6.0 AI. I tried to specifically direct it to the 6.1 folder but then it doesn't show anything...
Edit: Nvm, it works now.. dunno what was wrong before :D Thanks!
Guys I really wanna use this, and I'm getting this error:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidCastException: Conversion from string "<HTML><HEAD><TITLE>Blocking Page" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4148
Win32 Version: 9.00.30729.4148
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_5090ab56bcba71c2/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I receive the same error as Sgt.Jon.
Been using the old version since it still works.
there seems to be a bug with the race selection, everytime ive tried this the following happens:
i select what race i want ex. Terran
i select Zerg for the Computer
Debuger inside Syko Map's:
you are playing against terran.
i tested it again trying another race, if you select a race the computer will always be whichever race you selected regardless of what you put them on.
until this is fixed id rather continue using 0.20 as i dont like race vs itself games =/
nice GUI but just gotta work out the bugs my friend.
Have you tried using official unmodded maps?
Hi, I've also been using previous versions of the loader, only started getting this error with this version. All files have been put directly in sc2 dir, with Maps and AI folders also in the main sc2 folder. Using Windows 7 x64, just reinstalled the .NET 3.5 framework to see if it was that. Also tried changing the sc2 base version, different maps, deleting all files that come with the loader, etc. *Edit* Also, I'm using the newest version w/ the replay fixes, but got the same error before replays were fixed */Edit* Any ideas?
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///F:/Games/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///F:/Games/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///F:/Games/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
So If I use the old version it will work?
Quote from: jiraffe on March 07, 2010, 06:06:03 PM
Using Windows 7 x64,
Same thing I'm using. Not sure if that could be an issue.
Quote from: Valkirie on February 28, 2010, 09:54:34 AM
(http://img175.imageshack.us/img175/1622/testx.png)Starcraft II - Beta Launcher
Made by Valkirie
This beta launcher is a graphical interface for the awesome tool from LazyTown Team. It allows you to quickly change and define your settings for Starcraft II Beta, like Arguments, Maps, Difficulty and some other tweaks.
# Compatible with syk0 maps pack. (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
# Compatible with official maps. (http://hotfile.com/dl/31555567/8136ba5/Maps.rar.html)
# Compatible with StarCrack AI (http://darkblizz.org/Forum2/ai-scripts/starcrack-ai-official-thread/)
0.21 : http://www.mediafire.com/?mqtnkmw0mnz (http://www.mediafire.com/?mqtnkmw0mnz) (Replay Fixed)
Quote
Starcraft II Beta Launcher
--------------------------
# Requirement.
- LazyLauncher v2.0 or higher (http://teknogods.com/phpbb/viewtopic.php?f=13&t=2036 (http://teknogods.com/phpbb/viewtopic.php?f=13&t=2036))
- NetFramework 3.5 (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en))
# Follow us on DarkBlizz
http://darkblizz.org/Forum2/ (http://darkblizz.org/Forum2/)
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
# HOWTO: Add new IA
To add new IA, create a folder with the name of your difficulty with "Base.SC2Data" file in it.
ex. "Custom Starcrack V3\" |- "Base.SC2Data"
# Features
- Type/Race/Color selection
- map voting system with popularity display
- Upload maps to server
- Download maps from server
- game version and language selection
- Change map and AI directory
- Restore original files
- Press + or - ingame to change the game speed
# Misc Options
-Disable All Textures: no textures will be loaded
-Show FPS: displays frames per second on game screen
-Trigger Debugger: ???
-Disable Windows Key: prevents usage of windows key
-Confine to window: confine mouse to window (windowed mode)
-Disable Alt-tab: prevent usage of alt-tab
Changelog 0.21
- Type/Race/Color selection.
- New GUI.
- Many minor tweaks to improve performance.
- Internet switcher.
- Support both original and hacked maps.
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
Changelog 0.19
- Solution name changed.
- Formborder fixed.
- Support Dpi sized fonts.
- Online connection check to avoid netframework error.
- You can now define Maps/Replay, AI folders (saved into registry).
- Online parts moved to better server (no more lags).
Changelog 0.18
- More intuitive layout. (Thanks Wormbeast for the idea)
- Update adviser.
- Maps downloader.
- Most of bugs should be fixed now.
- Sounds on opening, update ready.
Changelog 0.17
- Brand new layout.
- Map informations reader.
- Optional map upload. (My server was overloading)
- A lot of bugs corrected and code cleanup.
Changelog 0.16
- A lot of gui modifications. (Thanks to MadSheep).
- Real time stats. (Most played map, Most used difficulty, Ingame players). *Need internet connexion- You can download maps directly from the launcher by clicking on its name. (Each new maps played by a players is sent to our server so other players can play on it).
where is the download link God damn it
Quote from: ultra123 on March 07, 2010, 06:17:46 PM
where is the download link God damn it
Quote from: Valkirie on February 28, 2010, 09:54:34 AM
Starcraft II - Beta Launcher
Made by Valkirie
This beta launcher is a graphical interface for the awesome tool from LazyTown Team. It allows you to quickly change and define your settings for Starcraft II Beta, like Arguments, Maps, Difficulty and some other tweaks.
# Compatible with syk0 maps pack. (http://darkblizz.org/Forum2/../../../ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
# Compatible with official maps. (http://hotfile.com/dl/31555567/8136ba5/Maps.rar.html)
# Compatible with StarCrack AI (http://darkblizz.org/Forum2/../../../ai-scripts/starcrack-ai-official-thread/)
0.21 : http://www.mediafire.com/?mqtnkmw0mnz (Replay Fixed)
^
|
|
The link is at the top. Where is says 0.21.
Can someone help? I just wanna pick the race of my enemies.
This is great! I do have two suggestions though.
First off, any chance on adding an option to keep the launcher open after a map is launched? Since I have lots of RAM, that would be useful for me. :P
Second, randomly generated colors don't seem to work too well either (sometimes, almost everyone is the same color). Perhaps you can make it so players can't be the same color when chosen at random?
Other than these two things, this is the best launcher out there IMO ;D . Team implementation sucks as of now, so until it's fixed properly, there's no need for it. Keep up the amazing work!
Quote from: comando123 on March 07, 2010, 06:01:50 PM
there seems to be a bug with the race selection, everytime ive tried this the following happens:
i select what race i want ex. Terran
i select Zerg for the Computer
Debuger inside Syko Map's:
you are playing against terran.
i tested it again trying another race, if you select a race the computer will always be whichever race you selected regardless of what you put them on.
until this is fixed id rather continue using 0.20 as i dont like race vs itself games =/
nice GUI but just gotta work out the bugs my friend.
meh i should have scouted, the debugger gave false information, your launcher works fine.
i cant make it the play button is unviable
glad to see everyone likes this version ;D
Hello, good evening. Your project was very good, loved it. But some suggestions for improvement.
- When the color is random as he falls the same color for two players
- A detail of aesthetics. When you change the map the green bar (I believe it is because of popularity no caption) it goes down the other background image. But as I said is so aesthetics.
- In the menu of colors could put a handle with the color of the name of the color. I think it is more pleasant.
The rest was good. Any idea or suggestion for improvement that I have I notice. Thank you and have a good night.
Hey i need some help with your launcher. its to big for my resolution. I have 1440x900.
her is a pic http://img502.imageshack.us/img502/7030/utennavnmm.jpg (http://img502.imageshack.us/img502/7030/utennavnmm.jpg)
i have vista. sp1
NetFramework 3.5 is installed
lazylaunch 2.0 is installed
Download the client again, Valkirie has updated the launcher to fit smaller resolutions.
Needs fixing: When random colors selected, multiple enemies may have the same color.
And there is that weird glitch I said earlier, random races is not really random, the 1st and 2nd AI will always have the same race as you.
Another detail that I noticed not know if it's wrong, here when I finish the game and ask to get out of starcraft, closed the launcher alone.
WOW, 0.21 with awesome GUI and plenty of information. I like it.
In my point of view, it could be much more versatile and robust than the StarCrack's one and Zoxc's.
I am considering replace the Zoxc's with this one. LoL
Quote from: ultra123 on March 07, 2010, 06:33:58 PM
i cant make it the play button is unviable
Ultra did you check to make sure you have lazylauncher2.exe inside the Starcraft II beta folder? Alot of the Anti-virus program are deleting it (its detecting it as fake generic trojan), i have mcafee right now and its not deleting it anymore due to the virus update cause someone probably submit that it is safe. Make sure you either list lazylauncher2.exe as a safe file in your antivirus program and that its downloaded it from a trusted site or in this case from Valkirie GUI launcher.
Only loader that doesn't work for me...
Tried installing framework 3.5 but everytime i load the exe the install window flashes for like 1 milisecond and disapears. Can't seem to install it.
SIGH.....
edit: got it to install... or partialy untill it said: install error, then closed.
Wow.
Quote from: Hades on March 07, 2010, 07:53:26 PM
Only loader that doesn't work for me...
Tried installing framework 3.5 but everytime i load the exe the install window flashes for like 1 milisecond and disapears. Can't seem to install it.
SIGH.....
edit: got it to install... or partialy untill it said: install error, then closed.
Wow.
can you show screenshot of the error please?
Quote from: Valkirie on March 07, 2010, 04:51:22 PM
Quote from: TheLeapist on March 07, 2010, 04:50:29 PM
So does this work with original maps now?
If not how do we do the AI maps with the AI number? Does it matter which one we select?
Yes it work with original maps.
I dont understand.. what does it mean??
so we dont have to use the hacked maps again??
what's the diff between hacked maps and ori maps??
Love the new version, turned out great and thanks for fixing the x64 thing... I wish every program had this much active development, its really cool to watch you build and add to it each day.
I had to type this again. >:( Something went wrong when i pressed reply.
But anyway, great job on the launcher. I really love it for the reason that it allows you to choose your folders for your maps and ai. The other launchers coded it so that you had to have your maps in the main folder. I want to keep mine in the cache folder so i would be able to view replays afterwards. And now with the recent update, it simply has become perfect for me. :)
I just remembered SC1 and perhaps the final improvement would be to add the option to go melee or free for all.
Another would probably be the possibility of going 2vs2 with the ai as your ally but if i remember correctly, even in SC1 it wasn't possible to do it, you needed to have a human companion to go 2vs2.
Anyway, great job, keep up the good work. :)
umm sry to bother.. but im havin some error with this launcher... it keeps givin me the followin error:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll (http://darkblizz.org/Forum2/file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll)
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe)
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll)
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll)
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll)
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll)
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll)
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll)
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll)
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll)
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL)
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll)
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL)
----------------------------------------
msvcm90
Assembly Version: 9.0.21022.8
Win32 Version: 9.00.21022.8
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll)
----------------------------------------
Microsoft.JScript
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.JScript/8.0.0.0__b03f5f7f11d50a3a/Microsoft.JScript.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Microsoft.JScript/8.0.0.0__b03f5f7f11d50a3a/Microsoft.JScript.dll)
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
can anybody help me with this please? oh and btw i put all my files in to sc2 beta directory and installed .netframe.
Black line's still there. :\ I gots OCD, so plz fix, for me. :P
This happens when you select the Ai subfolder. i.e. AI/Star..V6/
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
What exactly does "Use Internet" do?
(http://i330.photobucket.com/albums/l428/Kev8kev/Untitle1d.png)
Quote from: Kevkev88 on March 07, 2010, 10:09:15 PM
What exactly does "Use Internet" do?
(http://i330.photobucket.com/albums/l428/Kev8kev/Untitle1d.png)
with it deselected, if you don't have an internet connection the launcher won't try to contact to the server for map ratings, or give you the option to download additional maps.
if you have it selected and no internet connection it'll give you an error.
Oh right, thanks for the answer.
which game version should i use if i want to play with the latest version of the game?
base 14259?
highest number = latest version
thanks for the bug reports, tomorrow's version will work on fixing all the reported issues
this launcher works with v6.1 AI
Quote from: qqq66660 on March 07, 2010, 09:26:08 PM
umm sry to bother.. but im havin some error with this launcher... it keeps givin me the followin error:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll (http://darkblizz.org/Forum2/file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll)
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20%28x86%29/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe)
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll)
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll)
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll)
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll)
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll)
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll)
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll)
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll)
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20%28x86%29/StarCraft%20II%20Beta/MagickNet.DLL)
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll)
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20%28x86%29/StarCraft%20II%20Beta/MpqLib.DLL)
----------------------------------------
msvcm90
Assembly Version: 9.0.21022.8
Win32 Version: 9.00.21022.8
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll)
----------------------------------------
Microsoft.JScript
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.JScript/8.0.0.0__b03f5f7f11d50a3a/Microsoft.JScript.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Microsoft.JScript/8.0.0.0__b03f5f7f11d50a3a/Microsoft.JScript.dll)
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
can anybody help me with this please? oh and btw i put all my files in to sc2 beta directory and installed .netframe.
Yeah, i get the same error, also have all files in sc2 folder and reinstalled .net 3.5. Anyone have any ideas?
@jiraffe (http://darkblizz.org/Forum2/../../../profile/?u=2867)
delete the settings.ini, then run the launcher and select your map and AI directory manually
make sure lazy launcher is in the same directory as the launcher
tried all that already, also tried cleaning out all the files that weren't installed with sc2 (maps, ai, loaders, etc) and reinstalling the loader and all that, no luck. Also tired manual editing the settings.ini, no luck
*edit* I've used all the previous versions and they worked fine, its just .21 that stopped working */edit*
when i try switching the game version it doesnt work. i checked ingame to make sure and its deff. not working and i have been looking everywhere to roll back the patches or atleast play the older patches..... any help?
Bored again working on another photoshop thing for this mod :P heh i wont be a goob and make the same mistake as last time and merge everything this way it can be made into a flash application :P
Quote from: jiraffe on March 07, 2010, 10:50:32 PM
tried all that already, also tried cleaning out all the files that weren't installed with sc2 (maps, ai, loaders, etc) and reinstalling the loader and all that, no luck. Also tired manual editing the settings.ini, no luck
*edit* I've used all the previous versions and they worked fine, its just .21 that stopped working */edit*
ye same it worked fine until .19 but after 20 cameout it didnt work....
good work now waiting for team selection
I've tried AI 6.1 with v0.21 but I didnt get a message said starcraft v6.1 (standard edition) anymore..
is it normal??
and what maps should I use? AI maps or original maps??
Yeah i want team selectiont too.. The only launcher with team selection ruins your map :(
How can I download a higher version for this game? When I go to the original launcher in the directory it doesn't install an update. Any ideas?
Team selection is completely useless.
The AI doesn't really do anything at all, it don't understand its allied to somebody.
And in fact, it actually isn't allied, as the minimap shows, the so called "Ally" is actually shown as red (meaning enemy). Even though they aren't actually normally 'attackable', the cursor does turn red over one of yours "allied" units.
In other words, the "Team selection" isn't fully working as intended, and even if you can live with that, the AI doesn't really understand how it works, and will try to attack you, meaninglessly.
I'll say it again, "Team selection is currently useless.", just sit tight and wait until it's actually useful, only then it'll be featured in this launcher.
Quote from: Razredge on March 08, 2010, 12:32:35 AM
Team selection is completely useless.
The AI doesn't really do anything at all, it don't understand its allied to somebody.
And in fact, it actually isn't allied, as the minimap shows, the so called "Ally" is actually shown as red (meaning enemy). Even though they aren't actually normally 'attackable', the cursor does turn red over one of yours "allied" units.
In other words, the "Team selection" isn't fully working as intended, and even if you can live with that, the AI doesn't really understand how it works, and will try to attack you, meaninglessly.
I'll say it again, "Team selection is currently useless.", just sit tight and wait until it's actually useful, only then it'll be featured in this launcher.
I try AI6.1 with 2 enemies in other team, and they make good coop. So i think team selection is usefull in this case. Training with single bot is boring even with cheat enabled. I want to fight with many race in 1 match. Please include team select in this launcher !!!
Thanks a bunch for this new update... choosing starting race and team color... woot!
The GUI went bigger and so did the memory use. Just understandably proper but the new GUI layout is a step back in development, IMHO. I thought you guys are going to add pop up option panels and such to make the initial GUI launcher compact and light. Like maybe it starts as a "tall" rectangle (imagine IMs like YM, MSN, XFire, etc.) with protruding/inserted tabs at one side. Upon clicking a tab, it pops out the side or the GUI front display changes to display the chosen tab's contents. Tabs could probably be Play, Options, Folders, Replays. (I'm not much good at paint programs so I chose to just describe it with words :) )
Also, I would like to suggest that the devs include by default a folder for the original AI so that it can be easily seen from the list of AI scripts available and also to eliminate the need for the "Restore" button. (Hence, more free space on the GUI. I have this folder in my setup from the time I started using this launcher and have never used the "Restore" button ever.)
EDIT:
About the launcher app exiting upon game launch (after pressing PLAY), that's nice. But there are some people who prefer that it doesn't but instead be minimized after pressing PLAY. Another option perhaps? Like a checkbox for "Minimize upon PLAY" with the default being to exit upon PLAY.
I always get this error everytime I click play:
(http://img28.imageshack.us/img28/4972/capturedfl.jpg)
what's wrong with this launcher??
looks like everytime I downloaded a new updated launcher there's always some error..
I'm tired of this.. :'(
I'm using win 7 ultimate 64-bit
v0.20 works well with me
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll (http://darkblizz.org/Forum2/file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll)
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe)
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll)
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll)
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll)
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll)
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll)
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll)
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll)
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll (http://darkblizz.org/Forum2/file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll)
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL)
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll)
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL (http://darkblizz.org/Forum2/file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL)
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll (http://darkblizz.org/Forum2/file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll)
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
i just realized that even though i have show fps ticked, i don't have fps being shown in the game
maybe this has something to do with why i'm having some problems running starcrack 6.1?
looks like all people who got the same error as I posted above are using windows 7 64 BIT..
maybe a fix for 64 bit version..
Quote from: Bloodcrave on March 08, 2010, 01:30:20 AM
i just realized that even though i have show fps ticked, i don't have fps being shown in the game
maybe this has something to do with why i'm having some problems running starcrack 6.1?
@bloodcrave what windows are you using??
Well lol new image isn't finished yet but :P any tips?(http://img205.imageshack.us/img205/9927/sciibetalauncher.jpg)
Found out my problem. Got it all updated to the newest patch. Love this GUI. I have been practicing my toss builds and I can finally play on the fastest setting. Absolutely loving it. And you gotta love picking your own color :) On a side note does anyone know how many times you have to press + at the beginning of the game to get to what the "new" competitive speed is? I'm guessing just maxing it out which I believe is twice. I just spam it like 6 times. But maybe it is only one press. I don't know. Anyone know? BTW liking the new layout idea you just posted. Good work.
Quote from: chikopaws on March 08, 2010, 01:38:38 AM
@bloodcrave what windows are you using??
i'm using vista
add this toy your code
http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-source-code/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-source-code/)
no need for lazylaunch2!!!
I found that if I unchecked the Use Internet option I stopped getting that error message. Win7 x64
Quote from: Zezariz on March 08, 2010, 02:00:56 AM
Well lol new image isn't finished yet but :P any tips?
My Suggestions:
- Add select team feature
- Add color into "Select color combo" for clear :)
- Do not exist after run game
- Game version: add "Latest version" option
- SCII args and language: use tab or new popup to edit them, so form will be smaller(i like that) because we no need to change these opts every game and some are useless (such as "Disable all texture", I only use "Show FPS" and "Disable window key")
- When open a replay, can u detect it use custom AI or not and then auto restore original if needed
- Last one: i like form size smaller, about 1/4 screen size
I love this launcher :)
Here's the image almost finished need to close up more space add text play/replay buttons:P lol and im just making an image of what i think it should look like not what it does Saubapcai
(http://img694.imageshack.us/img694/9927/sciibetalauncher.jpg)
ANY1 knows how to fix this??? Im not the only 1 getting it Also where do you choose to have allied computer??
(http://img27.imageshack.us/img27/2152/98016761.png) (http://img27.imageshack.us/i/98016761.png/)
Quote from: Zezariz on March 08, 2010, 03:58:07 AM
Here's the image almost finished need to close up more space add text play/replay buttons:P lol and im just making an image of what i think it should look like not what it does Saubapcai
(http://img694.imageshack.us/img694/9927/sciibetalauncher.jpg)
appreciate the very good work man but please make it smaller than the previous version. players doesn't like it too big.
and hopefully when your done valkirie will use your work. ftw!
Quote from: Zezariz on March 08, 2010, 03:58:07 AM
Here's the image almost finished need to close up more space add text play/replay buttons:P lol and im just making an image of what i think it should look like not what it does Saubapcai
I see! but how do you design layout if u don't know what it does?
I just want an useful/beautiful launcher, that why I wait your works but not use the other!!!
Ya i get the same error too, when i select any maps i get
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidCastException: Conversion from string "41<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///E:/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///E:/StarCraft II Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///E:/StarCraft II Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Quote
appreciate the very good work man but please make it smaller than the previous version. players doesn't like it too big.
and hopefully when your done valkirie will use your work. ftw!
I think he would have last time if i wasnt a goob (i merged the images so it couldn't be used in flash. which is why im remaking it) i got a message or two about it so maybe this time we'll see this :P and whats a good size? I'm thinking 900 x 563 heh because it can still be read like this any smaller id have to remake it again :P
Stop ignoring people with errors! The above psoter - I also had it but here is what I did. I deleted Lazy Launcher2.exe to see if it will work w/o it, then the Starcraft II - Beta Launcher said it cannot find Launcher2. So I restored Lazyl;auncher2 and ran the Starcraft II - Beta Launcher.exe - it worked - I could see my maps and could select Color and Race.
However, now the PLAY button is inactive. Where should I put SC2Base.Data cause I have the latest v6.1 in Mods\SC2.Liberty\. My play button doesnt work. Change Difficulty level is empty, how do I make the Play button active and get soem AI on that change diffculty screen?
Very nice layout in 0.21 :) I just might've noticed a bug: the FPS-counter doesn't show up on anymore even though I do have the box checked. I haven't really touched any other buttons than the map-selection ones. What's should I do to make it work again? :-X
[ edit ]
Hmm wth, I just started the launcher for the first time today and now I got that .NET framework error aswell.
For all you people complaining about it not working or giving errors, I hope you've done a fresh install of both SC2 and the latest launcher before you come in here getting angry at Valk.
This is not a service you are entitled to, this is something someone else has made for others to enjoy out of the goodness of their heart.
Quote from: Bt on March 08, 2010, 04:34:43 AM
For all you people complaining about it not working or giving errors, I hope you've done a fresh install of both SC2 and the latest launcher before you come in here getting angry at Valk.
This is not a service you are entitled to, this is something someone else has made for others to enjoy out of the goodness of their heart.
Some are trying to just make it work? So bug off.
And to Valk - all point your launcher, I also liked it the most but you need to also post some sort of guide for such problems when it gives that error and how to enable the Play button cause right now there is no good explanation and for me the Play button doesnt work - I have my maps in my own custom folder in Battle.net\Cache\ my own Map names, could this be a reason?
can anyone upload to a mirror? china has blocked mediafire
I still dont know Why PLAY button is inactive and I cant launch thru it. As on the picture.
Also few notes:
• Make LightBlue color and those work
• is Neutral the ally? How do you choose which is ally which is team
• Rename Spectators to Observers, pls Spectators is anewbish and annoying word and all Blizz games use the name Observer
hey guys..
kindly check if you have netframework 3.5 installed
if so make sure you have chosen ai map and ai difficulty as well
after that try clicking play button.
if this wont work and you have netframework 3.5 try downloading again and make sure your .21 is not corrupt and then extract it again on your starcraft2 beta folder. i encountered problems like jit and other stuffs but when i freshly installed or extract a copy on my sc2 folder it solves the problem..
p.s.make sure you unchecked your use internet box menu.
Bt is right. I have the error too but acting all demanding and indignant is just rude.
Valk is obviously trying to make this as user-friendly as possible. The errors have been posted. Sit back and wait for a fix. Maybe wish him/her good luck in tracking down the errors. I mean... it's not like you're Valk's paying customer or something, and it's not like Valk gets to work on this full time. FFS.
I personally just reinstalled 0.20 and went back to using random races.
Valk the error didn't come up the first time... I want to say that once I actually exited Starcraft the loader gui broke. It was working, I tried quitting a game (instead of exit program) to see what would happen. It brought be back to battlenet login, I exited. I want to say that the gui for the loader was broken at that point, but I'm not certain of that.
Good luck with it, and thanks for all the hard work. I'm sure you have a life and a job on top of developing this. I appreciate the convenient gui access to Lazyloader very much ; )
It might be worthwhile to put a link to 0.20 back up. I kept the old files in case there was a problem with 0.21, but some people might not have it if they want to try rolling back. For those of you in that boat, try seeing if you have the zip/rar file still.
Or you could just run LazyLauncher2 from the command prompt as described in it's help file.
Bt is right? So instead of some helpful post in fixing the problems you are calling some trolling that is completely useless to any1 with a problem 'right'? Lol at you. Some arent here to bash Valkirie just get this thing working, are you stupid???
EDIT: I have AI 6.1, if you dont find it and find only 6.0 from the rar, maybe it is because it is not made to work with 6.1 yet. So 6.0 works and PLAY button is now active.
I have .Net 3.5 SP1. I re-extracted 0.21 and the error is still present.
I haven't tried redownloading 0.21 (it's the same one that worked before) it or reinstalling the loader or client. I'm kindof assuming since everything works fine with 0.20 that there's an error somewhere in 0.21 and that the client and loader are ok.
Never mind, I got it downloaded! This release is perfect now that you've removed the need for an internet request. I can't thank you enough!
@program
kindly relocate your difficulty ai folder..
please click change difficulty folder and locate your AI folder which is inside your Starcraft2 folder which where you extracted your v.21
@astasha
kindly unchecked your Use Internet box
Quote from: Bt on March 08, 2010, 04:34:43 AM
For all you people complaining about it not working or giving errors, I hope you've done a fresh install of both SC2 and the latest launcher before you come in here getting angry at Valk.
