Quote from: Bloodyaugust on March 21, 2010, 03:22:23 PMQuote from: Darkunknown2 on March 21, 2010, 11:47:29 AMQuote from: Alimarin on March 20, 2010, 01:17:53 PM
I cannot find how you made the units spawn in threes, can you show me where? (It's probably staring me right in the face, but I am having a brain fart right now, I can usually find these things.)
You can't edit how much is spawned. It's only tripled because it's overlapping the MPQ so there everything is tripled.
Actually you can. Your idea intrigued me, so I started to look through the different XML files. In RaceData, you can see how many buildings are spawned, as well as SCV's, and starting cash. However, when I modded mine, I modded the Terran's only, and then no matter what race you pick in the launcher it forces you to be terran. I tried adding 12 marines to start with, but for some reason it didn't work, my guess is that the spawn offsets have something to do with it.
Will be forthcoming with any new info.
I meant to say you cant control how much you can spawn from barracks, factory, etc. I deleted the racedata.XML and there was 1 command center. There is nothing in there that had to do with the amount of command centers you start with, however there is for the SCV's and it's tripled in game. If i got rid of UnitData.XML it wouldn't spawn 3 at a time from barracks, factory, etc. UbliData.XML dosen't seem to triple anything.