[Starcraft II - Beta Launcher by Valkirie]

Started by chetjan, February 28, 2010, 10:03:19 AM

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Valkirie

x64 problem fixed. Now fixing the double "\\" on map loading.

HASH



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.BadImageFormatException: Could not load file or assembly 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null' or one of its dependencies. An attempt was made to load a program with an incorrect format.
File name: 'MagickNet, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null'
   at WindowsApplication1.Main.ReadingMapInfo()
   at System.Windows.Forms.ComboBox.OnSelectionChangeCommitted(EventArgs e)
   at System.Windows.Forms.ComboBox.OnSelectionChangeCommittedInternal(EventArgs e)
   at System.Windows.Forms.ComboBox.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].



************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
    Assembly Version: 0.20.0.0
    Win32 Version: 0.20.0.0
    CodeBase: file:///C:/StarCraft%20II%20Beta/StarCraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Valkirie

Quote
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
I'm sorry for all, please everyone re-download the brand new 0.20. Should fix every problems.

Royalaid


HASH

With fix another error



my OS is Vista Ulti 64

cant create activex component

Ribosoma

Quote from: Valkirie on March 05, 2010, 06:45:16 PM
Quote
Changelog 0.20
- Reduced RAM consumption.
- Reduced CPU consumption.
- New layout.
- Simple Replay viewer (Select, Launch).
- Settings autosave (using INI file).
- Minimaps working.
- Multilanguage maps informations.
- Maps popularity with vote system.
- Code rewrite.
- Fixed x64 error.
I'm sorry for all, please everyone re-download the brand new 0.20. Should fix every problems.

Thanks!

Valkirie


Dubfire

HASH, ffs use the "code" feature for those long texts :-\

like this

Valkirie: np, it happens! And thank you for your hard work ;)
Everything works fine now! Just tested Megalopolis with 5xAI's on Starcrack V5.5. Damn, it's hard AI  ::)


DFA

Hash, Framework solve your ActiveX problem?

Holyhorror

@Valkirie: Why did you remove the Population display, it was cool to see how many other players are using the Software at the moment.
And to see the most played map was also so nice... cant you re-add that please?

DFA

he felt it was unnecessary for the client-end to know the number of users

Bt

Still dont see why it is necessary to have all those options in the bottom left of the panel when you're likely to set them once and then forget them unless you are a dev

Add a options button to the bottom right hand side and put the most popular map, players online back in the bottom left panel

Vernam7

i think the map preview is very laggy, slow... :-[
needs some improvements in the future maybe

Xaoz

First of all thanks, that you could fix the Problem with the Windows-Version in such a short time :) I just tested 0.20 and love it. The whole thing looks fine, now :)
Yes, the Map-Preview is a little slow, but I really like it and I think it s a great feature for Players who don t know the map, so I don t care about the few seconds delay.
About the Options... An Options-Menu to set all the possibilities would improve the look of the launcher and also make some free space so that you could put the number of players ,who are using the launcher and the most used map, in again.
Thank you for your work. Good job :P