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Game On => STARCRAFT II: WINGS OF LIBERTY => General Discussion => Topic started by: ProtossSC2 on March 30, 2010, 10:28:37 PM

Title: Patch 7
Post by: ProtossSC2 on March 30, 2010, 10:28:37 PM
StarCraft II Beta – Patch 7 (version 0.9.0.14621B) 
 
The latest patch notes can always be found at http://forums.battle.net/thread.html?topicId=23094049316&sid=5000 (http://forums.battle.net/thread.html?topicId=23094049316&sid=5000) 
 
Balance Changes 
Bug Fixes 
Title: Re: Patch 7
Post by: ProtossSC2 on March 30, 2010, 10:33:50 PM
What do you guys think of this patch?
Overall I think it's pretty ok considering myself as a protoss player. Psi storm will still be pretty useful despite the nerf just like terran's emp.
And a good boost for the cannons ;)

David
Title: Re: Patch 7
Post by: unclean on March 31, 2010, 01:51:04 AM
Nice, Thors are actually really good late game air defense now, might bother too build a couple sometimes. I like the boost to defensive structures too.

Not sure why Broodlords and roaches got hit though, maybe to make Ultras better in comparison?
Title: Re: Patch 7
Post by: RagingPolarBear on March 31, 2010, 09:07:00 AM
The psi storm nerf is enigmatic.

If the goal is to encourage other strategies other than M&M for terran and mass roach/hydra for zerg, it seems odd that they would nerf a strong counter to both of those.
Title: Re: Patch 7
Post by: crazian on March 31, 2010, 10:25:45 PM
Well templars are pretty easy to mass so. but i agree with you too
Title: Re: Patch 7
Post by: berrykerry789 on April 02, 2010, 04:58:28 AM
grrrrrrr.... templar got nerfed again...  :'( :'( was my favorite unit in starcraft1.. now it seems that a collussus is better... than 3 templars...
Title: Re: Patch 7
Post by: zeratus on April 03, 2010, 05:05:13 AM
Pls nerf Protos more.I mean - make colossus take dmg from minerals field. Reduce zealot hp and shield. Reduce sentry skill.