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Messages - Supramix

#1
Galaxy Maps / Re: Units with different weapons
May 02, 2010, 11:46:38 AM
Well personally I think that you should be able to do the desire effect by just modifying effects, weapons and the cruiser.
To make the cruiser shots more than 1 bullet at a time:
1. Create an effect, do right click on the "Effects tab" and select "Add Object", then in "Effect Type" select "Search Area".
2. In the effect you should put something like this:
-Areas+: Double click on it and another window should appear. Create another entry and change the radius to the one your weapon has, and in effect just put "Battlecruiser - ATS Laser Battery (Launch Missile)"
-Minimum Count: The minimum amount of enemys your weapon should atack, if the minimum isn't meet a error pop ups.
-Maximun Count: The maximun amount of enemys your weapon can atack.
-Search Filters: The search filters, be sure to modify this as you want,  the default ones are:
everything is "Allowed" except: Dead "Excluded", Invulnerable "Excluded", Missile "Excluded"(This one could be used to deflect incoming missiles(only the ones that have an unit as a missile)), Visible "Required", and Air and Ground which are the domain of your weapon, be sure to not put on both of them "Excluded" in that case your weapon won't shot.
3. Open your weapons tab and select the battlecruiser one, and select on it "Effect" then double click the right value and put the name of the "Search Area" effect you just created.
That should be all about the cruiser targeting multiple targets.
To create a thing like you said (Missiles, Colossus and Motheship atacks) you should add them all to your unit weapons, but if you put them all to ground or air, or at least two of them to 1 unit your cruiser won't work at all. So you must change their "Target Filters". I recommend you something like follows:
With the Missiles change their "Target Filters" to: Air "Required" and that would be your anti-air weapon
With the colossus atack change it to: Ground "Required", Armored "Excluded" and Mechanical "Excluded".
With the battle crusier atack change the "Search Filters" and the weapon "Target Filter" to: Grounf "Required", Armored "Required" and Mechanical "Excluded"
And finally with the mothership ray change their "Target Filters" to:Ground "Required" and Mechanical "Required".

So now you have a battlecruiser which has 4 atacks, it uses the colosus weap against ground units except mechanical ones and armored ones, it uses the battlecruiser weap against Ground Armored Units, it uses motherships weap against Ground Mechanical units and it uses the missiles weap against all Air units.

Supramix

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