I found this AI has lots of variations and strategies built into it, so playing against it is quite fun.
Expand the zip to your SC2 ROOT directory and then you can try it. :)
That is, put the "TriggerLibs" directory directly under "C:\Program Files\StarCraft II Beta".
It is only semi-non-cheating because I find this line in its source:
AISetDifficulty(player, c_diffNormalVision, false);
Hence it has full map information and can see your units all the time.
soz lol this is wrong post.. i was asking about the IAI v2.0c (Beta release) (http://darkblizz.org/Forum2/../iai-v2-0a-%28alpha-version%29/) soz again ;)
Guys, you can't take functions from other AIs, change them a little then put your name on the end.
You really should credit the original maker of the function.
Where do you put it if you want to open it up with the Beta Launcher?
Quote from: turdburgler on March 18, 2010, 06:31:16 PM
Guys, you can't take functions from other AIs, change them a little then put your name on the end.
You really should credit the original maker of the function.
it's not made by me, but I agree with you.
I did try this, its actually ok, I did encounter an error, when i was playing with a team member, zerg ai 2 vs 2, a message poped over and over, about zerg AI is not complete.
Obviously I got wiped out, they came in waves lol, kind of hard to defend that, and my AI team member die too.
By the way,0.2 is out.I like it.
Only the Chinese would be stupid enough to make .2 a later version of .13. Goddam Chinese.
btw 0.3 is out :S
were is this ai you speak of and witch folder do i put this danm file in [Base.SC2Data] thanks :P