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Messages - RagingPolarBear

#61
Quote from: starscraft-2-fan on March 20, 2010, 04:58:49 PM
u r after me and coolflip dont worry if i get it after coolflip i wont b long

Nice! I should be around all night so...

*Crosses fingers*
#62
General Discussion / Re: Friend Invites SAD FACE
March 20, 2010, 04:59:55 PM
Yeah, all my friends are useless too...
#63
Yeah, I can't wait for my turn to try it...
#64
Honestly they should only give out beta keys to people who have SC1 or WC3 on their accounts. Screw WoW and Diablo 2. If they're not RTS fans, I don't see why they should get a key.
#65
Put me in line guys!
#66
This AI plays a great TvP game, though it's significantly weaker at ZvT and TvT.

Pretty much it just bases its strategy off a banshee rush gimmick.
#67
General Discussion / Re: Starcraft 2 Protoss builds
March 19, 2010, 05:21:42 PM
Speaking in PvT terms, as that's the matchup I've studied the most so far...

From the replays I've seen, it seems that fast robotics is pretty much the toss standard. Honestly I'm not quite sure if that's the best opening, as it leaves you vulnerable in PvT to banshees and immortals are largely overrated in my opinion. They're not super effective against marine/marauder as rines can chew them up rather easily. I've always preferred getting templar tech quickly with a predominant zeal/temp force, mixing in a few stalkers if he goes hard air.

Psistorm wins easily against infantry, and feedback is nice for dealing with a banshee rush, as you can sometimes kill a banshee outright, or at least soften it up for your stalkers. Stalkers alone are not a great counter for banshees and more often than not if the opponent goes heavy banshee, you'll have to start getting some pheonixes. But in any case, it seems that you're a lot better off with templar tech to start with as opposed to robotics. Zealots are absolutely nasty with charge. About the only unit that counters them well is hellions, and few terrans even make those.

In general, you only want to make stalkers if you're forced to as a countermeasure against air as stalkers basically lose against anything the terran throws at you, except for reapers and hellions. 

A basic build I've been playing with has been 2 gates to tech.
Pylon, Gate, Gate, Pylon, Assimilator, make 4-5 zealots and do a bit of early pressure along with the pylons to support them, then core followed by twilight council and then temp archives. Get a templar quick, even if it doesn't have psi-storm in case you're being banshee rushed and start work on psistorm and charge, with 4 gateways to make troops.

If the terran is going tanks, you want to research charge quickly (chrono boost it), if he's mostly infantry, chronoboost your storm. If the terran is for whatever reason going full mech, or very tank heavy, then you want to go to robo and get immortals, but thus far from what I've seen, few terrans actually do that, so I don't expect you'd really need to go immortals. 

Also, don't underestimate archons. Unlike in SC1, archons are rather effective against terran infantry.

The main issue that you have to worry about tends to be ghosts and EMP, but those can be dealt with by spreading out your temps so they can't all be caught in one EMP. Your temps can also feedback ghosts assuming you can catch them before they EMP you.
#68
The game is incredible. I'm really glad to see that they didn't screw it up like they did with Warcraft 3.

The interface is done well, improving on the user friendliness of the game while still remaining distinctly Starcraft. I haven't gotten a chance to play it against other players yet, so I really can't comment much on the balance. It is still in early beta anyway. 

The game looks good, the units have interesting abilities, and it feels like every race has interesting tactical options. This is a worthy sequel to the original and I can't wait to try a real multiplayer game.

If I have one complaint, it's mostly that the unit voices seem to be lacking. They just don't have the attitude that the SC1 units seemed to have. There are a few cool unit voices, like the Thor, but for the most part, the voices were very bland.