Poll
Question:
Is this still relevant?
Option 1: Yes, I still download the compiled version.
votes: 22
Option 2: No, I compile myself now.
votes: 2
Option 3: No, I use MooExt to update Mooege
votes: 8
Diablo 3 Emulator (Already Compiled for Noobs)
Hi, So I created this Topic to try and stop the spamming of other topics when asking for a compiled version of the emulator. Even though there are good tutorials for compiling, people are still asking and filling other Topics.
Mooege 82586d7 http://www.megaupload.com/?d=Q6M3B6VI (http://www.megaupload.com/?d=Q6M3B6VI)
The main colaborative source code.
mdz444 c5c6943 http://www.megaupload.com/?d=15IDNF6P (http://www.megaupload.com/?d=15IDNF6P)
Can use a lot of skills with effects and damages.
angerwin e316abf http://www.megaupload.com/?d=89A2G39F (http://www.megaupload.com/?d=89A2G39F)
Pick up items, equip.
I live in timezone UTC, so might not get the late night updates.
How much are you going to update this? Thanks for doing this by the way.
No problem, I will try to keep it up to date as much as possible. :)
Is this the one with mob encounters and XP gain?
Quote from: Sorter on September 27, 2011, 05:19:00 PM
Is this the one with mob encounters and XP gain?
I have added the build you are talking about. :)
Quote from: stickstoneinhead on September 27, 2011, 05:28:28 PM
Quote from: Sorter on September 27, 2011, 05:19:00 PM
Is this the one with mob encounters and XP gain?
I have added the build you are talking about. :)
Thanx for the share! I did hop on just now but sadly I still cannot attack mobs except for those I summon and do not gain XP. is there a setting I need to change or something?
3cc9a32 - mediafire(dot)com/?86pb8it0l4xdn8l - link incorrect? stil 23c0de5 build instead 3cc9a32
Quote from: InK_V on September 27, 2011, 11:37:30 PM
3cc9a32 - mediafire(dot)com/?86pb8it0l4xdn8l - link incorrect? stil 23c0de5 build instead 3cc9a32
Was updated this morning. Check again.
QuoteThe file you are trying to access is temporarily unavailable. Please try again later.
Quote from: eleveneleven on September 28, 2011, 04:43:21 PM
QuoteThe file you are trying to access is temporarily unavailable. Please try again later.
Works for me. Did you change the (dot) to a . ?
Quote from: stickstoneinhead on September 28, 2011, 05:12:54 PM
Quote from: eleveneleven on September 28, 2011, 04:43:21 PM
QuoteThe file you are trying to access is temporarily unavailable. Please try again later.
Works for me. Did you change the (dot) to a . ?
Official site dont works atm:
https://github.com/raistlinthewiz/d3sharp
Error 404....
Quote from: Sheetso on September 28, 2011, 05:14:14 PM
Quote from: stickstoneinhead on September 28, 2011, 05:12:54 PM
Quote from: eleveneleven on September 28, 2011, 04:43:21 PM
QuoteThe file you are trying to access is temporarily unavailable. Please try again later.
Works for me. Did you change the (dot) to a . ?
Official site dont works atm:
https://github.com/raistlinthewiz/d3sharp
Error 404....
Try here https://github.com/mooege/mooege
it's a joke ? a3ef912 - megaupload(dot)com/?d=HB4P57NU - 71 Bytes (empty folder)
p.s. thanks for doing this (compiling for us)
could someone tell me wich file i have to compile now?
had no problems with d3sharp..
and link doesnt work for me
ok figured it out
Ok, I made a fresh build for everyone...
Version: 0.1.4289
Release date: Sep 29, 2011
Change log: https://github.com/mooege/mooege/commits/master (https://github.com/mooege/mooege/commits/master)
Download: http://www.4shared.com/file/BJfmernf/Mooege.html (http://www.4shared.com/file/BJfmernf/Mooege.html)
Quote from: Blintux on September 29, 2011, 09:47:28 AM
Ok, I made a fresh build for everyone...
Version: 0.1.4289
Release date: Sep 29, 2011
Change log: https://github.com/mooege/mooege/commits/master (https://github.com/mooege/mooege/commits/master)
Download: http://www.4shared.com/file/BJfmernf/Mooege.html (http://www.4shared.com/file/BJfmernf/Mooege.html)
sadly no npc's or mobs as was in the previous builds. Why do they lose everything when they have a new build? That doesn't make sense to me.
