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Show posts MenuQuote from: Artanis186 on April 02, 2010, 05:42:16 AM
Yup, all the update did was add a greedy little Donate button at the bottom left... (but maybe that was already there, idk). I'm not donating to something that makes promises of fixes on multiple occasions and doesn't deliver.
Changelog 0.28
- Minimap preview fixed.
- New way of getting AppData folder (Should fix a lot of bugs).
- "The file xxx already exists" error fixed.
Quote from: pistolfied on April 01, 2010, 07:40:53 PMCTL_E_PERMISSIONDENIED
Keep on getting this error every time i try to start it without any way around it :|See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
at Microsoft.VisualBasic.CompilerServices.LateBinding.LateGet(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateGet(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack)
at WindowsApplication1.Main.AIDifficulty(String ai)
at WindowsApplication1.Main.btn_Play_Click()
at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.28.0.0
Win32 Version: 0.28.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
Assembly Version: 1.0.0.3
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.4053
Win32 Version: 8.00.50727.4053
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
Assembly Version: 1.0.3329.41510
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.4148
Win32 Version: 9.00.30729.4148
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_5090ab56bcba71c2/msvcm90.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Quote from: Kakaru on March 28, 2010, 04:22:43 PMUmm what is your os language please
Updating my original post with 0.27b.
Ok, XP w. sp3 here
New bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)
REMAINS IN 0.27B
Confirming:
1. installler creates a file called uninstall, without .exe . But removing from Add/remove works. So this is OK.
NEW 1b. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.
2. no start locations on the minimap as in your screenshot. REMAINS IN 0.27B
3. computer was also on the same location as I. (tried just blistering sands). FIXED
4. an Users folder is created under C:. It seems it is used by the launcher for the cache/map. REMAINS IN 0.27B
5. no loading screen as it used to be, though the .dds file is in the cache. FIXED
6. second time you try a map you get the Already exist error. FIXED
7. your own replays don't work - unable to open map. NOT TESTED YET.
Quote from: ozd24 on March 28, 2010, 04:04:13 PMDelete all your old replays. Only new one will works. Perfectly working for me.
Bugs I found:
1. Replays still not work (I tried everything, even the tutorial from the link in the main topic).
2. The loading screen is now pink square again (not sure if its a bug or you decided to remove the new loading screen).
3. Starting locations not appear on my minimap.
4. The second time I try to launch the same map the following error appear:
"The file '.\Cache\loading-marsara.dds' alredy exists."
Quote from: brightb on March 28, 2010, 02:55:10 PMThanks for reporting. I'm sorry for this release to be buggy. I'm working alone and sometimes it's hard to test everything alone. Will try to get everything fixed before night (in 1h here).
bugs i found:
-in some maps all players spawn in the same location (as already reported)
-location numbers are in the wrong position for some maps
-i get "file '.\Cahe\loading-xxx.dds' already exist" (where xxx can be belshir, korhal, xil etc. so i have to delete all cache files exept loading.dds to play again the maps)
Quote from: balnazzar951 on March 28, 2010, 02:24:16 PMLook at ur settings on the left enUS missing.
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png
Quote from: balnazzar951 on March 28, 2010, 01:29:52 PM0.26 worked ?
Cant open\install 0.27 getting error that its not compatible with the version of my windows x64
i'm with windows 7 ultimate x64
Edit: Here's the error http://img710.imageshack.us/img710/9821/x64.jpg
Quote from: Hadrian on March 28, 2010, 12:53:32 PMFixed on the 0.27 release. 0.26 was just a quick hotfix for 0.25, 0.27 should be released toonight. Finishing test on replays.
The replay of an AI match still does not work if the launcher is used.
Playing with lazylauncher causes no trouble at all, and watching real beta replays works as well.
The cache is installed, the maps are placed inside the cache folder accordingly and are the maps that are loaded when playing the game, the latest patch is used, the AI in the mod folder is precisly the AI of the match, since its tried immideately after playing the match etc.
The error remains: "unable to open map".