The insane version of this AI is a killer.
I barely win once in 3-4 games lol.
I barely win once in 3-4 games lol.
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Show posts MenuQuote from: madmarttigan on March 10, 2010, 10:48:40 AM
As I have been playing the AI over and over I have come across one thing that still gives me a lot of trouble. I know half of it is my fault for not pestering them enough, but how do you deal with carriers as a protoss player when you have a more balanced mix of units made. It seems like stalkers and phoenixes are useless. Psionic storm got super nerfed and I don't think immortals attack air. Should I try archons, or perhaps just make more carriers than them? Protoss used to have scouts which were some of the strongest Anti air units in the game and now they feel like a phoenix is a replacement? bleh
Terran vikings aren't that great but at least I've got thors, battlecruisers /w y cannon, and seeker missiles. I think seeker missiles have the potential to be the new Psionic storm. I still have a little trouble with a mass of carriers as terran, but I don't feel like their AA is as worthless as protoss.
To be honest I haven't really had this issue with zerg because the comp is so easy to overwhelm early on with zerg and I haven't gotten the chance to let them build up to carriers lol. I don't know how corruptors weigh in on the AA fight. I know you can always have a crap ton of hydras to take care of business though! They should bring back scourge imo though.
Quote from: bnwdandy on February 28, 2010, 04:25:40 PM
PvP mess zealots can be very powerful, as I saw some replays that single base no gas build, and zealots only can be powerful.
PvZ you need some deference and fast tech build, also expand at beginning is considerable, fast tech for high templar, psi storm is very strong vs Zerg.
PvT zealots + stalker with charge and blink researched.
Quote from: bnwdandy on February 28, 2010, 04:25:40 PM
PvP mess zealots can be very powerful, as I saw some replays that single base no gas build, and zealots only can be powerful.
PvZ you need some deference and fast tech build, also expand at beginning is considerable, fast tech for high templar, psi storm is very strong vs Zerg.
PvT zealots + stalker with charge and blink researched.
Quote from: sc2_switcher on February 22, 2010, 09:26:40 AM
Would you guys wan't an interactive experience in fullscreen mode?
i'm thinking of re-doing alot more menus and make a cooler interface,
with SC2 music integrated with a OGG player running in background (via fmod?),
button sounds etc... kinda like the ultimate launcher of all times fitted for the SC2 trilogy!
Full MPQ imports/exports
MediaBay : Screenshot modes taken during gameplay.
MapBay : Manage your maps
ReplayBay : Manage your replays.
etc...
or is this taking it to far ?