DarkBlizz

Game On => STARCRAFT II: WINGS OF LIBERTY => Galaxy Maps => Topic started by: Myst on March 01, 2010, 07:27:20 PM

Title: Galaxy Map Editor- Who's Excited!!
Post by: Myst on March 01, 2010, 07:27:20 PM
So apparently this new map editor is gonna be the shiznicks.  And is going to bring the map making to a whole new level.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Jimbo on March 01, 2010, 07:44:56 PM
calm down buddy.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Hades on March 01, 2010, 07:51:04 PM
Did blizz give any hints to when it could be released?

I can't wait to screw arround with that ;)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: ooni on March 01, 2010, 07:52:52 PM
As a map maker I'm looking forward to Galaxy Map Editor more than anything.
I'm pretty sure I read somewhere Galaxy Map Editor won't be released in beta stages. Let's wait and see.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Frosty3k on March 01, 2010, 07:58:44 PM
The Galaxy Editor still has a chance to be released in the beta... but according to BlizzCast #13, the beta will be over earlier than expected and therefore means that the editor may not make it into the beta.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: ReVoke on March 01, 2010, 08:35:56 PM
Well thats kinda a good thing, Faster the beta ends is faster they might get Open Beta or even Release Starcraft II
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: ooni on March 01, 2010, 08:40:00 PM
Quote from: ReVoke on March 01, 2010, 08:35:56 PM
Well thats kinda a good thing, Faster the beta ends is faster they might get Open Beta or even Release Starcraft II

Blizzard lets you play open beta now?
Though that is my fervent wish.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Hades on March 01, 2010, 08:56:26 PM
Quote from: ooni on March 01, 2010, 07:52:52 PM
As a map maker I'm looking forward to Galaxy Map Editor more than anything.
I'm pretty sure I read somewhere Galaxy Map Editor won't be released in beta stages. Let's wait and see.

Yeah that is the main reason why i played starcraft 1.

Map making and triggering is so fun :)

I can't wait to make the first bound or defense, Lol.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: cyricc on March 01, 2010, 09:11:45 PM
Quote from: Hades on March 01, 2010, 08:56:26 PM
Quote from: ooni on March 01, 2010, 07:52:52 PM
As a map maker I'm looking forward to Galaxy Map Editor more than anything.
I'm pretty sure I read somewhere Galaxy Map Editor won't be released in beta stages. Let's wait and see.

Yeah that is the main reason why i played starcraft 1.

Map making and triggering is so fun :)

I can't wait to make the first bound or defense, Lol.

Haha good luck with those bounds and defense games, I'm going to try see if I can make an RPG with the new script options, hopefully its similar to WC3 editor to where you can import custom models, sounds and icons.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: zed on March 01, 2010, 09:23:19 PM
Quote from: cyricc on March 01, 2010, 09:11:45 PMHaha good luck with those bounds and defense games, I'm going to try see if I can make an RPG with the new script options, hopefully its similar to WC3 editor to where you can import custom models, sounds and icons.
Yes, SC2 editor will be similar to WC3 editor. You should be able to do everything that you could've done in WC3 editor + much much more.
Here is a video from BlizzCon2009 showing 3 maps made in the new editor.
BlizzCon 2009 - StarCraft II Custom Map Preview (http://www.youtube.com/watch?v=joNPrnY4K_4#)

SC2Editor scripting language will be similar to C, but you will be able to do a lot of stuff without actually coding anything, just using the trigger editor (like the one that is in WC3Editor).
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Hades on March 01, 2010, 09:40:35 PM
I sure hope we can still use the classic trigger system... i never even tried warcraft 3, nor have i ever played with their editor :(
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: ooni on March 01, 2010, 09:58:42 PM
Quote from: Hades on March 01, 2010, 09:40:35 PM
I sure hope we can still use the classic trigger system... i never even tried warcraft 3, nor have i ever played with their editor :(

:O wc3 has much much better system and 100x easier. Less limitations.
They are going to go with the wc3 world editorish program. Don't worry it will be easy.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Nova on March 01, 2010, 10:04:15 PM
That is so incredible.

"Yo dawg I heard you like to play games, so we let you make games in your game..."
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: cyricc on March 01, 2010, 11:36:50 PM
Quote from: Nova on March 01, 2010, 10:04:15 PM
That is so incredible.

"Yo dawg I heard you like to play games, so we let you make games in your game..."

"Yo dawg we heard you like to makes games in your game, so we are gonna hire you to make our game"
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Cats777 on March 01, 2010, 11:51:41 PM
I can't wait for it to be released. I already have a project in mind.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: itsarabbit on March 02, 2010, 01:21:22 AM
Im not interested in making maps....
But I would like to play other maps  ;)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Bebops on March 03, 2010, 01:27:47 PM
After watching that video, I almost came.  8)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Nesreca on March 03, 2010, 05:44:38 PM
Wow. Looks like I'm going to have to find more "spare" time!
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: chetjan on March 03, 2010, 07:05:24 PM
I so exited. Hopefully porting (/remaking) will be easy as I really want to make a wintermaul map.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Tech[Mech] on March 03, 2010, 08:31:34 PM
Excited is understatement!!
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: jenkinsdjtg on March 04, 2010, 12:01:24 PM
Quote from: Hades on March 01, 2010, 09:40:35 PM
I sure hope we can still use the classic trigger system... i never even tried warcraft 3, nor have i ever played with their editor :(

Same i hope thel have the Trigger/Scenario system. loved it.



Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: deadpixel on March 04, 2010, 12:45:42 PM
I don't know if any of you guys ever played BattleTanx for the Nintendo 64 back in the day...but I was working on a version for WC3. I was able to get a 3rd person view controlled movement with the arrow keys...but I just couldn't get the damn tanks to fire right. Looks like it may totally be possible now!

This is exciting!
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Chakra on March 05, 2010, 01:06:15 PM
I am going to love a few things:
Those are just the major things I am looking forward in seeing.. Finally huge army-based strategy games will be possible on such a game (in like Risk on WC3 you can mass 400 units to attack at the same time... only 10% of the units move at a time, it's pretty sad...).
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: cyricc on March 05, 2010, 02:33:40 PM
Quote from: Chakra on March 05, 2010, 01:06:15 PM
I am going to love a few things:

       
  • Handled particles
  • A game engine that can handle hundreds of units doing actions at the same time (in WC3, after having like 50 units moving, some units would begin to stop and go... ruined lyfe)
  • Custom UI (similar to WoW's add-on system)
  • Mouse and keyboard hooks (zomg, can finally detect when a key is pressed or where the cursor is!!!)
Those are just the major things I am looking forward in seeing.. Finally huge army-based strategy games will be possible on such a game (in like Risk on WC3 you can mass 400 units to attack at the same time... only 10% of the units move at a time, it's pretty sad...).

Yes this was a huge downer to the types of maps we saw in WC3. Personally, I love the ammount of detail we will be able to put into our own maps now, its almost like blizzard is handing out the SDK for their games with this new editor. I remember reading that if certain developers are good enough and have popular enough maps that blizz will actually set up a way to ask people to pay or donate to the map creator! This is amazing, not saying that everyone should have to pay to play but there comes a time when I get tired of coding for free and need some dough in my pockets.
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Rain[sun] on March 05, 2010, 06:36:56 PM
im willing to bet no single dev will get paid for their work, and I dont think they should in the slightest.

A team however who dedicates more hours to the project than they do their day jobs, thats a different story. Just cause you're good doesn't mean you deserve money, just my two cents so people realize rushing into making maps then trying to sell them probably wont work and you'll just get pissy when nobody buys your crap maps
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Kingdom on March 05, 2010, 09:37:13 PM
@Rain[Sun]

I would hope people have that fact more than clear in their minds by now, considering its stated that even WC3 favorites such as DotA would not qualify as a Premium Map; worthy of being sold in their shop.

With the extent of their editor, I would hope to see content releases similar to this work done in TES4: Oblivion; or better. http://www.lostspires.com/ (http://www.lostspires.com/)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: tFighter on March 07, 2010, 05:17:24 PM
Quote from: Chakra on March 05, 2010, 01:06:15 PM

       
  • A game engine that can handle hundreds of units doing actions at the same time (in WC3, after having like 50 units moving, some units would begin to stop and go... ruined lyfe)
Ah, the good old days of line tower wars  ;D
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Iggyhopper on March 11, 2010, 04:16:46 AM
Here's some of the error strings for the editor. Reveals a lot.


