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Game On => STARCRAFT II: WINGS OF LIBERTY => General Discussion => Topic started by: cloak123 on March 12, 2010, 02:45:52 AM

Title: Starcraft 2 To Hold More than 8 players
Post by: cloak123 on March 12, 2010, 02:45:52 AM
looks like their shooting for at least 12 maybe even 16 :) Would be fun to do a 8v8 lol Im def gonna need to upg my computer o.O

http://forums.battle.net/thread.html?topicId=14990462248&sid=3000 (http://forums.battle.net/thread.html?topicId=14990462248&sid=3000)
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: 2g4u on March 12, 2010, 02:47:50 AM
I can only imagine the total MADNESS that the 8v8 mode will be :D
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: cloak123 on March 12, 2010, 02:58:05 AM
Quote from: 2g4u on March 12, 2010, 02:47:50 AM
I can only imagine the total MADNESS that the 8v8 mode will be :D

Would be pretty cool as long as someone doesent have like 1 gig of ram trying to play it lagging us down
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: Reelix on March 12, 2010, 05:19:03 AM
On a confirmed max max size of 256x256?

The existing 14 player map is already total chaos...
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: Nova on March 12, 2010, 05:29:20 AM
I don't think Kulas Ravine is anywhere near 256, I think it's 128.

You guys remember how bloody huge the 256 maps were in SC 1?
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: Reelix on March 12, 2010, 05:30:33 AM
Quote from: Nova on March 12, 2010, 05:29:20 AM
You guys remember how bloody huge the 256 maps were in SC 1?

I'm the type of guy that would enjoy a 1024x1024 map with 16 players, and a 1000 food limit ;p
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: gg.sc2 on March 12, 2010, 05:25:10 PM
Quote from: cloak123 on March 12, 2010, 02:58:05 AM
Quote from: 2g4u on March 12, 2010, 02:47:50 AM
I can only imagine the total MADNESS that the 8v8 mode will be :D

Would be pretty cool as long as someone doesent have like 1 gig of ram trying to play it lagging us down

I don't think a player's system specs would lag you down, only his connection.

4v4 is enough for me. 5v5 would already stretching it. Games would be purposeless if it was 8v8, it would be too random with that many players.
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: Mr42 on March 12, 2010, 06:17:18 PM
do not forget, that player limit applies to custom maps too. 16 player skirmish would be a mess, but for certain game types (think TDs, RPGs, ...) more players could be very beneficial
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: cloak123 on March 13, 2010, 01:39:57 AM
Quote from: Mr42 on March 12, 2010, 06:17:18 PM
do not forget, that player limit applies to custom maps too. 16 player skirmish would be a mess, but for certain game types (think TDs, RPGs, ...) more players could be very beneficial

Exactly. Maybe a 8v8 useless but i love to see huge wars, And that amount of total carnage would warm my heart.
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: paco on March 13, 2010, 03:32:20 AM
Actually its not about upgrading your comp but the lame coders should learn coding games to use multiple cpus. Got a 4core intel cpu in my gaming box and the only game what used it out so far was GTA4...
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: cloak123 on March 14, 2010, 01:59:15 AM
Quote from: paco on March 13, 2010, 03:32:20 AM
Actually its not about upgrading your comp but the lame coders should learn coding games to use multiple cpus. Got a 4core intel cpu in my gaming box and the only game what used it out so far was GTA4...

your drivers/setting etc should auto turn them on when needed. all my cores are in use while playing sc2
Title: Re: Starcraft 2 To Hold More than 8 players
Post by: btnheazy03 on March 14, 2010, 05:20:46 AM
400 zerglings each, 'nuff said ..  (i don't think that much chaos at one time has ever happened in gaming before-- congrats blizzard on another milestone LOL)