Played a handful more games against the cheating AI yesterday, as all 3 races. Had a few surprises, and my time was mostly spent examining the AI's behavior.
TvZ: Zerg seemed to get confused and hover outside my base.. had two expansions, was creating units from all 3 hatcheries (makes sense).
PvP: Protoss is wonky, to say the least, as noted by Turd. What surprised me though, (not sure if this is hardcoded, or added) is that the Stalkers actually Blinked when in combat. Albeit not significantly (and I ripped them apart), they did blink forward, and one blinked down a cliff to get away from my forces.
PvT: Terran expanded 3 times (did not destroy rocks), was building (!!) on its closest expansion, possibly only after almost completely filling its own base up. Building as in, more than a CC and extractors. I saw starports and barracks, as well as a few sparce missile turrets.
TvZ: Zerg seemed to get confused and hover outside my base.. had two expansions, was creating units from all 3 hatcheries (makes sense).
PvP: Protoss is wonky, to say the least, as noted by Turd. What surprised me though, (not sure if this is hardcoded, or added) is that the Stalkers actually Blinked when in combat. Albeit not significantly (and I ripped them apart), they did blink forward, and one blinked down a cliff to get away from my forces.
PvT: Terran expanded 3 times (did not destroy rocks), was building (!!) on its closest expansion, possibly only after almost completely filling its own base up. Building as in, more than a CC and extractors. I saw starports and barracks, as well as a few sparce missile turrets.