DarkBlizz

Game On => STARCRAFT II: WINGS OF LIBERTY => General Discussion => Topic started by: Amberdilis on April 03, 2010, 05:54:08 AM

Title: Sentry kiting
Post by: Amberdilis on April 03, 2010, 05:54:08 AM
Hey guys, I noticed that Sentries have really low cooldown on their attack but a really high post-animation or whatever you call it. As in, the moment they start beaming, they already deal damage but they continue to beam for nothing for about a second afterwards which can be negated by kiting. Attack, move, attack, move...


Just thought I'd share for all the protoss users out there  ;D
Title: Re: Sentry kiting
Post by: artanis on April 03, 2010, 12:02:04 PM
I'm pretty sure the cooldown is the same no matter what.  I just left a sentry on one of my own units and the shield flickered at the exact same interval as stop-attack-stop-attack pattern did.  The attack was slightly delayed after stopping and restarting it.
Title: Re: Sentry kiting
Post by: ShadowTiger on April 03, 2010, 05:28:00 PM
You do not get a faster attack for doing sentry micro but you do get to move between attacks and thus against melee units get more attacks off before getting hit.

Sentry Micro (http://www.youtube.com/watch?v=hSobSyjj6qU#ws)
Title: Re: Sentry kiting
Post by: Amberdilis on April 03, 2010, 08:34:56 PM
Actually, that video is exactly what I did. I compared the damage done by kiting and not kiting and it seemed like kiting definitely did more. Will double check