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Besides, you can see in my Protoss script, every opening is mostly the same : 2 Gate then Cybernetics core, that make people hard to guess what strategy AI is using until the first strike of them .
I thought same Opening is not interessing because of all my openings coming from liquipedia which include progamer B.O (quick, give ressource necessary to mass units or expand)
You also made message with commander name, so player known which counter to do.....
B.O is better, that force player to scout enemy don't know what tech is coming before scouting.
Ihave made some script, but A.I always making supply depot when its not necessary... how to fix that? (fixed)
I don't understand differents between GTBuildI and GTBuildA? (GTTrainI and GTTrainA too)