DarkBlizz

Game On => Mooege => DIABLO III => General => Topic started by: nightwolf52218 on September 17, 2011, 12:46:24 PM

Title: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 17, 2011, 12:46:24 PM
I am a sad individual and have been checking everyday hundreds of times in a day about the updates in the project. I have gotten as far as character creation all thats left is to start the game. In the area in the game where is says Act 1 it says the files are missing is it possible for me to add them?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 17, 2011, 01:05:44 PM
Yes, of course, if you simply code the source and compile it so you can emulate the act 1 in your pc like diablo 2, then you can play.

Unfortunately, if you don't know the answer to that question you probably lack the skills to get it, then you will have to wait for the emulator update in the dev page like most of us, since diablo 2 was based on MPQ files and Diablo 3 is more like WoW it's harder to emulate. But be patient, wait for updates and help whoever you can, this way we will all be running the lastest updates and enjoying the game even before those who have a beta key! :D

To sum up, no you can't, but you can help in the development with your C# skills, you can also work in other atmospheres, like java, but they are behind in achievements, and the C# emulators are almost there.
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 17, 2011, 01:14:06 PM
Thanks for the response. Your right in your assumptions. I havnt met a problem yet that I couldn't figure out though. I'm snagging a copy of Visual 2010 to see what I can do. Even if I get nowhere It'll still be a learning experience heh. If by the grace of god I do manage to accomplish something i'll throw a detailed guide on here to explain.
Title: Re: Diablo 3 Server Emulation progress
Post by: TotalDakar on September 17, 2011, 01:16:21 PM
Quote from: Abaddon on September 17, 2011, 01:05:44 PM
Yes, of course, if you simply code the source and compile it so you can emulate the act 1 in your pc like diablo 2, then you can play.

Unfortunately, if you don't know the answer to that question you probably lack the skills to get it, then you will have to wait for the emulator update in the dev page like most of us, since diablo 2 was based on MPQ files and Diablo 3 is more like WoW it's harder to emulate. But be patient, wait for updates and help whoever you can, this way we will all be running the lastest updates and enjoying the game even before those who have a beta key! :D

To sum up, no you can't, but you can help in the development with your C# skills, you can also work in other atmospheres, like java, but they are behind in achievements, and the C# emulators are almost there.
Sorry to go off-topic, but I keep wondering - why C#? Why not C++ or Java or .net? Does C# have some edge when it comes to cracking/hacking?
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 17, 2011, 03:59:27 PM
Heres my progress I followed the quick and dirty compiler faq @ http://diablo3dev.com/w/Compiling (http://diablo3dev.com/w/Compiling)
Now it shows the act 1 info correctly. I get error 7 as soon as I try to log in. Nothing special but progress made at least
Title: Re: Diablo 3 Server Emulation progress
Post by: HId on September 18, 2011, 01:08:05 AM
I make everything what write in this manual the server start normal but when start diablo with parameters the login button stay shadowed not active
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 18, 2011, 09:14:12 PM
Character Creation is working now. As far as saving/deleting. Literally just updated

D3Sharp
https://github.com/raistlinthewiz/d3sharp

Run with visual studio 2010
Follow the faq on Diablo3dev.com

The Error 7 problem still exists:
Channel/Party/Presence services.

I don't know what that means but its the last barricade before getting the client into the game world.
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 18, 2011, 09:28:39 PM
Heres a video that was posted recently for the on screen weapon effects.

http://youtu.be/eII0_UAsuJs (http://youtu.be/eII0_UAsuJs)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 18, 2011, 11:36:45 PM
as of compiling and running the source retrieved from here

https://github.com/raistlinthewiz/d3sharp/zipball/master

it no longer crashes after 45 seconds or so, switching characters also no longer triggers an error, creating a game also no longer triggers a crash but instead goes to the next screen where the act 1 details are supposed to be shown. however, this is as far as we go for now.  ??? ??? ???

i think the people behind this are doing their best and i believe it won't be long before we finally get our hands on a working server emu  :P :P :P
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 19, 2011, 12:45:38 AM
Have you guys released a compiled version this latest fix? When I go in to that Character Select screen and try to change my hero to another one that I have made, it says i cannot select an invalid hero. Even though it shows the hero in the characters list. Probably a known problem... but just thought I'd put it out there. still get the 3006 Error. but other than that I'm able to check out the characters, even in 3D with my Alienware m17xr3 laptop. Everything is looking pretty cool with the exception of the low quality video animations they include of the characters using their abilities.
Title: Re: Diablo 3 Server Emulation progress
Post by: murdockokol on September 19, 2011, 12:52:32 AM
Quote from: BossCatKenji on September 18, 2011, 11:36:45 PM
i think the people behind this are doing their best and i believe it won't be long before we finally get our hands on a working server emu  :P :P :P

amen :)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 12:56:43 AM
Quote from: DangerMouse on September 19, 2011, 12:45:38 AM
Have you guys released a compiled version this latest fix? When I go in to that Character Select screen and try to change my hero to another one that I have made, it says i cannot select an invalid hero. Even though it shows the hero in the characters list. Probably a known problem... but just thought I'd put it out there. still get the 3006 Error. but other than that I'm able to check out the characters, even in 3D with my Alienware m17xr3 laptop. Everything is looking pretty cool with the exception of the low quality video animations they include of the characters using their abilities.

i only downloaded the source files from the repo and compiled them myself using MS Visual C# Express which is just a 114mb download

they commit changes pretty often so you can just download the files, compile them and see what's new :D

Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 19, 2011, 01:37:47 AM
Quote from: BossCatKenji on September 19, 2011, 12:56:43 AM
Quote from: DangerMouse on September 19, 2011, 12:45:38 AM
Have you guys released a compiled version this latest fix? When I go in to that Character Select screen and try to change my hero to another one that I have made, it says i cannot select an invalid hero. Even though it shows the hero in the characters list. Probably a known problem... but just thought I'd put it out there. still get the 3006 Error. but other than that I'm able to check out the characters, even in 3D with my Alienware m17xr3 laptop. Everything is looking pretty cool with the exception of the low quality video animations they include of the characters using their abilities.

i only downloaded the source files from the repo and compiled them myself using MS Visual C# Express which is just a 114mb download

they commit changes pretty often so you can just download the files, compile them and see what's new :D

I'm not much for programming so don't have a use for downloading MS Visual C# and it would just act as bloatware to me. I'd rather not take up precious space on my SSD for it when if possible I could get a latest rev from someone else that has compiled it. These days they have automatic online compilers as well. just look at the ps2 emulator http://buildbot.orphis.net/pcsx2/ (http://buildbot.orphis.net/pcsx2/) @ and psp emulator @ http://buildbot.orphis.net/jpcsp/ (http://buildbot.orphis.net/jpcsp/)
It would be cool if the emulator for this had automatic builds of latest revs online. Anyways, I was just askin'. Obviously it's not extremely important since in-game hasn't been achieved yet.
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 06:34:39 AM
Quote from: DangerMouse on September 19, 2011, 01:37:47 AM
Quote from: BossCatKenji on September 19, 2011, 12:56:43 AM
Quote from: DangerMouse on September 19, 2011, 12:45:38 AM
Have you guys released a compiled version this latest fix? When I go in to that Character Select screen and try to change my hero to another one that I have made, it says i cannot select an invalid hero. Even though it shows the hero in the characters list. Probably a known problem... but just thought I'd put it out there. still get the 3006 Error. but other than that I'm able to check out the characters, even in 3D with my Alienware m17xr3 laptop. Everything is looking pretty cool with the exception of the low quality video animations they include of the characters using their abilities.

i only downloaded the source files from the repo and compiled them myself using MS Visual C# Express which is just a 114mb download

they commit changes pretty often so you can just download the files, compile them and see what's new :D

I'm not much for programming so don't have a use for downloading MS Visual C# and it would just act as bloatware to me. I'd rather not take up precious space on my SSD for it when if possible I could get a latest rev from someone else that has compiled it. These days they have automatic online compilers as well. just look at the ps2 emulator http://buildbot.orphis.net/pcsx2/ (http://buildbot.orphis.net/pcsx2/) @ and psp emulator @ http://buildbot.orphis.net/jpcsp/ (http://buildbot.orphis.net/jpcsp/)
It would be cool if the emulator for this had automatic builds of latest revs online. Anyways, I was just askin'. Obviously it's not extremely important since in-game hasn't been achieved yet.

Even though I agree that downlading an extra of 100Mb when you can wait for a full release is a waste of space, I don't think that those 100Mb would hurt your SSD, when you possibly have ½Tb max. cap. or more.
However, I wouldn't download any more crap to play a game that isn't even in a public beta phase, specially since we won't be able to taste the game, and specially because I reinstalled Windows yesterday. Anyway, what I mean is: download the sources if you can test them, I'm also afraid that I wouldn't be able to play even through the login screen, which is what happened with the last version in XP.

-------
Off topic: I've heard bad comments about SSDs nowadays, specially about their lack of compatibility, their low memory capacity, and even about some of them becoming stuck. But I'm pretty interested in them and must buy a new computer for work, so please DangerMouse, if you would tell me about your experience it could be awesome (because you talk from personal experience, not information from magazines or a third person), this, of course, isn't only related to work, but also to play games, like Diablo 3. Thanks anyway ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 07:07:24 AM
hey guys, d3sharp just got updated and hour ago, i downloaded the source from the repo and i compiled it as instructed, and it's working good so far, here's a link to it:

http://www.4shared.com/file/_5-XyNzQ/Release_2.html

Instructions:

[1] Unzip. Run D3Sharp.exe

[2] Run the shortcut to DiabloIII.exe with additional command line parameters

-launch -auroraaddress 127.0.0.1:1345

and everything will be alright,  :P :P :P


NOTE: for you to test the persistence of your characters, make sure you use the same email address and password for each login. if you do, you'll see that the characters you created are still there
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 19, 2011, 07:16:48 AM
It's work fine for me..

Can't wait to enter in the world..
Title: Re: Diablo 3 Server Emulation progress
Post by: astroasko on September 19, 2011, 07:58:50 AM
What do you mean work fine? Can you play the game or its just hero creation? 
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 19, 2011, 08:02:20 AM
Hero creation..
But no more Crash..
Title: Re: Diablo 3 Server Emulation progress
Post by: patriot on September 19, 2011, 09:00:26 AM
Friends My problem is i cant add this line -launch -auroraaddress 127.0.0.1:1345 to the shortcut  DiabloIII.exe with additional command line parameters..
see this pic
(http://www2.bazinama.com/img/files/lz9omodq2ekpoy61qm44.jpg)
plz help me
Title: Re: Diablo 3 Server Emulation progress
Post by: Maleck61 on September 19, 2011, 09:07:56 AM
Just put a space between last " and - and it's ok.

Was working for me yesterday but not with the new realise i don't understand. :'(
Title: Re: Diablo 3 Server Emulation progress
Post by: Blintux on September 19, 2011, 09:08:32 AM
Quote from: patriot on September 19, 2011, 09:00:26 AM
Friends My problem is i cant add this line -launch -auroraaddress 127.0.0.1:1345 to the shortcut  DiabloIII.exe with additional command line parameters..
see this pic
(http://www2.bazinama.com/img/files/lz9omodq2ekpoy61qm44.jpg)
plz help me

"F:\Diablo.III\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345
Title: Re: Diablo 3 Server Emulation progress
Post by: patriot on September 19, 2011, 09:20:56 AM
tnx .. i run the game but show logo diablo ||| and hanged.not work :( how fixed?
Title: Re: Diablo 3 Server Emulation progress
Post by: Svalker95 on September 19, 2011, 09:56:22 AM
Guys,you can enter the game or only hero creation?
Pls can someone make guide of this ?
Sry for my English
Title: Re: Diablo 3 Server Emulation progress
Post by: lixen on September 19, 2011, 10:12:34 AM
The Emulator for entering the world is not done yet, you are only able to bypass the login screen and create a toon
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 10:17:54 AM
Quote from: Svalker95 on September 19, 2011, 09:56:22 AM
Guys,you can enter the game or only hero creation?
Pls can someone make guide of this ?
Sry for my English

Again, would you please read before posting? There is a THREAD for some reason, if there were no needs to read the comments before you arrived, then threads wouldn't exist and we would probably use a chat or PM system. I'm starting to think that people can't read, but then I think that nobody can be that dumb, they are just lazy.

Sometimes... I feel like if I was a Mod.
Title: Re: Diablo 3 Server Emulation progress
Post by: destin21 on September 19, 2011, 10:35:53 AM
Quote from: Abaddon on September 19, 2011, 10:17:54 AM
Quote from: Svalker95 on September 19, 2011, 09:56:22 AM
Guys,you can enter the game or only hero creation?
Pls can someone make guide of this ?
Sry for my English

Again, would you please read before posting? There is a THREAD for some reason, if there were no needs to read the comments before you arrived, then threads wouldn't exist and we would probably use a chat or PM system. I'm starting to think that people can't read, but then I think that nobody can be that dumb, they are just lazy.

Sometimes... I feel like if I was a Mod.

How does it feel like feeling like if you was a mod?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 11:22:36 AM
Quote from: destin21 on September 19, 2011, 10:35:53 AM
Quote from: Abaddon on September 19, 2011, 10:17:54 AM
Quote from: Svalker95 on September 19, 2011, 09:56:22 AM
Guys,you can enter the game or only hero creation?
Pls can someone make guide of this ?
Sry for my English

Again, would you please read before posting? There is a THREAD for some reason, if there were no needs to read the comments before you arrived, then threads wouldn't exist and we would probably use a chat or PM system. I'm starting to think that people can't read, but then I think that nobody can be that dumb, they are just lazy.