Been there, done that. I started using the launcher yesterday and it did work perfectly, but just today it started to give this error message for no obvious reason :/
[edit]Unchecking the Internet box seemed to fix it, thx :)
@mrn
sir are you using v.21?
did you unchecked your Use Internet box?
Unchecking Use Internet fixed it.
@programm here is a set of detailed instruction for the setup. In it you will see instructions on how to set up your AI folders.
http://teknogods.com/phpbb/viewtopic.php?f=13&t=2106 (http://teknogods.com/phpbb/viewtopic.php?f=13&t=2106)
I got all of your errors as well. Was really mad. Then I realized that the goddarn check box "use Internet" was checked for no reason. Unchecked that and YAY! No more error, I chose the map, AI and race, color and then started the game problem-free!Try it!And thanks valk, greattttttttttttt work ;) ;) ;)
??? ok now... will somebody give a complete instruction on how to integrate this launcher... i prefer from the START..from installing SC2..because i have so many files in here and got always messed up by constant updates of AI...(speaking of AI, please include in the instructions on how to integrate AI's and lazylauncher and maps) thank u all very much.....plz help me.... i really wanted to play sc2 without having those problems like 2 nexus haha.... ;D ;D
How do you play with ally? Say how do you play 2v2? Apart from having more computers ofc?
.
Quote from: eaon21 on March 08, 2010, 05:33:50 AM
??? ok now... will somebody give a complete instruction on how to integrate this launcher... i prefer from the START..from installing SC2..because i have so many files in here and got always messed up by constant updates of AI...(speaking of AI, please include in the instructions on how to integrate AI's and lazylauncher and maps) thank u all very much.....plz help me.... i really wanted to play sc2 without having those problems like 2 nexus haha.... ;D ;D
Sigh, just read it here http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/ (http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/)
To add an AI to your launcher, just go to your Beta Launcher folder and open up the the "AI" folder that's inside it. Now make a new folder in there, lets say "My own AI" and copy the "Base.SC2Data" file in there, which you've found in a zip-archive (for example the StarCrack AI 6.1).
@REMOVED
im sorry.. im not yet familiar with sc2 file system...(im still studying, study first b4 sc2)
tnx to mrn, now i can play...thank u very much :)
Quote from: Nevenor on March 08, 2010, 06:05:34 AM
You can ban me but all of still you will be sucking my **** HAHAHHAHAHAHHAA!!!!!!!!!!111111111111111111
Heh, you fail at trolling. Cuz I'm sure people will take offense to it when it's on a global scale. It's all on 1, who will win.
Quote from: dodongbadong on March 08, 2010, 05:22:49 AM
@program
kindly relocate your difficulty ai folder..
I know where to place AI but it didnt work for 6.1, so my guess is - it is not made for v 6.1 yet. Now all is working with AI 6.0 but not AI 6.1. Now who the hell gave me -1 Karma ???
Some bugs I want to point out:
Some team colors make the launcher not work (White, Grey, LightBlue that has not even color).
some modes like Observer/Refree work but referee not much
You need to select race for each or it wont run / will not responding program. That means I cant be my race and make PCs random, they have to be a race
If you make some computer to be None, it also wont load the game and will freeze.
• cannot detect AI 6.1 at all
Now my Most asking quetiosn -
HOW do I play 2v2 ? Ally pls, how do u make same team
Quote from: programm on March 08, 2010, 06:25:17 AM
Now my Most asking quetiosn - HOW do I play 2v2 ? Ally pls, how do u make same team
My answer: you CANNOT for now.
Quote from: Artanis186 on March 08, 2010, 06:18:30 AM
Quote from: Nevenor on March 08, 2010, 06:05:34 AM
You can ban me but all of still you will be sucking my **** HAHAHHAHAHAHHAA!!!!!!!!!!111111111111111111
Heh, you fail at trolling. Cuz I'm sure people will take offense to it when it's on a global scale. It's all on 1, who will win.
hahaha who the hell is that Nevenor? why is he so upset he flame here and suddenly now no more.. is he banned? :P
Quote from: programm on March 08, 2010, 04:11:12 AM
ANY1 knows how to fix this??? Im not the only 1 getting it Also where do you choose to have allied computer??
(http://img27.imageshack.us/img27/2152/98016761.png) (http://img27.imageshack.us/i/98016761.png/)
I think programmer must add line code before compile program:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
and enable JIT
Quote from: Master619 on March 08, 2010, 06:34:05 AM
Quote from: programm on March 08, 2010, 06:25:17 AM
Now my Most asking quetiosn - HOW do I play 2v2 ? Ally pls, how do u make same team
My answer: you CANNOT for now.
OOOOOOOOOOOOOOOKAY
Becuase they make misleading ifno. People dont post wrong info! We cant play 2v2
Same error, but in English:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'D:\Games\StarCraft II Beta\Logs\MapInfo'.
File name: 'D:\Games\StarCraft II Beta\Logs\MapInfo'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileInfo.get_Length()
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///D:/Games/StarCraft%20II%20Beta/0.21/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4928 (NetFXW7QFE.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///D:/Games/StarCraft%20II%20Beta/0.21/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///D:/Games/StarCraft%20II%20Beta/0.21/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Here is how it worked for me after that screenshot:
Make sure you have MS Framework 3.5 installed !
Delete crazylauncher2 so that it goes into your recycle bin, launch the program, it will say crazylauncher is missing. Restore back frm the Recycle, now run your actual Valkyrie launcher. Should now show the maps and races. make sure u have 6.0 AI (6.1 AI doesnt work yet). When you browse your maps and your AI file SC2Base.data it will work
Please, just uncheck that darn "Use internet" check box and no more error should appear
And I can confirm that this 0.21 version is working with AI 6.1 real fine! I'm actually playing a 6-player map with AI 6.1 (cheat version) that is launched from this 0.21 launcher.
Getting the same error(s). And yes, tried unchecking/checking the internet use box, nothing changes :). It's not a rant, just posting that it's not working for me :-*
ERROR SOLUTION: READ PEOPLE READ! >:(
Please, just uncheck that damn "Use internet" check box and no more error should appear
+1 so i am making this HUGE!
but this needs to be fixed :P later on i quess.
btw i cleaned up your trolling garbages, someone has to clean up this forums :P
btw if any more people wil start posting about this annoying script error <>
i will LOCK this Topic for a while just to force you guys READ BEFORE YOU POST resulting a trolling!!!!
so one more quy reporting the same error and this is LOCKED for at least 30min, i am hoping Valk will understand the reasons and agree with me, i will PM him also.
Quote from: programm on March 08, 2010, 06:25:17 AM
Quote from: dodongbadong on March 08, 2010, 05:22:49 AM
@program
kindly relocate your difficulty ai folder..
I know where to place AI but it didnt work for 6.1, so my guess is - it is not made for v 6.1 yet. Now all is working with AI 6.0 but not AI 6.1. Now who the hell gave me -1 Karma ???
Some bugs I want to point out:
• Some team colors make the launcher not work (White, Grey, LightBlue that has not even color).
• some modes like Observer/Refree work but referee not much
• You need to select race for each or it wont run / will not responding program. That means I cant be my race and make PCs random, they have to be a race
• If you make some computer to be None, it also wont load the game and will freeze.
• cannot detect AI 6.1 at all
Now my Most asking quetiosn - HOW do I play 2v2 ? Ally pls, how do u make same team
2v2 does not work.
Changing computers to None works for me.
When you have downloaded StarCrack you can't only copy that folder to the AI folder, you have to make some changes to the folder structure.
This is the wrong way.
AI->StarCrack AI V6.1 (Standard Edition)->Mods->Liberty.SC2Mod->Base.SC2Data
This is the correct way.
AI->StarCrack AI V6.1 (Standard Edition)->Base.SC2Data
Hope that helps.
Edit: I have noticed that some maps are kinda screwed up, won't load etc. I use the maps from sYk0 and they seem to work perfect for me. You could always test that if you have not already. http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109 (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
Quote
Some bugs I want to point out:
• Some team colors make the launcher not work (White, Grey, LightBlue that has not even color).
• some modes like Observer/Refree work but referee not much
• You need to select race for each or it wont run / will not responding program. That means I cant be my race and make PCs random, they have to be a race
• If you make some computer to be None, it also wont load the game and will freeze.
• cannot detect AI 6.1 at all
Umm......
I just started a game with the following settings:
-AI 6.1
-4 player map with 1 computer set to "None"
-All the colores above (White, Grey, LightBlue)
-I was zerg
-the computers were "Random"
Worked np
EDIT:
-the map was "Shakuras Plateau" from sYk0's map pack
Quote from: M.v.L on March 08, 2010, 08:15:40 AM
-AI 6.1
-4 player map with 1 computer set to "None"
-All the colores above (White, Grey, LightBlue)
-I was zerg
-the computers were "Random"
Worked np
how do u know it's 6.1 AI?? do u get the notification when starting games??
Quote from: Mikael on March 08, 2010, 08:02:42 AM
Edit: I have noticed that some maps are kinda screwed up, won't load etc. I use the maps from sYk0 and they seem to work perfect for me. You could always test that if you have not already. http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109 (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
shouldn't we used the original maps instead of hacked maps?
Quote from: Vernam7 on March 08, 2010, 07:43:58 AM
ERROR SOLUTION: READ PEOPLE READ! >:(
Please, just uncheck that damn "Use internet" check box and no more error should appear
+1 so i am making this HUGE!
but this needs to be fixed :P later on i quess.
btw i cleaned up your trolling garbages, someone has to clean up this forums :P
Ty vm for the info. It works now :D
But I still have one annoying bug to report, look at how the GUI elements are misplaced, I guess it is because I use custom DPI setting and I am pretty sure that .Net(MVS) has a library(functions or whatever) to handle this, so plz if you can implement it in the next version.
(http://imgur.com/SRr2el.jpg) (http://imgur.com/SRr2e.png)
(http://darkblizz.org/Forum2/file:///C:/Users/Scoty/AppData/Local/Temp/moz-screenshot.png)
Quote from: chikopaws on March 08, 2010, 08:17:52 AM
Quote from: M.v.L on March 08, 2010, 08:15:40 AM
-AI 6.1
-4 player map with 1 computer set to "None"
-All the colores above (White, Grey, LightBlue)
-I was zerg
-the computers were "Random"
Worked np
how do u know it's 6.1 AI?? do u get the notification when starting games??
Well now that you say it....
No notify at all .... hmm.....
6.0 works.
Ill look into it.
Quote from: chikopaws on March 08, 2010, 08:19:05 AM
Quote from: Mikael on March 08, 2010, 08:02:42 AM
Edit: I have noticed that some maps are kinda screwed up, won't load etc. I use the maps from sYk0 and they seem to work perfect for me. You could always test that if you have not already. http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109 (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
shouldn't we used the original maps instead of hacked maps?
Changelog 0.21- Support both original and hacked maps.
----------------------------------------------------
Just read most of your posts. Will try to fix them toonight if i can.
6.1 AI
works fine !
I just dont get a notify at the start,
but they play pretty badass
EDIT:
I just started 1 more game with these settings :
-AI 6.1
-Shakuras Plateau from sYk0's map pack map with 1 computer set to "None"
-All the colores above (White, Grey, LightBlue)
-I am terran
-the computers were "Random"
will report back in 10min or so and tell
you if the AI rly was 6.1
2.EDIT:
YES it was AI 6.1 to 100%
the toss used is speed boost thingy,
and had a ton of zealots.
the terran had a exe up rly falst too.
Quote from: Vernam7 on March 08, 2010, 07:43:58 AM
ERROR SOLUTION: READ PEOPLE READ! >:(
Please, just uncheck that damn "Use internet" check box and no more error should appear
+1 so i am making this HUGE!
but this needs to be fixed :P later on i quess.
btw i cleaned up your trolling garbages, someone has to clean up this forums :P
dude most of the posted error messages aren't due to not being able to connect to the server. if you read the error message it says something like "Could not find file 'D:\Games\StarCraft II Beta\Logs\MapInfo'."
it's not gonna get solved just by unchecking that damn box
although that box should be unchecked by default. consider implementing that in the next version? it makes no sense to have a server check by default.
I had the same error.
uncheking the i-net box fixed it for me.
some else has to read i guees more about percents and errors, never said its the same error for all guys, but they 1st should try this and if doesnt work then post.-
and this is not a deal, its a Rule, we have to keep those topics as clean as possible, even though its not my software, i am trying to clean up thinks.-
I collected lots of infos from situations my friends had. This guide should fix ALL the problems:
1. Make sure you have .net framework 3.5
2. After downloading 0.21.rar, extract ALL OF IT into your SC2 beta folder, OVERWRITING all necessary.
3. Make sure you have the map files (.s2ma) in a folder named "Maps" in the SC2 beta folder (not doing this shouldnt cause any problems in most situations, but just in case)
4. Now start the Starcraft II - Beta Launcher.exe (yes it is overwritten to 0.21), and if the "Use internet" check box is checked, uncheck it. [optional]Choose the AI and Maps folder (it shouldnt ask you those if you followed step 2 & 3 above).
5. Choose your map, AI, races,... then start the game and enjoy.If problems still show up, try upgrade your client to newest version and try again.
Thats all i got for now, hope those were helpful :-* :-*
I just found 2 bugs!
1.
It is possible to select the same color for each player.
(this resulting in everyone being red or something. like that.)
2.
When the random color selection is applyed for multipe players
they will all get the same random color, not everyone a random color.
e.g.:
If you play a 4 player map and select the color "random" for everyone,
everyone will get one random color (everyone will be a single color like red)
And NOT everyone a different random color (like me=red, player1=blue ect.)
Quote from: Master619 on March 08, 2010, 09:04:54 AM
I collected lots of infos from situations my friends had. This guide should fix ALL the problems:
1. Make sure you have .net framework 3.5
2. After downloading 0.21.rar, extract ALL OF IT into your SC2 beta folder, OVERWRITING all necessary.
3. Make sure you have the map files (.s2ma) in a folder named "Maps" in the SC2 beta folder (not doing this shouldnt cause any problems in most situations, but just in case)
4. Now start the Starcraft II - Beta Launcher.exe (yes it is overwritten to 0.21), and if the "Use internet" check box is checked, uncheck it. [optional]Choose the AI and Maps folder (it shouldnt ask you those if you followed step 2 & 3 above).
5. Choose your map, AI, races,... then start the game and enjoy.If problems still show up, try upgrade your client to newest version and try again.
Thats all i got for now, hope those were helpful :-* :-*
I've done all of that and I'm still getting a effing error. It worked once and never worked again. wtf..
Quote from: Hoopla on March 08, 2010, 09:17:48 AM
I've done all of that and I'm still getting a effing error. It worked once and never worked again. wtf..
Have you tried a fresh reinstall?
I just want to help in any way possible. Here is some code taken from StarLauncher 0.3 for team play.
void BuildPatchedScript(HWND hDlg)
{
DWORD team_data[16];
char line[0x100];
for (int i=0; i<MaxSlot; i++)
team_data[i] = SendDlgItemMessage(hDlg, CB_TEAM_IDS[i], CB_GETCURSEL, 0, 0);
PatchedScript[0] = 0;
for (int i=0; i<MaxSlot; i++) { // player1 loopfor (int j=0; j<MaxSlot; j++) { // player2 loop if (i != j && team_data[i] == team_data[j]) {
// 0 - c_allianceIdPassive, 1 - c_allianceIdVision wsprintfA(line,
"\t\tPlayerGetAlliance(%d,0,%d);PlayerGetAlliance(%d,0,%d);PlayerGetAlliance(%d,1,%d);PlayerGetAlliance(%d,1,%d);\n",
i+1, j+1, j+1, i+1, i+1, j+1, j+1, i+1);
strcat(PatchedScript, line);
}
}
}
}
for (int i=0; i<MaxSlot; i++) {
EnableWindow(GetDlgItem(hDlg, CB_CTRL_IDS[i]), TRUE);
EnableWindow(GetDlgItem(hDlg, CB_RACE_IDS[i]), TRUE);
SendDlgItemMessage(hDlg, CB_CTRL_IDS[i], CB_SETCURSEL, i == 0 ? 1 : 2, 0);
// Team SlotsSendDlgItemMessage(hDlg, CB_TEAM_IDS[i], CB_RESETCONTENT, 0, 0);
for (int j=0; j<MaxSlot; j++) {
TCHAR teamstr[0x20];
wsprintf(teamstr, _T("Team %d"), j+1);
SendDlgItemMessage(hDlg, CB_TEAM_IDS[i], CB_ADDSTRING, 0, (LPARAM)teamstr);
}
SendDlgItemMessage(hDlg, CB_TEAM_IDS[i], CB_SETCURSEL, i, 0);
EnableWindow(GetDlgItem(hDlg, CB_TEAM_IDS[i]), TRUE);
}
for (int i=MaxSlot; i<6; i++) {
EnableWindow(GetDlgItem(hDlg, CB_CTRL_IDS[i]), FALSE);
EnableWindow(GetDlgItem(hDlg, CB_RACE_IDS[i]), FALSE);
EnableWindow(GetDlgItem(hDlg, CB_TEAM_IDS[i]), FALSE);
}
BYTE PlayerSetAllianceCode[] = {
0x55, 0x8B, 0xEC, 0x56, 0x8B, 0xC1, 0xC1, 0xE2, 0x04, 0x03, 0xD0, 0xBE, 0x01, 0x00, 0x00, 0x00,
0x8A, 0x4D, 0x08, 0xD3, 0xE6, 0x8B, 0x04, 0x95, 0xA0, 0xE8, 0xA9, 0x01, 0x0B, 0xC6, 0x89, 0x04,
0x95, 0xA0, 0xE8, 0xA9, 0x01, 0x5E, 0x5D, 0xC2, 0x04, 0x00};
// alloc memory for my "PlayerSetAlliance" code.LPVOID pCode = VirtualAllocEx(pi.hProcess, (LPVOID)0x60000000, 4096, MEM_COMMIT|MEM_RESERVE, PAGE_EXECUTE_READWRITE);
// find "PlayerGetAlliance" wrapper function address in memory.DWORD d = 0;
LPVOID pPGA_Addr = ProcessScanCode((LPBYTE)0x800000, Pattern1, sizeof(Pattern1), pi.hProcess, d, -1);
if (pPGA_Addr == NULL) {
UnmapViewOfFile(pData);
CloseHandle(pData);
ErrorExit(_T("Can not find patch address!"));
}
// find the address of the struct that holds the alliance data.LPVOID pAddr = ProcessScanCode((LPBYTE)0x800000, Pattern2, sizeof(Pattern2), pi.hProcess, d, sizeof(Pattern2) + 3);
if (pAddr == NULL) {
UnmapViewOfFile(pData);
CloseHandle(pData);
ErrorExit(_T("Can not find patch address!"));
}
// and fill in my "PlayerSetAlliance" code.*(DWORD *)(PlayerSetAllianceCode + 24) = d;
*(DWORD *)(PlayerSetAllianceCode + 33) = d;
WriteProcessMemory(pi.hProcess, pCode, PlayerSetAllianceCode, sizeof(PlayerSetAllianceCode), NULL);
// patch code to make the "PlayerGetAlliance" = "PlayerSetAlliance"BYTE call_code[5] = {0xe8, 0, 0, 0, 0};
DWORD patch_addr = ((DWORD)pPGA_Addr + sizeof(Pattern1) + 6);
*(DWORD*)(call_code+1) = (DWORD)pCode - patch_addr - 5;
WriteProcessMemory(pi.hProcess, (LPVOID)patch_addr, call_code, 5, NULL);
ResumeThread(pi.hThread);
Quote from: Master619 on March 08, 2010, 09:20:37 AM
Quote from: Hoopla on March 08, 2010, 09:17:48 AM
I've done all of that and I'm still getting a effing error. It worked once and never worked again. wtf..
Have you tried a fresh reinstall?
A fresh reinstall of Starcraft II? Well I only installed Starcraft II about 2 days ago, I shouldn't have to reinstall it.
Quote from: chikopaws on March 08, 2010, 08:19:05 AM
Quote from: Mikael on March 08, 2010, 08:02:42 AM
Edit: I have noticed that some maps are kinda screwed up, won't load etc. I use the maps from sYk0 and they seem to work perfect for me. You could always test that if you have not already. http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109 (http://darkblizz.org/Forum2/ai-scripts/starcraft-2-beta-offline-ai-maps/msg4109/#msg4109)
shouldn't we used the original maps instead of hacked maps?
These hacked maps include the original loading screen, unhacked maps do not if I got it right. So I would say these are better.
Also, Valkirie. Thanks for all the nice work on the launcher.
Quote from: erfg1 on March 08, 2010, 09:21:33 AM
I just want to help in any way possible. Here is some code taken from StarLauncher 0.3 for team play.
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Quote from: Zezariz on March 08, 2010, 02:00:56 AM
Well lol new image isn't finished yet but :P any tips?(http://img205.imageshack.us/img205/9927/sciibetalauncher.jpg)
zez i think this size is better. if you could rework on this then that would be perfect.
Quote from: Master619 on March 08, 2010, 09:44:53 AM
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/)
Here ya go. :)
Quote from: Master619 on March 08, 2010, 09:44:53 AM
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Its this one: http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/)
Valk's is better imo. (the team selection is suppost to be pretty buggy)
ok i unclicked the use internet box, got rid of those errors...how ever the play button is no longer clickable, i dont know whats going on it worked fine for me the other day.
EDIT : i feel like a noob, alls i had to do was select a different ai and then change it back to 6.1 and now it lets me click the play button.
also i think i finally got my norton setup right so it will stop deleting my lazylaunch ...hopefully ???
Quote from: M.v.L on March 08, 2010, 09:48:28 AM
Quote from: Master619 on March 08, 2010, 09:44:53 AM
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Its this one: http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/)
Valk's is better imo. (the team selection is suppost to be pretty buggy)
How is it buggy? Works great for me. The only thing is that they don't really protect each other or reinforce each other. But that's the AI, not the team settings. However it means they'll all be attacking you and not each other, which makes it twice as hard.
Quote from: blyind420 on March 08, 2010, 10:00:50 AM
ok i unclicked the use internet box, got rid of those errors...how ever the play button is no longer clickable, i dont know whats going on it worked fine for me the other day.
Make sure you have a map and AI selected.
Quote from: Gamewiz on March 08, 2010, 10:01:12 AM
Quote from: M.v.L on March 08, 2010, 09:48:28 AM
Quote from: Master619 on March 08, 2010, 09:44:53 AM
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Its this one: http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/)
Valk's is better imo. (the team selection is suppost to be pretty buggy)
How is it buggy? Works great for me. The only thing is that they don't really protect each other or reinforce each other. But that's the AI, not the team settings. However it means they'll all be attacking you and not each other, which makes it twice as hard.
Thats what I mean!
Untill there is a working team AI (hopefully soon)
its not of much use.....
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
Quote from: jenkinsdjtg on March 08, 2010, 10:36:13 AM
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
You my good sir FAIL'd
Uncheck the use i-net box and all will be well.
Didnt you read page 50-52??
Quote from: M.v.L on March 08, 2010, 10:33:55 AM
Quote from: Gamewiz on March 08, 2010, 10:01:12 AM
Quote from: M.v.L on March 08, 2010, 09:48:28 AM
Quote from: Master619 on March 08, 2010, 09:44:53 AM
Quote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed :) . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Its this one: http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/ (http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/)
Valk's is better imo. (the team selection is suppost to be pretty buggy)
How is it buggy? Works great for me. The only thing is that they don't really protect each other or reinforce each other. But that's the AI, not the team settings. However it means they'll all be attacking you and not each other, which makes it twice as hard.
Thats what I mean!
Untill there is a working team AI (hopefully soon)
its not of much use.....
Eh, I disagree there. Even though they may not help each other out, I think this version of teams is far better than FFA, as it definitely increases the difficulty alot.
have anyone found a way to enable "show fps" thing with 0.21??
sorry if this has already posted before..
Quote from: Gamewiz on March 08, 2010, 10:44:50 AM
Eh, I disagree there. Even though they may not help each other out, I think this version of teams is far better than FFA, as it definitely increases the difficulty alot.
That's right. Atleast there will be no "gg" before you send out your first army :P :P
, and imagine the number of enemy units you will face if you play against 5 Ai 6.1 in cheat version (yummy :P :P
)
How come it needs lazy launcher 2.0, doesn't it include in its content? Plus can you watch replays with this launcher without doing anything on the fresh install of the game?
Quote from: M.v.L on March 08, 2010, 10:42:41 AM
Quote from: jenkinsdjtg on March 08, 2010, 10:36:13 AM
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
You my good sir FAIL'd
Uncheck the use i-net box and all will be well.
Didnt you read page 50-52??
i knew somone would be saying this.
Quote from: jenkinsdjtg on March 08, 2010, 10:50:50 AM
Quote from: M.v.L on March 08, 2010, 10:42:41 AM
Quote from: jenkinsdjtg on March 08, 2010, 10:36:13 AM
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
You my good sir FAIL'd
Uncheck the use i-net box and all will be well.
Didnt you read page 50-52??
i knew somone would be saying this.
Im sry,
but you must say that the i-net box fix
didnt work for you.
So that we see you have a different prob.
Quotehave anyone found a way to enable "show fps" thing with 0.21??
sorry if this has already posted before..
press
"Strg Alt F" ingame
Quote from: jenkinsdjtg on March 08, 2010, 10:50:50 AM
i knew somone would be saying this.
Because many people here had that very same problem and fixed it that way. If that doesnt work, you may want to see this, hope it helps:http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850
And a fresh reinstall is also an option to consider if the above still doesnt work...
Quote from: Master619 on March 08, 2010, 10:57:37 AM
Because many people here had that very same problem and fixed it that way. If that doesnt work, you may want to see this, hope it helps:
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850 (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850)
And a fresh reinstall is also an option to consider if the above still doesnt work...
