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Messages - Marlowe

#1
AI Help Section / Re: how to repair buildings ?
March 02, 2010, 04:26:32 PM
Quote from: itsarabbit on March 02, 2010, 01:46:25 PM
I believe holding alt will show all buildings and units lifebars, and if a unit/buildnings' life bar is yellow, they are damaged. it will even show if the buildings HP is nearly Maximum.


are you serious ? did you even read any of the posts above ?  :o
#2
AI Help Section / Re: how to repair buildings ?
March 02, 2010, 08:51:19 AM
@KabouterNL : you're in the AI section, so he is not asking how to repair buildings while playing. ;)
#4
You should update the guide with that link http://www.sc2win.com/starcraft-2-downloads/starcraft-2-cache-files-update/ 'cause the cache files included in the first torrent are outdated.


(or maybe upload it somewhere else)
#5
this is working.


there're two key things to do :


- get the ORIGINAL base.SC2DATA
- download the updated cache files linked above.
#6
General Discussion / Re: Play with the latest patch
March 01, 2010, 07:54:45 AM
The description is outdated, try it, it will last 20 sec, not 30.
#7
Not enough Pylons / Re: How to view your own replays
March 01, 2010, 06:18:10 AM
Ok here is the fix to load latest replays :


Just need to download an updated cache folder (here : http://www.sc2win.com/starcraft-2-downloads/starcraft-2-cache-files-update/ )


Don't forget to put the original Base.SC2Data... et voilĂ 
#8
Not enough Pylons / Re: How to view your own replays
March 01, 2010, 05:51:02 AM
Quote from: ShadowTiger on February 28, 2010, 07:46:04 PM
Quote from: chetjan on February 28, 2010, 07:28:11 PM
Is it working for anybody else?

worked for me, you can see my replay thread (Start ai v2) under the General Starcraft 2 section.

You can only watch NEW replays with this method, you may as well delete all your old replays as i couldnt figure out how to play them. The map name must match the name of the map in the replay and its cache location exactly, or else the replay wont load. Also you must have the same AI the replay author used.


Is there anyway to know which map did the replay is actually trying to load ? (exact name etc.) ?

I'm trying to load public replay (from the beta patch 2), with no success... still getting the TMP error.
#9
Not enough Pylons / Re: Problem with replays? Here.
February 28, 2010, 11:28:55 AM
Getting TEMP error while loading latest replay...


is there anyway to get the an updated (Beta Patch 2) CACHE folder ?


Thanks!