Sometimes... I feel like if I was a Mod.

How does it feel like feeling like if you was a mod?

Odd... It makes me want to stop people from posting 10 times the same thing in a row, I mean, it's not that hard to READ BEFORE POSTING! And people who arrive ask the same thing over and over again.
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 19, 2011, 11:43:44 AM
Client Side entering game world was successful. Source has not been updated to reflect this change yet though. After that source has been updated all thats left is to add the npcs items quests etc.
Title: Re: Diablo 3 Server Emulation progress
Post by: Ferdi on September 19, 2011, 01:08:14 PM
one day we can enter game ?
Title: Re: Diablo 3 Server Emulation progress
Post by: darkshark on September 19, 2011, 01:17:03 PM
Quote from: Ferdi on September 19, 2011, 01:08:14 PM
one day we can enter game ?

are you five or something? it will be done when its done.
Title: Re: Diablo 3 Server Emulation progress
Post by: ivanfidelis on September 19, 2011, 01:33:14 PM
Quote from: darkshark on September 19, 2011, 01:17:03 PM
Quote from: Ferdi on September 19, 2011, 01:08:14 PM
one day we can enter game ?

are you five or something? it will be done when its done.

Good point darkshark  8)
Title: Re: Diablo 3 Server Emulation progress
Post by: Ferdi on September 19, 2011, 02:03:38 PM
Quote from: darkshark on September 19, 2011, 01:17:03 PM
Quote from: Ferdi on September 19, 2011, 01:08:14 PM
one day we can enter game ?

are you five or something? it will be done when its done.

yes i'm five and i want to enter this game, can you make me happy?
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 19, 2011, 02:10:15 PM
No..
But we could be happy if you get out of here..
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 02:27:59 PM
Quote from: warriorsam on September 19, 2011, 02:10:15 PM
No..
But we could be happy if you get out of here..

That was a flawless victory, now... FINISH HIM! (enter fatality input)
Title: Re: Diablo 3 Server Emulation progress
Post by: Jinnified on September 19, 2011, 02:38:51 PM
awesome, no more 45 sec crash anymore, good work
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 19, 2011, 02:45:55 PM
The Diablo 3 Dev teams has fixed error 7. Now the game will start to load. Thats as far as we are heres the link for the latest source.

https://github.com/xynoman/d3sharp
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 19, 2011, 02:46:36 PM
He will start to load but he will not load to the game ?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 02:51:08 PM
Quote from: nightwolf52218 on September 19, 2011, 02:45:55 PM
The Diablo 3 Dev teams has fixed error 7. Now the game will start to load. Thats as far as we are heres the link for the latest source.

https://github.com/xynoman/d3sharp

Status: Will not you get you in-game yet.
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 19, 2011, 02:52:50 PM
Heres an updated build by raistlinthewiz fixes the assertion error's

https://github.com/raistlinthewiz/d3sharp/tree/rai-sandbox

Will not get you in game yet just to loading screen
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on September 19, 2011, 02:55:55 PM
 Sry if this is considered spam.. However I wanted to say I really appreciate all the hard work from this community.. As well as cant wait for the final release so we can start playing away..  8)
Title: Re: Diablo 3 Server Emulation progress
Post by: baalof on September 19, 2011, 03:27:07 PM
Confirm, new commit works till loading ...

Just happy to test your work.
Title: Re: Diablo 3 Server Emulation progress
Post by: scrubish on September 19, 2011, 03:31:35 PM
Quote from: BossCatKenji on September 19, 2011, 07:07:24 AM
http://www.4shared.com/file/_5-XyNzQ/Release_2.html

I tried that one using Win XP and it works.
I mean I can create a char and custom banner, can't wait to enter the world !

Good job :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Megazed on September 19, 2011, 03:33:03 PM
Can you simply explain how to launch the emulator we can find on the depository please ? I'm real noob in development but can help in reporting or anything else :)
Title: Re: Diablo 3 Server Emulation progress
Post by: darkshark on September 19, 2011, 03:41:08 PM
Quote from: Megazed on September 19, 2011, 03:33:03 PM
Can you simply explain how to launch the emulator we can find on the depository please ? I'm real noob in development but can help in reporting or anything else :)

https://github.com/raistlinthewiz/d3sharp/wiki/Compiling

this walks through it fairly simply. If this seems like gibberish you are better off waiting for a precompiled release.
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 04:13:36 PM
Just to let you know, in order for you to quit asking for the release:

Rastlinthewiz's page hasn't updated the wiki since almost 2 days ago, I bet there are news as I have been monitoring the pulled requests and the issues, and several of them were brought up and fixed right away, but the main issues that keep stinging are 5 of them which have been there for a pretty long time.

If you want to follow their updates, you can go here https://github.com/raistlinthewiz/d3sharp/issues and check between issues and pull requests tabs, with that you will keep trace of what's going on and how close are they to finishing the job. If you don't understand a crap, don't worry, if you understand that fixed issues=closer to the final step, bigger issues fixed=better news, you are done for just looking how it goes.

https://github.com/raistlinthewiz/d3sharp/wiki/Status-Change-Log here you can check the changelog, so you will see what's going on, but it seems like it's pretty outdated, dont worry though, it will probably be updated when a major achievement is reached.

I dont talk in their names, I'm just telling you this in order to stop constant questions about the emulator (it's not a crack)
I have more projects on stock, but this one seems to be the most up-to-date, and it was compiled in C# which is the best up to now (imo) next to java (i still think C#>java).
Title: Re: Diablo 3 Server Emulation progress
Post by: simon021 on September 19, 2011, 05:41:51 PM
Downloaded and compiled.  It was remarkably easy.  It's impressive to look through the updates on the github and see there are changes made almost every hour for the last few days.  These guys are obviously working very hard on things.  Best of luck to the developers.  I wish there was something I could do to help, but I'm in the internet delivery business, not the software creation business, unfortunately.

Keep up the amazing work!
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 06:00:29 PM
Quote from: simon021 on September 19, 2011, 05:41:51 PM
Downloaded and compiled.  It was remarkably easy.  It's impressive to look through the updates on the github and see there are changes made almost every hour for the last few days.  These guys are obviously working very hard on things.  Best of luck to the developers.  I wish there was something I could do to help, but I'm in the internet delivery business, not the software creation business, unfortunately.

Keep up the amazing work!

OMG someone read before posting!!!! NO-WAY!!!!!!!!!!!!!!!!!!!!!!!!!
Talking seriously, I bet that tomorrow we will be able to play the game, even if it's ulra buggy, and the next week the emulator will run the game perfectly. Also think we are going to get some updates for the following official patches.

PD: I personally can mess with the banner, but after i save the changes it drops me an error, like 30007, removes all the changes done. By the way, Terran's sign reminds me of Blood Ravens
Title: Re: Diablo 3 Server Emulation progress
Post by: simon021 on September 19, 2011, 06:02:02 PM
I usually try to read before posting...I'm not one of these entitlement generation kids.  :D

Thats exactly what happens to me.  Modify the banner, click save, get error 30007 and the changes are removed.

Other than that it works as advertised.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 06:15:38 PM
The first thing i noticed upon compiling and running this latest build is that after gettin to the switch character screen and clicking create character, the screen locks, this was functional in the builds before this  ??? ??? ???

UPDATE:

the screen goes normal after a few seconds
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 19, 2011, 06:16:25 PM
Sandbox! Released by Calsmurf2904!!!!!

http://www.mediafire.com/?8h2w279wz49yanp (http://www.mediafire.com/?8h2w279wz49yanp)

compile like the d3dev files
Title: Re: Diablo 3 Server Emulation progress
Post by: darkoper on September 19, 2011, 06:40:02 PM
It's working!!! You can walk around New Tristram and check UI. Good job.
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 06:40:41 PM
Thank you very much!!!!!!!

Every time you post, you bring something ultra useful, i went berserk emotional after i saw your name there! :D

testing and reporting soon.

REPORT: Many flaws, but works, got me inside, if you have a created character and try to create another one it stucks, and also the log in thing, you have to restart. about the world, i can see leha or whatever the name is but not talk to her, also attacks dont work yet (using abilities with the demon hunter (the char i tried) reported no arrows or anything (projectiles) from the xbow, about the work, i guess the sandbox doesnt allow you to reach further than the limits stablished, the map doesnt generate further than the stairs to a lower ground level, i guess it's a gate to another area, but i cant clic it either.

a series of errors also related to character, the name isn't saved, posting a chat comment reports an error and your name is shown as something that has nothing to do with the hero name

tabs work well, they dont report errors when opened, but there are bugs with the exit game and exit diablo 3 buttons at the ESC menu.

more reports incoming
Title: Re: Diablo 3 Server Emulation progress
Post by: Ant85 on September 19, 2011, 06:46:06 PM
Able to login and enter the game without a problem! noticed however that no matter what char you create, you always end up ingame as the demon hunter, still awesome tho!
Great work!!!
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 19, 2011, 06:51:57 PM
Thats as far as it gets right now I'll post if I hear about any updates : )
Title: Re: Diablo 3 Server Emulation progress
Post by: lordapex on September 19, 2011, 06:54:07 PM
my first post, I know, just made an account late last night.

As far as progress from what I've read, you guys are flying. Crazy how much happened in the past 24 hours. Well done! Keep it up!
Title: Re: Diablo 3 Server Emulation progress
Post by: db22382 on September 19, 2011, 06:59:14 PM
Awesome progress, big thanks to all involved. Will be checking this thread way more often than I already was  ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 19, 2011, 07:12:57 PM
Thank you very much, I'm keeping trace of it since I heard that Diablo 3 beta was released, but I don't know where did you get the sandbox from, thanks again. <3
------------------
More report: As someone said before, you only get to use the Demon hunter, which explains why attacks don't work, I didn't test the banner attitude, but I guess it's buggy yet because the only improvement is the sandbox.
If someone is testing, make sure you check the menues, the ESC menu features: exit game and exit diablo 3 (doesnt work for me), haven't checked the portal thus far and the landscape cuts when you go top after you exit the town in a 90º corner right beside some stone stairs to the top left path. Also take a look at the chatter feature, it shouldnt work, but just to make sure: my character appears with a rare name, something like CorneliusJD, check all this here http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/ (http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/)

Also, the dark skill, which is something like spikes and a foot treading on them, can't be asigned to a skill slot.
Haven't tried potions, but I doubt they would work right now. They can be assigned to the skill bar though.

Thinks that caught my attention:
Buckers take 2 slots instead of 1.
There is someone trying to chop a bonfire (i think there should be a corpse, which is missing)
You can see the name and the talk mouse icon when you hover over the girl right in fron of you at start, but you can't talk to her
there is a sight in the top side of the map that reminds me of a cathedral
You can hear a short introduction when you load the game, but it cuts after 3 words +/-
if you try to go back after logging in, you are totally stuck
the social hotkey cannot be bound
you can launch private games, even though blizzard has being focusing so hard on multiplayer and public queues.

im going to sleep a little bit, see you soon my fellow adventurers
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 07:16:58 PM
thank god there won't be anymore bashing here
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on September 19, 2011, 07:43:51 PM
I have this problem when a trie to start the campaing


Network Disconnected
The game connection has been lost: your client has been disconnected from the server


Please Help me  :'(
Title: Re: Diablo 3 Server Emulation progress
Post by: WorldGame on September 19, 2011, 07:58:45 PM
Quote from: Abaddon on September 19, 2011, 07:12:57 PM
Thank you very much, I'm keeping trace of it since I heard that Diablo 3 beta was released, but I don't know where did you get the sandbox from, thanks again. <3
------------------
More report: As someone said before, you only get to use the Demon hunter, which explains why attacks don't work, I didn't test the banner attitude, but I guess it's buggy yet because the only improvement is the sandbox.
If someone is testing, make sure you check the menues, the ESC menu features: exit game and exit diablo 3 (doesnt work for me), haven't checked the portal thus far and the landscape cuts when you go top after you exit the town in a 90º corner right beside some stone stairs to the top left path. Also take a look at the chatter feature, it shouldnt work, but just to make sure: my character appears with a rare name, something like CorneliusJD, check all this here http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/ (http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/)

Also, the dark skill, which is something like spikes and a foot treading on them, can't be asigned to a skill slot.
Haven't tried potions, but I doubt they would work right now. They can be assigned to the skill bar though.

Thinks that caught my attention:
Buckers take 2 slots instead of 1.
There is someone trying to chop a bonfire (i think there should be a corpse, which is missing)
You can see the name and the talk mouse icon when you hover over the girl right in fron of you at start, but you can't talk to her
there is a sight in the top side of the map that reminds me of a cathedral
You can hear a short introduction when you load the game, but it cuts after 3 words +/-
if you try to go back after logging in, you are totally stuck
the social hotkey cannot be bound
you can launch private games, even though blizzard has being focusing so hard on multiplayer and public queues.

im going to sleep a little bit, see you soon my fellow adventurers


as this guy said. im so excited hope we get to play the full thing this week. also is it hard to add all the items to the world?
Title: Re: Diablo 3 Server Emulation progress
Post by: reiherallendi on September 19, 2011, 08:10:47 PM
I just can shoot and walk. I can't enter inside a dungeon neither talk to a npc. This is normal?

sorry for my bad english and thank you, I cant wait the d3 release
Title: Re: Diablo 3 Server Emulation progress
Post by: lordapex on September 19, 2011, 08:20:51 PM
I can't imagine how hard this must be to break down. Especially since everything is randomly generated... Blowing my mind!