Quote// Galaxy
e_badLValue=Cannot assign to the left side of assignment expression
e_badParameterType=Can only pass basic types
e_cantFindInclude=Include file not found
e_cantTakeAddress=Cannot use '&' on an object which has no address
e_constAssigned=Const variable already assigned
e_constInitRequired=Must initialize const variables
e_constNotAllowedHere=Cannot use const here
e_derefNotPointer=Cannot use '->' on a non-pointer object
e_expectedArrayIndex=Expected an array index: '['
e_expectedBoolExpr=Expected a boolean expression
e_expectedCloseBrace=Expected a closing brace: '}'
e_expectedComma=Expected a comma: ','
e_expectedConstExpr=Non-constant initialization of constant object
e_expectedExpr=Expected an expression
e_expectedFieldName=Expected a field name inside a structure
e_expectedFieldType=Expected a field type inside a structure
e_expectedFuncBody=Expected ';' or function body
e_expectedGlobalName=Expected unused global variable or function name
e_expectedInclude=Expected an include file name
e_expectedIntType=Shift operator requires integer value
e_expectedLeftParen=Expected '('
e_expectedNativeName=Expected a registered native function name
e_expectedOpenBrace=Expected an opening brace: '{'
e_expectedParams=Invalid parameter list
e_expectedReturn=Expected a return value
e_expectedRightParen=Expected ')'
e_expectedSemicolon=Expected a semicolon: ';'
e_expectedStructIdent=Structure requires an identifier
e_expectedType=Expected type name
e_expectedTypedefIdent=Typedef requires an unused identifier
e_expectedTypedefType=Typedef requires a type
e_globalsTooLarge=Global data are too large
e_identiferTruncated=Truncated identifier
e_illegalArraySize=Illegal array dimension
e_illegalCharacter=Illegal char constant
e_illegalEscapeSeq=Illegal escape sequence
e_illegalIndex=Array index require an integer value
e_illegalOctal=illegal octal digit
e_internalGalaxyError=Internal compiler error
e_localsTooLarge=32k - 1 size limit to local variables
e_mangleOverflow=Mangled name overflow
e_nativeMismatch=Native function prototype does not match the internal function
e_nestingTooDeep=Nesting overflow
e_newlineConst=Newline in constant
e_noBulkCopy=Bulk copy not supported
e_noForwardSupport=struct forward declaration not supported
e_noImplicitCast=Implicit cast not allowed
e_noNestedStruct=struct cannot be nested inside itself
e_notArray=Cannot use '[': object is not an array
e_notFunction=Cannot use '(': object is not a function
e_notStruct=Cannot use '.': object is not a structure
e_notStructField=This field is not a member of the struct type
e_noVoidVars=Illegal variable type: void
e_numericOverflow=Numeric overflow
e_oldStyleDimension=Galaxy array definitions require the dimension after the type
e_paramCountMismatch=Wrong number of parameters
e_paramTypeMismatch=Parameter type does not match the function definition
e_prototypeMismatch=Function does not match previous definition
e_callbackMismatch=Mismatched callback definitions
e_redefinedField=struct field redefinition
e_redefinedFuncName=function already defined
e_redefinedParam=redefined identifier
e_registerUsageOverflow=Register overflow
e_requireStruct=Require struct on left side of -> or .
e_scriptTooLarge=Script too large
e_stateStackOverflow=Stack overflow
e_stringTruncated=Truncated string
e_syntaxError=Syntax error
e_typecastError=That typecast not allowed
e_typeMismatch=Types do not match
e_undefFunction=Function declared but not defined
e_unexpectedBreak=Unexpected 'break' statement
e_unexpectedComment=comment blocks with /* */ are not supported
e_unexpectedContinue=Unexpected 'continue' statement
e_unexpectedDirective=unexpected directive, Galaxy does not have a preprocessor
e_unexpectedGoto='goto' statements are unsupported
e_unexpectedNew=dynamic memory allocation unsupported
e_unexpectedOperator=Operators ++ and -- are unsupported
e_unexpectedReturn=Unexpected value returned from a 'void' function
e_unexpectedSign=unexpected 'signed' or 'unsigned' as Galaxy types have implicit sign
e_unexpectedSwitch='switch' statements are unsupported
e_unreachableCode=unreachable code
e_jumpOutOfBounds=Code jump out of bounds (try reducing the size of very large functions or triggers)
e_noFunctionBody=No function body was ever declared


e_execPaused=Execution paused
e_threadIsActive=Execution currently active
e_threadIsReady=Thread is ready to execute
e_execTimeout=Execution took too long
e_codePtrInData=Code pointer tried to jump to data space
e_dataPtrInCode=Data pointer tried to access code space
e_divByZero=Divide by zero
e_invalidAddr=Invalid address
e_invalidGlobalPtr=Invalid global pointer
e_invalidStackPtr=Invalid stack pointer
e_nativeCodeError=Native function has encountered an error
e_notInCode=Code pointer moved out of code space
e_nullPointer=Dereferenced a null pointer
e_stackOverflow=Stack overflow
e_stackUnderflow=Stack underflow
e_unknownInstr=Unknown instruction


e_functionNotFound=Function not found
e_tooManyThreads=Too many threads
e_nestedIteration=Nested iteration detected
e_noInternalThread=No internal thread
e_tooManyInternalThreads=Too many internal threads
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: kurtskyg on March 12, 2010, 12:45:19 AM
Aeon Of Strife 2?
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: vjeux on March 12, 2010, 03:49:10 AM

I hope that their Editor is going to be better than the galaxy language, because it is really bad. Just a sample of what's wrong whit it:
(Source: http://www.sc2mapster.com/api-docs/galaxy-language/ (http://www.sc2mapster.com/api-docs/galaxy-language/) )
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: Nissep on March 16, 2010, 07:53:16 PM
QuoteQ. Are you guys still working on the Map Editor; and if so, what features are you planning to incorporate into the final piece?

A. Yes. We're still working on the Map Editor and currently working on the publishing system. We intend to release an early version of the editor during the beta so the map-making community can get a head start creating their own maps. This is going to be a stretch for us to pull off, but our hope is to get it out before the end of April.

Might be old news, but looks like some haven't read it yet hehe :)

Source: http://forums.battle.net/thread.html?topicId=23767157319&sid=3000&pageNo=1 (http://forums.battle.net/thread.html?topicId=23767157319&sid=3000&pageNo=1)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: CraniX on March 16, 2010, 08:34:19 PM
Cool can't wait for this, when its released we can expect some pretty sweet maps :)
Title: Re: Galaxy Map Editor- Who's Excited!!
Post by: claudiu111 on March 22, 2010, 12:31:29 PM
man, cant w8