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Messages - krmprince

#1
For the AI point we need a professional opinion if it can be scripted to leave the game or not, i do not know about this but i believe it is not a big deal .

And for you smfa1
why are you so worried? if you are pretty sure of your guys then you need to do nothing really deffending them cause one day soon they will release what they got right? and we all will look like fools .

So no need to play the deffender role  , think about it and maybe i say may be for your opinion they are 10% fake.. what will you feel then ? disappointed right?

I am only saying my opinion , i never said they are fake for life , i just said what i felt and stil.

they did not release anything so far and the Beta is even over so whatever they are doing now is useless cause the new game will have new executables unless they stick to the Beta files only i do not know.

Bottom line. they look fake like hell to me .
#2
And everything i said back then was true

nothing came from code gen in the beta phase 1 or 2 , after all these days nothing is new except a funny game that does not show any human interaction

do the above requested move and i will believe you , and yes i have something for code-gen , i hate pretentious cock suckers.
#3
Code-Gen has their way in getting me to post again after monthes of no posting at all.

The video they post is still as useless as my left egg.

Just a game played  vs a protoss , nothing more.
There is no clue about the LAN in the game at all.
If any 2 digits IQ wanna make a video to show his LAN emulator he would made several key points.

The protoss player in the game does not show any "and i mean absolute" any real human move.
You know what guys there is a very simple proof of your work could be true if you just let the overlord walk in the park and a protoss zealot walks beneath it no matter where the overlord go in different pathes , This is diffinetly a human interaction move which is very simple but can not be done by a scripted AI.

Just move the overload right and left for couple of times while the protoss player moves his zealot same way just to let us see that the zealot is being controlled by human,especially that Beta is now over so Bnet is not available .

Code-Gen guys , make the above request now. in a very short video we do not need a video from the start and we will believe what ever you say.

One more point , there is no protos GUI in this vid , we only see the player playing as zerg , why no vid of the protos player being captured too? just to see that 2 players are playing each other.

All i see in this terrible vid is a player playing as zerg vs a stupid AI who built few zealots and that is all . AI can be easily edited to do this shit , but no way to do what i have mentioned above.

Also you should all guys see some logic , Blizzard hunted down the real guys, why are they letting those shiny code gen in the theatre?? cause blizzard knows they are just some kids trying to get some fame on fake LAN Emu.

Said & Done
#4
Well .. we are back to the candid camera show.

Today we have another video from code-gen , grab it from their website.

i will copy and past my review on the video here again so everyone can share their thoughts in the next post
#5
Code-Gen has their way in getting me to post again after monthes of no posting at all.

The video they post is still as useless as my left egg.

Just a game played  vs a protoss , nothing more.
There is no clue about the LAN in the game at all.
If any 2 digits IQ wanna make a video to show his LAN emulator he would made several key points.

The protoss player in the game does not show any "and i mean absolute" any real human move.
You know what guys there is a very simple proof of your work could be true if you just let the overlord walk in the park and a protoss zealot walks beneath it no matter where the overlord go in different pathes , This is diffinetly a human interaction move which is very simple but can not be done by a scripted AI.

Just move the overload right and left for couple of times while the protoss player moves his zealot same way just to let us see that the zealot is being controlled by human,especially that Beta is now over so Bnet is not available .

Code-Gen guys , make the above request now. in a very short video we do not need a video from the start and we will believe what ever you say.

One more point , there is no protos GUI in this vid , we only see the player playing as zerg , why no vid of the protos player being captured too? just to see that 2 players are playing each other.

All i see in this terrible vid is a player playing as zerg vs a stupid AI who built few zealots and that is all . AI can be easily edited to do this shit , but no way to do what i have mentioned above.

Also you should all guys see some logic , Blizzard hunted down the real guys, why are they letting those shiny code gen in the theatre?? cause blizzard knows they are just some kids trying to get some fame on fake LAN Emu.

Said & Done
#6
Starcraft II Beta / Re: We Lost The Fight
May 13, 2010, 05:22:00 AM
It is realy frustrating that no crack for multiplayer gaming exists so far, not even close.
I am not aware of any crackers that are still in business.

It is even worse that when we buy the game we still can not play LAN games locally,, that realy sucks.
#7
Your game has one of those AI modded files.

it is usually here
F:\StarCraft II Beta\Mods\Liberty.SC2Mod

and the AI file is Base.SC2Data

you need the original copy of this file from the installer package
#8
hello guys,
i have a question please about the pre-order
i am in Egypt and i want to know if i pre-order online will i get a beta invite?
#9
Starcraft II Beta / Re: We Lost The Fight
April 28, 2010, 05:22:43 AM
@ Battlenoob74

Is this a LAN tool or a new loader and AI/map Pack?
#10
Starcraft II Beta / Re: We Lost The Fight
April 28, 2010, 05:13:04 AM
@ Battlenoob74

What is that pic you display? would you please post some info and links?
#11
Starcraft II Beta / Re: We Lost The Fight
April 28, 2010, 05:08:30 AM
Just got the bad news.

Starcrack unpluged.
No Emu from Starcrack we will ever see and no more AI.
So long Starcrack ,, you were a great team and we hope that your progress wont go away .
I believe the open source code was distributed and others may continue the race.


Goodbye Starcrack
#12
Code-gen put their tales between their teeth and ran away
#13
Starcraft II Beta / We Lost The Fight
April 28, 2010, 04:52:31 AM
It is realy sad , this is one of the rare times where unofficial developers and underground pirates lose their challange against a software.

Just when we all thought that it is couple of feets away , suddenly it is over.

Blizzard for the first time for my knowledge is out for blood , the idea is simple , who ever tamper with the application will face terrible consequences.

Teknogods were the best ahead but Blizzard got them from the balls.
Many other developers got shacky and thought to be peacfull .
Blizzard makes a smart move and allow gameStop to give free beta keys for pre-orders of the game.
And for now i crawl the internet and i do not see any progress or any updates.

Well.. the nature of challange is always like this.. It is fair to say we won a round but Blizzard won the second and third.. Let us hope next rounds will be better.
#14
Let us not be so negative about it

@ dan5187

Game is not played vs AI , this is a real game , you can see the lag suspension page appears for a moment during the game , also Terran built in a way not simillar to any known AI even easiest ,AI does not build outside his base at the enterance vally.

The game is online , but the idea wether it is on Emu or Bnet.

@ porch1

good note , but it could be related to application stability , most of new applications have incomplete process for starting and exiting,

@ jackal

Yes the application interface seems fake , the server starts loading in a very smooth way that makes you feel it is just a blue bar moving,
The application also does not identify the remote player ,just 2 players were selected from the menu , which one is local and which is remote?
The Options menu is quite impressive , if half of these options are real , this would be better than official Bnet application :)
#15
Well it could be real it could be fake,

playing a real game online on Bnet and preparing a good looking interface with a nice video application to combine all together makes a good vid.

I could make the same if i had a key and use a little of video editing to melt my game into a nice application i just made using visual studio or anything.

But the game is defenetly played online , we can see the lag suspension screen during the game.

So real or fake? well.. why no vid for the client side? why no chat? why the server looks a bit dull when it starts runing?!

a nice vid showing some simple description of the server/client and how things will work would have proved lot better.

PS. their ex forum admin "GamewizResurrected" just sent me a private msg just after the vid was released saying "S*ck it you f**king loser" , It kinda tells you the mentality of the guy , chees

bottom line , does not prove authentic vid , interesting and might be true but that is a low expectation , if code-gen want to release a proof vid, make it more explaintory , show us the client /server , start from the begining .

Hope we all play Starcraft 2 in LAN mode soon :)