FORUM OPENED ! =D
http://www.code-gen.net/sc2beta/forum/
http://www.code-gen.net/sc2beta/forum/
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Show posts MenuQuoteVIDEO COVERAGE AND EXPLANATIONS
I don't know what were your conclusions about the video we posted yesterday but I am sure there is plenty of people that didn't quite get the info they wanted. Let me say this first - You need to understand the magnitude of this project. We are MAKING LAN/Multiplayer for Starcraft 2! We had to begin from SCRATCH. The video you saw is the product of our SUCCESS in making LAN/Multiplayer for Starcraft 2. As my mate says at the end of the video that he could start SC2 and show it but there is no point because when game is started ONLY HOST can actually play. CLIENT needs PACKETS. Decoding and applying packets is HARD WORK so we currently only have basic packets to start the game. CLIENT can't actually play ATM. Client will get into the game but he can't control the units/buildings.
Anyway, I just wanted to point out what you saw in the video -> Starcraft 2 LAN/TCP-IP Multplayer WORKING. Now we need to implement ALOT of packets so Client can actually do something. And we are working hard on that now.
SECOND Project -> BIG B.NET Emu is in progress, but this will be out first so you can play LAN or TCP/IP.
So, Next Video won't be about Technical Details. It will show lets say "Alpha" version of Gameplay.
And at the end, We want to THANK mister darkrib for his invaluable contrinution and others for their support!