Now, it being randomly generated and all... Does this mean the algorithm and system in place to generate the game worlds and items and mobs is server side? Like, not able to obtain through the D3dev source files?? I don't know anything about this kind of stuff, just curious. :)
Title: Re: Diablo 3 Server Emulation progress
Post by: RDot on September 19, 2011, 08:31:20 PM
I must be doing something wrong cuz I cant get in the game properly....I am compiling with Visual, but I cant start a game. Which launcher do I use to run the game?
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on September 19, 2011, 08:34:32 PM
Incase you guys didn't see this: http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974 (http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974)  Can enter world
Title: Re: Diablo 3 Server Emulation progress
Post by: m4DN3ss on September 19, 2011, 08:35:21 PM
I'm trying to run this: http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974 (http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974)
but it keeps reporting that game assets between client and server dont match! What am i doing wrong?  :'( :'(

RESOLVED: Just updated the client!
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 09:02:14 PM
Diablo III - Running around New Tristram (http://www.youtube.com/watch?v=KhcBV6gDUcA#)
Title: Re: Diablo 3 Server Emulation progress
Post by: D3thN1gh7 on September 19, 2011, 09:14:17 PM
Hey everyone. I just now joined up here today on darkblizz. I tried out that sandbox that was posted and it's a great step toward a full D3 crack. I just want to say thanks for everything you guys are doing to make this beta available for everyone. I'll constantly be following what goes on here and can't wait for the next update. :)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 09:29:57 PM
Quote from: D3thN1gh7 on September 19, 2011, 09:14:17 PM
Hey everyone. I just now joined up here today on darkblizz. I tried out that sandbox that was posted and it's a great step toward a full D3 crack. I just want to say thanks for everything you guys are doing to make this beta available for everyone. I'll constantly be following what goes on here and can't wait for the next update. :)

hi D3thN1gh7!  ;) welcome

we just wanted to be clear that this thing that these people are developing is not actually a 'crack' but a 'server emulator' because when you use the word crack, it can cause a lot of nasty legal complications.

so yes, let's stick to calling this a 'server emulator' and happy running around new tristram people :D :D :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 19, 2011, 09:55:40 PM
Diablo 3 sandbox is not working for me.

1) My diablo 3 beta is fully patched.
2) The shortcut has the target: "C:\Users\*Censored*\Documents\Vuze Downloads\Diablo III Beta-2\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345
3) D3Sharp.exe is running
4) I go into D3 from the shortcut
5) I type in a random email: "a@b" and password: "a".
6) The third check box "Retrieving hero list..." never gets checked and I sit here waiting for ever.

What am I doing wrong?
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 10:00:59 PM
Quote from: Fargo123 on September 19, 2011, 09:55:40 PM
Diablo 3 sandbox is not working for me.

1) My diablo 3 beta is fully patched.
2) The shortcut has the target: "C:\Users\*Censored*\Documents\Vuze Downloads\Diablo III Beta-2\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345
3) D3Sharp.exe is running
4) I go into D3 from the shortcut
5) I type in a random email: "a@b" and password: "a".
6) The third check box "Retrieving hero list..." never gets checked and I sit here waiting for ever.

What am I doing wrong?

a lot of people have been having that problem, you should head out to this channel and see what they have been doing to resolve that

http://qchat1.rizon.net/?channels=d3se&uio=d4 (http://qchat1.rizon.net/?channels=d3se&uio=d4)

*update*

saw this on another forum, here, check this out Fargo [install and it might fix hero retrieving problem]

http://system.data.sqlite.org/sqlite-ne (http://system.data.sqlite.org/sqlite-ne) ... 0.74.0.exe
Title: Re: Diablo 3 Server Emulation progress
Post by: lordapex on September 19, 2011, 10:02:04 PM
hey! Did anyone else click on the journal and listen to Deckard Cain's monologue stuff?? One thing that really works, random but hey thats something :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 19, 2011, 10:04:53 PM
D3monk has fixed it!!!!!!!!!!!!!

Just fixed the "Retrieve Character" bug. Download this:
http://system.data.sqlite.org/sqlite-ne (http://system.data.sqlite.org/sqlite-ne) ... 0.74.0.exe
This is a complement of the MS Framework
Title: Re: Diablo 3 Server Emulation progress
Post by: lordapex on September 19, 2011, 10:06:41 PM
I can't get the link to open :/
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 19, 2011, 10:10:40 PM
Damn, can't join the game "error 7"! What do i do!?
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 19, 2011, 10:48:16 PM
Quote from: DangerMouse on September 19, 2011, 01:37:47 AM
Quote from: BossCatKenji on September 19, 2011, 12:56:43 AM
Quote from: DangerMouse on September 19, 2011, 12:45:38 AM
Have you guys released a compiled version this latest fix? When I go in to that Character Select screen and try to change my hero to another one that I have made, it says i cannot select an invalid hero. Even though it shows the hero in the characters list. Probably a known problem... but just thought I'd put it out there. still get the 3006 Error. but other than that I'm able to check out the characters, even in 3D with my Alienware m17xr3 laptop. Everything is looking pretty cool with the exception of the low quality video animations they include of the characters using their abilities.

i only downloaded the source files from the repo and compiled them myself using MS Visual C# Express which is just a 114mb download

they commit changes pretty often so you can just download the files, compile them and see what's new :D

I'm not much for programming so don't have a use for downloading MS Visual C# and it would just act as bloatware to me. I'd rather not take up precious space on my SSD for it when if possible I could get a latest rev from someone else that has compiled it. These days they have automatic online compilers as well. just look at the ps2 emulator http://buildbot.orphis.net/pcsx2/ (http://buildbot.orphis.net/pcsx2/) @ and psp emulator @ http://buildbot.orphis.net/jpcsp/ (http://buildbot.orphis.net/jpcsp/)
It would be cool if the emulator for this had automatic builds of latest revs online. Anyways, I was just askin'. Obviously it's not extremely important since in-game hasn't been achieved yet.

I purchased my Alienware m17xR3 laptop with a 256 samsung SSD and I've had HUGE performance speed boost on boot up times and game loads. No issues so far with the drive though.

So anyways, I've downloaded the http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar (http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar) release and have fiddled around in town now. Listened to the speech in the log, pretty cool to see some content. Did notice that my characters name isn't my own and that I can't actually be the character I chose to be. I saw someone say there was a sql fix but the link seems to be broken for it. Also when you enter your chat you can see the alternate character name that you are forced to be.. and once you type something into the chat you will get an Error. I believe it was "Error 10007" but it doesn't cause the whole game to crash. Have noticed that you can't quit game or exit game from the menu, so I had to alt-tab out of game and then kill the process via right clicking and closing it in the taskbar. Amazing progress so far! Good job devs! Keep it coming! :)
Title: Re: Diablo 3 Server Emulation progress
Post by: vaskots on September 19, 2011, 10:50:36 PM
http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974 (http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974)  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 19, 2011, 11:06:31 PM
Quote from: vaskots on September 19, 2011, 10:50:36 PM
http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974 (http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974)  ;D

The link I last posted is from this thread. Smooth on the re-post. Usually I wouldn't point out another forum like you just did as it is considered trolling. Anyone should be able to find it via a google search.
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 19, 2011, 11:08:05 PM
Does anyone have the fix to "ERROR_7" (Error 7)?

Why does the whole community tell me "Don't ask about Error 7" and threaten to ban me when I talk about error 7?

Even the IRC forum http://qchat1.rizon.net/?channels=d3se&uio=d4 (http://qchat1.rizon.net/?channels=d3se&uio=d4) has "Don't ask about Error 7" integrated at the top of their page!

Well, i just got banned from the IRC because I asked about "ERROR_7".

Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 19, 2011, 11:10:24 PM
Quote from: DangerMouse on September 19, 2011, 11:06:31 PM
Quote from: vaskots on September 19, 2011, 10:50:36 PM
http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974 (http://www.blizzhackers.cc/viewtopic.php?f=212&t=483974)  ;D

The link I last posted is from this thread. Smooth on the re-post. Usually I wouldn't point out another forum like you just did as it is considered trolling. Anyone should be able to find it via a google search.

regarding your observation about not being able to close game, yes, i experience that too, i always use the task manager to close it
Title: Re: Diablo 3 Server Emulation progress
Post by: D3thN1gh7 on September 19, 2011, 11:15:39 PM
Quote from: BossCatKenji on September 19, 2011, 09:29:57 PM
Quote from: D3thN1gh7 on September 19, 2011, 09:14:17 PM
Hey everyone. I just now joined up here today on darkblizz. I tried out that sandbox that was posted and it's a great step toward a full D3 crack. I just want to say thanks for everything you guys are doing to make this beta available for everyone. I'll constantly be following what goes on here and can't wait for the next update. :)

hi D3thN1gh7!  ;) welcome

we just wanted to be clear that this thing that these people are developing is not actually a 'crack' but a 'server emulator' because when you use the word crack, it can cause a lot of nasty legal complications.

so yes, let's stick to calling this a 'server emulator' and happy running around new tristram people :D :D :D

Understood.  :) Can't wait for more updates on the creation of the server emulator.
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 19, 2011, 11:47:50 PM
Quote from: Fargo123 on September 19, 2011, 11:08:05 PM
Does anyone have the fix to "ERROR_7" (Error 7)?

Why does the whole community tell me "Don't ask about Error 7" and threaten to ban me when I talk about error 7?

Even the IRC forum http://qchat1.rizon.net/?channels=d3se&uio=d4 (http://qchat1.rizon.net/?channels=d3se&uio=d4) has "Don't ask about Error 7" integrated at the top of their page!

Well, i just got banned from the IRC because I asked about "ERROR_7".

I saw you had posted a finding:

!!!!!!ERROR 7!!!!!
I found this "Error 7 fix by gaddas" but i don't understand how to download it: https://github.com/xynoman/d3sharp/commit/4ba7387a3d23f9ed7010cbe87cdc8d9d18f6ff19
!!!!!ERROR 7!!!!!!

Hadn't heard of this issue.. but wondering if this has concluded more progress in character selection for in-game use or is this for something else?

???

Did you find out more on what this does Fargo123?
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 20, 2011, 12:10:32 AM
I have downloaded the mods so i can bypass login and create char.

And now i have downloaded the sandbox file (reloase) and unraréd the files into Diablo 3 folder but i still not can enter the world... I use the loader and play game in off line mode.. hope some of you can help me :)

Im new here so hi all ^^
Title: Re: Diablo 3 Server Emulation progress
Post by: D3thN1gh7 on September 20, 2011, 02:30:17 AM
Quote from: Bucaneer on September 20, 2011, 12:10:32 AM
I have downloaded the mods so i can bypass login and create char.

And now i have downloaded the sandbox file (reloase) and unraréd the files into Diablo 3 folder but i still not can enter the world... I use the loader and play game in off line mode.. hope some of you can help me :)

Im new here so hi all ^^

What you do now is run "D3Sharp.exe" then while that is running you create a shortcut to "Diablo III.exe". Then right click the shortcut and click Properties. Then go to the Shortcut tab within the properties window and look where it says "Target:". It should say something like "C:\Program Files (x86)\Diablo III Beta\Diablo III.exe". Right after the the quote type in "-auroraaddress 127.0.0.1:1345 -launch". So it should say something like:

"C:\Program Files (x86)\Diablo III Beta\Diablo III.exe" -auroraaddress 127.0.0.1:1345 -launch

Hope that helps. I just joined DarkBlizz today and I'm pretty new to this too but that's everything I did and it all worked. :) Of course all you can really do is run around in Tristram as a Demon Hunter but it's still pretty cool to try it out. Also a great way to see how well your computer can run it. Have fun.
Title: Re: Diablo 3 Server Emulation progress
Post by: SpiXe on September 20, 2011, 02:34:08 AM
Quote from: D3thN1gh7 on September 20, 2011, 02:30:17 AM
Quote from: Bucaneer on September 20, 2011, 12:10:32 AM
I have downloaded the mods so i can bypass login and create char.

And now i have downloaded the sandbox file (reloase) and unraréd the files into Diablo 3 folder but i still not can enter the world... I use the loader and play game in off line mode.. hope some of you can help me :)

Im new here so hi all ^^

What you do now is run "D3Sharp.exe" then while that is running you create a shortcut to "Diablo III.exe". Then right click the shortcut and click Properties. Then go to the Shortcut tab within the properties window and look where it says "Target:". It should say something like "C:\Program Files (x86)\Diablo III Beta\Diablo III.exe". Right after the the quote type in "-auroraaddress 127.0.0.1:1345 -launch". So it should say something like:

"C:\Program Files (x86)\Diablo III Beta\Diablo III.exe" -auroraaddress 127.0.0.1:1345 -launch

Hope that helps. I just joined DarkBlizz today and I'm pretty new to this too but that's everything I did and it all worked. :) Of course all you can really do is run around in Tristram as a Demon Hunter but it's still pretty cool to try it out. Also a great way to see how well your computer can run it. Have fun.

I'm pretty sure he has to remove the mods too. I just used clean D3 Beta and ran the D3Sharp with the shortcut and the target commands. :)

I've been in and damn.. I can't wait 'till they get npcs and all that shit!

NOTE: Heiberg is fun.
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 20, 2011, 02:46:34 AM
Quote from: SpiXe on September 20, 2011, 02:34:08 AM
Quote from: D3thN1gh7 on September 20, 2011, 02:30:17 AM
Quote from: Bucaneer on September 20, 2011, 12:10:32 AM
I have downloaded the mods so i can bypass login and create char.

