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Messages - Phoenix Down

#1
SC2 Tools / Re: Cracked SC2.exe and MapEditor
July 09, 2010, 06:06:40 PM
Can anyone help me? I put both files in their respective places correctly. I ran the editor, said "no" when I was prompted. My problem is when is renaming the map. (Blistering Sands) Currently it just says Blistering Sands, not Blistering Sands.s2ma like the instructions say, but i tried renaming it anyways to .SC2MAP. When i try to open the file in the editor under local files and refreshing, it doesn't show up. I checked the map's properties and the type of file is still .s2ma, even though  i changed it to .SC2MAP. These maps are the ones i picked up with the "Allin1 Launcher" I'm going to try to find another source.

edit: I fixed it. For those who might have the same problem, what you have to do is enable view of file extensions . It's different depending on your OS but for vista its: Go to any folder ->  "Organize" drop down tab -> "Folder and Search Options" -> "View" tab -> Uncheck "hide extensions for known file types". Then you'll be able to properly change file types.
#2
It's obviously an effort towards reducing piracy. It's not like Blizzard is purposely inconveniencing the 0.05% of the people who want the game but don't have internet. Yeah i just pulled that out of my butt, its not factual, but come on. In this day and age you'd have to be living in the hills to not have internet. Get dial up at least, whatever, the fact is your a very tiny minority blizzard does not have to worry about when you weigh in the positives online authentication brings to them. They're even leaving out LAN in part of reducing piracy, you really think they're going to give a damn? And there are alot of people complaining about no LAN.
#3
I really want to make a map like the "Special Forces" games from Brood War. I really loved everything about that game and it was notoriously difficult. That and of course, zerg or zombie survival games.
#4
General Discussion / Re: Completely useless units
March 20, 2010, 10:24:51 PM
Infestor
I've seen Infestors and it's neural parasite ability used well by Oversky. I've seen HDStarcraft also use fungal growth, not to its maxed potential but enough to pay for the cost of the unit. The spawn infested terran skill is utterly useless, it seems its only purpose is for lore and the Zerg theme of infesting humans. Personally I think neural parasite is a tad bit overpowered, a 10 second mind control stil removes an enemy unit from battle and strengthens your forces, especially when taking higher tech units. Fungal growth is extremely powerful as well, not only can a snare decimate your enemy's units during their unfavourable encounter but it can actually reveal cloaked units as well. It's a soft counter but 8 seconds is alot of time.

Thor
I generally agree, its too expensive for what it brings to the battlefield. It's too easily focus fired so its pretty much just a support unit behind primary units. The armor on it is 1 right now which is a little silly, (roach has more wow) so i think it should at least be 2, and its hp increased to 450. It's got great damage and AA though.
Oh and the ability is good, really untraditional for SC and its pretty circumstancial but ok.

Battlecruiser
I think the changed attack is to make battlecruisers much less capable of being critically massed. Before it did 25 attack instantly and once you had a dozen of these it would be pretty hard stopping it. It also puts the battlecruiser on the level of the carrier in terms of how much armor affects the attack.

Collosus
This unit works really well for me, but then again I play against computers. I've got really mixed feelings about reavers dissapearing and collusi, especially when i first heard. I loved using reavers as a mainly protoss player but at the same time I also hated facing the reaver, which says alot i would think. Collosus while not as powerful as reavers, are alot easier to use and much easier to keep alive. They truly shine when are properly supported and shielded by other units and have 2-3+. They are truly capable of decimating low hp units. Combined with psi storms, protoss can finish a bttle quickly.
#5
Was it removed from Beta? Is it coming back for the official release? Why did they remove it? Are we able to hack the game and put it in ourselves?