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Messages - badboy91

#17
General Discussion / Re: Zerg VS Protoss (AI)
March 07, 2010, 11:05:24 PM
you could just move your unit out of the tempest, using ultra as tank as most of zerg unit are squishy. Don't use lings, roaches and hydra against them. Maybe muta if you react quick enough
#18
Not enough Pylons / Re: m3 and m3h files?
March 01, 2010, 12:57:26 AM
have you been able to convert and import it? i would like to do that too :D
#19
AI Discussion / Re: Starcrack AI V5 is out! Discuss:
March 01, 2010, 12:50:41 AM
It's still a bit easy for my taste cause i've played SC for a long time (still amateur+noob)
BUT, it' a remarkable achievement Ai has changed a lots since V3
In a 1v1 ZvZ, i do fast EX strat (Hatch>Spawn) computer rush me with 6-8 lings, i get queen+lings and fend off the att. After that i mass roach+lings and tech to muta, but the game finished before they got to taste my muta (14min or so), it' seem they only expan when mineral running low cause i didn't see them make one yet :<
In a 1v1 PvT computer scout early and it's hard to kill it o_0, but once i build 2 gate way to cover the choke point, it's just wander around my base entrance, make 3 lots and att  his base and found my lots overrun by 8-10 rins. They fend off another round with 6lots 6Stalk +1 sentry by rins +1 Siege (impressive improvement). After that i expand and tech to colossi andby the time i got the army near to his base he overrun me by trying to destroy 3 warpgate blocking the choke point ( they Actually kill the pylon fist !!! wow :>)
but after that they seem not able to fight off any more, i see they build 2 starport build not pumping out any unit at all :|
Haven't try vs P though