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Game On => STARCRAFT II: WINGS OF LIBERTY => Galaxy Maps => Topic started by: imsorrisuck on March 01, 2010, 09:23:34 PM

Title: Will Fastest Possible Map be in StarCraft 2?
Post by: imsorrisuck on March 01, 2010, 09:23:34 PM
While I do play it now I think that it wrecked the original and people that play it miss out on a lot of the real strat that starcraft is about. Do you think this map will be in StarCraft 2? & nothing against or for it just curious. Thanks!!
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: zed on March 01, 2010, 09:30:16 PM
There will most definitely be a way to stack minerals again or change (increase) the rate of extraction of both minerals and gas.
First version of a fastest map will probably be out minutes after the editor is released.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Hades on March 01, 2010, 09:33:10 PM
I actualy liked fastest map alot, but i have come to love the others just recently in sc2 :P

It will definetly be out once the editor is.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: cyricc on March 01, 2010, 11:40:13 PM
Quote from: Hades on March 01, 2010, 09:33:10 PM
It will definetly be out once the editor is.

Well not fully true, once they have a HACKED editor that allows to stack mins, since the original did not but Starforge dealt away with that little problem. I figure Blizz will follow tradition and disallow stacking in their official editor, but since there is clear indication in the game that units overlap and stack on top of each other this is definitely possible, just need to wait.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: PatouPower on March 01, 2010, 11:58:34 PM
Well, I hope it will not be implemented... I started with these kind of maps in SC1 because my friend played it, and I missed on a lot of things early on because of that. I only started playing Lost Temple hardcorly (?) the last 2-3 years and never went back to it...


This map is really killing the real game, taking away most of the strategy. No need any expansion, no need minerals gestion, just rally your guys on the mineral and let them gather. It's like if in the "age of" series you had infinite amount of animals right next to your town center so you can't be raided when gathering food...


Finally, even if it's there, it won't be counted as a real win (unlike in SC1). In SC2, real wins will be from matchmaking and you can't play these maps there if Blizzard don't put it. Of course people will play it in lobbies game, but it will be counted more as Use Map Settings-like game IMHO.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Vernam7 on March 02, 2010, 06:04:35 AM
just press in game the ++++ key it increases the speed to fastest like original starcraft did


its so easy! 8)
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Gamewiz on March 02, 2010, 10:51:32 AM
This sort of map will definitely come out soon after release, you can count on it. To those saying it kills strategy, I agree with you, but then just don't play it. It won't affect you at all if you just don't play on those types of maps. Saying that it ruins strategy and makes you, as a player, get sloppy and dependent on them is like a fat guy blaming McDonalds for making him fat.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: ElvishSolution on March 02, 2010, 04:24:03 PM
Personally I believe there is a time and a place for Fastest possible maps.  In my case after 4-5 hours of playing ladder, I would get bored of competitive play, and (provided I wanted to play more SC on that day) would move on to fastest possible.  Mostly what I would do in those cases is just mess around have fun, and take a break from serious micro and really focusing on a win.  Also its a great place to try new build orders and such.


Also I'm sure it will be only a few weeks after release of retail until the modders get the Galaxy editor cracked to shit, and then will be able to do whatever they want. 


As stated prior however, the game system will work like WarCraft III, you can play whatever modded map you like in a Custom Game, but if you go to Matchmaking or Arranged Team (only two methods to get wins on your profile), you can only play maps selected by Blizzard.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: cyricc on March 02, 2010, 10:21:45 PM
Apparently I was wrong, looks like some guy on this forum made one. http://darkblizz.org/Forum2/general-discussion/%27fastest-possible%27-map/ (http://darkblizz.org/Forum2/general-discussion/%27fastest-possible%27-map/)
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Nesreca on March 04, 2010, 05:24:56 PM
No one will have to crack the Galaxy editor because Blizzard is giving full functions to us, the users.


Watch the video in this thread: http://darkblizz.org/Forum2/galaxy-maps/galaxy-map-editor-who's-excited!!/ (http://darkblizz.org/Forum2/galaxy-maps/galaxy-map-editor-who's-excited!!/)   near the bottom if you haven't already. ;)
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: a_grue on March 07, 2010, 08:22:00 PM
just did a quick test and i got a stack of approximately 8 minerals working

    <Unit id="250" variation="8" position="75,85,0" scale="1,1,1" unitType="MineralField"/>

just have to paste this line into the "objects" file for every mineral that you want to stack

update 1:

interesting, it seems that the nexus will be displaced if you attempt to place a mineral too close to it, forcing the minimum mineral distance
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: wd40bomber7 on March 09, 2010, 08:55:28 PM
Quote from: a_grue on March 07, 2010, 08:22:00 PM
just did a quick test and i got a stack of approximately 8 minerals working

    <Unit id="250" variation="8" position="75,85,0" scale="1,1,1" unitType="MineralField"/>

just have to paste this line into the "objects" file for every mineral that you want to stack

update 1:

interesting, it seems that the nexus will be displaced if you attempt to place a mineral too close to it, forcing the minimum mineral distance


That's just triggers probably, when we get the full editor we can probably just put things wherever we want, or modify the base buildings to allow placement anywhere.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Rain[sun] on March 09, 2010, 08:58:42 PM
I would think you could change it in a better way.
They only made fastest maps because that was the best way to go about doing it, what if you can make each mineral chunk give 100 minerals? Then you don't need to stack.