And now i have downloaded the sandbox file (reloase) and unraréd the files into Diablo 3 folder but i still not can enter the world... I use the loader and play game in off line mode.. hope some of you can help me :)

Im new here so hi all ^^

What you do now is run "D3Sharp.exe" then while that is running you create a shortcut to "Diablo III.exe". Then right click the shortcut and click Properties. Then go to the Shortcut tab within the properties window and look where it says "Target:". It should say something like "C:\Program Files (x86)\Diablo III Beta\Diablo III.exe". Right after the the quote type in "-auroraaddress 127.0.0.1:1345 -launch". So it should say something like:

"C:\Program Files (x86)\Diablo III Beta\Diablo III.exe" -auroraaddress 127.0.0.1:1345 -launch

Hope that helps. I just joined DarkBlizz today and I'm pretty new to this too but that's everything I did and it all worked. :) Of course all you can really do is run around in Tristram as a Demon Hunter but it's still pretty cool to try it out. Also a great way to see how well your computer can run it. Have fun.

I'm pretty sure he has to remove the mods too. I just used clean D3 Beta and ran the D3Sharp with the shortcut and the target commands. :)

I've been in and damn.. I can't wait 'till they get npcs and all that shit!

NOTE: Heiberg is fun.

Thnx to you two guys :)

I have tryed the things you said there before i have posted this :)

But I try it again when i come home again :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Brewder on September 20, 2011, 03:30:28 AM
So I'm perpetually stuck in the loading screen. Using Visual 2010, doing all the necessary steps to play. I have the latest files downloaded and running on Visual. Start up D3, create a Demon Hunter, start campaign, infinite load... Any idea what the problem is?

EDIT: I've also been trying my ass off to open http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar (http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar) but I haven't the slightest clue what to do with it. No program on my computer can open it. I'm getting really frustrated. I just want to play a LITTLE bit of D3!
Title: Re: Diablo 3 Server Emulation progress
Post by: SpiXe on September 20, 2011, 03:53:14 AM
Quote from: Brewder on September 20, 2011, 03:30:28 AM
So I'm perpetually stuck in the loading screen. Using Visual 2010, doing all the necessary steps to play. I have the latest files downloaded and running on Visual. Start up D3, create a Demon Hunter, start campaign, infinite load... Any idea what the problem is?

EDIT: I've also been trying my ass off to open http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar (http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar) but I haven't the slightest clue what to do with it. No program on my computer can open it. I'm getting really frustrated. I just want to play a LITTLE bit of D3!

Erh.. You don't know what a .rar file is? It's a pack, like .zip. Open it with WinRAR. You shouldn't need this, though.

Are you sure you have the latest update of the D3 Beta? Put the files from D3Sharp into your D3 folder, make a shortcut of the "Diablo III(.exe)", right click the shortcut and add the commands that can be found all over here to Target. I don't see why you would need Visual 2010 anymore. The files are compiled already. You just have to run D3Sharp, before running your D3 Beta shortcut.
Done all this?
Title: Re: Diablo 3 Server Emulation progress
Post by: Brewder on September 20, 2011, 03:58:18 AM
Quote from: SpiXe on September 20, 2011, 03:53:14 AM
Quote from: Brewder on September 20, 2011, 03:30:28 AM
So I'm perpetually stuck in the loading screen. Using Visual 2010, doing all the necessary steps to play. I have the latest files downloaded and running on Visual. Start up D3, create a Demon Hunter, start campaign, infinite load... Any idea what the problem is?

EDIT: I've also been trying my ass off to open http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar (http://bhfiles.com/files/Diablo%20III/Beta/TownInitialize_PoC_Release.rar) but I haven't the slightest clue what to do with it. No program on my computer can open it. I'm getting really frustrated. I just want to play a LITTLE bit of D3!

Erh.. You don't know what a .rar file is? It's a pack, like .zip. Open it with WinRAR. You shouldn't need this, though.

Are you sure you have the latest update of the D3 Beta? Put the files from D3Sharp into your D3 folder, make a shortcut of the "Diablo III(.exe)", right click the shortcut and add the commands that can be found all over here to Target. I don't see why you would need Visual 2010 anymore. The files are compiled already. You just have to run D3Sharp, before running your D3 Beta shortcut.
Done all this?

Yeah, I feel like a retard. I just downloaded WinRAR and unzipped. Now I just don't know what to do with the files. Yes, I've put the right command lines in the Target but I thought you had to open D3 sharp on visual and start debugging to connect to the server? I have literally zero experience with this kid of stuff, so bare with me.

EDIT: Figured it out. Everything is working, walking around town and all that jazz. Thanks for the help-ish.
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 20, 2011, 04:08:07 AM
Okay,I'm back from sleeping, I'll post a guide, SO NOBODY ELSE FUCKING COMPLAINING AROUND THIS THREAD ANYMORE!!! Report bugs and all that stuff, but error_7 was fixed already.

Quote from: WorldGame on September 19, 2011, 07:58:45 PM
Quote from: Abaddon on September 19, 2011, 07:12:57 PM
Thank you very much, I'm keeping trace of it since I heard that Diablo 3 beta was released, but I don't know where did you get the sandbox from, thanks again. <3
------------------
More report: As someone said before, you only get to use the Demon hunter, which explains why attacks don't work, I didn't test the banner attitude, but I guess it's buggy yet because the only improvement is the sandbox.
If someone is testing, make sure you check the menues, the ESC menu features: exit game and exit diablo 3 (doesnt work for me), haven't checked the portal thus far and the landscape cuts when you go top after you exit the town in a 90º corner right beside some stone stairs to the top left path. Also take a look at the chatter feature, it shouldnt work, but just to make sure: my character appears with a rare name, something like CorneliusJD, check all this here http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/ (http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/)

Also, the dark skill, which is something like spikes and a foot treading on them, can't be asigned to a skill slot.
Haven't tried potions, but I doubt they would work right now. They can be assigned to the skill bar though.

Thinks that caught my attention:
Buckers take 2 slots instead of 1.
There is someone trying to chop a bonfire (i think there should be a corpse, which is missing)
You can see the name and the talk mouse icon when you hover over the girl right in fron of you at start, but you can't talk to her
there is a sight in the top side of the map that reminds me of a cathedral
You can hear a short introduction when you load the game, but it cuts after 3 words +/-
if you try to go back after logging in, you are totally stuck
the social hotkey cannot be bound
you can launch private games, even though blizzard has being focusing so hard on multiplayer and public queues.

im going to sleep a little bit, see you soon my fellow adventurers


as this guy said. im so excited hope we get to play the full thing this week. also is it hard to add all the items to the world?
It's not hard, it's boring, you have to check the over 1000 items that are in the game at the moment and do the coding. If you, for example, joined a Custom WoW server, then you would see from time to time (we are filtering, rebalancing and all that stuff, the following week we will be checking the over 18.000 custom items in the server and changing their stats" which is the ultimate form of being trolled by a game xD.

-------------------------------------------------------------------------------------------------------------

GUIDE TO RUN THE SANDBOX PROPERLY. (even donkeys understand it!)
*I DON'T PROVIDE LINKS, THEY ARE ALL INSIDE THIS THREAD*

1A.-There is a link around this thread in Mediafire by nightwolf, you have to download it, if there were more than one, download the most up-to-date one, it's the Sandbox that you need in order to enter the world.

1B.-There are some source repositories in the diablo3dev website, head to the raistlinthewiz d3sharp project and download the latest source.

2.- Download and install Visual Studio 2010 Express from Microsoft website.

3.- Now that you have all the stuff, open Visual Studio and use it to open this file inside raistlinthewiz's project: <d3sharp\source\d3sharp.sln> (tip: drag the file from the folder inside the program's window, so you avoid further problems), wait until it totally loads and go to the top bar, clic on Debug>Build solution(you can press F6, but you had better do it by clicking until you have some experience). Look at the bottom left corner until it says "Build succeded", then you are done with visual studio. DON'T CLOSE IT, but rather minimize it so it doesn't botther you.

4.- Leave raistlinthewiz's project folder and head to the Sandbox's, which you downloaded in the first step. Open D3Sharp.exe (not with Visual Studio!!!! Just double clic it). A command line window will appear, THIS MUST BE RUNNING in order to get into the game, DON'T CLOSE IT!!!!

5.- Create a shorcut to DiabloIII.exe at Diablo III beta folder, you can place this wherever you want. The name doesn't matter either, to create a shortcut click and hold on DiabloIII.exe with the RIGHT MOUSE BUTTON and drag it to an empty file, now release and it will give you the options, to MOVE, CREATE A SHORTCUT, COPY OR CANCEL; select create a shortcut. Now click Properties and look at the "target" line, it should look like this:

<"random_directory*\Diablo III beta\Diablo III.exe"> *Note: the path where you installed the game is your decision. The default directory is C:\Program Files. You don't have to edit that anyway.

Now we have to add a couple of command lines to start it. (PLEASE DON'T EDIT THE TARGET DIRECTORY, IT'S NOT NECESSARY!!!!)

The final target should look like this<"random_directory*\Diablo III beta\Diablo III.exe" -launch -auroraaddress localhost:1345>

**These 2 signs <> are not part of the targed directory, I use them to separate directories from the rest of the article.

Now click Apply, then Accept to have the changes saved, rename the Shortcut if you feel like it to something like "Diablo III offline", it's not necessary though.

6.- Launch the shortcut, now you are at the Log In screen, type in any sort of account (if you want to keep your files, always use the same) and a random password. Now select any character (you will be a Demon Hunter anyway until this gets fixed), continue and you will see you can Start the Campaign (which gets you inside the world) and there is a flag to the right. You can customize it. There are a LOT of options up to now, between dying it, the logos, etc. When you are done, you should check your video and sound options, also check the other options tabs. When you are done, press Start Campaign and you are inside the world.

7.- Profit.

Appart from the Typos, this guide tells you EVERYTHING you have to do in order to emulate the game in Sandbox mode, now read and QUIT ASKING FOR HELP! If you didn't succeed with this, you aren't allowed to play.

Have a nice day, my fellows
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 20, 2011, 05:12:01 AM
Quote from: Abaddon on September 20, 2011, 04:08:07 AM
Okay,I'm back from sleeping, I'll post a guide, SO NOBODY ELSE FUCKING COMPLAINING AROUND THIS THREAD ANYMORE!!! Report bugs and all that stuff, but error_7 was fixed already.

Quote from: WorldGame on September 19, 2011, 07:58:45 PM
Quote from: Abaddon on September 19, 2011, 07:12:57 PM
Thank you very much, I'm keeping trace of it since I heard that Diablo 3 beta was released, but I don't know where did you get the sandbox from, thanks again. <3
------------------
More report: As someone said before, you only get to use the Demon hunter, which explains why attacks don't work, I didn't test the banner attitude, but I guess it's buggy yet because the only improvement is the sandbox.
If someone is testing, make sure you check the menues, the ESC menu features: exit game and exit diablo 3 (doesnt work for me), haven't checked the portal thus far and the landscape cuts when you go top after you exit the town in a 90º corner right beside some stone stairs to the top left path. Also take a look at the chatter feature, it shouldnt work, but just to make sure: my character appears with a rare name, something like CorneliusJD, check all this here http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/ (http://imageshack.us/photo/my-images/16/fotodiablo3.jpg/)

Also, the dark skill, which is something like spikes and a foot treading on them, can't be asigned to a skill slot.
Haven't tried potions, but I doubt they would work right now. They can be assigned to the skill bar though.

Thinks that caught my attention:
Buckers take 2 slots instead of 1.
There is someone trying to chop a bonfire (i think there should be a corpse, which is missing)
You can see the name and the talk mouse icon when you hover over the girl right in fron of you at start, but you can't talk to her
there is a sight in the top side of the map that reminds me of a cathedral
You can hear a short introduction when you load the game, but it cuts after 3 words +/-
if you try to go back after logging in, you are totally stuck
the social hotkey cannot be bound
you can launch private games, even though blizzard has being focusing so hard on multiplayer and public queues.

im going to sleep a little bit, see you soon my fellow adventurers


as this guy said. im so excited hope we get to play the full thing this week. also is it hard to add all the items to the world?
It's not hard, it's boring, you have to check the over 1000 items that are in the game at the moment and do the coding. If you, for example, joined a Custom WoW server, then you would see from time to time (we are filtering, rebalancing and all that stuff, the following week we will be checking the over 18.000 custom items in the server and changing their stats" which is the ultimate form of being trolled by a game xD.

-------------------------------------------------------------------------------------------------------------

GUIDE TO RUN THE SANDBOX PROPERLY. (even donkeys understand it!)
*I DON'T PROVIDE LINKS, THEY ARE ALL INSIDE THIS THREAD*

1A.-There is a link around this thread in Mediafire by nightwolf, you have to download it, if there were more than one, download the most up-to-date one, it's the Sandbox that you need in order to enter the world.

1B.-There are some source repositories in the diablo3dev website, head to the raistlinthewiz d3sharp project and download the latest source.

2.- Download and install Visual Studio 2010 Express from Microsoft website.

3.- Now that you have all the stuff, open Visual Studio and use it to open this file inside raistlinthewiz's project: <d3sharp\source\d3sharp.sln> (tip: drag the file from the folder inside the program's window, so you avoid further problems), wait until it totally loads and go to the top bar, clic on Debug>Build solution(you can press F6, but you had better do it by clicking until you have some experience). Look at the bottom left corner until it says "Build succeded", then you are done with visual studio. DON'T CLOSE IT, but rather minimize it so it doesn't botther you.

