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Topics - Nimbilicious

#1
Hey,
I'm interested in developing some ai tools that would assist a person while playing. Stuff like automatically building units under certain conditions and some micro tasks. If things go well I'd like to introduce some machine learning algorithms based on parsed replays to weight behaviors during certain circumstances. I haven't done hacks/scripts for games before, but I have a lot of programming and research experience. Basically I want to extract state information from the game, run some code,  and issue commands during play. Anyone know how to get started on this?