Quote from: InK_V on September 29, 2011, 07:32:50 AM
it's a joke ? a3ef912 - megaupload(dot)com/?d=HB4P57NU - 71 Bytes (empty folder)
p.s. thanks for doing this (compiling for us)
Lol sorry spazed out it's fixed now. I'm updating about 10 times a day so I will make mistakes lol. :P
Quote from: stickstoneinhead on September 29, 2011, 10:53:23 AM
Quote from: InK_V on September 29, 2011, 07:32:50 AM
it's a joke ? a3ef912 - megaupload(dot)com/?d=HB4P57NU - 71 Bytes (empty folder)
p.s. thanks for doing this (compiling for us)
Lol sorry spazed out it's fixed now. I'm updating about 10 times a day so I will make mistakes lol. :P
Thanx for the share! Sweet we can pick stuff up! But once we do we cannot drop >< lol but still progress.
Quote from: Sorter on September 29, 2011, 10:37:22 AM
Quote from: Blintux on September 29, 2011, 09:47:28 AM
Ok, I made a fresh build for everyone...
Version: 0.1.4289
Release date: Sep 29, 2011
Change log: https://github.com/mooege/mooege/commits/master (https://github.com/mooege/mooege/commits/master)
Download: http://www.4shared.com/file/BJfmernf/Mooege.html (http://www.4shared.com/file/BJfmernf/Mooege.html)
sadly no npc's or mobs as was in the previous builds. Why do they lose everything when they have a new build? That doesn't make sense to me.
i think is because there is different people working on it, and the code may not be merged so you may see one step ahed in one direction and 2 step back in the other, but is still progressing :D
Mines not working; as with other crack previews I've downloaded, a window flashes open-closed when i attempt to open the file. Reason?
Quote from: swagtothemax on September 29, 2011, 05:47:45 PM
Mines not working; as with other crack previews I've downloaded, a window flashes open-closed when i attempt to open the file. Reason?
Have you updated the beta to update 4? It is in no way a crack.
The link that was posted is about the server that we cant be able to wear itens, get xp, no npc on the maps...
Quote from: Icecrown on September 29, 2011, 03:19:29 PM
Quote from: Sorter on September 29, 2011, 10:37:22 AM
Quote from: Blintux on September 29, 2011, 09:47:28 AM
Ok, I made a fresh build for everyone...
Version: 0.1.4289
Release date: Sep 29, 2011
Change log: https://github.com/mooege/mooege/commits/master (https://github.com/mooege/mooege/commits/master)
Download: http://www.4shared.com/file/BJfmernf/Mooege.html (http://www.4shared.com/file/BJfmernf/Mooege.html)
sadly no npc's or mobs as was in the previous builds. Why do they lose everything when they have a new build? That doesn't make sense to me.
i think is because there is different people working on it, and the code may not be merged so you may see one step ahed in one direction and 2 step back in the other, but is still progressing :D
So each time they make a change they lose all their code or something? If something existed in the main server once I don't see why it would have to be removed in the next.
Quote from: Sorter on October 01, 2011, 09:49:57 AM
Quote from: Icecrown on September 29, 2011, 03:19:29 PM
Quote from: Sorter on September 29, 2011, 10:37:22 AM
Quote from: Blintux on September 29, 2011, 09:47:28 AM
Ok, I made a fresh build for everyone...
Version: 0.1.4289
Release date: Sep 29, 2011
Change log: https://github.com/mooege/mooege/commits/master (https://github.com/mooege/mooege/commits/master)
Download: http://www.4shared.com/file/BJfmernf/Mooege.html (http://www.4shared.com/file/BJfmernf/Mooege.html)
sadly no npc's or mobs as was in the previous builds. Why do they lose everything when they have a new build? That doesn't make sense to me.
i think is because there is different people working on it, and the code may not be merged so you may see one step ahed in one direction and 2 step back in the other, but is still progressing :D
So each time they make a change they lose all their code or something? If something existed in the main server once I don't see why it would have to be removed in the next.
They loosing nothing.... they add every times and every mins new command lines and new scripts.... and sometimes the newer effect could be that something wich is working befor get en error cause the new lines... and so they removed the files where the problem is... like the NPC´s.... they will implement them back again if they are fixed 4 the new version and they work....just later time!!! :D
How to use mooege?
Quote from: fornakter on October 08, 2011, 01:36:43 PM
How to use mooege?
/extreme facepalm
Learn to read please, before posting more spam.
Where are the latest builds?
mooege doesnt have anything to look at, i want some shiny effects to play around with lol