Since you can't do ladder-fastest, itll be custom games and then theres no limit to what you can edit
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: uber1984 on March 11, 2010, 10:21:39 PM
I got curious, and began to tinker with an MPQ editor, and this was the result after 3 minutes.


http://6300project.com/2UberScrapStation.rar
(http://6300project.com/2UberScrapStation.rar)
http://6300project.com/6UberMetalopolis5x.rar (http://6300project.com/6UberMetalopolis5x.rar)
http://6300project.com/4UberLostTemple.rar (http://6300project.com/4UberLostTemple.rar)

It's scrap station, but with high yield resources, and lots of gas.


Cheers!
uber1984
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Hildalgo on March 20, 2010, 05:10:16 PM
I know this has probably been previously stated but, i think the galaxy editor won't be able to stack minerals or place a starting location closer than you can while playing the game. I don't think the galaxy editor team wants us to play different style melee maps and yes i do know about the diversity of this revolutionary editor, maybe it might be possible, we'll just have to wait i guess. just my thought.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: coolflip on March 20, 2010, 10:56:49 PM
Quote from: PatouPower on March 01, 2010, 11:58:34 PM
Well, I hope it will not be implemented... I started with these kind of maps in SC1 because my friend played it, and I missed on a lot of things early on because of that. I only started playing Lost Temple hardcorly (?) the last 2-3 years and never went back to it...


This map is really killing the real game, taking away most of the strategy. No need any expansion, no need minerals gestion, just rally your guys on the mineral and let them gather. It's like if in the "age of" series you had infinite amount of animals right next to your town center so you can't be raided when gathering food...


Finally, even if it's there, it won't be counted as a real win (unlike in SC1). In SC2, real wins will be from matchmaking and you can't play these maps there if Blizzard don't put it. Of course people will play it in lobbies game, but it will be counted more as Use Map Settings-like game IMHO.

So are you going to complain that DotA should not be allowed, because it doesn't teach you "propper" Sc2 mechanics? The point of a game is to have fun, if this makes some people happy, let them do it, it's not like they are going to force you to play it, and people that do probably wont be in the same league as you, so you wont ever have to play with one of those "fastest map loosers".
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: claudiu111 on March 22, 2010, 12:29:51 PM
its not released yet. how do u know it wont?
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: Rain[sun] on March 25, 2010, 10:58:56 PM
Doubt blizzard would make it buts its definitely possible. Also I agree on the proper mechanics schpiel, but I mean, comparing it to DoTa is kinda horrible.
Fastest players thought they were so badass and the best players in the world at the game, you'd play them in UMS and they'd make fun of you saying things like "I could kick your ass in melee scrub". Laughs would ensue.

A good example was Phantom, where it was a money map and everyone thought they were so kickass cause they could turtle pro. I loved playin it, its fun, but you aren't better because you can play a modified game lol. You're actually worse for missing out on some of the key components(ever hear the word micro before?)
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: SpoonMan on April 14, 2010, 08:44:10 PM
There will definitely be fastest maps, but without a doubt Blizzard won't allow them to be played in matched games or anything that has any competitive value on b.net.
Title: Re: Will Fastest Possible Map be in StarCraft 2?
Post by: shadow.usaf on May 07, 2010, 05:46:41 PM
Quote from: coolflip on March 20, 2010, 10:56:49 PM
Quote from: PatouPower on March 01, 2010, 11:58:34 PM
Well, I hope it will not be implemented... I started with these kind of maps in SC1 because my friend played it, and I missed on a lot of things early on because of that. I only started playing Lost Temple hardcorly (?) the last 2-3 years and never went back to it...


This map is really killing the real game, taking away most of the strategy. No need any expansion, no need minerals gestion, just rally your guys on the mineral and let them gather. It's like if in the "age of" series you had infinite amount of animals right next to your town center so you can't be raided when gathering food...


Finally, even if it's there, it won't be counted as a real win (unlike in SC1). In SC2, real wins will be from matchmaking and you can't play these maps there if Blizzard don't put it. Of course people will play it in lobbies game, but it will be counted more as Use Map Settings-like game IMHO.

So are you going to complain that DotA should not be allowed, because it doesn't teach you "propper" Sc2 mechanics? The point of a game is to have fun, if this makes some people happy, let them do it, it's not like they are going to force you to play it, and people that do probably wont be in the same league as you, so you wont ever have to play with one of those "fastest map loosers".
Fastest maps are just another type of starcraft map. Employs a different type of strategy. People like you complain that there isnt any strategy to them but there is. Just totally different then regular ladder maps. If all you play is ladder then quite a few fastest players can kick your ass with stacked cash. Ladder vs fastest on stock map, ladder dude or dudet is goign to kick the fastest ass. Each one has there strats.

Im working on a few maps right now waiting to be able to publish them the first one ive got done is a space 2v2v2v2 micro stacked with minerals minimum distance from nexus.