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Messages - l0rd_yoshi

#1
Hi, I'm just a random person that came here to talk about the video.  I don't really care about the LAN beta and I have not been involved in this code-gen drama, so I have little, if no, bias either way.  So I'm just going to jump right into it.  I was going to point out an in-depth look at every single relevant action, but I'm tired, so I'll just post the bullets:

-When the screen fades in from the beginning of the GUI, a few things are noted:
    -The mouse cursor is centered
    -The subnet 192.168.1.13 is in the first "CONNECTIONS" box
    -The program name is "StarCraft II - EMULATION SERVER | Version 0.9 Build 8"
    -The "Launch Starcraft 2" button has a thicker shadow than the rest of the buttons, and the "c" is not capitalized.
    -There is no sound for the GUI part

-As information is being filled in, you can see that:
    -Terran is first in the "Race" list, followed by Protoss, and then Zerg
    -The starting colors were inconsistent with the list (Blue was at the top and Red was second in line while the color list had Red followed by Blue.
    -"Player Name"s are "Dae" followed by "Maloc"
    -You have to highlight and send files such as "InternetData.sc2", "LocalData.sc2", "LANData.sc2", and "ConnectionData.sc2" to the client.  A box appears upon clicking the "SEND TO CLIENT" button claiming the "Data Transfer" has been "Data Sent".
    -Clicking the "Server Options" button pops up a menu that contains three option menus, one of which is "Advanced", making the "Advanced Server Options" button redundant.
    -After this, the "START SERVER" button is pressed.  The interesting thing about the blue bar that appears to load something is that the bar increments advance in a pattern.  Once the button is released a little after 1:13, the bar advances at 1:14, 1:15, 1:16, 1:17, 1:18, 1:19, 1:20, 1:21, 1:23, 1:25, 1:28, 1:29, 1:31, 1:33, and the final tick at 1:34, for a grand total of 21 seconds.  A popup then appears with "Confirm" title and "READY! LAUNCH THE GAME!"
    -The "Launch Starcraft II" button is not clicked, but rather clicked and held on and then the cursor is dragged off of the button, resulting in the button not being clicked on at all.  The cursor then moves to the top left corner off-screen.  A second or two later and the GUI title bar becomes light gray from blue, indicating something else was clicked, possibly a window off-screen that got double clicked, then the screen abruptly pans to the SC2 beta loading screen.

=I'm going to stop here for now, because I really need to get some sleep.  I'll finish it later.  A few questions to ask:
1. Why would the client subnet ip be in position one of four?  Wouldn't it make more sense to only have three client ip positions?
2. Why would you need to send files such as "InternetData.sc2", "LocalData.sc2", "LANData.sc2", and "ConnectionData.sc2" to the client?  How would you add, edit, and remove these files from that list?
3. Why did the person making the video feign clicking the "Lauch Starcraft II" button?  If the program is fake, then why would he not make the button do nothing?  If the button served some function, why would he avoid clicking it?

That's all, cya!