Yes this guide does look very useful
Enabling/Disabling Internet shouldn't fix any problems...the way it works now is, it checks if its able to connect to the server, then if the connection was established, extra features are enabled (upload/download maps, and voting and popularity)
The problem i noticed is that when its connecting to the server, the launcher completely stops responding until the operation is done. The same for uploading maps, which can take up to a minute or longer. Even though the application says not responding, it still is uploading the file. If anyone has any suggestions for how to fix this would be great.
Val is at work right now and will work on the it tonight, and I do not have the latest source. I was actually trying to redo the launcher in Direct3D9...but i decided it wasn't necessary since val came up with the elegant interface
Also, does anyone have any suggestions on how to fit the interface using any custom DPI? I know the DirectX9 approach would of solved this too..
If you are having a selectedIndex error, its most likely because when its loading your configuration from the .ini file, it might be trying to select the one that was deleted (if you delete maps, AI, etc)
I'm still getting an error every time I click play. I am not going to reinstall SCII Beta because I shouldn't have to. :/
Quote from: DFA on March 08, 2010, 11:17:02 AM
Quote from: Master619 on March 08, 2010, 10:57:37 AM
Because many people here had that very same problem and fixed it that way. If that doesnt work, you may want to see this, hope it helps:
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850 (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850)
And a fresh reinstall is also an option to consider if the above still doesnt work...
Yes this guide does look very useful
Enabling/Disabling Internet shouldn't fix any problems...the way it works now is, it checks if its able to connect to the server, then if the connection was established, extra features are enabled (upload/download maps, and voting and popularity)
The problem i noticed is that when its connecting to the server, the launcher completely stops responding until the operation is done. The same for uploading maps, which can take up to a minute or longer. Even though the application says not responding, it still is uploading the file. If anyone has any suggestions for how to fix this would be great.
Val is at work right now and will work on the it tonight, and I do not have the latest source. I was actually trying to redo the launcher in Direct3D9...but i decided it wasn't necessary since val came up with the elegant interface
Also, does anyone have any suggestions on how to fit the interface using any custom DPI? I know the DirectX9 approach would of solved this too..
If you are having a selectedIndex error, its most likely because when its loading your configuration from the .ini file, it might be trying to select the one that was deleted (if you delete maps, AI, etc)
Sorry,
but I cant help you with the technical stuff,
but it would be nice if you could fix the bug I mentioned earlier
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7854/#msg7854 (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7854/#msg7854)
Nice work on the launcher btw., we really appreciate it!! :)
Have anyone realized this is the longest thread in this forum?? LoL
I'm glad following this thread from the begining :D
I dont know what's this launcher but few hours after using it my SC2 became utlra SLOW. I've been using just LazyLauncher2 in the last week and since release of beta I've never had slow loading on Sc2. Now today I tried this launcher, installed MS Framework 3.5 and few hours after I couldnt load SC2 from anywhere cause it loads 5 minutes!!!! All loading screens whetehr from lazy launcher2, the normal SC2 Beta icon or this launcher it all loads slow and the menu everything inside is slow........
Damn I hope I ever get a chance to p;ay the real beta so that I uninstall and get rid of all this crap.
Quote from: programm on March 08, 2010, 11:35:43 AM
I dont know what's this launcher but few hours after using it my SC2 became utlra SLOW. I've been using just LazyLauncher2 in the last week and since release of beta I've never had slow loading on Sc2. Now today I tried this launcher, installed MS Framework 3.5 and few hours after I couldnt load SC2 from anywhere cause it loads 5 minutes!!!! All loading screens whetehr from lazy launcher2, the normal SC2 Beta icon or this launcher it all loads slow and the menu everything inside is slow........
Damn I hope I ever get a chance to p;ay the real beta so that I uninstall and get rid of all this crap.
All of "this crap" is at least allowing you to play at all, rather than watching replays on youtube, so you should be more grateful.
Who the hell is putting me Karma -2 , wtf is up with you mods? Have I sent any bloody insults to any1? ? ? ? ? ? ? ? Yes grateful all was OK with lazylauncher until trying this one. I'd bet I must have installed the wrong Framework version, not for 32 bit Vista.
When i select map show me debug....
QuoteПодробная информация об использовании оперативной
(JIT) отладки вместо данного диалогового
окна содержится в конце этого сообщения.
************** Текст исключения **************
System.InvalidCastException: Приведение строки "26<script>document.write('<ifram" к типу "Integer" является недопустимым. ---> System.FormatException: Входная строка имела неверный формат.
в Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
в Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- Конец трассировки внутреннего стека исключений ---
в Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
в WindowsApplication1.Main.ReadingMapInfo()
в WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
в System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
в System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
в System.Windows.Forms.ListBox.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Загруженные сборки **************
mscorlib
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Версия сборки: 0.21.0.0
Версия Win32: 0.21.0.0
CodeBase: file:///O:/Games/StarCraft II Beta Rus/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Версия сборки: 8.0.0.0
Версия Win32: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Версия сборки: 1.0.0.3
Версия Win32:
CodeBase: file:///O:/Games/StarCraft II Beta Rus/MagickNet.DLL
----------------------------------------
msvcm80
Версия сборки: 8.0.50727.4053
Версия Win32: 8.00.50727.4053
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll
----------------------------------------
MpqLib
Версия сборки: 1.0.3329.41510
Версия Win32:
CodeBase: file:///O:/Games/StarCraft II Beta Rus/MpqLib.DLL
----------------------------------------
msvcm90
Версия сборки: 9.0.30729.1
Версия Win32: 9.00.30729.1
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e/msvcm90.dll
----------------------------------------
mscorlib.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Microsoft.VisualBasic.resources
Версия сборки: 8.0.0.0
Версия Win32: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_ru_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Оперативная отладка (JIT) **************
Для подключения оперативной (JIT) отладки файл .config данного
приложения или компьютера (machine.config) должен иметь
значение jitDebugging, установленное в секции system.windows.forms.
Приложение также должно быть скомпилировано с включенной
отладкой.
Например:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
При включенной отладке JIT любое необрабатываемое исключение
пересылается отладчику JIT, зарегистрированному на данном компьютере,
вместо того чтобы обрабатываться данным диалоговым окном.
Mine worked yesterday (.21), and i played a couple games. Today someone mentioned there's wasnt, and i opened mine up and i get an unhandled exception. If i click continue, and uncheck internet, i can still click around but the play button is greyed out. If i check "use internet" and click something it crashed unhandled exception again. Something about it using the internet is causing it to die today.
Quote from: programm on March 08, 2010, 11:35:43 AM
I dont know what's this launcher but few hours after using it my SC2 became utlra SLOW. I've been using just LazyLauncher2 in the last week and since release of beta I've never had slow loading on Sc2. Now today I tried this launcher, installed MS Framework 3.5 and few hours after I couldnt load SC2 from anywhere cause it loads 5 minutes!!!! All loading screens whetehr from lazy launcher2, the normal SC2 Beta icon or this launcher it all loads slow and the menu everything inside is slow........
Damn I hope I ever get a chance to p;ay the real beta so that I uninstall and get rid of all this crap.
LoL.. take it easy dude.. 8)
I got the same problem exactly as yours TWICE.. the loading times takes about 3 minutes and then it's crashed... back to windows
this is happened yesterday and today.. But I just reinstalled it again. now it works fine until now with this launcher..
However, I dont know what's causing this problem
This problem occurs when the checkbox is checked "use internet", and the choice of race / color when not available.
Yes, I got pissed that it became slow. But due to my SC2 folder being a mess from all possible launchers and such I uninstalled SC2, then installed MS framework, then SC2 again and it loads fast... for now. I will post if I have any problems again.
Quote from: ringlas on March 08, 2010, 10:50:20 AM
How come it needs lazy launcher 2.0, doesn't it include it in its content? Plus can you watch replays with this launcher without doing anything on the fresh install of the game?
Bump!
thanks bro!
Great work !
Is it possible to start game in fastest mode instead of changing it manulay each start of game ?
Quote from: ringlas on March 08, 2010, 12:49:23 PM
Quote from: ringlas on March 08, 2010, 10:50:20 AM
How come it needs lazy launcher 2.0, doesn't it include it in its content? Plus can you watch replays with this launcher without doing anything on the fresh install of the game?
Bump!
Yes lazy launcher 2.0 is included.
Watching replays is simple.
Just press the replay button and select.
QuoteIs it possible to start game in fastest mode instead of changing it manulay each start of game ?
No not atm.
Just use the + and - buttons for now.
1. Can you add Team function to this great tool. We all need some friends to party.
2. Can you just automatic restore original file "Base.SC2Data" when push button View Replay, instead of push Restore and then View Replay? Lazy people dont want to move their fingers much. ^^ kk
3. And one more, can you implant LazyLaunch commandline into your tool too? i know LazyLaunch doesn't harm, but some stupid antivirus dont sell a ticket for LazyLaunch. (this just a option, dont do this if not enough time)
Thanks vmuch bro. God job.
- Fixed the <iframe bug, some bastard replaced the php code. (You can set back Internet to 1)
Now working on reported bugs.
too big graphical interface !!! :/ however,good job
Quote from: GetInside on March 08, 2010, 01:37:13 PM
too big graphical interface !!! :/ however,good job
Bah it's fine. Just how tiny is your screen resolution? :P
Quote from: Valkirie on March 08, 2010, 01:35:08 PM
- Fixed the <iframe bug, some bastard replaced the php code. (You can set back Internet to 1)
Now working on reported bugs.
Hey Valkirie, now that the code from the star launcher is available, think you could implement team options in your UI now? ;)
Valkirie
Hello) Thx fr fix))
I hope you have not forgotten about the bugs that I wrote earlier ...
Found 1 more minor bug - when pressed the button then use internet la order to have a vote to choose another card ... And conversely, when removed a tick from use internet once the ratings are not wasted, it would not hurt to fix) (google translate bad translating :()
EDIT: Random colors of AI do not work when you are spectator...
Btw, is it just me or is the color black not black? I selected black as a color, but it came out lighter than if I had selected grey... but it wasn't quite white either. Might want to double check on the color selections and make sure they are correct. :)
Quote from: Hoopla on March 08, 2010, 11:24:54 AM
I'm still getting an error every time I click play. I am not going to reinstall SCII Beta because I shouldn't have to. :/
Here is what I keeping getting..
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Users/Chris/Desktop/SCII%20Crack%20Pack/SCII%20Crack%20Pack/Starcraft%20II%20-%20Beta%20Launcher%20(0.21)/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Users/Chris/Desktop/SCII%20Crack%20Pack/SCII%20Crack%20Pack/Starcraft%20II%20-%20Beta%20Launcher%20(0.21)/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Users/Chris/Desktop/SCII%20Crack%20Pack/SCII%20Crack%20Pack/Starcraft%20II%20-%20Beta%20Launcher%20(0.21)/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I guess I should just give up on this launcher. Oh well, it had tons of potential.
Hello guys, I am working on flash version :) still lot of work remaining but I think it would be awesome :) http://banner.drndos.sk/test.html (http://banner.drndos.sk/test.html)
Quote from: drndos on March 08, 2010, 04:06:27 PM
Hello guys, I am working on flash version :) still lot of work remaining but I think it would be awesome :) http://banner.drndos.sk/test.html (http://banner.drndos.sk/test.html)
It will be Great Launcher, i will use it. because it compact and have nice look.
Hey, I'd just like to say THANKS for this excellent launcher. Works great on win7 x64.
Quote from: drndos on March 08, 2010, 04:06:27 PM
Hello guys, I am working on flash version :) still lot of work remaining but I think it would be awesome :) http://banner.drndos.sk/test.html (http://banner.drndos.sk/test.html)
That's looking cool, but could you make it more like the updated design by Zezariz?
Here it is:
(http://img694.imageshack.us/img694/9927/sciibetalauncher.jpg)
Finally some positive feedback by me:
While in the old SC2 installation + Valk launcher 2.1 + AI 6.0 + Old AI maps = Crashes launcher/loading freezes if you try to be Refree, close a Slot to be None or use more than 1 of the same color, or rare colors
Well the combo - fresh SC2 installation + Valk launcher 2.1 + AI 6.1.1 (maybe thx to it) + New syk0 maps with loading screens = All works
Those colors work that didnt work before. I dont have to even select a color, I dont have to select them to be a sp[ecific race - it can be me with my race vs Random (that also crashed with old AI 6.0 or old maps w.o loading screen).
lol Drndos is gonna kill me :P well updated design is almost finished. Another SS. Let me know what you think of the size cause this image is the actual size lol. Im giving Drndos, DFA, and Valk access to the PSD file so this might be the new look of the launcher :P (i hope so anyway, that would be epic lol) enjoy :P
(http://img693.imageshack.us/img693/9927/sciibetalauncher.jpg)
^^Nice GUI!
@Topic: Since teams have now been successfully cracked as of today, I have to second the addition of teams in your launcher! ;D
Quote from: mariomaniac33 on March 08, 2010, 05:04:36 PM
^^Nice GUI!
Since teams have now been successfully cracked as of today, I have to second the addition of teams in your launcher! ;D
So i can add the teams drop down now? :P
Quote from: Zezariz on March 08, 2010, 05:07:14 PM
Quote from: mariomaniac33 on March 08, 2010, 05:04:36 PM
^^Nice GUI!
Since teams have now been successfully cracked as of today, I have to second the addition of teams in your launcher! ;D
So i can add the teams drop down now? :P
Lol, I would if you want to be "cutting edge" :P
I think you should stop posting GUI on this topic. If you want you can make your own launcher or PM me skins if you want me to look at them. But don't flame this topic with PNG, SWF from something that can't definitely be used as a GUI. Thanks.
To stay in topic. I'm working on fixing as much bugs as possible, also added starting position and some nice GUI improvement.
Quote from: Valkirie on March 08, 2010, 05:12:33 PM
I think you should stop posting GUI on this topic. If you want you can make your own launcher or PM me skins if you want me to look at them. But don't flame this topic with PNG, SWF from something that can't definitely be used as a GUI. Thanks.
sorry :(
if you guys can use this below u're my Gods (not that u're not already :P ) keep up the good work!!! thanks guys
sorry for the image, i will not do that again if im not allowed.. sorry again
ps: where can i download New syk0 maps with loading screens ??? thanks a lot
(http://img693.imageshack.us/img693/9927/sciibetalauncher.jpg)
Quote from: Blower on March 08, 2010, 05:18:59 PM
ps: where can i download New syk0 maps with loading screens ??? thanks a lot
the link is posted at first page http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
The problem with that GUI is that the buttons and drop down menus aren't standard and would require alot more additional coding to implement
If you want to design a UI you have to do it in mind with the original windows buttons and drop down menus, not stylized ones
Unless you are going to code it in flash and write all the scripting and provide graphics for the buttons and menus and collaborate with Valk
Can anyone tell me where i can update the game.
As well i cant get the launcher to work properly. Whenever i try to hit restore to start up a game it gives me this error "Exception frp, HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)."
The drop down boxes for race selection and all that are also just grayed out for me.
Only thing i can think of is that im using a hacked version of windows XP
responses will be much appreciated!
Quote from: Zaji on March 08, 2010, 05:33:45 PM
Can anyone tell me where i can update the game.
As well i cant get the launcher to work properly. Whenever i try to hit restore to start up a game it gives me this error "Exception frp, HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)."
The drop down boxes for race selection and all that are also just grayed out for me.
Only thing i can think of is that im using a hacked version of windows XP
responses will be much appreciated!
Did you have installed .NET Framework 3.5 on your pc?
thx for this great work :D but I just got a problem... I cant use this launcher with Ai v6.1 :S how do know how I can fix it? btw this new launcher is awsome :D
Quote from: chahuobi on March 08, 2010, 05:47:22 PM
thx for this great work :D but I just got a problem... I cant use this launcher with Ai v6.1 :S how do know how I can fix it? btw this new launcher is awsome :D
make sure that you have the files in right order like is shown in the attached pictures
Will teams be available in future versions?
I love this GUI, but for some reason it won't work. It will turn on with no errors, but then when i start it it goes to a loading and crashes. It works with other launchers. Windows 7 32-bit.
@ Zezariz
i love that new skin and everyone loves it.
thats the perfect skin, size for valkiries launcher. Hope valkirie use it.
Quote from: Darkunknown2 on March 08, 2010, 06:36:45 PM
I love this GUI, but for some reason it won't work. It will turn on with no errors, but then when i start it it goes to a loading and crashes. It works with other launchers. Windows 7 32-bit.
Try to delete the settings.ini and then run the launcher as administrator : Right click on it> Run as Administrator...> Click Ok and it should work.
If is still not working check if you have those files in same directory as Starcraft II Beta Launcher:
- MpqLib.dll
- MagickNet.dll
- lazylaunch2.exe
and very important is that you should check if you have .NET Framework 3.5 installed on your pc. if not you can download it for the Windows7 x86 edition directly from the microsoft.com webpage.
Hope it will release soon.
Quote from: mOsteel on March 08, 2010, 06:46:27 PM
@ Zezariz
i love that new skin and everyone loves it.
thats the perfect skin, size for valkiries launcher. Hope valkirie use it.
Hope he decides to as well. Would be awesome heh. I worked extremely hard on it lol it would make my day to see it as the launchers skin lol might be too much work though id gladly help with coding it and such. (if needed me to) I'm a bit of a scrub lol but i have a lot of time on my hands to mess with everything lol
I wonder how location settings work :P
Quote from: Zezariz on March 08, 2010, 06:55:17 PM
Quote from: mOsteel on March 08, 2010, 06:46:27 PM
@ Zezariz
i love that new skin and everyone loves it.
thats the perfect skin, size for valkiries launcher. Hope valkirie use it.
Hope he decides to as well. Would be awesome heh. I worked extremely hard on it lol it would make my day to see it as the launchers skin lol might be too much work though id gladly help with coding it and such. (if needed me to) I'm a bit of a scrub lol but i have a lot of time on my hands to mess with everything lol
I wonder how location settings work :P
Off-topic: dude.. you have a
lol "thing" illness? Are you using lol as a ,(comma)
On-topic: Im waiting for next release of the launcher hopping that "read map meta/info" will be improved.
i like the skin of zezariz!
Quote from: matrixn on March 08, 2010, 07:18:26 PM
Quote from: Zezariz on March 08, 2010, 06:55:17 PM
Quote from: mOsteel on March 08, 2010, 06:46:27 PM
@ Zezariz
i love that new skin and everyone loves it.
thats the perfect skin, size for valkiries launcher. Hope valkirie use it.
Hope he decides to as well. Would be awesome heh. I worked extremely hard on it lol it would make my day to see it as the launchers skin lol might be too much work though id gladly help with coding it and such. (if needed me to) I'm a bit of a scrub lol but i have a lot of time on my hands to mess with everything lol
I wonder how location settings work :P
Off-topic: dude.. you have a lol "thing" illness? Are you using lol as a ,(comma)
On-topic: Im waiting for next release of the launcher hopping that "read map meta/info" will be improved.
lol i have a tendency to use "lol" and ":P" as punctuation :P too much wow has deteriorated my ability to type lol
Quote from: programm on March 08, 2010, 12:40:42 PM
Yes, I got pissed that it became slow. But due to my SC2 folder being a mess from all possible launchers and such I uninstalled SC2, then installed MS framework, then SC2 again and it loads fast... for now. I will post if I have any problems again.
hmm.. maybe that is what's causing my sc2 loading so slow too.. I remebered switch launcher from valk's and starlauncher..
after I reinstalled my sc2 for the second time, I just use valk's launcher..
So for now I just stick to this launcher
Valkirie use Zezariz skin its the best skin so far. you 2 should work together to create the best launcher.
when will you release the next version?
make harder AI than 5.5 please :)
Quote from: madmarttigan on March 08, 2010, 11:26:15 PM
make harder AI than 5.5 please :)
i think you posted it in the wrong topic :D
Quote from: Kouga on March 08, 2010, 11:27:15 PM
Quote from: madmarttigan on March 08, 2010, 11:26:15 PM
make harder AI than 5.5 please :)
i think you posted it in the wrong topic :D
LoL.. I think 6.1.1 is hard enough.. but still beatable for me..
check here http://darkblizz.org/Forum2/ai-scripts/starcrack-ai-official-thread/165/ (http://darkblizz.org/Forum2/ai-scripts/starcrack-ai-official-thread/165/)
Quote from: matrixn on March 08, 2010, 06:50:47 PM
Quote from: Darkunknown2 on March 08, 2010, 06:36:45 PM
I love this GUI, but for some reason it won't work. It will turn on with no errors, but then when i start it it goes to a loading and crashes. It works with other launchers. Windows 7 32-bit.
Try to delete the settings.ini and then run the launcher as administrator : Right click on it> Run as Administrator...> Click Ok and it should work.
If is still not working check if you have those files in same directory as Starcraft II Beta Launcher:
- MpqLib.dll
- MagickNet.dll
- lazylaunch2.exe
and very important is that you should check if you have .NET Framework 3.5 installed on your pc. if not you can download it for the Windows7 x86 edition directly from the microsoft.com webpage.
It still didn't work. I don't know what else to do. I reinstalled SC2 Beta and tried every patch. And i have all the DLL's.
Quote from: Darkunknown2 on March 09, 2010, 12:03:49 AM
Quote from: matrixn on March 08, 2010, 06:50:47 PM
Quote from: Darkunknown2 on March 08, 2010, 06:36:45 PM
I love this GUI, but for some reason it won't work. It will turn on with no errors, but then when i start it it goes to a loading and crashes. It works with other launchers. Windows 7 32-bit.
Try to delete the settings.ini and then run the launcher as administrator : Right click on it> Run as Administrator...> Click Ok and it should work.
If is still not working check if you have those files in same directory as Starcraft II Beta Launcher:
- MpqLib.dll
- MagickNet.dll
- lazylaunch2.exe
and very important is that you should check if you have .NET Framework 3.5 installed on your pc. if not you can download it for the Windows7 x86 edition directly from the microsoft.com webpage.
It still didn't work. I don't know what else to do. I reinstalled SC2 Beta and tried every patch. And i have all the DLL's.
hmm.. I think this is quite similar with my problem yesterday.. I just start a map and the loading is too slow until it crashed..
I reinstalled my sc2 beta and use this launcher until now..you shouldnt change launcher too often.. I think that's causing this problem.
and try to install .net 3.5 and untick the use internet box.
and install it in default directory
omg, we are getting close to a 100.000 views for this topic only!
And, soon, i see we are going to get some teams, and player starting positions as well.
keep up the good work ;)
97664 Views currently
Btw is Valkirie still working on this ? He hasn't posted anything in a while, I hope he hasn't given up this project. For me this is the best launcher(has got all the features that I want plus it has nice GUI). And if Valkirie adds the team option, it would be defo the tool which everyone will use.
It looks really good I have to say. It is almost perfect. All it needs it to have an option to adjust the game speed.
Also, currently I have having problems connection to the server which returns a 500 internal error so I an only assume something happened to the server. If a message could pop up that says "Could not connect to server" or something like that instead of the .net framework error that would be awesome.
Quote from: Wormbeast on March 09, 2010, 05:51:28 AM
It looks really good I have to say. It is almost perfect. All it needs it to have an option to adjust the game speed.
Also, currently I have having problems connection to the server which returns a 500 internal error so I an only assume something happened to the server. If a message could pop up that says "Could not connect to server" or something like that instead of the .net framework error that would be awesome.
Just press + for game speed to increase and - for it to decrease.
Quote from: Zezariz on March 08, 2010, 05:14:07 PM
Quote from: Valkirie on March 08, 2010, 05:12:33 PM
I think you should stop posting GUI on this topic. If you want you can make your own launcher or PM me skins if you want me to look at them. But don't flame this topic with PNG, SWF from something that can't definitely be used as a GUI. Thanks.
sorry :(
Why are you all competing in the 1st place? Why not make a single godly launcher than work with 5 launchers and ppl get confused which to use?
Maybe if there all competing we will get better stuff as it could motivate them all to be #1. By the way, if someone makes LAN then they are and always will be #1 in my books.
Hey, awesome tool.
Played for about 2 hours straight, doing various matchups and just generally having a blast, then decided to take a break.
Tried to play again, but now whenever I run the launcher i get
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
and so on
How can I fix this? It was working perfectly just before..?
Big thanks to matrixn for the hint, I couldn't use the launcher for a while but did as you said (deleted the config file + ran as administrator(. It worked.
Then I had problems with running AI v6.1, also followed your instructions to put em properly in the folder and it worked. Cheers man.
Quote from: kurupted on March 09, 2010, 06:55:03 AM
Big thanks to matrixn for the hint, I couldn't use the launcher for a while but did as you said (deleted the config file + ran as administrator(. It worked.
Then I had problems with running AI v6.1, also followed your instructions to put em properly in the folder and it worked. Cheers man.
i`m glad that i could help ;D
Quote from: NJim on March 09, 2010, 06:47:29 AM
Hey, awesome tool.
Played for about 2 hours straight, doing various matchups and just generally having a blast, then decided to take a break.
Tried to play again, but now whenever I run the launcher i get
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
and so on
How can I fix this? It was working perfectly just before..?
Don't expect any help from these people anytime soon. Might as well just move on to a better WORKING launcher.
i like this launcher..but for some reason my lazylauncher2.exe stop working (maybe because my antivirus).. so to get it working i must rename it to something else..this is the problem i can't get this beta launcher detect my lazylauncher, i hope the next version it will give the pointer to the exe if it can't detect the lazylauncher.
sorry for my bad englieshcshhs
Quote from: juboaku on March 09, 2010, 07:37:02 AM
i like this launcher..but for some reason my lazylauncher2.exe stop working (maybe because my antivirus).. so to get it working i must rename it to something else..this is the problem i can't get this beta launcher detect my lazylauncher, i hope the next version it will give the pointer to the exe if it can't detect the lazylauncher.
sorry for my bad englieshcshhs
What antivirus do you have? On most antiviruses you can ad exceptions.. so.. i suggest to look and see if you can find the exceptions section and ad lazylauncher2.exe to exception list
Quote from: matrixn on March 09, 2010, 08:10:11 AM
What antivirus do you have? On most antiviruses you can ad exceptions.. so.. i suggest to look and see if you can find the exceptions section and ad lazylauncher2.exe to exception list
actually i have added it to exceptions section when the first time i've dowloaded the lazylauncher2.exe..im using kaspersky and it detected it as virus so no problem with it. it is so weird its only working when i rename the file or change to other folder..thanks for reply, i get it working now after i added starcraft II.exe to exlusions...man this is so weird lol
Quote from: juboaku on March 09, 2010, 08:51:42 AM
Quote from: matrixn on March 09, 2010, 08:10:11 AM
What antivirus do you have? On most antiviruses you can ad exceptions.. so.. i suggest to look and see if you can find the exceptions section and ad lazylauncher2.exe to exception list
actually i have added it to exceptions section when the first time i've dowloaded the lazylauncher2.exe..im using kaspersky and it detected it as virus so no problem with it. it is so weird its only working when i rename the file or change to other folder..thanks for reply, i get it working now after i added starcraft II.exe to exlusions...man this is so weird lol
have you tryed to disable the kaspersky and check if is working without renaming the file?