4.- Leave raistlinthewiz's project folder and head to the Sandbox's, which you downloaded in the first step. Open D3Sharp.exe (not with Visual Studio!!!! Just double clic it). A command line window will appear, THIS MUST BE RUNNING in order to get into the game, DON'T CLOSE IT!!!!

5.- Create a shorcut to DiabloIII.exe at Diablo III beta folder, you can place this wherever you want. The name doesn't matter either, to create a shortcut click and hold on DiabloIII.exe with the RIGHT MOUSE BUTTON and drag it to an empty file, now release and it will give you the options, to MOVE, CREATE A SHORTCUT, COPY OR CANCEL; select create a shortcut. Now click Properties and look at the "target" line, it should look like this:

<"random_directory*\Diablo III beta\Diablo III.exe"> *Note: the path where you installed the game is your decision. The default directory is C:\Program Files. You don't have to edit that anyway.

Now we have to add a couple of command lines to start it. (PLEASE DON'T EDIT THE TARGET DIRECTORY, IT'S NOT NECESSARY!!!!)

The final target should look like this<"random_directory*\Diablo III beta\Diablo III.exe" -launch -auroraaddress localhost:1345>

**These 2 signs <> are not part of the targed directory, I use them to separate directories from the rest of the article.

Now click Apply, then Accept to have the changes saved, rename the Shortcut if you feel like it to something like "Diablo III offline", it's not necessary though.

6.- Launch the shortcut, now you are at the Log In screen, type in any sort of account (if you want to keep your files, always use the same) and a random password. Now select any character (you will be a Demon Hunter anyway until this gets fixed), continue and you will see you can Start the Campaign (which gets you inside the world) and there is a flag to the right. You can customize it. There are a LOT of options up to now, between dying it, the logos, etc. When you are done, you should check your video and sound options, also check the other options tabs. When you are done, press Start Campaign and you are inside the world.

7.- Profit.

Appart from the Typos, this guide tells you EVERYTHING you have to do in order to emulate the game in Sandbox mode, now read and QUIT ASKING FOR HELP! If you didn't succeed with this, you aren't allowed to play.

Have a nice day, my fellows

Its still only for seeing the game only ?

There is still the npc issue and so on ? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Moosey on September 20, 2011, 05:26:45 AM
Yes at the moment you can only enter game, walk around New Tristram and view certain NPC's. You cannot interact with anything, and you can only play a Demon Hunter. The Dev team is working hard at releasing a playable version of the Server Emulation. Be patient and appreciate their hard work. Thank you.
Title: Re: Diablo 3 Server Emulation progress
Post by: Megazed on September 20, 2011, 05:28:30 AM
At last a real big progress, congratulations to those who worked and still work on it ! :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 20, 2011, 05:36:29 AM
Quote from: Moosey on September 20, 2011, 05:26:45 AM
Yes at the moment you can only enter game, walk around New Tristram and view certain NPC's. You cannot interact with anything, and you can only play a Demon Hunter. The Dev team is working hard at releasing a playable version of the Server Emulation. Be patient and appreciate their hard work. Thank you.

I am patient and i realle appreciate their great work and how long they are, I´m proud of them :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on September 20, 2011, 06:02:24 AM
I don't think I did anything wrong, and my D3 crashes right after I login :/
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on September 20, 2011, 06:32:13 AM
Please Help,

When I trie to enter the world i get this:

Disconnected from server. The game assets between the client and the server don't match


Please help , I don't know what to do


I have read that to solve this problem i have to update the client, but, how i do that????

Title: Re: Diablo 3 Server Emulation progress
Post by: siemovit on September 20, 2011, 06:40:41 AM
Quote from: Jim_Raynor on September 20, 2011, 06:32:13 AM
Please Help,

When I trie to enter the world i get this:

Disconnected from server. The game assets between the client and the server don't match


Please help , I don't know what to do


I have read that to solve this problem i have to update the client, but, how i do that????

You need to run original launcher (Diablo III Beta Launcher.exe) update client then turn it off, start server and run the shourtcut
its worked for me
Title: Re: Diablo 3 Server Emulation progress
Post by: Moosey on September 20, 2011, 06:44:58 AM
If you have an issue using this please don't post in this thread anymore, the newbs are flooding this thread just like the last. A new thread will be open shortly for all of you that need support. Thanks.
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on September 20, 2011, 06:51:19 AM
Quote from: siemovit on September 20, 2011, 06:40:41 AM
Quote from: Jim_Raynor on September 20, 2011, 06:32:13 AM
Please Help,

When I trie to enter the world i get this:

Disconnected from server. The game assets between the client and the server don't match


Please help , I don't know what to do


I have read that to solve this problem i have to update the client, but, how i do that????

You need to run original launcher (Diablo III Beta Launcher.exe) update client then turn it off, start server and run the shourtcut
its worked for me

Thanks, now it's working, i could enter in new tristan   :)   Thank you very much
Title: Re: Diablo 3 Server Emulation progress
Post by: Moosey on September 20, 2011, 07:56:05 AM
Post in the Support Thread.
Title: Re: Diablo 3 Server Emulation progress
Post by: rodrigokiwi on September 20, 2011, 07:59:04 AM
Quote from: Moosey on September 20, 2011, 07:56:05 AM
Post in the Support Thread.

Didn't see there was a support thread. I'll delete my post and post there, thanks.
Title: Re: Diablo 3 Server Emulation progress
Post by: MrRawr on September 20, 2011, 10:23:40 AM
Massive respect to you guys. I've been looking through the files and piecing together the local id's and stuff from the items with their possible Affixs and stats etc

I doubt I've got anything you've not got though :lol:

Keep it up, I just wish I had a smidgen of your developers skill!
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 20, 2011, 10:31:38 AM
Diablo III - Monk running around New Tristram (http://www.youtube.com/watch?v=K4MqNAxJw60#)
Title: Re: Diablo 3 Server Emulation progress
Post by: xibeleli on September 20, 2011, 10:53:33 AM
I must say this stage has been a big break through in progress, hoping to see more before the beta releases  :P
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 20, 2011, 11:14:38 AM
I did a clean install of d3, installed framework, patched framework, D3Sharp.exe running and listening, the shortcut's target is done, I log in to D3, I make a character, when I press "single player" it says "ERROR_7". I'm far from the only one having Error 7.
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 20, 2011, 12:13:48 PM
It work here with the monk...

Nice work guys... nice to run around in the world... looking forward to play the game :D
Title: Re: Diablo 3 Server Emulation progress
Post by: MrRawr on September 20, 2011, 12:14:46 PM
Quote from: Fargo123 on September 20, 2011, 11:14:38 AM
I did a clean install of d3, installed framework, patched framework, D3Sharp.exe running and listening, the shortcut's target is done, I log in to D3, I make a character, when I press "single player" it says "ERROR_7". I'm far from the only one having Error 7.
http://darkblizz.org/Forum2/diablo-3/server-emulation-support-thread-(newbs-post-here)/ (http://darkblizz.org/Forum2/diablo-3/server-emulation-support-thread-(newbs-post-here)/)
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 21, 2011, 12:43:17 AM
Dude this guy Matt Clark is a total moron. He has no idea apparently what an emulator is and instead calls this a hack. Read the following issue for more insight if you will:

http://technology.gather.com/viewArticle.action?articleId=281474980352189 (http://technology.gather.com/viewArticle.action?articleId=281474980352189)

::) *face palm*  ::)
Title: Re: Diablo 3 Server Emulation progress
Post by: Ant85 on September 21, 2011, 01:06:32 AM
Heh actually read that earlier, don't think he has checked his info and just made the assumption that it must be a hack, terrible.
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 21, 2011, 01:12:42 AM
Well..., it is still a hack/crack... if the cops catch you, you cant say "is not a hack/crack, is a "server emulator".
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 21, 2011, 01:24:23 AM
Quote from: Cencio on September 21, 2011, 01:12:42 AM
Well..., it is still a hack/crack... if the cops catch you, you cant say "is not a hack/crack, is a "server emulator".

Actually you can. Because it's exactly that. Code created by someone else. Not stolen from someone else. And second of all it wouldn't be cops.
Title: Re: Diablo 3 Server Emulation progress
Post by: Ant85 on September 21, 2011, 01:25:13 AM
uh...also reading that guys article it said someone hacked into D3s server online, no ones done anything of the sort...
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 21, 2011, 01:27:51 AM
Ofc than wouldn't be cops, and ofc than is a server emulator, but, come on, you know what i mean...
Title: Re: Diablo 3 Server Emulation progress
Post by: Ant85 on September 21, 2011, 01:42:15 AM
i know wat ur saying but dont really agree, d3 is still in the beta stages its not like blizz is being cheated out of money in any way, people just want to play the game.
perhaps if they had setup some kinda offline demo fans would have been much happier :D
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 21, 2011, 01:45:36 AM
Quote from: Ant85 on September 21, 2011, 01:42:15 AM
i know wat ur saying but dont really agree, d3 is still in the beta stages its not like blizz is being cheated out of money in any way, people just want to play the game.
perhaps if they had setup some kinda offline demo fans would have been much happier :D

I TOTALLY AGREE. the 2k franchise has been well loved and received all through these years and they just released a playable demo for nba2k12 in ps3 and xbox360. i don't see why blizzard couldn't do the same because as far as we know, the beta that's currently available (up to the skeleton king) is not even 1% of the whole game.

Title: Re: Diablo 3 Server Emulation progress
Post by: D3thN1gh7 on September 21, 2011, 02:04:17 AM
Quote from: DangerMouse on September 21, 2011, 12:43:17 AM
Dude this guy Matt Clark is a total moron. He has no idea apparently what an emulator is and instead calls this a hack. Read the following issue for more insight if you will:

http://technology.gather.com/viewArticle.action?articleId=281474980352189 (http://technology.gather.com/viewArticle.action?articleId=281474980352189)

::) *face palm*  ::)

I got a good laugh when I read that someone "hacked into the servers". This guy clearly doesn't know what he's talking about.
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 21, 2011, 02:08:10 AM
Beta or not is piracy. Blizzard have the rights. And this server emulator, in six months, will be almost the same.
Feel free to think what ever you want.
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 21, 2011, 02:52:28 AM
Quote from: BossCatKenji on September 19, 2011, 07:07:24 AM
hey guys, d3sharp just got updated and hour ago, i downloaded the source from the repo and i compiled it as instructed, and it's working good so far, here's a link to it:

http://www.4shared.com/file/_5-XyNzQ/Release_2.html

Instructions:

[1] Unzip. Run D3Sharp.exe

[2] Run the shortcut to DiabloIII.exe with additional command line parameters

-launch -auroraaddress 127.0.0.1:1345

and everything will be alright,  :P :P :P


NOTE: for you to test the persistence of your characters, make sure you use the same email address and password for each login. if you do, you'll see that the characters you created are still there

Whats new in this update here ?

So far is the game join able :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 21, 2011, 04:51:00 AM
Quote from: BossCatKenji on September 21, 2011, 01:45:36 AM
the beta that's currently available (up to the skeleton king) is not even 1% of the whole game.

I would say it's about a 5% of the game, I mean, in the end, it's 1 full act, with most quests, npcs, combat system testing, until level 13, some lore, you can actually do what you will be able to in the full release...

It pretty much sounds like it's a tasty beta :D
Quote from: Cencio on September 21, 2011, 02:08:10 AM
Beta or not is piracy. Blizzard have the rights. And this server emulator, in six months, will be almost the same.
Feel free to think what ever you want.
Guys, you should get information before posting. As Cencio said, a Beta is not piracy. Why? It's a development stage. It's the same as this: You just can't compare a pear with a truck in terms of which whose phase is closer to the 20Hz, because it doesn't even make sense.

On the other hand, this crew will NOT have rights to own a private server of D3, but since they DO NOT CLAIM MONEY (donations are not accepted), this is a public release and nonprofit, also this is an EMULATOR! The difference between EMULATOR and CRACK is:
-Emulators are programs that run in the background while you play another game and turn themselves into the host in which the program relies. Than is, in this game, the emulator represents a private server, like Blizzard's.
-Cracks are files that replace your old ones than modify and override certain security parameters, change things you aren't allowed to, etc, in order to play the game, normally in a single player mode unless the crack features multiplayer capabilities, but that's another story.

The point is that this is a nonprofit organization that creates a software to run external applications and not harm them.  Quit crying about hacks or cracks, because this is none of them.
Title: Re: Diablo 3 Server Emulation progress
Post by: vitalsine on September 21, 2011, 10:03:00 AM
Lets get back on topic...
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 21, 2011, 10:10:49 AM
yes pls... Anyone know what they fixed with the new D3Sharp patch (Release_2) ? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 21, 2011, 10:43:07 AM
lol, sry but what u want with the D3Sharp patch (Release_2) ????
the newest is release_5  -> http://code.google.com/p/jamella/downloads/detail?name=Release5.rar&can=2&q= (http://code.google.com/p/jamella/downloads/detail?name=Release5.rar&can=2&q=)

i think somebody must look better or be up2date wirh the emu projects.... :)

In the release_5 u can see ur created Chars if you logg in with the same account and psw which u have choose to create ur chars!
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 21, 2011, 11:05:47 AM
Quote from: Sheetso on September 21, 2011, 10:43:07 AM
lol, sry but what u want with the D3Sharp patch (Release_2) ????
the newest is release_5  -> http://code.google.com/p/jamella/downloads/detail?name=Release5.rar&can=2&q= (http://code.google.com/p/jamella/downloads/detail?name=Release5.rar&can=2&q=)

i think somebody must look better or be up2date wirh the emu projects.... :)

In the release_5 u can see ur created Chars if you logg in with the same account and psw which u have choose to create ur chars!

