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Messages - ReCONXX

#1
General / Re: Can we do AI on LAN yet?
July 16, 2011, 02:38:15 AM
You can, we tried it already. Try to create a game for you and your friend while both of you are in the same team then change the game Category until you get the opposing team with AI with menus then you can start the game.



Just be sure you and your friend is on the game lobby already before selecting the category or it will put a unkickable player in your team
#2
mine opened 6 tabs of porn LOL
#3
Quote from: DarioSamo on April 18, 2010, 08:12:43 AM
Why is everyone categorizing Code-Gen's work as a server emulator? It doesn't emulate a Battle.net game, they've reverse enginereed the network gameplay and decrypted each of the packets. The point isn't to emulate a Battle.net server, like other teams are doing, but rather get a network game with something as simple as the video showed.

QuoteThey have a whole team of starcraft 2 emulator developers, but they can   only find one that knows how to play. That's like having an army, but   only one guy knows how to shoot his gun. Impossible.
That has nothing to do with the skill of being a hacker/programmer. Do you think some of the most famous warez groups even care about playing the game? It's a challenge, just look at the latest Ubisoft's DRM Cracking. Also, you can't guarantee such a smooth gameplay in a video like you'd expect from a pro. They said the game was pretty unstable by now, so maybe they just avoided doing much stuff at the same time fearing that it could get overloaded and crash, hence, cutting the video by half. :P
Quote
When does the other client connect?  Why would client #1 choose races   and names of all players?  This is just plain retarded.
Maybe because the client application hasn't been coded fully, and they just did a quick hack to get something playable. Everyone was bugging these guys for a gameplay video for weeks, don't complain if it doesn't appear finished yet.

QuoteI laughed on the sending of packets(?) and the smooth loading which is   very FAKE
If you didn't notice, the graphical quality of the game was very reduced. Maybe just to get some better FPS, better synchronization, and to record the game smoothly. Of course you can expect the game to load fast if you reduce the details of the game.
QuoteEither way, there are many ways to prove it's a real emu...and I saw   nothing to prove it.  The biggest red flag remains to be the fact that   he had to move the cursor off screen after clicking "Launch Starcraft   II".  Clicking that button on the supposed emu clearly did nothing.
I don't really see the point in considering this is fake when they have to run an external game. After all, look at one of those server emulators by some chinese folk. Their emulator doesn't have to launch Starcraft II itself, it injects in memory when the game is loaded. Just like the Code-Gen folk explained.

QuoteWhy not shoot a video with a hand held camera showing two computers   beside each other, with two humans playing each other?
I think the Code-Gen team works over the Internet, not via a LAN connection. Maybe that's the reason they couldn't record it. Still, I think they should've given some more proof.

packets does not have any relation to game graphics/details.  :bangshead: :ticked:
the loading that i say is that on the EMU.
#4
The Launcher looks fake, I can make one using VB in just 30 mins. I laughed on the sending of packets(?) and the smooth loading which is very FAKE (lol you lagged in the game, but how did you send packets that fast? and the emu loading was very noticable, it loads 1bar per second, you probably made the timer go long when it reaches the end.)  The taskbar is on the top or left so thats why the mouse moved to the upper left. The Gameplay is made in BNET and the user had shitty computer and connection.

Those people only want KEYS (like donations) to SELL.
#5
lazy tactical soldiers FTW!