Quote
And if Valkirie adds the team option, it would be defo the tool which everyone will use.
This
Quote from: Wormbeast on March 09, 2010, 05:51:28 AM
It looks really good I have to say. It is almost perfect. All it needs it to have an option to adjust the game speed.
This and This:
Can you integrate LazyLauncher in your launcher, so that it doesnt require it? SOmone mentioned here
Srry... but i have this problem when i choose the map to play
QuoteConsulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.
************** Texto de la excepción **************
System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.
en System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
en System.Net.WebClient.DownloadString(Uri address)
en System.Net.WebClient.DownloadString(String address)
en WindowsApplication1.Main.ReadingMapInfo()
en WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
en System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
en System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
en System.Windows.Forms.ListBox.WndProc(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Versión del ensamblado: 0.21.0.0
Versión Win32: 0.21.0.0
Código base: file:///E:/StarCraft%20II%20beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Versión del ensamblado: 8.0.0.0
Versión Win32: 8.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Versión del ensamblado: 1.0.0.3
Versión Win32:
Código base: file:///E:/StarCraft%20II%20beta/MagickNet.DLL
----------------------------------------
msvcm80
Versión del ensamblado: 8.0.50727.4927
Versión Win32: 8.00.50727.4927
Código base: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Versión del ensamblado: 1.0.3329.41510
Versión Win32:
Código base: file:///E:/StarCraft%20II%20beta/MpqLib.DLL
----------------------------------------
msvcm90
Versión del ensamblado: 9.0.30729.4926
Versión Win32: 9.00.30729.4926
Código base: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
System.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_es_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada
Por ejemplo:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.
My SO it's Windows 7 x86 | SCII Beta Verc. 14259b (es-ES)
and i have the
Starcraft II - Beta Launcher.exe
lazylaunch2.exe
MagickNet.dll
MpqLib.dll
on my SC II Beta Folder
^^ Same here. Whenever I choose a map to play I get unhandled exception error and the "Play" button is greyed.
I have Windows 7 x64 w/ .NET Framework 3.5.1 enabled.
Replays work fine with this tool, actual game does not, crashes as mentioned on map selection.
Hope someone can help, thanks !
Quote from: matrixn on March 09, 2010, 08:56:42 AM
have you tryed to disable the kaspersky and check if is working without renaming the file?
yes and its works..but i dont want to risk my pc..i have spend so many hours from last 2 days trying to figure it out whats wrong with my antivirus and the launcher, i posted my problem in kaspersky site and searching if anyone gets any problem same as mine but no answers..at last i figured it out..i never had this weird problem before
I got that error too. I disabled online and it works again.
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
Quote from: Valkirie on March 09, 2010, 09:40:02 AM
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
With how it's been progressing, I don't doubt you. :D
True that, with online disabled it works okay. Sorry mate, been out for a week and so much has changed in the meantime, I thought I didn't keep up or something.
As always, wishing you the best with working on the new version and a big thanks for the work so far :) .
Yeah, you clearly have the best looking GUI out of any of the launchers ATM.
+1 what others have said: if you can correctly implement TEAM play and eliminate all these errors ppl are getting, your launcher will be the most preferred.
* The ability to change game speed pre-game would also be a big plus!
Awesome work! Keep it up guys!
Quote from: Valkirie on March 09, 2010, 09:40:02 AM
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
Sweet...
I hope you can fix the color bug.
Any ways nice work,
I'm looking forward to 0.22
Quote from: Valkirie on March 09, 2010, 09:40:02 AM
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
Awesome! Thank you for your hard work. It's definitely appreciated! PS Don't forget about the color bug and team selections. :)
Quote from: Valkirie on March 09, 2010, 09:40:02 AM
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
Dont forget these please, what the members posted is useful I mean if you can in future releases :)
Quote from: programm on March 09, 2010, 08:59:00 AM
Quote
And if Valkirie adds the team option, it would be defo the tool which everyone will use.
This
Quote from: Wormbeast on March 09, 2010, 05:51:28 AM
It looks really good I have to say. It is almost perfect. All it needs it to have an option to adjust the game speed.
This and This:
Can you integrate LazyLauncher in your launcher, so that it doesnt require it? SOmone mentioned here
Quote from: Venom on March 09, 2010, 09:31:01 AM
^^ Same here. Whenever I choose a map to play I get unhandled exception error and the "Play" button is greyed.
I have Windows 7 x64 w/ .NET Framework 3.5.1 enabled.
Replays work fine with this tool, actual game does not, crashes as mentioned on map selection.
Hope someone can help, thanks !
i have the same problem,i didn't get this error yesterday ..
why now
any way to avoid this error ?!
(http://i44.tinypic.com/9qxncw.jpg)
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
at System.Net.WebClient.DownloadDataInternal(Uri address, WebRequest& request)
at System.Net.WebClient.DownloadString(Uri address)
at System.Net.WebClient.DownloadString(String address)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Users/Tyler%20J%20Erdie/Desktop/Sort/0.21/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Users/Tyler%20J%20Erdie/Desktop/Sort/0.21/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Users/Tyler%20J%20Erdie/Desktop/Sort/0.21/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Make sure you uncheck "Use Internet". That clears the error for most people.
view replay doesn't work for me.
i have to replace the base file manually if i want to watch a replay. then i start it with lazylaunch (after chaning it manually it also works with the gui) :/ that's a little annoying.
if i choose the original base file as AI it doesn't work either. am i doing anything wrong?
i'm using 0.21.
other than that, best gui out there. thanks
Can anyone tell me why i might be getting the errors shown in the attachments
The only thing I can think of is that im using a stripped down version of windows XP with some "unnecessary" .DLLs removed
Heres the code for the error
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer
I got everything ok with windows 7 64 bit. I load AI and Maps and i can only click Replay. Can't play cause the button is grayed. I have also unclicked the Use internet options. Trying to find out the last 4 hours ???
Quote from: Zaji on March 09, 2010, 01:36:52 PM
Can anyone tell me why i might be getting the errors shown in the attachments
The only thing I can think of is that im using a stripped down version of windows XP with some "unnecessary" .DLLs removed
Heres the code for the error
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer
uncheck the "use internet" thing and if still doesn`t work try deleting settings.ini
any update valkirie?
Fixed it by deleting settings.ini
Quote from: Amlet on March 09, 2010, 03:57:42 PM
Fixed it by deleting settings.ini
You`re welcomed :) next time try to read some posts behind ...
Quote from: Kouga on March 09, 2010, 03:46:47 PM
any update valkirie?
i don`t think it will be released tonight... cause Valkirie wants the 0.22 to be a "kick ass" release ;D
Thanks for this awesome loader valkirie! It works wonderfully (once I unchecked the "Use Internet" box).
I really like the fact that you have made it possible to add AI-scripts in separate folders. No problems adding the new 6.1.1 AI at all.
Once I figured out that I could place all my maps in the cache\00\11\ folder and add 0011 to their names instead of putting them in the maps folder I'm also available to watch my own AI replays. I just set the map directory directly to the cache\00\11\ folder and play them from there thanks to the select map folder function.
Keep up the good work man! GUI is fine the way it is. Its clean and user-friendly.
Thx a million!
@Zaji CTL_E_PERMISSIONDENIED
It means u're not running the application as administrator or you're just guest on your computer or.. the file is already in use.
valk any plans on using zezariz skin?
Could someone confirm something for me?
SO AI Hacked maps, have the AI edited into the map.
This new method (for race selection) adds the AI before the game starts. Does it do this by editing the map file? How does that effect the maps though? Does it write to the map before hand and then remove whats written afterward?
Quote from: Enox on March 09, 2010, 05:07:02 PM
Could someone confirm something for me?
SO AI Hacked maps, have the AI edited into the map.
This new method (for race selection) adds the AI before the game starts. Does it do this by editing the map file? How does that effect the maps though? Does it write to the map before hand and then remove whats written afterward?
You're all right.
Changelog 0.22- Internet connection checker (Will avoid a lot of bugs).
- Some GUI improvements.
- Fixed missing colors.
- Starting slot selection.
W.I.P more will come.
finally some progress.
hope you'll release it soon valkirie.
.22 yepey i cant w8
sir dont forget ai version ok :D
i`m curious :D i hope il will be released today :) ;D
wow people really are that STUPID! READ THE DAMN POSTS BEFORE POSTING YOUR ERRORS!!!!!!!!!!!!!!!!!!!!!!!!!!!! 90% of everyones problems are explained how to be fixed here in the thread if you JUST READ!!!!!!!
Quote from: Spooker617 on March 09, 2010, 09:55:34 PM
wow people really are that STUPID! READ THE DAMN POSTS BEFORE POSTING YOUR ERRORS!!!!!!!!!!!!!!!!!!!!!!!!!!!! 90% of everyones problems are explained how to be fixed here in the thread if you JUST READ!!!!!!!
Haha its really frustrating me too
Not to be rude, just letting you know that black isn't black, it's white.
Great launcher for all of us not able to get into the beta. Just 2 things;
Can I save and watch my own games vs AI? Like in the official beta. I see a view replay button in the beta launcher but I don't know how to save replays of my games.
Do you guys or anyone for that matter think there will ever be a way to LAN this so we can play something other than vs AI? In peer to peer software like gameranger, garena etc
Thanks
Quote from: krazzi on March 10, 2010, 04:18:57 AM
Great launcher for all of us not able to get into the beta. Just 2 things;
Can I save and watch my own games vs AI? Like in the official beta. I see a view replay button in the beta launcher but I don't know how to save replays of my games.
Do you guys or anyone for that matter think there will ever be a way to LAN this so we can play something other than vs AI? In peer to peer software like gameranger, garena etc
Thanks
Replays are saved automatically here My Documents\StarCraft II Beta\Replays.
To view them follow this guide http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/ (http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/)
Also do not forget to press Restore before trying to watch a replay.
Hope it helps.
Any news about 0.22 release? will be released today or we have to wait more time?
(http://img171.imageshack.us/img171/4471/testnn.png)
Just a little screenshot. Will try to work on it this afternoon.
The "Start Location" Is similar with teams or is just start location on the map? And... wat happens when you start at Slot:0 and by any mistake you put the AI(enemy) to same location?
Quote from: matrixn on March 10, 2010, 07:03:00 AM
The "Start Location" Is similar with teams or is just start location on the map? And... wat happens when you start at Slot:0 and by any mistake you put the AI(enemy) to same location?
You get an error message and you can't start the game.
Great work valk, and still waiting for the next (big) release that features team play ;) ;)
Quote from: Mikael on March 10, 2010, 06:16:55 AM
Quote from: krazzi on March 10, 2010, 04:18:57 AM
Great launcher for all of us not able to get into the beta. Just 2 things;
Can I save and watch my own games vs AI? Like in the official beta. I see a view replay button in the beta launcher but I don't know how to save replays of my games.
Do you guys or anyone for that matter think there will ever be a way to LAN this so we can play something other than vs AI? In peer to peer software like gameranger, garena etc
Thanks
Replays are saved automatically here My Documents\StarCraft II Beta\Replays.
To view them follow this guide http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/ (http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/)
Also do not forget to press Restore before trying to watch a replay.
Hope it helps.
Works great, thanks a bunch.
No one know about my second thought about LAN play? Would really love to see that happen.
Quote from: krazzi on March 10, 2010, 07:13:27 AM
Works great, thanks a bunch.
No one know about my second thought about LAN play? Would really love to see that happen.
There will not be an LAN Game, It will be only an battle.net 2.0 server emulator.
So it would be that hard/impossible to set up?
Fair enough, AI it is.
Okay people, ive done literally everything I can do. I really need some help here.I've disabled all anti-virus software, firewalls, everything... but I cant extract the lazylauncher ANYWHERE. I also can't run it at any time. I've tried dragging and dropping directly from the archive, extracting it to the desktop and other random folders. Everything and anything gets extracted or moved EXCEPT this launcher.
Any ideas? I run vista... regrettably.
Unfortunately ive looked through Mcafee and the file isn't in quarantine at all. I've got my antivirus off permanently so it won't even start when i boot up, but the problem is still here...
Quote from: Looseygoosey11 on March 10, 2010, 07:31:36 AM
Okay people, ive done literally everything I can do. I really need some help here.I've disabled all anti-virus software, firewalls, everything... but I cant extract the lazylauncher ANYWHERE. I also can't run it at any time. I've tried dragging and dropping directly from the archive, extracting it to the desktop and other random folders. Everything and anything gets extracted or moved EXCEPT this launcher.
Any ideas? I run vista... regrettably.
Unfortunately ive looked through Mcafee and the file isn't in quarantine at all. I've got my antivirus off permanently so it won't even start when i boot up, but the problem is still here...
Are you familiar with the program Teamviewer? I can help you using a remote connection if you want. http://www.teamviewer.com/ (http://www.teamviewer.com/) if you want my help then contact me using YM: matrixn1985
damn it... whatever launcher i use, i keep getting this ErrorReporter box. iv turned off antivirus, checked off use internet... what is the problem??
Great looking GUI! Will teams option be added into the next version??
Quote from: Looseygoosey11 on March 10, 2010, 07:31:36 AM
Okay people, ive done literally everything I can do. I really need some help here.I've disabled all anti-virus software, firewalls, everything... but I cant extract the lazylauncher ANYWHERE. I also can't run it at any time. I've tried dragging and dropping directly from the archive, extracting it to the desktop and other random folders. Everything and anything gets extracted or moved EXCEPT this launcher.
Any ideas? I run vista... regrettably.
Unfortunately ive looked through Mcafee and the file isn't in quarantine at all. I've got my antivirus off permanently so it won't even start when i boot up, but the problem is still here...
Edit, what program are you using to extract the file?
Quote from: fobmasta on March 10, 2010, 08:03:42 AM
damn it... whatever launcher i use, i keep getting this ErrorReporter box. iv turned off antivirus, checked off use internet... what is the problem??
Biggest problem is most likely that you did not give us enough information to help you.
Give us more info and you might get lucky.
Quote from: matrixn on March 10, 2010, 08:02:41 AM
Quote from: Looseygoosey11 on March 10, 2010, 07:31:36 AM
Okay people, ive done literally everything I can do. I really need some help here.I've disabled all anti-virus software, firewalls, everything... but I cant extract the lazylauncher ANYWHERE. I also can't run it at any time. I've tried dragging and dropping directly from the archive, extracting it to the desktop and other random folders. Everything and anything gets extracted or moved EXCEPT this launcher.
Any ideas? I run vista... regrettably.
Unfortunately ive looked through Mcafee and the file isn't in quarantine at all. I've got my antivirus off permanently so it won't even start when i boot up, but the problem is still here...
Are you familiar with the program Teamviewer? I can help you using a remote connection if you want. http://www.teamviewer.com/ (http://www.teamviewer.com/) if you want my help then contact me using YM: matrixn1985
I am not familiar with teamviewer, but i like the idea. I'll get back to you shortly. Thanks for the help, man!
Quote from: Mikael on March 10, 2010, 08:13:43 AM
Edit, what program are you using to extract the file?
I use winrar
if possible add the choice of team in Starcraft II - Beta Launcher
Quote from: Valkirie on March 10, 2010, 06:58:15 AM
(http://img171.imageshack.us/img171/4471/testnn.png)
Just a little screenshot. Will try to work on it this afternoon.
Hi man!
can u include select team feature??
I want this!
Thanks about your works!
Quote from: saubapcai on March 10, 2010, 09:09:38 AM
Quote from: Valkirie on March 10, 2010, 06:58:15 AM
(http://img171.imageshack.us/img171/4471/testnn.png)
Just a little screenshot. Will try to work on it this afternoon.
Hi man!
can u include select team feature??
I want this!
Thanks about your works!
Yeah the team feature is fully functioning,please add it :(
Thanks,the best GUI ever :)
Team system is based on memory editing which is a lot more difficult to understand than player,races,location, color choices. I don't know if it will be integrated yet.
Quote from: Gamewiz on March 10, 2010, 10:20:13 AM
Quote from: Valkirie on March 10, 2010, 06:58:15 AM
Just a little screenshot. Will try to work on it this afternoon.
Looks great, although I'm bummed there is no team play yet, even though the source code for Star Launcher is available. :( I know team play may not work in terms of the comps working together, but having the option of them not attacking each other and just focusing on me is well worth it to me. Any chance you could implement it for v0.22?
i`m assuming that you don`t have eyes to read the post before you.. so i will be straight NO TEAM IN 0.22 and stop asking and re-asking for 100 times questions and annoying ppls around here! The news and changelog is at the first post of this thread!
Quote from: Valkirie on March 10, 2010, 10:12:52 AM
Quote from: Cybertox on March 10, 2010, 10:07:25 AM
Quote from: Valkirie on March 10, 2010, 09:58:35 AM
Team system is based on memory editing which is a lot more difficult to understand than player,races,location, color choices. I don't know if it will be integrated yet.
If you are not going to make the teams what are you going to do then?Drawing skins and adding race icons?Come on we dont need your visual things.First of all fix your bugs because your launcher is the most bugged one.After that make teams selection (Take your time) and after you fixed the bugs and added the teams selection option you can start drawing skins adding icons and make visual changes.
Stop me if I'm wrong, but I do not owe you anything. Also, no AI is supporting team for now. The debate is closed.
I agree with Valkirie cause' I'm developer too! :)
Visit this link http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-source-code/ (http://darkblizz.org/Forum2/../../starlauncher-v0-3-source-code/) for reference.
I'm not familiar(and feel terrible) with C++ and I'm lazy guy so I can't help u so much!
Try your best!!!
BR.
Quote from: matrixn on March 10, 2010, 10:24:04 AM
Quote from: Gamewiz on March 10, 2010, 10:20:13 AM
Quote from: Valkirie on March 10, 2010, 06:58:15 AM
Just a little screenshot. Will try to work on it this afternoon.
Looks great, although I'm bummed there is no team play yet, even though the source code for Star Launcher is available. :( I know team play may not work in terms of the comps working together, but having the option of them not attacking each other and just focusing on me is well worth it to me. Any chance you could implement it for v0.22?
i`m assuming that you don`t have eyes to read the post before you.. so i will be straight NO TEAM IN 0.22 and stop asking and re-asking for 100 times questions and annoying pls around here! The news and changelog is at the first post of this thread!
Very appreciated.
Quote from: Valkirie on March 10, 2010, 10:25:04 AM
Quote from: matrixn on March 10, 2010, 10:24:04 AM
Quote from: Gamewiz on March 10, 2010, 10:20:13 AM
Quote from: Valkirie on March 10, 2010, 06:58:15 AM
Just a little screenshot. Will try to work on it this afternoon.
Looks great, although I'm bummed there is no team play yet, even though the source code for Star Launcher is available. :( I know team play may not work in terms of the comps working together, but having the option of them not attacking each other and just focusing on me is well worth it to me. Any chance you could implement it for v0.22?
i`m assuming that you don`t have eyes to read the post before you.. so i will be straight NO TEAM IN 0.22 and stop asking and re-asking for 100 times questions and annoying pls around here! The news and changelog is at the first post of this thread!
Very appreciated.
@Valkirie.. you are welcomed :) . I have tryed to help ppsl in this thread.. but.. some of them.. are very annoyng.. they won`t read the last post ... what about all 62 pages of posts...i don`t think they will ever read the entire thread... :)
P.S.. somebody is giving me "smites" and my karma is -3 now ... i don`t get it...
Quote from: Gamewiz on March 10, 2010, 11:28:49 AM
Not sure what to tell you. I've never had that happen and I've played many team games so far. Granted, I've never had an ally, I've always done 1v2 or 1v3.
Its probably the map I played (Twilight Fortress). Well I'd still say its a good idea if Valkirie skips the team option for now until the AI has more team script. But ye you can always play with a different launcher until Valkirie decides to add a team option ;)
And on a side note, waiting for Valkirie to release v2.2, so that I can update the installer I created over at TeknoGods.
Thanks for the effort and time you put in to this, much appreciated Valkirie ;)
It would be perfect if the launcher has replays listed just like maps and AI.
Debate is closed. One more word on team option and your ass will suddenly become red.
Anyway, i'm still working on release 0.22 trying to fix all bugs.
Changelog 0.22
- Internet connection checker.
- Some GUI improvements.
- Fixed missing colors.
- Starting slot selection.
- A lot of functions/bugs optimized/fixed.
Why did you delete my post? I was telling you good luck on your launcher, nothing more. I will contact Myst if this continues, as I have done nothing wrong.
Again, best of luck on your launcher. I enjoyed using it.
Quote from: Gamewiz on March 10, 2010, 12:40:45 PM
Why did you delete my post? I was telling you good luck on your launcher, nothing more. I will contact Myst if this continues, as I have done nothing wrong.
Again, best of luck on your launcher. I enjoyed using it.
Deleted all my posts too. ::) You shouldn't be deleting posts that aren't blatantly offensive. We're just stating our opinions.
Stating your opinion about a subject which was supposed to be closed two pages ago. And then you kept speaking about teams, and why you would use another launcher, ect. Anyway.
What is StarLauncher, gimme da link! To see how diff it is,
Btw WHRE ARE TEAMS? :D:D:D
Quote from: programm on March 10, 2010, 01:04:41 PM
What is StarLauncher, gimme da link! To see how diff it is,
Btw WHRE ARE TEAMS? :D :D:D
If you actually look on this same section of the forums, you'd find it.
custom buttons and check boxes can implement easy with picture boxes and mouseover,mousedown,mouseup events as for the dropdown menus it is hard and i dont have something in my mind
1. straloader has opened his source try to add it to your launcher and leave the lazylauncher
2. use this
Quotehttp://www.codeproject.com/KB/graphics/TargaImage.aspx
instead of MagickNet.dll than you can embed it in main exe (smaller 26kb only!)
i have one more questions for today.. 0.22 will be released today or.. no ETA?
HEY EVERYBODY RELAX!
VAlk is the developer for this tool HE ALONE makes the decisions whats gona be in and out, its easy to be from "outside" and only ask ask ask ask!
stop it plz, let the guy to what he wants to do and what he can do.
him among other are just trying to please you you dont pay for his tools, so demanding stuff, even in a polite way but keep on demanding its very annoying sometimes!
take a deep breath step back and calm down, all of you users and moderators!
deleting should be the last option but try stay on topic and not repeat your selfs!
thank you for understanding.
if you didnt understood, i am in a mood for banding today... ;D
just kiding. :P
good job, very nice tool :)
Unfortunately, I cant watch replays, it gives me the "unable to open map" error. Any opinion why? ???
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
Valkirie, keep up the good work. And for all those who are asking when he will implement a specific feature or when will the launcher be released, note this:
WHEN IT'S DONE!!
Quote from: Vernam7 on March 10, 2010, 01:41:57 PM
... but keep on demanding its very annoying sometimes!
Quote from: KillMasterCZ on March 10, 2010, 02:15:51 PM
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
:-[ :-[ :-[
Okay, I think we just should ignore them. Don't feed the troll.
Guys, it is obvious that he can't, not that he won't
He doesn't know how to yet and neither do a couple of others with nice launchers
Only ones who do are Starcrack and that Asian one and they aren't sharing, so you'll have to either look at butt ugly interfaces or nice interfaces with no teams
For now
Quote from: WaterCooled on March 10, 2010, 02:38:55 PM
Quote from: KillMasterCZ on March 10, 2010, 02:15:51 PM
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
:-[ :-[ :-[
Okay, I think we just should ignore them. Don't feed the troll.
Someone was asking about this already? o.O Than im sorry, just was too lazy to read all 62 pages =P
Still, could anyone help me with the "Unable to open map" problem? It happens to me with any "replay loader"...
Quote from: KillMasterCZ on March 10, 2010, 02:57:14 PM
Quote from: WaterCooled on March 10, 2010, 02:38:55 PM
Quote from: KillMasterCZ on March 10, 2010, 02:15:51 PM
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
:-[ :-[ :-[
Okay, I think we just should ignore them. Don't feed the troll.
Someone was asking about this already? o.O Than im sorry, just was too lazy to read all 62 pages =P
Still, could anyone help me with the "Unable to open map" problem? It happens to me with any "replay loader"...
Maybe they should add a BIG arrow pointing to the search box at the top right of the page, cuz apparently NOONE can find it.
Quote from: Artanis186 on March 10, 2010, 03:35:45 PM
Quote from: KillMasterCZ on March 10, 2010, 02:57:14 PM
Quote from: WaterCooled on March 10, 2010, 02:38:55 PM
Quote from: KillMasterCZ on March 10, 2010, 02:15:51 PM
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
:-[ :-[ :-[
Okay, I think we just should ignore them. Don't feed the troll.
Someone was asking about this already? o.O Than im sorry, just was too lazy to read all 62 pages =P
Still, could anyone help me with the "Unable to open map" problem? It happens to me with any "replay loader"...
Maybe they should add a BIG arrow pointing to the search box at the top right of the page, cuz apparently NOONE can find it.
Lolol. I tried to put it in "search", but it found only my posts =/
Quote from: KillMasterCZ on March 10, 2010, 03:45:10 PM
Quote from: Artanis186 on March 10, 2010, 03:35:45 PM
Quote from: KillMasterCZ on March 10, 2010, 02:57:14 PM
Quote from: WaterCooled on March 10, 2010, 02:38:55 PM
Quote from: KillMasterCZ on March 10, 2010, 02:15:51 PM
And theres (only) 1 thing im missing - teams. It may be fun to play 2v2/3v3 and stuff. Try implement it in next release ;)
:-[ :-[ :-[
Okay, I think we just should ignore them. Don't feed the troll.