Release 2 yesterday and 5 today ??

I dont think so, looks like a scam.
Title: Re: Diablo 3 Server Emulation progress
Post by: Rasalas on September 21, 2011, 11:11:32 AM
http://code.google.com/p/jamella/downloads/list (http://code.google.com/p/jamella/downloads/list)

Look for yourself, no scam.

Yay first post!
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on September 21, 2011, 11:15:23 AM
That google page is just a compilation of released projects.  It's best to just follow the actual authors github pages for the most accurate and up to date releases.
Title: Re: Diablo 3 Server Emulation progress
Post by: Rasalas on September 21, 2011, 11:19:17 AM
I think this is the page for the source code:

https://github.com/raistlinthewiz/d3sharp

Not sure if that's the one.
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on September 21, 2011, 11:20:56 AM
Quote from: Rasalas on September 21, 2011, 11:19:17 AM
I think this is the page for the source code:

https://github.com/raistlinthewiz/d3sharp (https://github.com/raistlinthewiz/d3sharp)

Not sure if that's the one.

Yes for that particular project that is the case

For other projects out there see: http://diablo3dev.com/w/Contrib (http://diablo3dev.com/w/Contrib)
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 21, 2011, 01:15:37 PM
Quote from: Abaddon on September 21, 2011, 04:51:00 AM
Quote from: BossCatKenji on September 21, 2011, 01:45:36 AM
the beta that's currently available (up to the skeleton king) is not even 1% of the whole game.

I would say it's about a 5% of the game, I mean, in the end, it's 1 full act, with most quests, npcs, combat system testing, until level 13, some lore, you can actually do what you will be able to in the full release...

It pretty much sounds like it's a tasty beta :D
Quote from: Cencio on September 21, 2011, 02:08:10 AM
Beta or not is piracy. Blizzard have the rights. And this server emulator, in six months, will be almost the same.
Feel free to think what ever you want.
Guys, you should get information before posting. As Cencio said, a Beta is not piracy. Why? It's a development stage. It's the same as this: You just can't compare a pear with a truck in terms of which whose phase is closer to the 20Hz, because it doesn't even make sense.

On the other hand, this crew will NOT have rights to own a private server of D3, but since they DO NOT CLAIM MONEY (donations are not accepted), this is a public release and nonprofit, also this is an EMULATOR! The difference between EMULATOR and CRACK is:
-Emulators are programs that run in the background while you play another game and turn themselves into the host in which the program relies. Than is, in this game, the emulator represents a private server, like Blizzard's.
-Cracks are files that replace your old ones than modify and override certain security parameters, change things you aren't allowed to, etc, in order to play the game, normally in a single player mode unless the crack features multiplayer capabilities, but that's another story.

The point is that this is a nonprofit organization that creates a software to run external applications and not harm them.  Quit crying about hacks or cracks, because this is none of them.

Cencio said, "Beta or not is piracy. " not "Beta is not piracy." and if you were following what he was saying, you would know he was saying that this is a form of piracy. Which in reality it is not.
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 21, 2011, 02:43:23 PM
QuoteDiablo III © 2011 Blizzard Entertainment. All Rights reserved.

You simply can't do what ever you want with any stuff of Diablo without fuck the blizzard's rights.

PIRACY i say...

Do What You Want, Cause A Pirate Is Free... You Are A Pirate (http://www.youtube.com/watch?v=GVXCr6upWUo#)

BTW, any good progress?. I hope we can do more than just walk around.
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 21, 2011, 06:54:13 PM
Nobody is a pirate here, nobody hacked any content, but instead made it form the ground up trying to emulate some third party application, and as long as it's nonprofit, public source and nothing was cracked in order to take advantage of an official feature to which you aren't granted access (such as overriding the login screen and login on blizzard's private servers without authorization), nobody is doing anything wrong.
Title: Re: Diablo 3 Server Emulation progress
Post by: blejdaq on September 21, 2011, 07:05:19 PM
You sound pretty sure about what you're writing.
Title: Re: Diablo 3 Server Emulation progress
Post by: darkshark on September 21, 2011, 07:12:54 PM
Quote from: Abaddon on September 21, 2011, 06:54:13 PM
Nobody is a pirate here, nobody hacked any content, but instead made it form the ground up trying to emulate some third party application, and as long as it's nonprofit, public source and nothing was cracked in order to take advantage of an official feature to which you aren't granted access (such as overriding the login screen and login on blizzard's private servers without authorization), nobody is doing anything wrong.

On top of this, many many people will be turning to this program after release if blizzard continues to enforce this "always online to play" mentality. I have every intention of buying this game, but if my internet craps out, I will be using the emulator to continue playing a game I own
Title: Re: Diablo 3 Server Emulation progress
Post by: RadicalEnd on September 21, 2011, 10:27:22 PM
I think blizz would be saved form some serious headaches if they just made the "public beta"... public. whats to lose letting the people who really want there hands on a game, play the dam game? we are still going to buy the game when it comes out (unless it sucks(really hope its awesome!! ^.^)) but really if anything the only thing i see them losing is "come to blizzcon to get a beta key" where as they'll have a much larger testing community and MAYBE have less bugs when the game comes out. >.<!
Title: Re: Diablo 3 Server Emulation progress
Post by: Darkxbublik on September 22, 2011, 01:31:33 AM
HOW I RUN THE AUTOADRESS AND WHERE?
Title: Re: Diablo 3 Server Emulation progress
Post by: Moosey on September 22, 2011, 02:50:17 AM
Quote from: Darkxbublik on September 22, 2011, 01:31:33 AM
HOW I RUN THE AUTOADRESS AND WHERE?

Alright first of all, CAPS GET YOU NOWHERE BUD DON'T USE THEM.
Second of all, this thread isn't for support. Do not post your crap in this thread it is for updates. There is a support thread learn how to read.
Third of all, yelling your broken English at us is not going to get you any help.
And lastly, there are three guides that you can take the time to read like everyone else, a thorough read will definitely get this emulator working just fine. Please learn how to show some respect, we aren't your fucking dog. (sorry for the language)
Title: Re: Diablo 3 Server Emulation progress
Post by: darkandy60 on September 22, 2011, 02:54:18 AM
Release 6 is out. You still run around with a monk and all the previous errors are there, but now you can create 10 chars and you can see them in the char selection screen before starting the campaign.

http://code.google.com/p/jamella/downloads/list (http://code.google.com/p/jamella/downloads/list)
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 22, 2011, 02:57:13 AM
Quote from: darkandy60 on September 22, 2011, 02:54:18 AM
Release 6 is out. You still run around with a monk and all the previous errors are there, but now you can create 10 chars and you can see them in the char selection screen before starting the campaign.

http://code.google.com/p/jamella/downloads/list (http://code.google.com/p/jamella/downloads/list)

Nice :D

And great you also tell about release info :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 22, 2011, 03:34:35 AM
You can see your (10) Chars also in the release_5.... so whats "REALY" new in this version? o.O
Title: Re: Diablo 3 Server Emulation progress
Post by: RadicalEnd on September 22, 2011, 04:33:36 AM
also less area to explore¿?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 22, 2011, 05:02:32 AM
You play as a monk instead of a DH.

This is for testing purposes, in order to see if there are any problems showing models, textunes, scripts or animations. Actions properly called won't work anyway.
Title: Re: Diablo 3 Server Emulation progress
Post by: Mithax on September 22, 2011, 10:02:07 AM
Release 7 is out but where the hell can u see whats changed in this release?
Title: Re: Diablo 3 Server Emulation progress
Post by: lordapex on September 22, 2011, 10:06:21 AM
Release 7 wont let me get past the campaign select screen, always get error_7, no matter what. But you ccan switch heroes and still see your characer list.. No saving of banners yet. But when you do switch your character, new text appears where  "campaign" should be and doesnt allow you to click. The text is something like "insert game content" or some stupid thing, almost looks like part of a syntax error or something lol.

Can anyone get into the game to actually see any changes yet??
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 22, 2011, 10:18:01 AM
when i try to compile it with mono on mac os x, i get an error:

The name "OnlinePlayers" does not exist in the current context

File: AuthenticationServices
Line: 43

->>

OnlinePlayers.Players.Add((BNetClient)Client);

<<-

any solutions?
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 22, 2011, 10:45:20 AM
@lordapex .... this is cause u have make more than one char and they will get automatically in a "party" but the "party" feature is not working atm so u cant leave the party.... the only one way is just to creat only one char atm since the "party" is ready btw fixed....
Title: Re: Diablo 3 Server Emulation progress
Post by: destin21 on September 22, 2011, 10:47:11 AM
Quote from: myr0 on September 22, 2011, 10:18:01 AM
when i try to compile it with mono on mac os x, i get an error:

The name "OnlinePlayers" does not exist in the current context

File: AuthenticationServices
Line: 43

->>

OnlinePlayers.Players.Add((BNetClient)Client);

<<-

any solutions?

It means probably they havent updated all of the mono version code yet...
Title: Re: Diablo 3 Server Emulation progress
Post by: SupraDoom on September 22, 2011, 01:23:50 PM
Waiting for Barb.
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"
Title: Re: Diablo 3 Server Emulation progress
Post by: Naruske on September 22, 2011, 02:28:08 PM
Known issues in Release 7:
Banners do not work

When a character is created and you start the campaign you get Error 07

When creating a new character if you already have one you can get into campaign start screen but you cannot join: "PH: This text should be replaced with game data
-
That's all i could find right now
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on September 22, 2011, 04:08:01 PM
Quote from: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"

I got a card rated med, and I get a smooth 60+ FPS all the time. I'm hoping either my card is just better then it's rated (Radeon HD 5570), or if it is because of no monsters, I hope my FPS doesn't drop that much :p
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 22, 2011, 05:13:38 PM
Quote from: Espionage724 on September 22, 2011, 04:08:01 PM
Quote from: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"

I got a card rated med, and I get a smooth 60+ FPS all the time. I'm hoping either my card is just better then it's rated (Radeon HD 5570), or if it is because of no monsters, I hope my FPS doesn't drop that much :p

luckily for us, since this game has been in development for way many years ago, it can actually run smoothly on medium-end machines :D :D :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Happy Mushroom on September 22, 2011, 05:22:24 PM
Just tested Releas6. Making progress .
Keep up do good work guys!  ;D
You got all our support.  ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 22, 2011, 05:28:17 PM
Quote from: BossCatKenji on September 22, 2011, 05:13:38 PM
Quote from: Espionage724 on September 22, 2011, 04:08:01 PM
Quote from: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"

I got a card rated med, and I get a smooth 60+ FPS all the time. I'm hoping either my card is just better then it's rated (Radeon HD 5570), or if it is because of no monsters, I hope my FPS doesn't drop that much :p

luckily for us, since this game has been in development for way many years ago, it can actually run smoothly on medium-end machines :D :D :D

differences between quality -->>
max quality:
http://imageshack.us/f/9/bildschirmfoto20110923u.png/ (http://imageshack.us/f/9/bildschirmfoto20110923u.png/)
low quality:
http://imageshack.us/f/32/bildschirmfoto20110923u.png/ (http://imageshack.us/f/32/bildschirmfoto20110923u.png/)


so i do NOT think, this is final, only textures were a little bit better :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 22, 2011, 05:31:05 PM
I hope so, because you repeatedly change between images and they are the exact same thing except for the things that move, suck as the villager, the lanterns, the fog and the hp and spirit spheres lol.
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 22, 2011, 05:32:54 PM
Quote from: Abaddon on September 22, 2011, 05:31:05 PM
I hope so, because you repeatedly change between images and they are the exact same thing except for the things that move, suck as the villager, the lanterns, the fog and the hp and spirit spheres lol.

yeah, i just changed settings...

ragdoll and physics excluded, how can one display that? :D

erm, shadows fail? :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Whatever on September 22, 2011, 06:09:59 PM
Btw. when u use a Emu u have missing Texture and Effects

so if u wanna have a rly. "quality Check" u need a real running Server and not a 1/2 done Emu.

greez ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 22, 2011, 06:12:35 PM
good to know :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on September 22, 2011, 11:17:38 PM
Quote from: Whatever on September 22, 2011, 06:09:59 PM
Btw. when u use a Emu u have missing Texture and Effects

so if u wanna have a rly. "quality Check" u need a real running Server and not a 1/2 done Emu.

greez ;)

is this stating a fact or is this more of an "obvious" thing? Because I would think all textures and effects would be available and rendered without problem, since I figure textures and effects are client-side
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 23, 2011, 12:39:22 AM
i dont think graphics are side server lol.

if you didnt know, your able to change graphics with nvidia control panel.
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 23, 2011, 05:38:52 AM
release8 +debug3

what does the debug do by the way?
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on September 23, 2011, 07:00:34 AM
Quote from: AntonG on September 23, 2011, 05:38:52 AM
release8 +debug3

what does the debug do by the way?

Found out that you can now quit without closing the process, no idea about debug3 though
Title: Re: Diablo 3 Server Emulation progress
Post by: Whatever on September 23, 2011, 08:35:51 AM
Quote from: AntonG on September 23, 2011, 12:39:22 AM
i dont think graphics are side server lol.

if you didnt know, your able to change graphics with nvidia control panel.

some parts are Server Side. 

