Demo Release

Started by Myst, August 27, 2008, 08:45:14 PM

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Myst

This is a DEMO to the BETA, it has full functionality and works however all the features I want are not added in yet and some features on it are not currently enabled. Colors and GUI editing still need to be done, and all the other edges still need to be smoothed. You'll have to wait until full BETA release for the whole package; but for the fiends who apparently need this type of program right away, this will do just fine.


Download Here


Post any problems here. Thanks. And please read the ReadMe.

Rot1337

#1
Dunno what Full things will be but heres a few suggestions

When a char is created remove the name from accounts.txt (it might remove them i might have doubles ._.)

And maybe a dedupe thing to remove doubles from list's?

Um ability to make accounts in a seqeunce ( i.e Myst-1, when its full bot creates Myst-2, etc.)

Im pretty sure this is gonna be part of the beta but incase its not how about the ability for it to be minimized to system tray


And maybe a nice feature would be it removes invalid character names ( ones not allowed like Hitler, Starcraft and #s like 666, 1337) it would be a nice feature so i could just copy my list from account creator and use it in char maker without having to worry about invalid names causing a r/d or something for weeks, not really NEEDED but would be a nice feature :o

Another thing I just noticed is in the Demo once the account is full of chars it continues to try to make them and says it exists even if it doesn't, in beta maybe should say a msg like Account is Full! and stop sending the packet? ofc this won't be needed if it can be done where it changes accounts once one of the accts is full

Dunno if this is supposed to be normal or not but is the maker supposed to use 49-50% cpu the whole time its running?

Other then that i've already botted 6 good names on west with the demo you released and it works great! :)

One thing i noticed tho is sometimes it skips for a moment when it sends packet to create character, like it will freeze for 2-3 seconds til it recieves new one then sends the next really fast in like half a second or its just my comp being gay



Myst

I'l have to see if your errors are a common thing. So far from what I tested everything ran smooth.  Accounts which were created were removed from the queue and invalid chars were removed from the queue. Yeah I'll probably have it remove them from the Account.txt also. 
Other person that tested it said everything was running smooth.

And since I'm a not that much of a expertise when it comes to Diablo 2 Realm stuff since I don't have the actual game to packet log, someone told me that the realm counts how many times you attempt to make a Character, so regarding this Demo edition it would be recommened for now to after a few days of running the maker on a Username, change Usernames to something else.
But once the BETA comes around that will be automated.

I'll test the account full problem since the realm does tell you if you're account is full and the bot should detect that already, so I'll look into that.


Rot1337

I got some error today with an index bound thing?

I was moving a name I botted with it, i changed accounts.txt to that 1 name and botted it to my acct and after it created i got an index bound error or something like that, it didnt mess up the actual creating the name got moved it just errored after it was created and closed

Rot1337

Another thing I noticed over past few days is when I have delay set to 0 ( btw this is sweet because it doesn't cause ipban/kicked off bnet like others ) it goes pretty fast but over time it gets REALLY slow

After about 3-4 hours it gets to about 1 second delay, 6-7 its at 4 second delay and when i leave it on overnight and wakeup its going at like 15 sec delay per try

Myst

Thanks for the info bro.  I'll see if I could see what would cause such a thing and or find a effcienter way of doing some of the internal things.

Rot1337

#6
I love this namebot tho lol :P

Also another note i just now checked out is when I first used it i left it at 3 sec delay and it was using 50% cpu the whole time.
Now when I have it at 0 delay it only uses 2-8 Cpu (when its going fast)

Ill look at the cpu when it starts slowing down again to see if theres any change

Edit: Just got some Error its stuck on Established Connection

tried closing and re opening same shit :S