Someone was asking about this already? o.O Than im sorry, just was too lazy to read all 62 pages =P
Still, could anyone help me with the "Unable to open map" problem? It happens to me with any "replay loader"...
Maybe they should add a BIG arrow pointing to the search box at the top right of the page, cuz apparently NOONE can find it.
Lolol. I tried to put it in "search", but it found only my posts =/
Have you tried this?
http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/ (http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/)
Quote from: Bt on March 10, 2010, 02:41:03 PM
Guys, it is obvious that he can't, not that he won't
He doesn't know how to yet and neither do a couple of others with nice launchers
Only ones who do are Starcrack and that Asian one and they aren't sharing, so you'll have to either look at butt ugly interfaces or nice interfaces with no teams
For now
starlauncer is open source
alright, so i downloaded the file but now i have no idea what to do. can some1 please explain to me how to make the launcher work?
Quote from: delastan on March 10, 2010, 05:06:21 PM
alright, so i downloaded the file but now i have no idea what to do. can some1 please explain to me how to make the launcher work?
You need to go away
Quote from: delastan on March 10, 2010, 05:06:21 PM
alright, so i downloaded the file but now i have no idea what to do. can some1 please explain to me how to make the launcher work?
1: Unpack the rar file you downloaded.
2: Copy all files to the root of your Starcraft 2 installation folder.
3: Run "Starcraft II - Beta Launcher.exe" [Might need to right click and run as administrator].
On the first post in this thread there is a link to maps from sYk0 that works great.
Quote from: Bt on March 10, 2010, 05:15:44 PM
Quote from: delastan on March 10, 2010, 05:06:21 PM
alright, so i downloaded the file but now i have no idea what to do. can some1 please explain to me how to make the launcher work?
You need to go away
He asked a simple question. No need to castrate him.
Quote from: Mikael on March 10, 2010, 05:20:35 PM
Quote from: delastan on March 10, 2010, 05:06:21 PM
alright, so i downloaded the file but now i have no idea what to do. can some1 please explain to me how to make the launcher work?
1: Unpack the rar file you downloaded.
2: Copy all files to the root of your Starcraft 2 installation folder.
3: Run "Starcraft II - Beta Launcher.exe" [Might need to right click and run as administrator].
On the first post in this thread there is a link to maps from sYk0 that works great.
Thank you thank you thank you ^.^
So, i have the launcher working on the point where i can pick my ai and such, but when i hit play, it says the program cant perform an action due to the security policy. and i do have the network thing that is required but i cant find how to set it so it has the Permission to run. Any help?
Quote from: delastan on March 10, 2010, 06:19:42 PM
So, i have the launcher working on the point where i can pick my ai and such, but when i hit play, it says the program cant perform an action due to the security policy. and i do have the network thing that is required but i cant find how to set it so it has the Permission to run. Any help?
I assume you are running Vista or 7? Make sure to "Run as Administrator" the launcher. Also, try turning off the "Use Internet" feature.
Quote from: Gamewiz on March 10, 2010, 06:23:56 PM
Quote from: delastan on March 10, 2010, 06:19:42 PM
So, i have the launcher working on the point where i can pick my ai and such, but when i hit play, it says the program cant perform an action due to the security policy. and i do have the network thing that is required but i cant find how to set it so it has the Permission to run. Any help?
I assume you are running Vista or 7? Make sure to "Run as Administrator" the launcher. Also, try turning off the "Use Internet" feature.
i am using Wind. 7, but even after turning off Use internet and running as admin the problem persists ;[
Might want to go sit a beginners course in computing
Got a question about replys. I can play my own replys fine with this launcher but any replays I download are unable to play, it starts up loading in the battlenet load up (Like in the official beta) and states;
"**Temp** One or more files which are needed to play this game are not available locally. They must be downloaded first"
And then it goes to the official battlenet log in screen. So is there a way I can get these temp files on the net? Or is it only from battlenet directly so I would be unable to play anyones replays apart from my own.
Thanks in advance
This may have been posted already but the random color selection tends to select the same color for all AIs.
Hi, A friend of mine is having the ActiveX issue he's running windows 7 ultimate 32-bit on a laptop and we can't get the launcher to run. We've tried everything, tried installing .net framework 3.5, didn't work. Tried installing VB runtime files, still no dice. Tried regsvring a whole whack of dlls (google's advice). It still gives the blasted ActiveX error. Here is the log:
************** Exception Text **************
System.Exception: Cannot create ActiveX component.
at Microsoft.VisualBasic.Interaction.CreateObject(String ProgId, String ServerName)
at WindowsApplication1.FileIO.FileExists(String sFullPath)
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Any help would be greatly appreciated.
Quote from: Someguy22 on March 10, 2010, 11:03:08 PM
Hi, A friend of mine is having the active X issue he's running windows 7 ultimate 32-bit on a laptop and we can't get the launcher to run. We've tried everything, tried installing .net framework 3.5, didn't work. Tried installing VB runtime files, still no dice. Tried regsvring a whole whack of dlls (google's advice). It still gives the blasted Active X error. Here is the log:
************** Exception Text **************
System.Exception: Cannot create ActiveX component.
at Microsoft.VisualBasic.Interaction.CreateObject(String ProgId, String ServerName)
at WindowsApplication1.FileIO.FileExists(String sFullPath)
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Any help would be greatly appreciated.
well, this might seem kind of stupid, but does he have the latest version of ActiveX?
I don't think ActiveX is an actual program that you can install. Are you talking about a specific ActiveX Control?
Regardless google turned up nothing for such a query. Thanks for trying though.
the Teams or "Neutral Hostile" dont work for this? can someone confirm?
Quote from: UniqueAim on March 10, 2010, 11:23:09 PM
the Teams or "Neutral Hostile" dont work for this? can someone confirm?
No teams at the moment. I'm hoping in the future the author will add them.
If you are talking about the player type then I can't say. I've yet to try those.
what represents player tipe in 0.21 ? thanks
Hey their,
0.22 should be released before the next ten hours. Stand ready.
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
Cool. Cant wait to see that 8) 8)
Quote from: delastan on March 10, 2010, 06:28:24 PM
Quote from: Gamewiz on March 10, 2010, 06:23:56 PM
Quote from: delastan on March 10, 2010, 06:19:42 PM
So, i have the launcher working on the point where i can pick my ai and such, but when i hit play, it says the program cant perform an action due to the security policy. and i do have the network thing that is required but i cant find how to set it so it has the Permission to run. Any help?
I assume you are running Vista or 7? Make sure to "Run as Administrator" the launcher. Also, try turning off the "Use Internet" feature.
i am using Wind. 7, but even after turning off Use internet and running as admin the problem persists ;[
Is your account an Administrator account?
Could you provide a screenshot of the error message or an exact wording of it.
What antivirus are you using?
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
That sounds awsome, I gave my little brother version 0.21 yesterday and he really liked to be able to choose race. Thank you.
thanks valk keep up the good work :)
MAP INFORMATION
MAP SETTINGS
not Maps informations or maps settings.... Fix it next versions.
skin is still too big for a launcher.
I think the launcher is really good ....i w8 4 0.22
when we can count with the release? 8)
good but to big for 768 res.
Still the best looking launcher, but would you please add the team change option ?
Valkirie. Please compact it to 680 pixels vertical. pleeeeaaaassseee!
GJ Valkirie. I will wait for team settings,but i like your launcher is very coolOne more thing what is "Trigger Debugger"
We're working on a ladders system linked to the launcher which will include:
* Player informations
* Player stats (Ranks, total play time, etc).
* Player most used races
* Player most used maps
* Player most used difficulty
You'll gain points for each game, the harder the AI is, the more points you'll gain. You'll be able to search for players, share your informations using sign on forum. Anyway this release will come this weekend.
Quote from: Valkirie on March 11, 2010, 01:56:47 PM
We're working on a ladders system linked to the launcher which will include:
* Player informations
* Player stats (Ranks, total play time, etc).
* Player most used races
* Player most used maps
* Player most used difficulty
You'll gain points for each game, the harder the AI is, the more points you'll gain. You'll be able to search for players, share your informations using sign on forum. Anyway this release will come this weekend.
Nice ;) Sounds like you guys are recreating Battle.net :)
Guessing no 0.22 release today or tomorrow then :P
Quote from: Valkirie on March 11, 2010, 01:56:47 PM
We're working on a ladders system linked to the launcher which will include:
* Player informations
* Player stats (Ranks, total play time, etc).
* Player most used races
* Player most used maps
* Player most used difficulty
You'll gain points for each game, the harder the AI is, the more points you'll gain. You'll be able to search for players, share your informations using sign on forum. Anyway this release will come this weekend.
Soo my thread about a program to record stats vs AI wasnt so bad afterall? It encouraged you to go beyond my offer to type manual stats (which i offered only because i didnt expect wins/losses vs AI to be detectable..)?? Well thank you, I know my ideas are gr8 and all trolls who just flammed my thread can suck and sucka nd suck my hairy Dickens
Quote from: programm on March 11, 2010, 02:28:13 PM
Quote from: Valkirie on March 11, 2010, 01:56:47 PM
We're working on a ladders system linked to the launcher which will include:
* Player informations
* Player stats (Ranks, total play time, etc).
* Player most used races
* Player most used maps
* Player most used difficulty
You'll gain points for each game, the harder the AI is, the more points you'll gain. You'll be able to search for players, share your informations using sign on forum. Anyway this release will come this weekend.
Soo my thread about a program to record stats vs AI wasnt so bad afterall? It encouraged you to go beyond my offer to type manual stats (which i offered only because i didnt expect wins/losses vs AI to be detectable..)?? Well thank you, I know my ideas are gr8 and all trolls who just flammed my thread can suck and sucka nd suck my hairy Dickens
It wasn't your idea, it was Blizzards idea. Your idea was manually typing all that stuff in, which made next to no sense. Everyone else had the "idea" in their mind of some type of battle.net emulation that recorded stats and more, your explanation and supposed implementation of it was just ridiculously stupid though.
By the way, thanks for smiting me every single moment you see my name on the forum and avoiding any posts where I confront you for acting like an abusive idiot, it shows everyone how childish and immature you really are.
Quote from: Bt on March 11, 2010, 03:03:33 PM
Quote from: programm on March 11, 2010, 02:28:13 PM
Quote from: Valkirie on March 11, 2010, 01:56:47 PM
We're working on a ladders system linked to the launcher which will include:
* Player informations
* Player stats (Ranks, total play time, etc).
* Player most used races
* Player most used maps
* Player most used difficulty
You'll gain points for each game, the harder the AI is, the more points you'll gain. You'll be able to search for players, share your informations using sign on forum. Anyway this release will come this weekend.
Soo my thread about a program to record stats vs AI wasnt so bad afterall? It encouraged you to go beyond my offer to type manual stats (which i offered only because i didnt expect wins/losses vs AI to be detectable..)?? Well thank you, I know my ideas are gr8 and all trolls who just flammed my thread can suck and sucka nd suck my hairy Dickens
It wasn't your idea, it was Blizzards idea. Your idea was manually typing all that stuff in, which made next to no sense. Everyone else had the "idea" in their mind of some type of battle.net emulation that recorded stats and more, your explanation and supposed implementation of it was just ridiculously stupid though.
By the way, thanks for smiting me every single moment you see my name on the forum and avoiding any posts where I confront you for acting like an abusive idiot, it shows everyone how childish and immature you really are.
If he is just spamming negative karma on you, then report him to Myst or one of the moderators. He'll get banned.
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Quote from: Cybertox on March 11, 2010, 03:10:38 PM
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Delayed to this weekend. Finishing everything.
Quote from: Valkirie on March 11, 2010, 03:30:26 PM
Quote from: Cybertox on March 11, 2010, 03:10:38 PM
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Delayed to this weekend. Finishing everything.
that kind of sucks, but i'd much rather have a perfect launcher released in a few days, than have to sit here for hours waiting on your next launcher so i can fawn over what's new about it :P
great job btw, Valkirie. You're launcher is by far my faovrite, out of all the ones here.
Quote from: Valkirie on March 11, 2010, 03:30:26 PM
Quote from: Cybertox on March 11, 2010, 03:10:38 PM
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Delayed to this weekend. Finishing everything.
ok take your time but please try to add teams option.
Quote from: Cybertox on March 11, 2010, 03:59:18 PM
Quote from: Valkirie on March 11, 2010, 03:30:26 PM
Quote from: Cybertox on March 11, 2010, 03:10:38 PM
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Delayed to this weekend. Finishing everything.
ok take your time but please try to add teams option.
Oh my bloody god in heaven can everyone stop asking about team options? it will come out when it comes out. you can spam it all you want but it wont make it come out any sooner i mean, unless valk has gone blind I'm pretty sure he knows that we want a team option lol
Great job so far Valkirie!
Your excellent work caused me to "convert" from Vernam7's to your own....
So far, I have found only one bug.
When team color is set to random, the program doesn't seem to check for color redundancy.
Meaning, I launch a game with me and the AI, with colors set to random. Both teams ended up with the same color etc etc.
Quote from: Zezariz on March 11, 2010, 04:12:43 PM
Quote from: Cybertox on March 11, 2010, 03:59:18 PM
Quote from: Valkirie on March 11, 2010, 03:30:26 PM
Quote from: Cybertox on March 11, 2010, 03:10:38 PM
Quote from: Valkirie on March 11, 2010, 06:15:19 AM
Hey their,
0.22 should be released before the next ten hours. Stand ready.
so where is it know?
Delayed to this weekend. Finishing everything.
ok take your time but please try to add teams option.
Oh my bloody god in heaven can everyone stop asking about team options? it will come out when it comes out. you can spam it all you want but it wont make it come out any sooner i mean, unless valk has gone blind I'm pretty sure he knows that we want a team option lol
Yeah that guy is a troll, just check his other posts.
make the launcher smaller please its really annoying when its that big.
majority of users doesnt like the size.
zezariz skin is pretty good if you use it then its gonna be perfect.
Just a suggestion.
This launcher is the one I prefer to use, and I have used them ALL.
Quick few question though:
1: Is it possible to have it auto know my map/replay/ai folders? Because when I load it takes like ten seconds for it to find them on its own.
2: Any plans to implement an auto update feature?
3: Why on earth do you release this to the public? the majority of the half wits and complaining about how they don't like the GUI, and how blah blah blah... You would think they would just be thankful, or at least not rude about there gripes...
Cheers,
Brett
Quote from: Kouga on March 11, 2010, 07:01:45 PMmake the launcher smaller please its really annoying when its that big.
majority of users doesnt like the size.
zezariz skin is pretty good if you use it then its gonna be perfect.
Just a suggestion.
What resolution do you use? looks perfect on my 1440x900 19in LCD monitor, it fits just off to the right and I still get to see all my desktop icons on the left. You are aware of how to increase your resolution?
locked - until I clean this up. If you have a question or comment about this program post in the Support or Suggestion areas under SC2 Tools.
Valkyrie can use this thread still to make posts about announcement/new releases so keep an eye on here.
inb4lock :D
Some further info on the GUI bug that was reported earlier in this thread, it is indeed a DPI problem.
If I set the DPI to "Smaller" (see first pic), the launcher looks fine (see pic 2). If I set it to anything else, i.e. "Normal", the layout gets fucked up (see pic 3).
Also:
-The "Show FPS" option never works.
-The langauge selection does not work. I have two languages installed, i.e. having deDE.SC2Data and enGB.SC2Data files in the Mod subfolders where applicable. It doesn't matter what langauge I select in the launcher, I can only change it using the ingame option screen and restarting. Maybe the problem is that I can't select enGB in the launcher, only enUS, and these locales are handled individually.
Dear DarkBlizz,
I read your instructions related to intallling the game. For one reason or another I am unable to install my SC2 beta copy in its recommended directory due to limitation of space. And cannot really afford to make room for SC2.
I installed my game in a regular partition (D:\Starcraft II Beta). Whilst installing "SC2ALLin1_setup3x" I told it to install it there. However, the following error occurs whenever I try to run the launcher "SC2ALLin1" - Application Error - "The application failed to initialize properly (0xc0000135). ..."
Well, I am not expecting much of help since I didn't follow your initial insturctions, but thought it worths the try.
hey i want to start to learn something, but i dont know what.. what do you guys recommend ? valk, or the other guys what you would recommend me? vb.net, c++, scripting, coding(exactly what)? thanks a lot you guys keep up the good work !
Quote from: Blower on March 13, 2010, 12:46:10 PM
hey i want to start to learn something, but i dont know what.. what do you guys recommend ? valk, or the other guys what you would recommend me? vb.net, c++, scripting, coding(exactly what)? thanks a lot you guys keep up the good work !
VB.net would be a good first language ;)
Dear DarkBlizz,
I just intalled everything as decribed in your short guide concerning the launcher tool. As a result my game and launcher are located C:\Program Files\StarCraft II Beta\SC2ALLin1. Even though I installed the game as told I am still meeting with failure when I try to run the launcher. The error is the same as previous.
what version of vb.net? thanks for your response. and after vb.net what ? :))
Quote from: Hatschiline on March 13, 2010, 01:22:04 PM
Dear DarkBlizz,
I just intalled everything as decribed in your short guide concerning the launcher tool. As a result my game and launcher are located C:\Program Files\StarCraft II Beta\SC2ALLin1. Even though I installed the game as told I am still meeting with failure when I try to run the launcher. The error is the same as previous.
Um.... wrong thread? This is the thread for Beta Launcher by Valkirie. Anyway, a simple google search of your error shows its more possible that you need to install the latest version of .net framework I think its 3.5. I hope this helps.
is version .22 out already?
i cant find the download link.. :'(
Quote from: dodongbadong on March 13, 2010, 07:31:32 PM
is version .22 out already?
i cant find the download link.. :'(
Not yet apparently. I'm hoping soon though.
This error happens after I have choosen my maps and AI folder. I can see the every possible selection, but I get an error only when I try to click on a map. I've tried reinstalling and I've met the requirements that Valkirie specified in his thread.
************** Exception Text **************
System.IO.IOException: Unable to open "C:\Users\Owner\Desktop\StarCraft II 베타\Maps\\(2) - AI - Desert Oasis(1xAI).s2ma"!
at MpqLib.Mpq.CArchive.Open(Boolean CreateIfNotExists, EArchiveFormat ArchiveFormat, UInt32 HashTableSize)
at MpqLib.Mpq.CArchive..ctor(String FileName)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Users/Owner/Desktop/StarCraft%20II%20베타/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Users/Owner/Desktop/StarCraft%20II%20베타/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Users/Owner/Desktop/StarCraft%20II%20베타/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
"C:\Users\Owner\Desktop\StarCraft II베타\Maps\\(2) - AI - Desert Oasis(1xAI).s2ma"!
Unsupported character.
Hi
Just wondering hows the progress on the 0.22 Beta Loader GUI :)
Thanx for the great work you guys have done so far ;)
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
New screenshot.
Quote from: Valkirie on March 14, 2010, 10:23:21 AM
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
New screenshot.
Looks sweet!
But whats with the "Welcome. HOTBOSS" ?
Can we choose our ingamename, or is it just the statsname?
Quote from: M.v.L on March 14, 2010, 10:49:54 AM
Quote from: Valkirie on March 14, 2010, 10:23:21 AM
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
New screenshot.
Looks sweet!
But whats with the "Welcome. HOTBOSS" ?
Can we choose our ingamename, or is it just the statsname?
Statsname actualy.
Quote from: Valkirie on March 14, 2010, 10:23:21 AM
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/ (http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/)
New screenshot.
Nice, can't wait for this to be released ;)
This will definitely keep some people busy until the full game is released :)
I don't know if anyone noticed this, but in the screenshot with the ranks, it says "1th 2th 3th". Can you fix that?
Quote from: Artemis_Maximus on March 14, 2010, 12:27:34 PM
I don't know if anyone noticed this, but in the screenshot with the ranks, it says "1th 2th 3th". Can you fix that?
Will work on it. Thanks for reporting.
The "change difficulty" and "change maps" buttons are reversed btw.
Quote from: M.v.L on March 14, 2010, 01:17:23 PM
The "change difficulty" and "change maps" buttons are reversed btw.
Damn you're right. Fixed.
when seems to be the release cant w8 anymore!!:P^^...
Nice work guys
Quote from: Flokehl on March 14, 2010, 02:45:50 PM
when seems to be the release cant w8 anymore!!:P^^...
Nice work guys
Finishing some tests. Will release it in couple of minutes.
Yeeyyy..looks splendid, Good job
0.22 pre-release posted. Please test it and report any bugs.
where can i see the ladder??
Quote from: Flokehl on March 14, 2010, 04:22:54 PM
where can i see the ladder??
Will edit my post. Anyway, http://ladder.waremu.fr/ (http://ladder.waremu.fr/).
There are 2 bugs in the colour selection. Brown is shown as red and light purple doesnt have a colour.
Quote from: Artemis_Maximus on March 14, 2010, 04:26:19 PM
There are 2 bugs in the colour selection. Brown is shown as red and light purple doesnt have a colour.
Yes, and who when register in .ini file write nickname in big letters, it is not true! I do not like when my nickname wrote as ALEXALX or alexalx. It should be AlexALX, please fix it... Of course the file can be corrected and hands, but still think this is a bug.
man 0.22 its the best launcher out there i dont have words to thank you for your kindness of sharing this amazing tool PLUS ladder with me/us . keep up the good work THANKS AGAIN ;)
GUI suggestions:
(http://img717.imageshack.us/img717/1110/guiy.png)
1. Move 'Welcome, x' somewhere to the left, to stay in line with 'Beta Launcher'.
2. Change titles with the ones shown in the picture (because 'Information' doesn't have plural, Maps Selection/Maps settings are improperly written, use Maps' Settings/Selections or as shown in attached picture).
3. 'TYPE' drop-down lists are not properly aligned.
4. Also 'Restore' and 'Upload Selected map' present a graphic error when the mouse cursor is over them.
5. Question: Can you add an option to resize the launcher? It's still kind of big.
Thanks.
Just read your posts. Will be considered for 0.23 release.
Anyway, i'm still working on Ladder system which is an early beta so don't report bugs about it.
Application crash after a map is selected and Restore button is pressed.
Crashlog:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
Thanks for report.
Quote from: Valkirie on March 14, 2010, 05:05:15 PM
Thanks for report.
No problem. I just wanna help you with the launcher giving as much feedback as I can. Also I can see that 'Use Internet' checkbox cannot be unchecked :(
And another CRASH related to this: If you run the launcher the first time with an Internet connection, make an acount, play and run the launcher at a later time with no Internet connection > the application will crash.
Crashlog:
************** Exception Text **************
System.InvalidOperationException: Unable to ping because a network connection is not available.
Quote from: blackghost on March 14, 2010, 05:07:56 PM
Quote from: Valkirie on March 14, 2010, 05:05:15 PM
Thanks for report.
No problem. I just wanna help you with the launcher giving as much feedback as I can. Also I can see that 'Use Internet' checkbox cannot be unchecked :(
And another CRASH related to this: If you run the launcher the first time with an Internet connection, make an acount, play and run the launcher at a later time with no Internet connection > the application will crash.
Crashlog:
************** Exception Text **************
System.InvalidOperationException: Unable to ping because a network connection is not available.
Will post an early 0.22b that should fix the internet error in the coming 50min :p
- Also working on fixing ANSI character for username.
how does the ladder points work? play on ez have fast games = more points? :)
What about this application crash if: you choose to Upload selected map, yes and no pop up is displayed, remove ethernet cable and select yes > application will stop responding and eventually crash.
Crashlog:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Net.WebException: Unable to connect to the remote server
Another 2 Internet related errors found:
1. If a map is downloaded and then is downloaded again, the message 'Error while downloading' is shown which is wrong. Replace with 'Map already downloaded' - I think this is the reason why the error is shown because the program checks if the map with that name is already there.
2. Got 'No internet' error although the ethernet cable was plugged. Could not check again 'Use Internet' checkbox, had to manual modify in .ini file the value from 0 to 1.
[later edit]:
Got a weird error: observed that sometimes the Version and Language values change to:
Version=-1
Internet=-1
which lead in not having Internet connected to the launcher and not having selected any version and language for the game.
Find bugs...
Use internet checkbox do not work (always disable).
Restore biton do not chickable wjhen map is download from server (this bug was in previous versions ...).
You could put it on the bottom of the list, but the version of the launcher is not updated in explorer > properties > details:
File version: 0.21
Product version: 0.21
Hi, when i start one map the map size are increasing by 2-3mb.
Quote from: blackghost on March 14, 2010, 05:43:56 PM
You could put it on the bottom of the list, but the version of the launcher is not updated in explorer > properties > details:
File version: 0.21
Product version: 0.21
Will post 0.22.2 in a few minutes. Internet checked fixed, UTF8 characters on ladder fixed.
Valkirie, you'll like this one :) Application crash if: you select to download a map, download a desired map, return to map selection, click to load the downloaded map information, quit the application, delete the downloaded map from Maps folder, run the application.
Crashlog:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '23' is not valid for 'SelectedIndex'.
Ladder text bug:
Maybe it's better to remove the 'th' and leave only the numbers in the Rank column.
Quote from: Brick440 on March 14, 2010, 05:46:32 PM
Hi, when i start one map the map size are increasing by 2-3mb.
because it adds a loading screen inside, nice i have done it for my tool also 2weeks ago, but indeed increases the size a lot!
also Valk you star slots are wrong, you have slot 0 to be 1 slot 1 to be 1 again and so on,
also even if you fix tham the Star Position DOESNT WORK!
for all launcer only in the shakuras map works fine always.