Look at the Streams @justin.tv - u see the diff. between emu and real
Title: Re: Diablo 3 Server Emulation progress
Post by: lixen on September 23, 2011, 10:35:28 AM
Could someone throw in a link to the new release?  :-\
Title: Re: Diablo 3 Server Emulation progress
Post by: Whatever on September 23, 2011, 11:42:46 AM
Quote from: lixen on September 23, 2011, 10:35:28 AM
Could someone throw in a link to the new release?  :-\

https://github.com/raistlinthewiz/d3sharp

But there is nothing new ingame. only some bug fix

they should add some stuff ingame as fixing some bunch of useless stuff ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: amertak on September 23, 2011, 12:04:45 PM
Hello, I'd like to take part in a development of this Beta Emulator. Is anyone able to give me some more details? Thanks anyway ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on September 23, 2011, 12:41:52 PM
Quote from: amertak on September 23, 2011, 12:04:45 PM
Hello, I'd like to take part in a development of this Beta Emulator. Is anyone able to give me some more details? Thanks anyway ;)

It is public domain, you must ask raistlinthewiz (who is the one that has the most advanced project up to now about collaborating, then he may assign you something to be fixed, and you send it to them fixed so it can be merged with the other source. I don't really know, check the D3dev website anyway, you ahve all the info needed around there.
Title: Re: Diablo 3 Server Emulation progress
Post by: Highlen on September 23, 2011, 03:53:45 PM
Does any one have a link to already complied release 8 I have release 7 but url I went  to get it I get a 404
Title: Re: Diablo 3 Server Emulation progress
Post by: kimboy11 on September 23, 2011, 07:37:13 PM
Quote from: Highlen on September 23, 2011, 03:53:45 PM
Does any one have a link to already complied release 8 I have release 7 but url I went  to get it I get a 404

I'm getting that error too

Edit: I uploaded the file to this link so you should be able to download it from here instead. http://www.4shared.com/file/p5TOqLFi/Release8.html (http://www.4shared.com/file/p5TOqLFi/Release8.html)
Title: Re: Diablo 3 Server Emulation progress
Post by: Highlen on September 23, 2011, 08:40:38 PM
Quote from: kimboy11 on September 23, 2011, 07:37:13 PM
Quote from: Highlen on September 23, 2011, 03:53:45 PM
Does any one have a link to already complied release 8 I have release 7 but url I went  to get it I get a 404

I'm getting that error too

Edit: I uploaded the file to this link so you should be able to download it from here instead. http://www.4shared.com/file/p5TOqLFi/Release8.html (http://www.4shared.com/file/p5TOqLFi/Release8.html)
Thanks
Title: Re: Diablo 3 Server Emulation progress
Post by: dyurdz on September 23, 2011, 09:43:11 PM
Here is the release 8 that i downloaded yesterday...

Title: Re: Diablo 3 Server Emulation progress
Post by: Digimortal on September 24, 2011, 02:13:33 AM
It works for me too. Thanks a lot for the guide and all the effort. I hope to see more content soon.
Title: Re: Diablo 3 Server Emulation progress
Post by: saurep on September 24, 2011, 02:47:53 AM
http://code.google.com/p/jamella/downloads/list (http://code.google.com/p/jamella/downloads/list)


403. That's an error.

Your client does not have permission to get URL /p/jamella/downloads/list from this server. That's all we know.
Title: Re: Diablo 3 Server Emulation progress
Post by: Haxotic on September 24, 2011, 03:25:06 AM
All my support goes out to the people developing the emulator, just fooled around in release 8 and my mind is blown, cant wait to own something, thank you guys so much. HEROES
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 24, 2011, 08:47:21 AM
Error 3003 at the login with release 8.. oO
Title: Re: Diablo 3 Server Emulation progress
Post by: HamMedSkeen on September 24, 2011, 08:53:31 AM
Hey guys!

So anyone who could tell me how far we are with this Emulation projects!
Last i checked, you could enter world with a Demon hunter and explore the town of tristram :)

And where do i get the newest d3sharp server emulator :) ?
Title: Re: Diablo 3 Server Emulation progress
Post by: gonejaw on September 24, 2011, 09:20:03 AM
They are making leaps and bounds day by day with the emulator, much has improved since I first started watching this project. With that said, with the immense amount of work remaining, I wouldn't expect much more than sandbox mode for a month or longer. The developers basically have to develop the full server side battle.net application through reverse engineering, Rome wasn't built in a day...
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 09:45:13 AM
https://github.com/raistlinthewiz/d3sharp there you go for up to date source...

new stuff: character slots! POW! now more then one monk :D:D
Title: Re: Diablo 3 Server Emulation progress
Post by: nightwolf52218 on September 24, 2011, 09:49:52 AM
Trying to only post now with major updates heres an awesome addition from boyc:

https://github.com/BoyC/d3sharp

Add much more of the connecting maps around tristram about 10 minutes of additional content no npcs/monsters
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 10:29:59 AM
this build doesn't work as well as raistlinthewiz' build, map is black and char got stuck:D
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 10:32:52 AM
how do i run that ;O?
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 10:34:02 AM
i do it the same way ...
Title: Re: Diablo 3 Server Emulation progress
Post by: Moosey on September 24, 2011, 11:28:16 AM
I think BoyC & raistlingthewiz should combine their work together and develop on the same project. Why are they seperated, they are both focusing on different areas from what I see.
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 11:29:41 AM
suggest this to both! i do not know how to contact 'em...
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 11:30:33 AM
Diablo III - Monk running around Old Tristram Road [Full Run] (http://www.youtube.com/watch?v=qnqpv2tAl5k#)

this is quite a huge map really, now everyone of you guys has a lot of space to run around on
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 12:23:41 PM
Diablo III - Monk running around The Defiled Crypt (http://www.youtube.com/watch?v=RdhKHnGwqU8#)
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 24, 2011, 12:29:47 PM
Yeah, but where is the release for download? the google acc is down...
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 12:31:06 PM
eventually you can compile it on your own.
https://github.com/BoyC/d3sharp
i think the wiki from https://github.com/raistlinthewiz/d3sharp will guide you
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 12:32:31 PM
Diablo III - Monk chillin' at The Slaughtered Calf Inn (http://www.youtube.com/watch?v=54XhjFqnJ-s#)
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 24, 2011, 12:38:42 PM
I see now. Thnx.
Title: Re: Diablo 3 Server Emulation progress
Post by: InK_V on September 24, 2011, 12:44:03 PM
can anyone compile and upload this release ?
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 12:47:45 PM
how do i run this files oh my god.can someone write a guide?
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 24, 2011, 12:48:56 PM
there's a topic for "newbies post here"
and one "final emulation guide" :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Blintux on September 24, 2011, 12:55:09 PM
Fresh build:

Version: 0.0.4284 (BoyC release)
Download link: http://www.4shared.com/file/HmGdbrLe/D3Sharp_v004284_-_BoyC_version.html (http://www.4shared.com/file/HmGdbrLe/D3Sharp_v004284_-_BoyC_version.html)
Change log: https://github.com/BoyC/d3sharp/commits/master (https://github.com/BoyC/d3sharp/commits/master)

Enjoy!:)
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 24, 2011, 12:55:48 PM
All that mystery just for open a program and press F6 LOL.
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 01:06:06 PM
i dont get it, i start the files with studio, i runs harm.exe, i start d3 with shourtcut , try to login, and get error.
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on September 24, 2011, 01:15:43 PM
Quote from: AntonG on September 24, 2011, 01:06:06 PM
i dont get it, i start the files with studio, i runs harm.exe, i start d3 with shourtcut , try to login, and get error.

Download this: http://www.megaupload.com/?d=UHKCBV8C (http://www.megaupload.com/?d=UHKCBV8C) run the D3Sharp.exe and then run the beta with the shortcut. Just that.
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 01:24:30 PM
let me udnerstand, thsi master files wich you run with visual studio, are basicly the same thing as the release files?
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 01:36:14 PM
oh i finnaly understand, they didnt add that i need to "start debugging" -.-
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 01:44:48 PM
Diablo III - Monk running around Cathedral Level 2 (http://www.youtube.com/watch?v=FSf-HhWs0ZM#)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 01:45:11 PM
Diablo III - Monk running around Cathedral Level 3 (http://www.youtube.com/watch?v=ItOhwyMRqsE#)
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 01:48:31 PM
did they release all these areas, or only two?
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 01:51:31 PM
you can access them on your own, you just have to replace map.txt in the assets folder of the server emu
Title: Re: Diablo 3 Server Emulation progress
Post by: AntonG on September 24, 2011, 01:56:55 PM
Ok i found the maps, where exactly do i put them/choose them?

k think i found the file.

lrgith i figured how to do it.
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on September 24, 2011, 03:06:19 PM
Quote from: Moosey on September 24, 2011, 11:28:16 AM
I think BoyC & raistlingthewiz should combine their work together and develop on the same project. Why are they seperated, they are both focusing on different areas from what I see.

Who knows. Why are their several other different projects that all aim to do the same thing? I'll never understand why another game has like 5+ server emulators that all aim to do the same thing...
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on September 24, 2011, 03:18:55 PM
How I do to changue the maps???  because i only can play in the Cathedral
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 24, 2011, 03:32:14 PM
Wow, the progress here is astounding. I would like to send a congrats to the fellas coding this all up. Gonna spend some time checking all the environs (new maps) soon. I am excite.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 24, 2011, 05:36:24 PM
Quote from: Espionage724 on September 24, 2011, 03:06:19 PM
Quote from: Moosey on September 24, 2011, 11:28:16 AM
I think BoyC & raistlingthewiz should combine their work together and develop on the same project. Why are they seperated, they are both focusing on different areas from what I see.

Who knows. Why are their several other different projects that all aim to do the same thing? I'll never understand why another game has like 5+ server emulators that all aim to do the same thing...

I think they already are,
github(dot)com/raistlinthewiz/d3sharp
github(dot)com/BoyC/d3sharp
You can see they both contribute to the project.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 24, 2011, 05:48:21 PM
Quote from: Jim_Raynor on September 24, 2011, 03:18:55 PM
How I do to changue the maps???  because i only can play in the Cathedral

On the build I have, It loads cathedral_level3map as default. So to load the other maps I rename them to cathedral_level3map and backup the original. They are located in \Assets\Maps.

There may be a much simpler way i.e in game console, but this is the only way i know right now.
Title: Re: Diablo 3 Server Emulation progress
Post by: Digimortal on September 24, 2011, 08:19:11 PM
i renamed the map and still it loaded the Cathedral lvl3.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 08:36:54 PM
as of the latest build, you no longer have to replace map.txt

instead, edit config.ini and replace cathedral string with the name of the string, e.g. mapinn.txt

Diablo III - Barbian messing around The Slaughtered Calf Inn (http://www.youtube.com/watch?v=dhPtYVaylCU#)

Diablo III - Withc Doctor going crazy at The Slaughtered Calf Inn (http://www.youtube.com/watch?v=opbdABlrDaM#)
Title: Re: Diablo 3 Server Emulation progress
Post by: toxee on September 24, 2011, 08:37:56 PM
How do I get NPCs and stuff? This D3Sharp vid has NPCs all over the Tristram map and it starts differently for me too. When I set it to Tristram I start in the water and have to walk onto a dock.

D3Sharp Town Sandbox - Test (http://www.youtube.com/watch?v=UTBfPOewx5E#ws)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 09:12:44 PM
that release was days ago, and you can only play demon hunter with that build, as of today all 5 classes and their 2 genders are playable, also more maps, and the biggest development so far

WE HAVE FUCKING MONSTERS!!!!

Diablo III - (Holy Mother of God!) There's a freakin' dancing zombie in my dungeon! (http://www.youtube.com/watch?v=APef6DBgHYI#)
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on September 24, 2011, 09:28:28 PM
 ??? nice!!!!!!
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 09:43:27 PM
ok, so since the latest stuff is the zombie code and more maps, i compiled the server together with the zombie code and the map randomization

http://www.4shared.com/file/BfodtNeP/Release_3.html? (http://www.4shared.com/file/BfodtNeP/Release_3.html?)

New Stuff: zombie spawning and map randomization upon loading

credits to DarkLotus, Merauder, and anthonyjr2 at the channel :D


Diablo III - That awkward moment when you can't kill a single zombie you just have to facepalm (http://www.youtube.com/watch?v=NbW4fsrt_gw#)

Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on September 24, 2011, 09:45:56 PM
BossCatKenji thank you!
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 09:48:13 PM
Quote from: ethalion on September 24, 2011, 09:45:56 PM
BossCatKenji thank you!

do not thank me  ??? i'm just an active member of the community keeping you guys updated on the latest stuff about the project. let's all thank the d3sharp dev team and all the people behind the project :D
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on September 24, 2011, 09:53:48 PM
Quote from: BossCatKenji on September 24, 2011, 09:48:13 PM
keeping you guys updated on the latest stuff about the project. let's all thank the d3sharp dev team and all the people behind the project :D

thank you for keeping us updated.  Of course the biggest thanks goes to the d3sharp team of course!!! lol
Title: Re: Diablo 3 Server Emulation progress
Post by: Highlen on September 24, 2011, 10:22:10 PM
Awesome great job keeping us updated and great job d3dev
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 24, 2011, 10:25:00 PM
Hey guys, have you seen this skill by the Female Witch Doctor?

it's pretty cool, i wish we can do this to other people in real life. lmao

Diablo III - Female Witch Doctor tries to kill dancing/floating zombie with toxic green breath (http://www.youtube.com/watch?v=UnFDS6qnP0M#)
Title: Re: Diablo 3 Server Emulation progress
Post by: toxee on September 24, 2011, 10:47:02 PM
New build is sweet, but now I'm wondering how do you choose a map? Seems to be ignoring the config.ini  setting.
Title: Re: Diablo 3 Server Emulation progress
Post by: paindia on September 24, 2011, 10:58:29 PM
i got compiled release BossCatKenji posted, but i cant seem to get it working properly

no monsters or whatsoever only monk
Title: Re: Diablo 3 Server Emulation progress
Post by: kimboy11 on September 25, 2011, 12:58:19 AM
Quote from: paindia on September 24, 2011, 10:58:29 PM
i got compiled release BossCatKenji posted, but i cant seem to get it working properly

no monsters or whatsoever only monk

Yeah i'm having the same problem.