Quote from: Vernam7 on March 14, 2010, 06:11:34 PM
Quote from: Brick440 on March 14, 2010, 05:46:32 PM
Hi, when i start one map the map size are increasing by 2-3mb.
because it adds a loading screen inside, nice i have done it for my tool also 2weeks ago, but indeed increases the size a lot!
also Valk you star slots are wrong, you have slot 0 to be 1 slot 1 to be 1 again and so on,
also even if you fix tham the Star Position DOESNT WORK!
for all launcer only in the shakuras map works fine always, again for all launcers.
Yeah, i hate .tga.
Edit: Gtg to sleep, a 0.22.2beta is out just to see if i'm right with the fucking UTF8 and internet checker.
Any full Changelog for 0.22.2?
(http://kepfeltoltes.hu/thumb/100315/sc2_www.kepfeltoltes.hu_.jpg) (http://kepfeltoltes.hu/view/100315/sc2_www.kepfeltoltes.hu_.jpg)
After 3 starts...
Good job. P.S. Light Purple color not fixed)
Hey. I want the loading screens in syk0's pack. I like them better. Can you get rid of this loading screen somehow?
Very nice work so far.
Hey guys i am not sure if this is only my computer only, but under the maps/difficulty selection, on my screen the light blue text does not go well with the green background, its a bit tough to see the text.
thank you though Valkirie!
would be nice if:
-the default version selected were the latest
-you could change language without restart the launcher
how exactly does the point system work for ladder? Just beat the computer and you get points?
Respore button now close Launcher - This is unfortunate, because need to restore the original file before viewing the replay, but now need to restart launchers - is nonsense.
And some errors...
- When you delete lazylaunch2.exe and start Launcher him closed, but proccess do not exit... And oif then open - Launcher give error "already running".
- When you have 2-folders with this Launcher sometimes requires re-enter your nickname, even though all the settings saved...
why the file's name is x86??
is it supposed to have a x64 version or what??
I'm using windows 7 64 bit
your windows 7 64-bit will be able to run it fine
still no team ? guys
Hello. Great work Valkirie :) You are my hero.
This may be a minor issue, but I don't know why it does this. It only affects my choosing games and such. The Launcher window is too tall for my screen and I can't resize it at all... and my resolution is at max for my monitor.
(http://img19.imageshack.us/img19/5748/screendg.th.jpg) (http://img19.imageshack.us/i/screendg.jpg/)
On mine it's just barely below my screen. But I have a friend whose goes way below, and the lowest thing you can see is the "Change maps folder" and "change difficulty" buttons.
Just letting you know! Great job though :) You make me happy.
Hi guys. I've got this error.
I'm using 0.22 Loader on Windows 7 x64.
************** Exception Text **************
System.IO.IOException: Unable to export "Minimap.tga" as "Cache\Minimap.tga"!
at MpqLib.Mpq.CArchive.ExportFile(String FileName, String RealFileName)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Quote from: DFA on March 14, 2010, 10:53:37 PM
your windows 7 64-bit will be able to run it fine
okay I'll try it now
thanks
Can some moderator clear the topic plz ? There is useful info hidden between tons of useless stuff(involving the old version's bugs), so it would be great if we can start over.
Someone know the solution ? ::) Everyting is latest, louncher and game..
Win XP SP3, .Net 3.5..
FIXED..
Damn.. I thought this would be the best Launcher out.. But no teams? Wtf's up with that? I guess im going back to the good old Starlauncher.
Quote from: Kevkev88 on March 15, 2010, 06:51:41 AM
Damn.. I thought this would be the best Launcher out.. But no teams? Wtf's up with that? I guess im going back to the good old Starlauncher.
I think it's already discussed over over and over..
There's no team selection atm..
can somebody explain to me which bot brings how many points?
where can i see my personal stats ?
when are the stats updated?
thank u
I found a bug.. black color isn't black, but white..
same as previous version..
and dunno why, but after installed this version my game lags so bad.. :'(
sometimes when I checked the use internet box, a notification pop up "there's no internet connection, some feature disabled bla bla bla..." although I have an internet connection..
so how can I know if I have already connected to the ladder site??
erm how do u use this launcher - there are no instructions, I extracted it to a folder, pointed to map folder (using blizz own maps ) selected teams one for me, one for computer for race wise, now what? Play button is greyed out and it doesnt seem to be working ( cant click on it as it doesnt respond, the replay button works fine.....
Quote from: Giz on March 15, 2010, 11:00:04 AM
erm how do u use this launcher - there are no instructions, I extracted it to a folder, pointed to map folder (using blizz own maps ) selected teams one for me, one for computer for race wise, now what? Play button is greyed out and it doesnt seem to be working ( cant click on it as it doesnt respond, the replay button works fine.....
make sure u extracted everything to the starcraft II beta Folder, important thing is to have LazyLauncher2.exe inside the starcraft II beta folder
I know that the ladder is just a beta, but here are a couple of issues that I noticed:
1. One "account" can be used on multiple computers(Ye I am able to play as "Team StarCrack" and my games will count towards it). May be there should be some kind of login, if the user wants to use the ladder function.
2. Minor graphical issues - The most played "random" has no image. The "on mouse over thingy" of 19th and 20th player is out of the viewable screen area(it should resize the background, or it should span upwards).
Anyway its really good idea, keep up the good work /clap.
Seems that when i go in Programfiles/Starcraft II beta and run Starcraft II - Beta Launcher it instantly says that the program is not responding, same thing with lazylauncher, any ideas?
Hi everyone.
Is there a chance that someone could help me with this error please? Any idea would be helpfull. My error occures when I press ''play'' button.
#0.21 version works fine. w/o any problems.
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
w Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
w Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Quote from: chikopaws on March 15, 2010, 09:55:30 AM
I found a bug.. black color isn't black, but white..
same as previous version..
and dunno why, but after installed this version my game lags so bad.. :'(
This bug need to be fixed. I'm working on it.
Quote from: ulises on March 15, 2010, 12:51:06 PM
Hi everyone.
Is there a chance that someone could help me with this error please? Any idea would be helpfull. My error occures when I press ''play'' button.
#0.21 version works fine. w/o any problems.
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
w Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
w Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
CTL_E_PERMISSIONDENIED
I can't launch any other map than Shakuras.
I always get one of two errors; either an "array index out of range" exception or "illegal character in path". Are there any known solutions to this? If not, I can post the error log.
@Valkirie can you please explain how to fix this please? tryed of course to run as administrator (even before I posted first). I'm vista user.
Quote from: Hater on March 15, 2010, 12:26:41 PM
Seems that when i go in Programfiles/Starcraft II beta and run Starcraft II - Beta Launcher it instantly says that the program is not responding, same thing with lazylauncher, any ideas?
Looks like i got ignored, can I please get an solution on this?
Quote from: Hater on March 15, 2010, 01:18:46 PM
Quote from: Hater on March 15, 2010, 12:26:41 PM
Seems that when i go in Programfiles/Starcraft II beta and run Starcraft II - Beta Launcher it instantly says that the program is not responding, same thing with lazylauncher, any ideas?
Looks like i got ignored, can I please get an solution on this?
NetFramework 3.5 ?
Last VCredist ?
You should search for that in google, i'm busy right now.
hmmm i think maybe some people cheat in the ladder...
any ideas to do sth against it?
Quote from: Flokehl on March 15, 2010, 01:29:05 PM
hmmm i think maybe some people cheat in the ladder...
any ideas to do sth against it?
Will have to think about it. Don't worry ladder is early beta and things should get fixed.
Is there a list of AI scripts and their corresponding points?
Quote from: uFF-Da on March 15, 2010, 12:59:18 AM
Hello. Great work Valkirie :) You are my hero.
This may be a minor issue, but I don't know why it does this. It only affects my choosing games and such. The Launcher window is too tall for my screen and I can't resize it at all... and my resolution is at max for my monitor.
(http://img19.imageshack.us/img19/5748/screendg.th.jpg) (http://img19.imageshack.us/i/screendg.jpg/)
On mine it's just barely below my screen. But I have a friend whose goes way below, and the lowest thing you can see is the "Change maps folder" and "change difficulty" buttons.
Just letting you know! Great job though :) You make me happy.
Is there an easy fix to this? I'm more trying to figure it out to help my friend whose whole launcher is messed up. The layout is screwed. (All on his): Play is above the replay button, and only a tiny bit of it is showing, I only knew it was there because I've seen the launcher. It is out of it's constraints in the UI. Just reporting some bugs if you get time to look into it!
Quote from: Ray on March 15, 2010, 02:24:44 PM
Is there a list of AI scripts and their corresponding points?
Everything will be show on ladder website. Their is still a lot lot of works to do.
I'm sure this is a noob question...
Anyone have a link to a step-by-step of what to do with this once downloaded? I'm lost
Valkirie, if i can help with the website part of the thingy let me know, id be happy to help.
Quote from: dheffy22 on March 15, 2010, 02:50:37 PM
I'm sure this is a noob question...
Anyone have a link to a step-by-step of what to do with this once downloaded? I'm lost
1: Unpack the rar file
2: Copy the files you unpacked to the root of your Starcraft 2 Beta installation folder.
3: Run Starcraft II - Beta Launcher.exe
(http://www.stfupk.net/sc2/1.jpg)I can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
(http://www.stfupk.net/sc2/2.jpg)
and a few more.
(http://www.stfupk.net/sc2/3.jpg)
And when i'm logged in under my own ladder name.
Quote from: 77920 on March 15, 2010, 04:40:46 PMI can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
and a few more.
And when i'm logged in under my own ladder name.
My only work around to this problem was to download from the server by clicking download maps and use those... the other way never worked.
EDIT: Wow... I am dumb. I installed it, but I had the wrong LazyLaunch.exe. I kept the original one, and not the one from x86.rar haha... my bad! :) Thanks much person below me!
Yes, its because of the version, current is 0.22.2 i believe.
Is there an option to play somehow 2v2 matches? (me+1AI vs 2xAI)
Quote from: 77920 on March 15, 2010, 04:40:46 PM
(http://www.stfupk.net/sc2/1.jpg)I can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
(http://www.stfupk.net/sc2/2.jpg)
and a few more.
(http://www.stfupk.net/sc2/3.jpg)
And when i'm logged in under my own ladder name.
Since no of you randoms posted anything that would help me i'll just talk to benjamin in the morning.
Have a good one.
Quote from: 77920 on March 15, 2010, 10:11:47 PM
Quote from: 77920 on March 15, 2010, 04:40:46 PM
I can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
and a few more.
And when i'm logged in under my own ladder name.
Since no of you randoms posted anything that would help me i'll just talk to benjamin in the morning.
Have a good one.
i told you. Download from server. Click the "select maps from server" Play turns into "download" choose one that has AI in it. The other ones aren't compatible with the AI files.
Quote from: uFF-Da on March 15, 2010, 10:21:23 PM
Quote from: 77920 on March 15, 2010, 10:11:47 PM
Quote from: 77920 on March 15, 2010, 04:40:46 PM
I can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
and a few more.
works one time.. and then stops working , its not keeping me logged into the ladder either.
And when i'm logged in under my own ladder name.
Since no of you randoms posted anything that would help me i'll just talk to benjamin in the morning.
Have a good one.
i told you. Download from server. Click the "select maps from server" Play turns into "download" choose one that has AI in it. The other ones aren't compatible with the AI files.
how does ladder work.. it seems that i cant find my nick name there..
Quote from: 77920 on March 15, 2010, 11:27:42 PM
Quote from: uFF-Da on March 15, 2010, 10:21:23 PM
Quote from: 77920 on March 15, 2010, 10:11:47 PM
Quote from: 77920 on March 15, 2010, 04:40:46 PM
I can't get 0.22.2 or .3 to work.. i've got benjamin on msn and we've been trying to figure this out.
Windows 7 Ultimate here.. and all other loaders work , anyone got some ideas? Also note i know in the screenshots it says base 14356 assuming that's patch 5 from battle.net 2.0 , soon as i hit play on any map its doing this error.
and a few more.
works one time.. and then stops working , its not keeping me logged into the ladder either.
And when i'm logged in under my own ladder name.
Since no of you randoms posted anything that would help me i'll just talk to benjamin in the morning.
Have a good one.
i told you. Download from server. Click the "select maps from server" Play turns into "download" choose one that has AI in it. The other ones aren't compatible with the AI files.
Did this before even coming on here looking for help!!! DID NOT WORK!!! DLed a map from the LAUNCHER, and that very same ERROR popped up!!!! So please can SOMEONE that knows whats going on HELP!!!
This is one of the Errors, same as this other dude:
System.IO.FileLoadException: Could not load file or assembly 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' or one of its dependencies. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
File name: 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' ---> System.Runtime.InteropServices.COMException (0x800736B1): This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
BLA BLA BLA BLA, ect ect ect...
AND THIS IS THE OTHER ONE IM ALSO GETTING:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'Cache\MapInfo'.
File name: 'Cache\MapInfo'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileInfo.get_Length()
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, Even...
BLA BLA BLA, goes on forever!!!!!!!!!!!!!!!!!!!!!!!!!
PLEASE HELP
Quote from: Ro3s on March 16, 2010, 09:17:15 AM
Did this before even coming on here looking for help!!! DID NOT WORK!!! DLed a map from the LAUNCHER, and that very same ERROR popped up!!!! So please can SOMEONE that knows whats going on HELP!!!
This is one of the Errors, same as this other dude:
System.IO.FileLoadException: Could not load file or assembly 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' or one of its dependencies. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
File name: 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' ---> System.Runtime.InteropServices.COMException (0x800736B1): This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
BLA BLA BLA BLA, ect ect ect...
AND THIS IS THE OTHER ONE IM ALSO GETTING:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'Cache\MapInfo'.
File name: 'Cache\MapInfo'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileInfo.get_Length()
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, Even...
BLA BLA BLA, goes on forever!!!!!!!!!!!!!!!!!!!!!!!!!
PLEASE HELP
Hi, I don't know what the rules are regarding to posting outside links, but I made an installer that installs all needed files to play Offline with bots.
http://teknogods.com/phpbb/viewtopic.php?f=13&t=2229 (http://teknogods.com/phpbb/viewtopic.php?f=13&t=2229)
DON'T USE THE SHORTCUT!
Create a new shortcut of the Beta Launcher and place it where ever you want, I also recommend dl'ing the map pack and installing that, if you have any problems, post in that topic I gave you ;)
Any way to check your own score?
Anyone can post the system requirements for the SC2 beta?
I have some problem to find a way to have SC2launcher and/or LazyLaunch work properly. The game exits as soon as finishes loading and I can't find the reason.
Before get myself crazy I'd like to know the sys req just in case...
Any help would be appreciated :)
Thanks alot DeMoNik!!! Much Appreciated!!!
uuhmm...77920, you need to place launcher.exe and those .dll files you downloaded, in your Starcraft2 dir. Then it should work :) Also, if still get an error, try unchecking box use internet
(http://bildr.no/thumb/609463.jpeg) (http://bildr.no/view/609463)
Whats this about? ( I get this after trying to start the launcher )
Quote from: d3zzy on March 16, 2010, 03:55:54 PM
(http://bildr.no/thumb/609463.jpeg) (http://bildr.no/view/609463)
Whats this about? ( I get this after trying to start the launcher )
Netframework 3.5 missing ?
google > Netframework 3.5
google > Vcredist
Valkirie, is it possible that I can get the old loading screens of the maps back?
Why when I download it from Medifire and when I try to extract it it tells me that the file is damaged?? :(
Quote from: Sacroid on March 17, 2010, 04:43:12 PM
Why when I download it from Medifire and when I try to extract it it tells me that the file is damaged?? :(
Removed solutions on the basis that you are masking your porn adverts as a youtube link.
A little more work on ladder this morning. Should soon add search and pages functions.
Hi,
the text color in selection lists is very similar to the background, which makes it very hard to read, can you fix this ?
Quote from: WildFire on February 28, 2010, 10:40:57 AM
work!!! but very odd... i started with 2 nexus...
That happened to me as well. I accidentally copy and pasted one of the files twice. Check all your files to make sure nothing exists twice.
Hey there. Nice tool, great interface, and options, but atm Cheating AI is a little too easy, could you try and implement teams? would be really appreciated.
Manta
I'm getting the same problem as another person on page 70 of this thread.
I get a "Unable to export "Minimap.tga" as "Cache\Minimap.tga"!" error popup. I can click Continue on it, but then nothing else works. I just see Information Missing for the minimap picture and I can't click any of the options?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: Unable to export "Minimap.tga" as "Cache\Minimap.tga"!
at MpqLib.Mpq.CArchive.ExportFile(String FileName, String RealFileName)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.22.2.0
Win32 Version: 0.22.2.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I'm running Windows 7 x64
I have the latest version of .net
I have the Launcher installed in my Starcraft II Beta directory.
Hello Valkirie ,
Is it possible to multiple player played on same nickmane , because the number of party which i had was bigger than what i had played ?
PS: Saddened for my bad English , i'm french ^^ :cheers:
hi, i keep getting an error every time i try to select a map
anyone know what the problem is and how to fix it?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileLoadException: Could not load file or assembly 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' or one of its dependencies. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
File name: 'MpqLib, Version=1.0.3329.41510, Culture=neutral, PublicKeyToken=null' ---> System.Runtime.InteropServices.COMException (0x800736B1): This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.22.2.0
Win32 Version: 0.22.2.0
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Play button is grayed out, unclickable. :(
Edit: I also cannot connect, it says "Host unreachable, connection to server has been disabled."
just got this launcher to work, going great so far except, the AI is freaking strong :))
thanks though for sharing this launcher with us valkirie :D
The AI is not exactly launcher-related, though.
Also, has valkirie dropped support? the ladder seems down to me, looks like his server is dead, and he also removed the ladder update in his main post. This would be sad news.
Quote from: Tresh on March 20, 2010, 02:16:29 AM
The AI is not exactly launcher-related, though.
Also, has valkirie dropped support? the ladder seems down to me, looks like his server is dead, and he also removed the ladder update in his main post. This would be sad news.
Let's hope not, the ladder system was a pretty nice spice :/
Some dick suckers decided to hack our ftp... I'm getting everything back.
Edit: Working on Teams, should be include in the coming 0.22.3.
Quote from: Valkirie on March 20, 2010, 03:13:32 AM
Some dick suckers decided to hack our ftp... I'm getting everything back.
Edit: Working on Teams, should be include in the coming 0.22.3.
Oh fuck, really? >_<
Let's hope they won't be doing that agin anytime soon - if ever. You're doing great job man, can't wait for your next release. And thanks for getting our stats back :megalcool:
Quote from: Valkirie on March 20, 2010, 03:13:32 AM
Some dick suckers decided to hack our ftp... I'm getting everything back.
Edit: Working on Teams, should be include in the coming 0.22.3.
Yay for teams :D I'm looking forward to the next release impatiently
SQL server has been hacked.
- All passwords changed.
- Upload map from launcher disabled.
OMG. Valkirie, can you get rid of the map repacking in the next update?
Quote from: God on March 20, 2010, 01:37:24 PM
OMG. Valkirie, can you get rid of the map repacking in the next update?
Already did.
Teams working. 0.22.3 will be released in the next 4 hours.
Thank you sooooooo much! Best launcher ever!
Honestly Valk, when you get teams up and going for your launcher, there's really no need for any of the others. At least, in my opinion at least.
Here is beta 0.22.3. Please reports bugs.
http://www.mediafire.com/?cemnj2yotxz (http://www.mediafire.com/?cemnj2yotxz)
Replays are not working anymore, giving the error: "Unable to open map".
No color choosing option??
I cannot seem to be able to play with version 0.22.3 now because whenever i click play a message comes up saying "Starcraft 2 seems to be running already"
Quote from: Hildalgo on March 20, 2010, 07:09:15 PM
I cannot seem to be able to play with version 0.22.3 now because whenever i click play a message comes up saying "Starcraft 2 seems to be running already"
Remember 0.22.3 is a beta release.
- Look in your process if teamlauncher is running, or sc2.exe, ect...
Quote from: Valkirie on March 20, 2010, 06:18:05 PM
Here is beta 0.22.3. Please reports bugs.
http://www.mediafire.com/?cemnj2yotxz (http://www.mediafire.com/?cemnj2yotxz)
Replays are not working anymore, giving the error: "Unable to open map".
No color choosing option??
I'll try restarting my compute to see if it works.
i followed the link and downloaded the x86.rar file and copied it to my starcraft 2 directory and ran it but i get this error, (i am running windows 7) i don't know if i am just being a idiot or what.
Great job though best gui for starcraft 2 i seen so for :)
Microsoft .NET Framework
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Unable to export "Minimap.Tga" as "Cache\Minimap.tga"
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: Unable to export "Minimap.tga" as "Cache\Minimap.tga"!
at MpqLib.Mpq.CArchive.ExportFile(String FileName, String RealFileName)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
soz to be a pain guys but i'm getting a greyed out "play" button, looked in previous posts and tried all of what was said and i'm still having problems.
Update: found out why this was happening, you've got to select the A.I folder itself, not the actual content of the folder.
Quote from: Redneck on March 20, 2010, 07:34:21 PM
i followed the link and downloaded the x86.rar file and copied it to my starcraft 2 directory and ran it but i get this error, (i am running windows 7) i don't know if i am just being a idiot or what.
Great job though best gui for starcraft 2 i seen so for :)
Microsoft .NET Framework
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Unable to export "Minimap.Tga" as "Cache\Minimap.tga"
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: Unable to export "Minimap.tga" as "Cache\Minimap.tga"!
at MpqLib.Mpq.CArchive.ExportFile(String FileName, String RealFileName)
at WindowsApplication1.FileIO.MPQRead(String file, String import, String export)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__7(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at WindowsApplication1.FileIO.LoadSettings()
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Same exact error. Happens whenever I click on a map. Then it won't let me play. Restore is also grayed out. It won't display map info.
Running Windows Vista 32-Bit.
Help?
.23 is very buggy, also, did something change that prevents us from loading maps for replays (very annoying)???
.22 was great so I'm switching back until things get fixed.
Quote from: Hyperion2010 on March 20, 2010, 08:56:26 PM
.23 is very buggy, also, did something change that prevents us from loading maps for replays (very annoying) ???
.22 was great so I'm switching back until things get fixed.
I'm still running .22 as well. Too bad even that isn't working for me.
Quote from: Bloodyaugust on March 20, 2010, 09:01:24 PM
I'm still running .22 as well. Too bad even that isn't working for me.
you have to do the trick where you put the ai maps in the battlenet cache folder 00/11 and put 0011 in front of the map name
Fixed my own problem, LOL. Don't you love when that happens?
When I unpacked the (I think it was .rar, or .7z) file, I unpacked everything to the desktop, just to keep it temporarily separate. It installed, and I thought everything was the way it was supposed to be. BUT: My SC2Launcher.dll file was still on the desktop. Moved that into my SC2 folder, and works great now.
TAKE NOTE! :D
EDIT: I am also now running v.23, and it works great! Very nice launcher!
Hello. I have a problem with launcher v0.23
When I'm set team(ally with AI), I take ingame error and AI not ally with me.
ERROR: Trigger Error in 'gt_MeleeInitialization_Func' Parameter out of bounds in 'PlayerGetAlliance' [value: 10, min: Passive, max: 9] - This text in chat.
My system is Win7, can you fix it?
Sorry for bad English :)
Okay, now I don't get any loading screen. Just a square blank box.
Working on 0.23 which should be stable release.
Anyway, remember you shouldn't delete the Cache folder which contains loading screen.
Quote from: Hyperion2010 on March 20, 2010, 09:02:44 PM
Quote from: Bloodyaugust on March 20, 2010, 09:01:24 PM
I'm still running .22 as well. Too bad even that isn't working for me.
you have to do the trick where you put the ai maps in the battlenet cache folder 00/11 and put 0011 in front of the map name
Can you please give us further explanation on how to watch replays with the new .23
Quote from: ozd24 on March 21, 2010, 03:21:35 AM
Quote from: Hyperion2010 on March 20, 2010, 09:02:44 PM
Quote from: Bloodyaugust on March 20, 2010, 09:01:24 PM
I'm still running .22 as well. Too bad even that isn't working for me.
you have to do the trick where you put the ai maps in the battlenet cache folder 00/11 and put 0011 in front of the map name
Can you please give us further explanation on how to watch replays with the new .23
Explanations will be added to main post.
Hello, is there a way to change colors on .23?
ANNOUNCEMENT: I NEED TWO OR THREE BETATESTERS TO TEST EACH NEW RELEASE AND RETURN BUGS.
Contact me VIA MSN: valkiriebc@hotmail.fr
I downloaded the new 0.23 one and tried out the teams but they wouldnt work. I'm on windows 7 and it always gave me an error whenever I tried to load the game with teams. But I could play when I didn't use teams which might mean something is wrong with the team loader. But overall, it looks better and very easy to use.
Keep up the good work guys! I'm looking foward to a working loader with teams so I can finally team up with the AI. :)
Quote from: tl2e3le4f on March 21, 2010, 04:43:53 AM
I downloaded the new 0.23 one and tried out the teams but they wouldnt work. I'm on windows 7 and it always gave me an error whenever I tried to load the game with teams. But I could play when I didn't use teams which might mean something is wrong with the team loader. But overall, it looks better and very easy to use.
Keep up the good work guys! I'm looking foward to a working loader with teams so I can finally team up with the AI. :)
Which error ?
Hey valk,, thx for 0.22.3 !!
but why everytime I launch your launcher it keeps telling me no internet connection detected??
although I have an internet connetion..
(http://img138.imageshack.us/img138/2792/capturexp.png)
Help pleasee..
would it be possible to add in the "Faster" starting speed by default, it's so annoying having to keep changing that.
I have problems with the starting locations. Whenever i start the game, they set back to random. :( Anyone has the same problem?
Like this launcher the most, good job.
i wonder if you will add a replay list to the app, and a marker shows which replay has ben watched will be great.
(http://darkblizz.org/Forum2/data:image/gif,GIF89a%12%00%12%00%B3%00%00%FF%FF%FF%F7%F7%EF%CC%CC%CC%BD%BE%BD%99%99%99ZYZRUR%00%00%00%FE%01%02%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%21%F9%04%04%14%00%FF%00%2C%00%00%00%00%12%00%12%00%00%04X0%C8I%2B%1D8%EB%3D%E4%00%60%28%8A%85%17%0AG*%8C%40%19%7C%00J%08%C4%B1%92%26z%C76%FE%02%07%C2%89v%F0%7Dz%C3b%C8u%14%82V5%23o%A7%13%19L%BCY-%25%7D%A6l%DF%D0%F5%C7%02%85%5B%D82%90%CBT%87%D8i7%88Y%A8%DB%EFx%8B%DE%12%01%00%3B)
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
Quote from: Valkirie on March 21, 2010, 04:51:39 AM
Quote from: tl2e3le4f on March 21, 2010, 04:43:53 AM
I downloaded the new 0.23 one and tried out the teams but they wouldnt work. I'm on windows 7 and it always gave me an error whenever I tried to load the game with teams. But I could play when I didn't use teams which might mean something is wrong with the team loader. But overall, it looks better and very easy to use.
Keep up the good work guys! I'm looking foward to a working loader with teams so I can finally team up with the AI. :)
Which error ?
It just says starcraft has an encountered an error and needs to close. Also, this error occurs when the game almost finishes loading and then the game minimizes. It's still running but after I restore it, it never loads pass that spot. Then I check the desktop and see the error.
Quote from: tl2e3le4f on March 21, 2010, 08:24:20 AM
Quote from: Valkirie on March 21, 2010, 04:51:39 AM
Quote from: tl2e3le4f on March 21, 2010, 04:43:53 AM
I downloaded the new 0.23 one and tried out the teams but they wouldnt work. I'm on windows 7 and it always gave me an error whenever I tried to load the game with teams. But I could play when I didn't use teams which might mean something is wrong with the team loader. But overall, it looks better and very easy to use.
Keep up the good work guys! I'm looking foward to a working loader with teams so I can finally team up with the AI. :)
Which error ?
It just says starcraft has an encountered an error and needs to close. Also, this error occurs when the game almost finishes loading and then the game minimizes. It's still running but after I restore it, it never loads pass that spot. Then I check the desktop and see the error.
Sounds like Teampatcher is doing something wrong. Theoretically fixed for next release.
my share resources does not work i have no idea why. If anyone knows how to fix it plz respond :) ! (no error message or anything)
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Quote from: SCSac on March 21, 2010, 09:05:36 AM
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Looks like the launcher can't identify your MAC address which is used to identify you.
Quote from: Valkirie on March 21, 2010, 09:12:54 AM
Quote from: SCSac on March 21, 2010, 09:05:36 AM
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Looks like the launcher can't identify your MAC address which is used to identify you.
Maybe because I use a USB modem?
Quote from: SCSac on March 21, 2010, 09:38:51 AM
Quote from: Valkirie on March 21, 2010, 09:12:54 AM
Quote from: SCSac on March 21, 2010, 09:05:36 AM
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Looks like the launcher can't identify your MAC address which is used to identify you.
Maybe because I use a USB modem?
Launcher is now using Windows GUID which is also unique. Should fix the problem ^^
Quote from: Valkirie on March 21, 2010, 09:50:01 AM
Quote from: SCSac on March 21, 2010, 09:38:51 AM
Quote from: Valkirie on March 21, 2010, 09:12:54 AM
Quote from: SCSac on March 21, 2010, 09:05:36 AM
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Looks like the launcher can't identify your MAC address which is used to identify you.
Maybe because I use a USB modem?
Launcher is now using Windows GUID which is also unique. Should fix the problem ^^
Nope, I played another game and nothing, creates another Sacroid in the list ;(
Quote from: SCSac on March 21, 2010, 10:13:51 AM
Quote from: Valkirie on March 21, 2010, 09:50:01 AM
Quote from: SCSac on March 21, 2010, 09:38:51 AM
Quote from: Valkirie on March 21, 2010, 09:12:54 AM
Quote from: SCSac on March 21, 2010, 09:05:36 AM
Quote from: Valkirie on March 21, 2010, 08:03:56 AM
Quote from: SCSac on March 21, 2010, 08:02:01 AM
I have a little issue with the launcher, each time I play a game and I finish it, I go to the ladder website and I search for my name, all I see is my name repeatedly. So each time I play a game, it creates one "account" to the ladder. How do I fix this?
Can you please give me your ladder name ?
My ladder name is : Sacroid
Looks like the launcher can't identify your MAC address which is used to identify you.
Maybe because I use a USB modem?
Launcher is now using Windows GUID which is also unique. Should fix the problem ^^
Nope, I played another game and nothing, creates another Sacroid in the list ;(
Try the new 0.23 ;)
Start locations seem to keep going to random. :( Maps also change loading screen, but better than a box.
Also, like the other guy, it created like 5 new accounts for me. My username is God
Quote from: Valkirie on March 21, 2010, 10:20:28 AM
Try the new 0.23 ;)
Yep, tried it with 0.23 and still the same.
Quote from: Valkirie on March 21, 2010, 10:44:37 AM
Quote from: SCSac on March 21, 2010, 10:41:30 AM
Quote from: Valkirie on March 21, 2010, 10:20:28 AM
Try the new 0.23 ;)
Yep, tried it with 0.23 and still the same.
Ladder cleaned for test.
lol, I noticed it right now before reading your post, ok I'll play 2 games and let's see if it counts :P
Quote from: SCSac on March 21, 2010, 11:07:22 AM
Quote from: Valkirie on March 21, 2010, 10:44:37 AM
Quote from: SCSac on March 21, 2010, 10:41:30 AM
Quote from: Valkirie on March 21, 2010, 10:20:28 AM
Try the new 0.23 ;)
Yep, tried it with 0.23 and still the same.
Ladder cleaned for test.
lol, I noticed it right now before reading your post, ok I'll play 2 games and let's see if it counts :P
Kinda strange though, my second game created a new sacroid but it counted in the other one :P
Awesome job Valkirie on .23 works great now! :jig:
I am still unable to watch replays even on .23 (Unable to open map error)
and there is no any explanation on how to make the replays work in the main topic..
Quote from: ozd24 on March 21, 2010, 12:04:01 PM
I am still unable to watch replays even on .23 (Unable to open map error)
and there is no any explanation on how to make the replays work in the main topic..
You're right, let me write one.
which ki brings how much points in the ladder???
also im unable to read the faqs on the ladder side
Quote from: Flokehl on March 21, 2010, 01:45:51 PM
which ki brings how much points in the ladder???
also im unable to read the faqs on the ladder side
The ladder is still in *BETA*, in facts points will depend of:
- Team size.
- AI difficulty.
- Number of time you played this map.
As the ladder is also my school project i need to get it done for tomorrow night. Stay tuned.
Quote from: God on March 21, 2010, 10:38:36 AM
Start locations seem to keep going to random.
Indeed they do. LOL, I restart so many times to get the AI and myself next to each other.
No other problems though.
Quote from: Valkirie on March 21, 2010, 10:38:36 AM
As the ladder is also my school project i need to get it done for tomorrow night. Stay tuned.
As well as the FAQ? Would be nice to know how the scoring works, and what rank the different pics are.
is the share resources mode working for u peaple? i realy wanna try it out but it doesnt work for me :( anyone know what could be wrong?
i am totally opposite to this always "online" Experience (thats why my launcher is offline only) but Valk let me say it in public (if this is your work) i like the community ladder system you made, its a nice work :thumbsup: , still could do lots of stuff, but i prefer it to the actual launcher ::) ;)
you have my support and if ever need any help any at all,for example i can provide you with fast 100% secure Servers for your data FOR FREE let me know, you know where to find me. 8)
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Quote from: janin on March 21, 2010, 03:58:25 PM
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Which AI, which map ?
Quote from: Valkirie on March 21, 2010, 04:18:10 PM
Quote from: janin on March 21, 2010, 03:58:25 PM
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Which AI, which map ?
I've seen that too, i was on Kulas ravine, with 6.1.1
Quote from: darkshark on March 21, 2010, 04:23:25 PM
Quote from: Valkirie on March 21, 2010, 04:18:10 PM
Quote from: janin on March 21, 2010, 03:58:25 PM
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Which AI, which map ?
I've seen that too, i was on Kulas ravine, with 6.1.1
Any team settings ?
Quote from: Valkirie on March 21, 2010, 04:23:55 PM
Quote from: darkshark on March 21, 2010, 04:23:25 PM
Quote from: Valkirie on March 21, 2010, 04:18:10 PM
Quote from: janin on March 21, 2010, 03:58:25 PM
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Which AI, which map ?
I've seen that too, i was on Kulas ravine, with 6.1.1
Any team settings ?
nope, was a FFA I think 3 bots
is it possible to see replays played with this launcher? (latest 0.23)
I get an "unable to open map" error when I try playing a replay of me vs comp.
Official replays work perfectly.
I followed the instructions in the tutorial from the link posted on the main topic and replays are still not working.
This tutorial is really old as it require me to use the old .21 launcher (tried and replays do work with .21).
However this is not working with the new .23, I believe it has to do something with the map repacking.
The new method that allow us to play wihtout map repacking, making the replays unavailable to launch.
Valkrie.. :thumbsup: Good Job Mate, Great Launcher.Manta
Im guessing you already know this, but the ladder is not recognizing every game we're playing. I just played 5 and counted only the 1st. Just a heads up!
EDIT: Actually, i just realized im having heavy connection issues, so most likely it was a problem on my end.
Can not connect to http://waremu.fr/release/0.23.exe (http://waremu.fr/release/0.23.exe) from china even with a proxy :( .
could you upload it somewhere else such as mediafire.com ?
thx a lot.
(http://darkblizz.org/Forum2/data:image/gif,GIF89a%12%00%12%00%B3%00%00%FF%FF%FF%F7%F7%EF%CC%CC%CC%BD%BE%BD%99%99%99ZYZRUR%00%00%00%FE%01%02%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%21%F9%04%04%14%00%FF%00%2C%00%00%00%00%12%00%12%00%00%04X0%C8I%2B%1D8%EB%3D%E4%00%60%28%8A%85%17%0AG*%8C%40%19%7C%00J%08%C4%B1%92%26z%C76%FE%02%07%C2%89v%F0%7Dz%C3b%C8u%14%82V5%23o%A7%13%19L%BCY-%25%7D%A6l%DF%D0%F5%C7%02%85%5B%D82%90%CBT%87%D8i7%88Y%A8%DB%EFx%8B%DE%12%01%00%3B)(http://darkblizz.org/Forum2/data:image/gif,GIF89a%12%00%12%00%B3%00%00%FF%FF%FF%F7%F7%EF%CC%CC%CC%BD%BE%BD%99%99%99ZYZRUR%00%00%00%FE%01%02%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%00%21%F9%04%04%14%00%FF%00%2C%00%00%00%00%12%00%12%00%00%04X0%C8I%2B%1D8%EB%3D%E4%00%60%28%8A%85%17%0AG*%8C%40%19%7C%00J%08%C4%B1%92%26z%C76%FE%02%07%C2%89v%F0%7Dz%C3b%C8u%14%82V5%23o%A7%13%19L%BCY-%25%7D%A6l%DF%D0%F5%C7%02%85%5B%D82%90%CBT%87%D8i7%88Y%A8%DB%EFx%8B%DE%12%01%00%3B)
flycat19, Some problem...
Please upload to mediafire!
I'm getting this error when I try to start a game.
Image - TinyPic - Free Image Hosting, Photo Sharing & Video Hosting (http://tinypic.com/r/143n9ea/5)
Help!
-mohoe
Hmm same problem Valkirie.. :(
I installed the new 0.23 version but still came across the same error. Starcraft II had an error and needs to close.
It can play when I don't set any teams though. Seems like implementing teams will be very hard..
Quote from: tl2e3le4f on March 21, 2010, 11:15:23 PM
Hmm same problem Valkirie.. :(
I installed the new 0.23 version but still came across the same error. Starcraft II had an error and needs to close.
It can play when I don't set any teams though. Seems like implementing teams will be very hard..
I'm glad im not the only one getting the error message!
Quote from: Valkirie on March 21, 2010, 04:18:10 PM
Quote from: janin on March 21, 2010, 03:58:25 PM
Latest version (0.23) makes the game play erratically. The units seem to go, stop, go, stop, etc .... If I go back to 0.22, no problem, units move smoothly as they should.
Which AI, which map ?
StarCrack v6.1.1 standard, Blistering Sands, all default settings.
Incidentally this kind of stuttering happens also when there is a runaway process in the background which takes 100% of one core (I'm on a Core 2 Duo).
One other thing I might add is that when I come back from the game with 0.22, the launcher is gone. With 0.23, it's still running.
"a runaway process"??? whats that?
I have 2 issues with the current version, otherwise it works great. First one is that I couldnt launch the 6 player metalopolis, might be because it's not a default version so no biggie.
Second was the resource sharing, I dont think it works or I just misunderstood the function somehow :P. With it on or off, couldnt spot a difference. :whistle:
I dont know whether it was coincidence or not, but my ally sent his units when I was going for the enemy near my base. After 5 minutes I launched a second attack on the another enemy(since we defeated the first one), and my ally sent his units from his base to "aid me", that we met exactly on the enemy's base entrace =P
Awesome job. :cheers:
Here you go, guys... http://www.mediafire.com/?rmdjmunmk2w (http://www.mediafire.com/?rmdjmunmk2w)
Valkirie, if you're NOT ok with me uploading it, let me know and i'll remove it. Else, feel free to add that link to the main post.
Quote from: Vernam7 on March 22, 2010, 05:36:30 AM
"a runaway process" ??? whats that?
What I meant is a process (a program) which consumes 100% CPU , when it shouldn't. Sorry if I used the wrong term, English is not my mother tongue.
QuoteI followed the instructions in the tutorial from the link posted on the main topic and replays are still not working.
This tutorial is really old as it require me to use the old .21 launcher (tried and replays do work with .21).
However this is not working with the new .23, I believe it has to do something with the map repacking.
The new method that allow us to play wihtout map repacking, making the replays unavailable to launch.
I, too, am having issues with playing replays. Not official replays, mind you, only ones of me and the AI. It worked fine before, so I don't understand why anything would be changed to render them unviewable. Whatever changed I would rather it be the way that it originally was plus team play. Great launcher, tho, none the less. I do like the other changes and added features as well. Just wish my replays would work. :o
Thanks for your hard work!
i really like this launher however the most recent releases i dont like as much, the ladder is nice and all but theres 2 things that i miss from the older versions and i would like them back to a degree:
-color choice is now annoying make the colors a drop down menu like in warcraft III.
-the map configuration doesnt allow replays to be used anymore, the version i am currently using is version 0.21 please rework your methods to act like version 0.21 as i do enjoy watching my replays.
Additional Request:
if you decide to bring back the method where the replay works, can you create some sort of way in which your launcher will remember what Base.SC2DATA file we were using while playing against different AI? if this is too complicated possibly rename the most recent replay to the folder name of the AI we chose, it was painstackingly aweful a minute ago when i went through trying to remember which AI file i had used.
thanks for all your hardwork Valkirie
take care of the few issues above and i will happily switch over to the newer versions
found bug
when ally control is turned on, you can only select only one unit of your allies at a time. should be able to select a full army.
Quote from: Spooker617 on March 23, 2010, 04:08:18 AM
found bug
when ally control is turned on, you can only select only one unit of your allies at a time. should be able to select a full army.
nop thats normal
Awesome launcher!
Trouble with repays tho. Using ver .23
Also, can anyone explane the ladder function and how it works.
Is it currently offline?
Thx to Valkirie
[/size]QuoteHere you go, guys... http://www.mediafire.com/?rmdjmunmk2w
So, more than 20 downloads, and not even a "thank you"? Way to go.
Quote from: Tresh on March 23, 2010, 01:07:14 PM
QuoteHere you go, guys... http://www.mediafire.com/?rmdjmunmk2w (http://www.mediafire.com/?rmdjmunmk2w)
So, more than 20 downloads, and not even a "thank you"? Way to go.
lol welcome to the human race! ;-)i have 19.000+ downloads and the tnx are less than 1% and you think that those 20 people would spend time to thank?those forums are full of truly selfish people, that they only spend time to post a thread when they have a problem and they are too lazy to read the fucking manual, or they want to play super judges and without any knowledge they just cretisise creators for their hard and FREE work!some creators are more interesting in what they are doing some less, ok, but all off us deserve posts just as you said for a single tnx, because with out those there will be no more tools!pathetic humans raised so wrong, will always be around, like wolfs hunting sheep! :-[
but if the sheep leaves, there will be No wolfs! :-\
Okay, I really appreciate your work Valkirie and the ladder you're making, but can you make it so that this launcher doesn't replace syk0's loading images for the maps. I really like those better and would appreciate it if you could get rid of the loading screen you made (not that it's bad). Thanks for you work.
Unfortunately, I am experiencing errors--the program throws an exception. Error message: http://pastebin.com/uqaJvD9N (http://pastebin.com/uqaJvD9N)
I'm working on 0.24 which will support 7.0 starcrack with .galaxy system and the new ladder login/register system. I also fixed a lot of bugs,ect... Releasing it ASAP.
QuoteI'm working on 0.24 which will support 7.0 starcrack with .galaxy system and the new ladder login/register system. I also fixed a lot of bugs,ect... Releasing it ASAP.
What about replays? I would rather have replay functionality than any of the other features. Guess I'm going to have to try out Vernam's launcher or go back to 0.21. :(
Help
"Wrong e-mail or password"
Thank you for new launcher, it's good to see, when project going to good way for minor fixes and small improvements for better use. But one thing I miss, direct from the launcher to ladder web, for checking and registering.. ;)
Quote from: delirtenadam on March 24, 2010, 05:37:04 PM
Help
"Wrong e-mail or password"
First off all, you must register in web, then try to login (http://darkblizz.org/Forum2/Smileys/DarkB/wink.gif)
ok no proplem
veryyy verryy nicee.
thanks man
you ladder nummer 1
:thumbsup: :thumbsup:
What does the new "difficulty" option actually affect in Starcrack 7? Ie: What changes does it make to the config file at each setting?
Quote from: Ohrmazd on March 24, 2010, 06:48:33 PM
What does the new "difficulty" option actually affect in Starcrack 7? Ie: What changes does it make to the config file at each setting?
I think file AIDifficulty.galaxy is edited, when you select difficulty and some settings of c_difficulty and c_mineralBonus is changed ;)
To Valkirie: Im getting points in the ladder even though im simply spectating games.
Quote from: jakku on March 24, 2010, 07:01:47 PM
Quote from: Ohrmazd on March 24, 2010, 06:48:33 PM
What does the new "difficulty" option actually affect in Starcrack 7? Ie: What changes does it make to the config file at each setting?
I think file AIDifficulty.galaxy is edited, when you select difficulty and some settings of c_difficulty and c_mineralBonus is changed ;)
I figured as much (and that the difficulties were added to standardize how many points various in-betweens were worth).
Just wanted to know specific details.
(On a side note to Valkirie: Thank you so much for this excellent launcher. It really is a pleasure to use and play SC thanks to your work)
WoW.. I just used 0.23 about 1 hour ago.. and 0.24 has already released.. lol
thx for the launcher valk! :thumbsup:
Hey valk, I registered to the new ladder. but why I cant find my id?
Quote from: bobdylan on March 24, 2010, 05:11:27 PM
QuoteI'm working on 0.24 which will support 7.0 starcrack with .galaxy system and the new ladder login/register system. I also fixed a lot of bugs,ect... Releasing it ASAP.
What about replays? I would rather have replay functionality than any of the other features. Guess I'm going to have to try out Vernam's launcher or go back to 0.21. :(
Their's no bugs due to the launcher. In order to watch replays you'll need to read one of those tutorials.
http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/ (http://darkblizz.org/Forum2/not-enough-pylons/how-to-view-your-own-replays-(with-full-instructions-on-how-to-install-the-game)/)
http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/ (http://darkblizz.org/Forum2/not-enough-pylons/starcraft-2-guide-bypassing-maps-replays-ai/)
QuoteHey valk, I registered to the new ladder. but why I cant find my id?
You need to link the launcher to your account, using Login function in it.
Is anyone still having an error in version 0.24 when trying to play teams with the AI? I still have this problem. :(
Awesome job Valkirie :thumbsup: I see you decided to use an installer to setup the beta files, looks really professional. I used to make an installer for the beta files that people was releasing, but now I will just post yours over at TeknoGods. No more repacking files ;)
Can a mod please delete my topic in this forum, seeing as its not needed anymore:
http://darkblizz.org/Forum2/sc2-tools/offline-skirmish-pack-installer-v1-1/ (http://darkblizz.org/Forum2/sc2-tools/offline-skirmish-pack-installer-v1-1/)
:P
In Starcrack 7.0 does the Insane AI have any buffs or cheats?
I have just a slight problem with the Ladder system: Restarting AFTER a victory counts as a loss >.> I was hitting R for Roach and Spawn Larva, when I won. However, that triggered a Restart, and it counted as a loss on my Ladder rank D:
A nice addon to the launcher, and a pretty simple one too, would be to add a direct link to the ladder, so we dont have to search for it (Well, those of us who dont have it bookmarked)
I think Difficulty selection does not work properly ::)
Hey, I think there should be a ladder reset to correspond with Patch 6 and the official BNet reset :D
I just stick with Medium difficulty; I don't want to risk playing a cheating AI.
Quote from: jakku on March 26, 2010, 05:05:29 AM
I think Difficulty selection does not work properly ::)
what make u said that?
I think it's work for me.. I can tell the difference between medium and insane AI..
anyway, which is harder? AI v7 insane or AI v7 cheating AI from turd??
Quote from: chikopaws on March 26, 2010, 11:08:44 AM
Quote from: jakku on March 26, 2010, 05:05:29 AM
I think Difficulty selection does not work properly ::)
what make u said that?
I think it's work for me.. I can tell the difference between medium and insane AI..
anyway, which is harder? AI v7 insane or AI v7 cheating AI from turd??
Quote from: chikopaws
Confirming that a fair few bugs made their way out in v7.0, if your AI isn't expanding make sure difficulty is set to 0. ZERO. Keep the feedback comming, compare the difficulty to V6. I'm working on 7.1 fixing those bugs, fixing terran as well as zerg late game and adding some stuff.
Still waiting for information on exactly how the difficulty settings work.
Should we not bother using Starcrack easy or hard? Does this difficulty do essentially the same thing?
What settings does it change at what level, and to what?
Thanks.
were do i go to register for ladder im new sry
Hello,
First off I want to say thank you for the launcher! Its the best one I've used so far. :)
I was wondering if in a future version if you can either add the ability for the user to change the Map/AI box width or increase the AI box width?
I did it on my copy so I could read the AI names.
Fixed on 0.25
I'm not sure what's going on, but for some reason, the launcher crashes whenever I select Lost Temple as the map. It only crashes when I click on LT with "Unhandled exception" error. Very weird. It's definitely an original, untouched map, just like the rest. They all came in the same pack. It even crashes on the LT that I downloaded from your launcher!!!
What's the deal with that?? :(
Also some suggestions:
1. Add Team / FFA drop down selection box, so we don't have to bother selecting teams if we want to do 1v1.
2. Change "none" in the game type where you select AI/Human, etc to "Closed", which should make all the selections for that slot disappear (like in Vernam's launcher).
Other than that, it's great!
Thanks a lot Valkirie. The BEST launcher ever! Except, start locations still not working. Loading screens are ownage now. :)
Quote from: God on March 27, 2010, 10:52:15 AM
Thanks a lot Valkirie. The BEST launcher ever! Except, start locations still not working. Loading screens are ownage now. :)
It seams I'm doing it wrong. Must come from random. If you define them all it should works.
I got a problem when i launch SC2 the screen will go black or the load will stop in the middle and after a while a error comes up. :( plzz help me!
Quote from: canavaro99 on March 27, 2010, 11:26:48 AM
I got a problem when i launch SC2 the screen will go black or the load will stop in the middle and after a while a error comes up. :( plzz help me!
Try another map ?
Quote from: Valkirie on March 27, 2010, 11:28:59 AM
Quote from: canavaro99 on March 27, 2010, 11:26:48 AM
I got a problem when i launch SC2 the screen will go black or the load will stop in the middle and after a while a error comes up. :( plzz help me!
Try another map ?
no map works
Can you tell me, step by step, how you're launching a map. ?
Quote from: Valkirie on March 27, 2010, 11:16:33 AM
Quote from: God on March 27, 2010, 10:52:15 AM
Thanks a lot Valkirie. The BEST launcher ever! Except, start locations still not working. Loading screens are ownage now. :)
It seams I'm doing it wrong. Must come from random. If you define them all it should works.
I do define them all and I still get random for all. :(
When I try to download new version i get:
Not Found
The requested URL /~waremu/release/0.25.exe was not found on this server.
There are currently two issues that I have problems with.
1. Whenever a Lost Temple map gets selected (either (2) or (4)), the launcher reports an error which suggests to close the program.
2. For me, AI replays still do not work. I played a 2vs2 4 AI Team match with 0.25 and afterwards tried to see the replay. It reported the "unable to find map" error. This does not occur with official replays.
- My Beta is freshly installed + patched
- I have replaced the cache with the latest
- The maps I use are within that cache folder, in the download folder, and belong to sky's pack.
So they are not only in the cache folder but also are the ones I use to play, so that the program should find them easily for replays.
- The replays are in the replays/recent folder
What am I doing wrong?
Quote from: ChickenGoCluck on March 27, 2010, 12:17:34 PM
When I try to download new version i get:
Not Found
The requested URL /~waremu/release/0.25.exe was not found on this server.
I have the exactly same problem i cant donwload the launcher from this server (also i cant visit the web page and ladder page). Could you tell us whats happening with the server??
When a Lost Temple map is selected in the launcher, this is the error that comes up:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication1.General.Between(String& src, String& start, String& ended, Boolean& del)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__12(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.23.0.0
Win32 Version: 0.23.0.0
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4927
Win32 Version: 8.00.50727.4927
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4926
Win32 Version: 9.00.30729.4926
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a/msvcm90.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Valkirie Hello.
I wrote here a long time, thinking that will fix everything without me, but apparently this will not happen.
I really do not like what your lancher edited my file AIDifficulty.galaxy when a folder with AI is the file. I have I will give that instead of substituting my AIDifficulty.galaxy file from a folder with AI, lancher put your (in accordance with the settings of complexity). This makes it impossible to cheat the game version. Certainly it is possible to copy a file AIDifficulty.galaxy in your game folder and the folder with the AI to remove it - but that's not the same. Same as before lanchera had to file Base.SC2Data replace the folder with the game using lazilancher. In general I am very displeased with this option, the choice of complexity.
And so - thank you very much for the work done:)
ps sorry for my english xD
Ok this is really pissing me off, before 0.25 i could play perfectly fine, but as soon as i install god damn 0.25 and i try to play, it's a blank screen, the hud is all screwed up and no players show up, i try to launch the official game and in the background is a big blocky sphere, what the hell is going on? i already re installed and patched the game twice. does anybody know what is going on or how to fix it? cause i think it has something to do with 0.25.
Have an idea :P How about adding a link to the Starcraft II updater in the launcher called "Check for Starcraft II updates". That way players won't have to launch from the original exe or from the updater to check for updates. Ye, I know it doesn't take any effort to launch the original exe or updater, but having a link in your launcher will truly make it an "this is all you need to play" launcher ;)
Does anyone else have a problem with a few maps not loading when using 0.25? Also I have never been able to use teams since it was implemented in this loader. :(
Quote from: tl2e3le4f on March 27, 2010, 07:18:08 PM
Does anyone else have a problem with a few maps not loading when using 0.25? Also I have never been able to use teams since it was implemented in this loader. :(
I recommend using this map pack if you don't already use the sYk0 maps :P
http://www.mediafire.com/?irnxn2kmygo (http://www.mediafire.com/?irnxn2kmygo)
O and Valkirie, I know this has been said before, but the proper English for the "Maps Informations" is Map Information. And "Maps Settings" is Map Settings. Also, since Starcrack 7.0 you added another difficulty selection, it would be better to name the "Maps/Difficulty Selection": Maps/AI Selection. Just some suggestions ;)
how come the easy setting gives the AI a 2x resource bonus? ):
it seems hard ai has x2 resourses while very hard only has x1... weird...
and my replays are still bugged, "unable to open map" for all games played using this launcher, since the last patch
anyone free to comment?
Lost Temple map gives an error. (one similar to above)
Quote from: DeMoNiK[TKDlink=topic=1153.msg13999#msg13999 date=1269744335]
Quote from: tl2e3le4f on March 27, 2010, 07:18:08 PM
Does anyone else have a problem with a few maps not loading when using 0.25? Also I have never been able to use teams since it was implemented in this loader. :(
I recommend using this map pack if you don't already use the sYk0 maps :P
http://www.mediafire.com/?irnxn2kmygo (http://www.mediafire.com/?irnxn2kmygo)
O and Valkirie, I know this has been said before, but the proper English for the "Maps Informations" is Map Information. And "Maps Settings" is Map Settings. Also, since Starcrack 7.0 you added another difficulty selection, it would be better to name the "Maps/Difficulty Selection": Maps/AI Selection. Just some suggestions ;)
Thanks! These maps have a nice loading screen. :)
But unfortunately I still have the same problem not being able to play with teams and Lost Temple isn't working and giving me an error now. :(
Major BUG:
When trying to click on Lost Temple an error pops out.
Kironide posted it a couple posts earlier.
Just released the 0.26 which is most a hotfix than a new release.
On 0.26 release, when click on "Visit Ladder"
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception: The system cannot find the file specified
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start(String fileName)
at WindowsApplication1.Main.LinkLabel1_LinkClicked(Object sender, LinkLabelLinkClickedEventArgs e)
at System.Windows.Forms.LinkLabel.OnLinkClicked(LinkLabelLinkClickedEventArgs e)
at System.Windows.Forms.LinkLabel.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.LinkLabel.WndProc(Message& msg)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.23.0.0
Win32 Version: 0.23.0.0
CodeBase: file:///D:/Games/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///D:/Games/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989/msvcm80.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Thanks for the hotfix Valkirie.
BTW, I had the same error as above with the 0.25 version too.
But yeah, except for this, version 0.25 worked really well, but now with the version 0.26, the race selection doesnt work anymore.
I'm choosing Protoss VS Zerg, and it always starts as random for both teams.
I thought I'd let you know, so you can take a look at what happened.
Thanks for the great launcher, cya.
It seams something get corrupted while compiling. Let me reupload it.
I'm always getting instant victory with v0.26, weird...
0.26 re-uploaded, sorry for all.
Works perfect, thanks for the update. :cheers:
Quote from: Valkirie on March 28, 2010, 10:05:55 AM
0.26 re-uploaded, sorry for all.
What about "Visit Ladder" error ?
What is the Ladder function and how do I use it?
Yay! Lost Temple works. :) But start locations still don't seem to work. I just want the start locations to work on Twilight Fortress. Thanks for EVERYTHING you've done.
- Starting locations fixed (once for all !).
- Starting locations now appear on minimap.
(http://img440.imageshack.us/img440/2093/preview4.png)
Valkirie
1. In winxp sp3 after install created file Uninstall bit not Uninstall.exe... If rename - its work.
2. Please Explain how to use cheat version of AI 7.0 with your launcher? It is impossible...
3. In winxp sp3 i do not see start locations (numbers) as en screenshot above.
Quote from: hijacked on March 27, 2010, 01:13:36 PM
Quote from: ChickenGoCluck on March 27, 2010, 12:17:34 PM
When I try to download new version i get:
Not Found
The requested URL /~waremu/release/0.25.exe was not found on this server.
I have the exactly same problem i cant donwload the launcher from this server (also i cant visit the web page and ladder page). Could you tell us whats happening with the server??
I still cant donwload anything, seems my country is banned or something like that :(
wow check out the guy in the ladder.... 1000+ games played? in a matter of days?
maybe the launcher should detect games WON rather than games LAUNCHED
just my 2 cents
The replay of an AI match still does not work if the launcher is used.
Playing with lazylauncher causes no trouble at all, and watching real beta replays works as well.
The cache is installed, the maps are placed inside the cache folder accordingly and are the maps that are loaded when playing the game, the latest patch is used, the AI in the mod folder is precisly the AI of the match, since its tried immideately after playing the match etc.
The error remains: "unable to open map".
Hi, first, thank you so much for your hard work Valkirie, I've been using your launcher since you released it on day 1 and I love it. I have a few problem since version 24.
I can't play my own replay anymore, I always get the "unable to open map" error and I noticed that I'm not the only one but I haven't seen any answer to that problem yet.
Also, my launcher is messed up, the image and writing is all over the place.
here is a screen shot of it.
(http://i115.photobucket.com/albums/n302/Bonkers_B/screenshots/ScreenShot002.jpg)
not sure what is wrong.
I reinstalled from scratch everything twice, fallowed the link in your update thread for the replay and install to the letter and I still get those two problems.
I hope you can fix this,
thanks.
Quote from: Hadrian on March 28, 2010, 12:53:32 PM
The replay of an AI match still does not work if the launcher is used.
Playing with lazylauncher causes no trouble at all, and watching real beta replays works as well.
The cache is installed, the maps are placed inside the cache folder accordingly and are the maps that are loaded when playing the game, the latest patch is used, the AI in the mod folder is precisly the AI of the match, since its tried immideately after playing the match etc.
The error remains: "unable to open map".
Fixed on the 0.27 release. 0.26 was just a quick hotfix for 0.25, 0.27 should be released toonight. Finishing test on replays.
Cant open\install 0.27 getting error that its not compatible with the version of my windows x64 :'(
i'm with windows 7 ultimate x64 8)
Edit: Here's the error http://img710.imageshack.us/img710/9821/x64.jpg (http://img710.imageshack.us/img710/9821/x64.jpg)
Quote from: balnazzar951 on March 28, 2010, 01:29:52 PM
Cant open\install 0.27 getting error that its not compatible with the version of my windows x64 :'(
i'm with windows 7 ultimate x64 8)
Edit: Here's the error http://img710.imageshack.us/img710/9821/x64.jpg (http://img710.imageshack.us/img710/9821/x64.jpg)
0.26 worked ?
Quote from: Valkirie on March 28, 2010, 01:37:25 PM
Quote from: balnazzar951 on March 28, 2010, 01:29:52 PM
Cant open\install 0.27 getting error that its not compatible with the version of my windows x64 :'(
i'm with windows 7 ultimate x64 8)
Edit: Here's the error http://img710.imageshack.us/img710/9821/x64.jpg (http://img710.imageshack.us/img710/9821/x64.jpg)
0.26 worked ?
Yes 0.26 worked without problems :)
I'm also using W7 Ultimate x64, and I have the same problem as balnazzar951.
works great now 8)
but new problem appears i cant launch the launcher becouse its says "Lazylaunch2.exe not found" but its in the folder..
http://img121.imageshack.us/img121/6504/cannotbefound.jpg (http://img121.imageshack.us/img121/6504/cannotbefound.jpg) <----- error
New bugs for v27:
Missing: Lazylounch2.exe cannot be found !
Missing: Cache folder.
I'm using a brand new install maker release which (is seams) is bugged. Let me fix it and reupload 0.27.
Re-Reuploaded. Please try this one...
(http://i6.fastpic.ru/big/2010/0328/dd/421588661b070ca9af29175ab35544dd.jpg)
(http://i6.fastpic.ru/big/2010/0328/9f/3adff91b35f8ca0ee618f824b13a389f.jpg)
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png (http://img16.imageshack.us/img16/4318/totallybugged.png) :'(
Played a game and everyone was at my starting location.
try the next game to give all of them different starting location but the game had an unhanded exception...
and my launcher is still messed up like the screen shot I provided earlier today....
Quote from: balnazzar951 on March 28, 2010, 02:24:16 PM
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png (http://img16.imageshack.us/img16/4318/totallybugged.png) :'(
Fix is comming... ;)
Quote from: balnazzar951 on March 28, 2010, 02:24:16 PM
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png (http://img16.imageshack.us/img16/4318/totallybugged.png) :'(
Look at ur settings on the left ;) enUS missing.
Uhm, is there a reason why it now creates a new folder "Users" in C:\? I assume this would be something for Win7 machines but not XP machines.
Quote from: Valkirie on March 28, 2010, 02:26:54 PM
Quote from: balnazzar951 on March 28, 2010, 02:24:16 PM
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png (http://img16.imageshack.us/img16/4318/totallybugged.png) :'(
Look at ur settings on the left ;) enUS missing.
ahh thanks Valkirie
Keep up the good work :cheers:
Yeah, well, the last version doesn't work for me at all... I just started a game and im playing with all 3 opponents in the same one base. -.-
bugs i found:
-in some maps all players spawn in the same location (as already reported)
-location numbers are in the wrong position for some maps
-i get "file '.\Cahe\loading-xxx.dds' already exist" (where xxx can be belshir, korhal, xil etc. so i have to delete all cache files exept loading.dds to play again the maps)
Quote from: brightb on March 28, 2010, 02:55:10 PM
bugs i found:
-in some maps all players spawn in the same location (as already reported)
-location numbers are in the wrong position for some maps
-i get "file '.\Cahe\loading-xxx.dds' already exist" (where xxx can be belshir, korhal, xil etc. so i have to delete all cache files exept loading.dds to play again the maps)
Thanks for reporting. I'm sorry for this release to be buggy. I'm working alone and sometimes it's hard to test everything alone. Will try to get everything fixed before night (in 1h here).
i'm glad to help. when all the major bugs will be fixed this it is going to be the best launcher imo
my launcher never fails to work, even with 0.27, but my replays NEVER work.
the only replays that i can watch are the official replays, and some of my old ones.... it seems the new ai replays don't work at all, giving me the "unable to open map" problem
anyone have this problem, or have a fix for it?
i've definitely tried every possible way to fix this
Bugs I found:
1. Replays still not work (I tried everything, even the tutorial from the link in the main topic).
2. The loading screen is now pink square again (not sure if its a bug or you decided to remove the new loading screen).
3. Starting locations not appear on my minimap.
4. The second time I try to launch the same map the following error appear:
"The file '.\Cache\loading-marsara.dds' alredy exists."
I don't know if this has been mentioned, but any chance on fixing the contol team's units bug? As of now, you can only select one unit at a time, but when control team's units is working properly, you should be able to select your allys' units in masses as if they were your own. :)
Quote from: ozd24 on March 28, 2010, 04:04:13 PM
Bugs I found:
1. Replays still not work (I tried everything, even the tutorial from the link in the main topic).
2. The loading screen is now pink square again (not sure if its a bug or you decided to remove the new loading screen).
3. Starting locations not appear on my minimap.
4. The second time I try to launch the same map the following error appear:
"The file '.\Cache\loading-marsara.dds' alredy exists."
Delete all your old replays. Only new one will works. Perfectly working for me.
REUPLOADEDLoading screen fixed.
Loading dds fixed.
Random Start fixed.
http://start1g.ovh.net/~waremu/release/0.27.exe (http://start1g.ovh.net/~waremu/release/0.27.exe)
Ok, XP w. sp3 here
New bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)
Confirming:
1. installler creates a file called uninstall, without .exe
2. no start locations on the minimap as in your screenshot
3. computer was also on the same location as I. (tried just blistering sands)
4. an Users folder is created under C:. It seems it is used by the launcher for the cache/ma.
5. no loading screen as it used to be, though the .dds file is in the cache.
6. second time you try a map you get the Already exist error.
7. your own replays don't work - unable to open map
Quote from: nexxim on March 28, 2010, 03:25:49 PM
my launcher never fails to work, even with 0.27, but my replays NEVER work.
the only replays that i can watch are the official replays, and some of my old ones.... it seems the new ai replays don't work at all, giving me the "unable to open map" problem
anyone have this problem, or have a fix for it?
i've definitely tried every possible way to fix this
replays works flawlessy here with 0.27.
"unable to open map" occour if you don't have the cache files for your patch (i use patch 6)
to see replays with ai you need ai Base.sc2data file in Mods\Liberty.SC2Mod (it is overwritten automatically when you launch a game)
to watch official replays you need to use the original Mods\Liberty.SC2Mod\Base.sc2data (or you get desync error)
Updating my original post with 0.27b.
Ok, XP w. sp3 here
New bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)
REMAINS IN 0.27B
Confirming:
1. installler creates a file called uninstall, without .exe . But removing from Add/remove works. So this is OK.
NEW 1b. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.
2. no start locations on the minimap as in your screenshot. REMAINS IN 0.27B
3. computer was also on the same location as I. (tried just blistering sands). FIXED
4. an Users folder is created under C:. It seems it is used by the launcher for the cache/map. REMAINS IN 0.27B
5. no loading screen as it used to be, though the .dds file is in the cache. FIXED
6. second time you try a map you get the Already exist error. FIXED
7. your own replays don't work - unable to open map. NOT TESTED YET.
Quote from: Kakaru on March 28, 2010, 04:22:43 PM
Updating my original post with 0.27b.
Ok, XP w. sp3 here
New bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)
REMAINS IN 0.27B
Confirming:
1. installler creates a file called uninstall, without .exe . But removing from Add/remove works. So this is OK.
NEW 1b. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.
2. no start locations on the minimap as in your screenshot. REMAINS IN 0.27B
3. computer was also on the same location as I. (tried just blistering sands). FIXED
4. an Users folder is created under C:. It seems it is used by the launcher for the cache/map. REMAINS IN 0.27B
5. no loading screen as it used to be, though the .dds file is in the cache. FIXED
6. second time you try a map you get the Already exist error. FIXED
7. your own replays don't work - unable to open map. NOT TESTED YET.
Umm what is your os language please ;)
Quote from: brightb on March 28, 2010, 04:13:37 PM
replays works flawlessy here with 0.27.
"unable to open map" occour if you don't have the cache files for your patch (i use patch 6)
Do you have XP or Win7?
@ valk:
Windows XP SP3 English.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: Illegal characters in path.
at System.IO.Path.CheckInvalidPathChars(String path)
at System.IO.Path.NormalizePathFast(String path, Boolean fullCheck)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.Delete(String path)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Quote from: Kakaru on March 28, 2010, 04:26:05 PM
Do you have XP or Win7?
win 7 32. so maybe xp causes problems.
Seeing how the launcher creates an users folder, in which finally you have appdata\..\cache, and a bunch of files, i
and that Xp has no use of an users folderr
was wondering if replays don't work in xp just because of that, while in 7 they may work.
Anyway, I retested it and:
for XP SP3 Eng US and 0.27b
0. New bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)
Confirming:
1. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.
2. an Users folder is created under C:. It seems it is used by the launcher for the cache/map.
3. no start locations on the minimap as in your screenshot.
4. your own replays don't work - unable to open map.
Hey i just want to say replays dont work @me it always say "unable to open map" could someone help me please?
edit: im using vista
Adding a User folder automatically is a good thing, BUT some of us (like me) don't have windows installed in the default C drive, for instants mine is E drive.
Maybe the launcher can detect which drive Windows is installed on, then add the User folder there for cache files
Starting locations still not appear on my minimap in 0.27b.
Replays still not working for me (new ones) I Downloaded the newest cache for patch 6 from sc2win.com. maybe its because I am using XP.. I dont know anymore..
I am really starting to get frustrated because of that.
Kulas Ravine and Lost Temple give error messages when I try and play them
Hi,
I saw a bug on the minimap, Blistering Sands seem to be bugged . I don't know if it's caused by the version of my maps or the launcher itself...
(http://img291.imageshack.us/img291/8637/launcher027.jpg)
Yeah, most numbers on most maps are a lil bit off... Well, just off.
When will 0.28 come around? at least a 0.27b, cause this one is barely playable (im not bitching, i've been supporting this launcher all along, but sadly i cant play with this release)
Sry but there are more bugs in the new version then the last one xD Many maps are bugged! like lost temple,Kulas ravine.Shakuras plateau,twillight fortress and some others i think
One more thing, if you delete loading.dds, its breaks down, why dont you add a failsafe? Like if ( !loading.dds ) create it. OR something in the likes of that. :)
Suggestion:
you could add an option (or two replay buttons) to select what type of replay one is going to load (official or with ai) and make the launcher use the needed base.sc2data, so we don't have to copy it manually.
This would be useful for the people who like to download and watch official replays.
Quoting is not working for me, but the thing brightb said sounds really good. Should be doable, too, shouldn't it?
aha! Start locations fixed. Thank you sooo much Valkirie. The numbers don't appear on my minimaps though. Weird...
Will work on get things fixed asap. Toonight I hope, if I have some free times.
0.28beta (use carefully). (http://start1g.ovh.net/~waremu/beta/0.28beta.exe)
Some aspects who can be changed:
1. Missing enEU game version.
2. Scrap Station, wrong 1st place position on mini map.
3. All numbers on mini map, could be one color like red, because, when you change your color, start location don't change color on mini map and some other colors hard to see on map ;)
why cant i play ghost ai on this 1? and is it normal for it to freeze when you start it? the ladder doesnt work for me either :'(
Quote from: God on March 28, 2010, 08:47:54 PM
aha! Start locations fixed. Thank you sooo much Valkirie. The numbers don't appear on my minimaps though. Weird...
I also dont see the numbers. Where do you think the problem may be? Does it matter which maps do i have? (I have the Sky0s full map pack, but i tried to use the download button and there are no numbers even in these maps). Anyway, this is just a minor problem. Gj with fixing those start locations :thumbsup:
QuoteChangelog 0.27
- Starting locations now appear on minimap.
.
the starting locations are completely out of focus on the minimap, this is not working nice.
here is an example
(http://j.imagehost.org/0299/wronglocations.jpg)
Why does the launcher remove the comments in AIDifficulty.galaxy ? There's no need to do that, is there? I still dont know it by heart and have to look at the originals when i want to c hange difficulty.
Minimap preview fixed.
Valk if u have some time couldu fix the maps?^^ cuz some good maps are bugged thats a little shitty
and btw i love ur beta launcher <3
QuoteWhy does the launcher remove the comments in AIDifficulty.galaxy ? There's no need to do that, is there? I still dont know it by heart and have to look at the originals when i want to c hange difficulty.
Yes, I already said this, but nobody pays any attention to me, also can not use cheat version of AI and their versions as well. And in all this blame choice function complexity.
Numbers still don't appear at all. :(
Quote from: AlexALX
Yes, I already said this, but nobody pays any attention to me, also can not use cheat version of AI and their versions as well. And in all this blame choice function complexity.
Awww poor dear! I promise, i will try to look out for your posts :) :thumbsup:
I dont get it, first the .25 doesnt work, .26 works, and now .27 gives me "LazyLauncher2" is not found
wtf?
i installed everything with default settings wats goin on, even tried to run it in compatibility and administrator
being a .net programmer myself, i can tell its just some easy directory fixes that need to be made. Maybe its cuz i have an x64 system and its looking for starcraft 2 beta under "Program Files" instead of "Program Files (x86)" where it actually is
Win7 x64
Has anyone been able to watch replays (your own games) which were played using starcraft beta launcher 0.24?
I can watch replays uploaded by other players but whenever i try to watch my own replay it always give unable to load map error.
Any help will be greatly appreciated?
I'm using Windows XP SP3, 32bit.
To me, it seems like it believes that I have Vista or W7.
I get the following message as soon as I start 0.27.
************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Dave\AppData\Local\Blizzard Entertainment\Battle.net\Cache\Download\'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, DirectorySecurity dirSecurity)
at System.IO.Directory.CreateDirectory(String path, DirectorySecurity directorySecurity)
at WindowsApplication1.Main.Form1_Load()
at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3607 (GDR.050727-3600)
CodeBase: file:///E:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.27.0.0
Win32 Version: 0.27.0.0
CodeBase: file:///E:/Spel/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///E:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///E:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///E:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///E:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///E:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Its kinda weird. I installed exactly the same version to exactly same place and put the maps to exactly same place on my and my friends computer. We also have the same operating system (windows 7 x64). Still, he has the starting location numbers there and i dont. ???
Tried 0.28 beta.
The numbers seems in the correct position but what you see is not what you get. I launched kulas ravine and lost temple several times (4 players, location 001,002,003,004 every time) and each time i was in a different location!
I guess it is the same for all the maps.
Quote from: brightb on March 31, 2010, 04:35:40 PM
Tried 0.28 beta.
The numbers seems in the correct position but what you see is not what you get. I launched kulas ravine and lost temple several times (4 players, location 001,002,003,004 every time) and each time i was in a different location!
I guess it is the same for all the maps.
i gave to Valk and all other .net (and not only) developers the solution on how to make the start location corectly,
probably he didnt do it as i proposed in an other article. :(
p.s where is the 0.28 beta link to try it my self?
Quote from: Vernam7 on April 01, 2010, 03:53:32 AM
i gave to Valk and all other .net (and not only) developers the solution on how to make the start location corectly,
probably he didnt do it as i proposed in an other article. :(
p.s where is the 0.28 beta link to try it my self?
Valkirie released 0.28 you can try it. I made other tests with it and it seems to work most of the times now (i say most of the times because sometimes after changing team and races in different combination the starting points wrong)
i found an issue about the start location conflict message: it comes up only when you select the same location 2 times in a row.
when you select 001 for player 1 and 001 for player 2 it appears (it's ok)
when you select 001 for player 1 and 001 again for player 1 it appears (it shouldn't)
when you select 001 for player 1, 002 for player 2 and 001 for player 3 it doesn't appear (it should)
I tried .28 and i still don't have numbers on the map :bangshead:
Quote from: Redneck on April 01, 2010, 12:42:22 PM
I tried .28 and i still don't have numbers on the map :bangshead:
Same here!
Hey Valkirie,
Just wanted to say thanks for a great launcher, here's some 0.28 feedback
-AppData bugs successfully fixed for Windows 7; directory and permission are correct now
-start locations still not showing; I don't care for that anyways
-difficulty settings for Starcrack AI automatically sets galaxy files; can we disable this and set it manually?
Quote from: Redneck on April 01, 2010, 12:42:22 PM
I tried .28 and i still don't have numbers on the map :bangshead:
same here! I actually never see numbers showed on the minimap since v0.24, and also always have a script logic error when I tried to play 3v3 on map, metalopolis, which causes mining only AI.
Finally! The replays works! You don't have a clue how much I waited for this day to come :D
Starting locations still don't appear on the minimap but who cares!
The website is down? The file isn't on your account ... 404.
Still no comment on what exactly the difficult settings are changing things to.
Start location numbers still don't appear.
(http://img594.imageshack.us/img594/5025/capture.jpg) (https://addons.mozilla.org/firefox/1174)
Keep on getting this error every time i try to start it without any way around it :|
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
at Microsoft.VisualBasic.CompilerServices.LateBinding.LateGet(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateGet(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack)
at WindowsApplication1.Main.AIDifficulty(String ai)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.28.0.0
Win32 Version: 0.28.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4148
Win32 Version: 9.00.30729.4148
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_5090ab56bcba71c2/msvcm90.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Quote from: pistolfied on April 01, 2010, 07:40:53 PM
(http://img594.imageshack.us/img594/5025/capture.jpg) (https://addons.mozilla.org/firefox/1174)
Keep on getting this error every time i try to start it without any way around it :|
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
at Microsoft.VisualBasic.CompilerServices.LateBinding.LateGet(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateGet(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack)
at WindowsApplication1.Main.AIDifficulty(String ai)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.28.0.0
Win32 Version: 0.28.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4148
Win32 Version: 9.00.30729.4148
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_5090ab56bcba71c2/msvcm90.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
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************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
CTL_E_PERMISSIONDENIEDStart it as administrator ?
Hey Valk, I always get this error when click play button..
(http://img130.imageshack.us/img130/8083/capturezt.jpg)
Help pleasee.. :(
Your launcher works fine for me with version 0.25
and after you released 0.26 and above,, I always get that error message..
UPDATE: nvm..
Now It's work if I choose map folder NOT from cache..
Quote from: Valkirie on April 01, 2010, 11:28:01 PM
CTL_E_PERMISSIONDENIED
Start it as administrator ?
I run it off of the administrator account and I've also tried running it as administrator.