What is the difference between the dsharp.sln file (in source) and dsharp.exe file in the release folders? The latest release files aren't working because it says "[fatal] [sever]: Bnetserver can't bind on 0.0.0.0 sever shutting down" what is all this? I know i have to have visual studio debugging dsharp.sln and dsharp.exe running but changing the dsharp.exe with new releases don't do anything for me. only when i change the dsharp.sln from different providers as in raistlinthewiz-dsharp and boyc-dsharp
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 25, 2011, 02:21:11 AM
Quote from: BossCatKenji on September 24, 2011, 09:43:27 PM
ok, so since the latest stuff is the zombie code and more maps, i compiled the server together with the zombie code and the map randomization

http://www.4shared.com/file/BfodtNeP/Release_3.html? (http://www.4shared.com/file/BfodtNeP/Release_3.html?)

New Stuff: zombie spawning and map randomization upon loading

credits to DarkLotus, Merauder, and anthonyjr2 at the channel :D


Diablo III - That awkward moment when you can't kill a single zombie you just have to facepalm (http://www.youtube.com/watch?v=NbW4fsrt_gw#)

Is it enough to download the latest release if i dont got all earlier ones ? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 25, 2011, 03:22:55 AM

[/quote]

Is it enough to download the latest release if i dont got all earlier ones ? :)
[/quote]

Yes, if you had an earlier build of D3sharp working, then just go ahead and get the latest release. The one BossCatKenji posted is the most recent compiled one. If you haven't had any release of D3sharp working, then get only the latest release, but also follow the instructions in other threads (Create custom .exe etc).
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 25, 2011, 04:09:53 AM
Quote from: FatMan on September 25, 2011, 03:22:55 AM


Is it enough to download the latest release if i dont got all earlier ones ? :)
[/quote]

Yes, if you had an earlier build of D3sharp working, then just go ahead and get the latest release. The one BossCatKenji posted is the most recent compiled one. If you haven't had any release of D3sharp working, then get only the latest release, but also follow the instructions in other threads (Create custom .exe etc).
[/quote]

Thnx for the answer.... my game works great :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Haxotic on September 25, 2011, 04:43:01 AM
Quote from: BossCatKenji on September 24, 2011, 09:48:13 PM
Quote from: ethalion on September 24, 2011, 09:45:56 PM
BossCatKenji thank you!

do not thank me  ??? i'm just an active member of the community keeping you guys updated on the latest stuff about the project. let's all thank the d3sharp dev team and all the people behind the project :D


Where can I go to give them my thanks?
Title: Re: Diablo 3 Server Emulation progress
Post by: th3_Reaper on September 25, 2011, 09:41:39 AM
Anyone tried the latest rls yet?
Downloaded this: https://github.com/raistlinthewiz/d3sharp

Seems to load endless for me but at least the animation in the bottom of the screen is working now :)
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 25, 2011, 10:02:57 AM
https://github.com/raistlinthewiz/d3sharp

Many zombies but can't touch it..
Items on the ground but can't take it..
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 25, 2011, 10:04:16 AM
i tried the latest release, and it work rly well, also now there is a lot a of mob and npc spawned and also a some items/gold, you can't interact with them yet but it seem a great improvement, those guys rly kick ass :D
Title: Re: Diablo 3 Server Emulation progress
Post by: murdockokol on September 25, 2011, 10:30:24 AM
its awesome guys. nice job!
what will be the next step? working spells? :O
Title: Re: Diablo 3 Server Emulation progress
Post by: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 25, 2011, 10:51:18 AM
SURPRISE SURPRISE - WE CAN NOW KILL THOSE FUCKING ZOMBIES !!!  ??? ??? ???

Diablo III - Let the Zombiepocalypse begin! (http://www.youtube.com/watch?v=vmwfosmQdbY#)
Title: Re: Diablo 3 Server Emulation progress
Post by: murdockokol on September 25, 2011, 10:59:04 AM
Quote from: BossCatKenji on September 25, 2011, 10:51:18 AM
SURPRISE SURPRISE - WE CAN NOW KILL THOSE FUCKING ZOMBIES !!!  ??? ??? ???



o.O
where can i download this release? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 25, 2011, 11:01:50 AM
this is crazy :O

Title: Re: Diablo 3 Server Emulation progress
Post by: InK_V on September 25, 2011, 11:10:40 AM
it's good news )) now we are waiting for compile release/ (sorry for my bad english)
Title: Re: Diablo 3 Server Emulation progress
Post by: th3_Reaper on September 25, 2011, 11:12:09 AM
@BossCatKenji

Source?

I would like to show those guys who's boss.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 25, 2011, 11:20:00 AM
http://www.mediafire.com/?pyydb6v3cqsau8u (http://www.mediafire.com/?pyydb6v3cqsau8u) - compiled binary version

//taken from irc

https://github.com/BackAndForward/d3sharp (https://github.com/BackAndForward/d3sharp)

^ if you want to compile it yourself

have fun bashing those zombies people, i'm about to post a crazy video soon. lol
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 25, 2011, 11:33:21 AM
try stressing your video card for a change  :P :P :P

Diablo III - Welcome to the 63rd Annual Zombie Convention (http://www.youtube.com/watch?v=LRAFAIjzYCs#)
Title: Re: Diablo 3 Server Emulation progress
Post by: murdockokol on September 25, 2011, 11:42:08 AM
Quote from: BossCatKenji on September 25, 2011, 11:20:00 AM
http://www.mediafire.com/?pyydb6v3cqsau8u (http://www.mediafire.com/?pyydb6v3cqsau8u) - compiled binary version

//taken from irc

https://github.com/BackAndForward/d3sharp (https://github.com/BackAndForward/d3sharp)

^ if you want to compile it yourself

have fun bashing those zombies people, i'm about to post a crazy video soon. lol

and also u can go into the inn :) but u can not move in there =(
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 25, 2011, 11:46:18 AM
downloaded it but there is no zombie o.o

am i missing something ?
Title: Re: Diablo 3 Server Emulation progress
Post by: murdockokol on September 25, 2011, 11:50:00 AM
Quote from: Icecrown on September 25, 2011, 11:46:18 AM
downloaded it but there is no zombie o.o

am i missing something ?

"use" the skill on the first skillbar slot ;)  (press 1 :D)
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 25, 2011, 11:54:05 AM
ok fixed it, i had to compile it, the one already complied didn't work

and btw is rly cool :D
Title: Re: Diablo 3 Server Emulation progress
Post by: SpiXe on September 25, 2011, 11:59:30 AM
Could someone upload a compiled version of the zombie update? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Warez on September 25, 2011, 12:13:58 PM
Worke* https://rapidshare.com/files/1492364150/Release_9_Zombie.rar
Title: Re: Diablo 3 Server Emulation progress
Post by: SpiXe on September 25, 2011, 12:17:47 PM
Quote from: Warez on September 25, 2011, 12:13:58 PM
https://rapidshare.com/files/3255477605/Release_9_Zombie.rar

Thanks, mate!
Title: Re: Diablo 3 Server Emulation progress
Post by: Warez on September 25, 2011, 12:25:41 PM
This one worke :)
Title: Re: Diablo 3 Server Emulation progress
Post by: s1gnal on September 25, 2011, 12:35:39 PM
Thanks for updates on how this d3 prosject goes, and thanks to the dev team of d3sharp. Seems really promising!
Title: Re: Diablo 3 Server Emulation progress
Post by: saurep on September 25, 2011, 12:37:37 PM
sorry i want to ask for release 9 it's correct ??

"D:\Program Files\Diablo III Beta\Diablo III.exe" -launch -w -auroraaddress 127.0.0.1:6666
?
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 25, 2011, 12:43:35 PM
Quote from: saurep on September 25, 2011, 12:37:37 PM
sorry i want to ask for release 9 it's correct ??

"D:\Program Files\Diablo III Beta\Diablo III.exe" -launch -w -auroraaddress 127.0.0.1:6666
?

it should be -launch -auroraaddress 127.0.0.1:1345
Title: Re: Diablo 3 Server Emulation progress
Post by: Attractive on September 25, 2011, 01:01:38 PM
Quote from: Warez on Today at 12:13:58 PM

    https://rapidshare.com/files/3255477605/Release_9_Zombie.rar


Thanks, mate!

Can i ask where is the file?? cuzz i cant download it...
Title: Re: Diablo 3 Server Emulation progress
Post by: Attractive on September 25, 2011, 01:02:30 PM
Quote from: Attractive on September 25, 2011, 01:01:38 PM
Quote from: Warez on Today at 12:13:58 PM

    https://rapidshare.com/files/3255477605/Release_9_Zombie.rar


Thanks, mate!

Can i ask where is the file?? cuzz i cant download it...
Title: Re: Diablo 3 Server Emulation progress
Post by: Attractive on September 25, 2011, 01:03:21 PM
Quote from: Attractive on September 25, 2011, 01:02:30 PM
Quote from: Attractive on September 25, 2011, 01:01:38 PM
Quote from: Warez on Today at 12:13:58 PM

    https://rapidshare.com/files/3255477605/Release_9_Zombie.rar


Thanks, mate!

Where is The file cuzz I cant dowlnoad it ?


Title: Re: Diablo 3 Server Emulation progress
Post by: Attractive on September 25, 2011, 01:04:14 PM
Quote from: Warez on Today at 12:13:58 PM

    https://rapidshare.com/files/3255477605/Release_9_Zombie.rar


Thanks, mate!

Where is The file cuzz I cant dowlnoad it ?
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on September 25, 2011, 01:04:27 PM
Quote from: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!

oh don't worry, I'll buy a legit copy of the game. :)   Blizzard games, however, are about the only games I'll purchase legally. :)   Mostly 'cause they have good replay value, I still have D2 installed and play it from time (until I get a D3 beta key or the real game).  I'll play the emulator even after the real game comes out as well, so I can play it *offline* when I'm at like my grandmother's or something.
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on September 25, 2011, 01:37:17 PM
W00T W00T IM LOVING IT!   a simple sandbox with zombie punching bags but hey its something and it really shows how well the game looks when interacting.
Title: Re: Diablo 3 Server Emulation progress
Post by: Warez on September 25, 2011, 01:39:25 PM
It's NOT https://rapidshare.com/files/3255477605/Release_9_Zombie.rar

It's this one   https://rapidshare.com/files/1492364150/Release_9_Zombie.rar
Title: Re: Diablo 3 Server Emulation progress
Post by: BR3ND3N on September 25, 2011, 02:18:03 PM
Quote from: tonto on September 25, 2011, 01:04:27 PM
Quote from: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!

oh don't worry, I'll buy a legit copy of the game. :)   Blizzard games, however, are about the only games I'll purchase legally. :)   Mostly 'cause they have good replay value, I still have D2 installed and play it from time (until I get a D3 beta key or the real game).  I'll play the emulator even after the real game comes out as well, so I can play it *offline* when I'm at like my grandmother's or something.
You sir are the reason that pirated games are frowned upon, because instead of downloading games and then buying them, you download and never buy.
Title: Re: Diablo 3 Server Emulation progress
Post by: Spalty67 on September 25, 2011, 02:30:12 PM
Quote from: BR3ND3N on September 25, 2011, 02:18:03 PM
Quote from: tonto on September 25, 2011, 01:04:27 PM
Quote from: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!

oh don't worry, I'll buy a legit copy of the game. :)   Blizzard games, however, are about the only games I'll purchase legally. :)   Mostly 'cause they have good replay value, I still have D2 installed and play it from time (until I get a D3 beta key or the real game).  I'll play the emulator even after the real game comes out as well, so I can play it *offline* when I'm at like my grandmother's or something.
You sir are the reason that pirated games are frowned upon, because instead of downloading games and then buying them, you download and never buy.
Do they not clearly state that they will both purchase the games..?
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on September 25, 2011, 02:35:57 PM
If they made games worth a crap (like Blizzard does), I'd buy them.  I view torrents as a "try before you buy".  Like driving a car.  Would you buy a car sight-unseen, and never test-driving it?   Most games I play about an hour before I think "meh, this ones sucks".  I didn't say I don't buy other games, it's just rare, because usually they suck.


Quote from: BR3ND3N on September 25, 2011, 02:18:03 PM
Quote from: tonto on September 25, 2011, 01:04:27 PM
Quote from: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!

oh don't worry, I'll buy a legit copy of the game. :)   Blizzard games, however, are about the only games I'll purchase legally. :)   Mostly 'cause they have good replay value, I still have D2 installed and play it from time (until I get a D3 beta key or the real game).  I'll play the emulator even after the real game comes out as well, so I can play it *offline* when I'm at like my grandmother's or something.
You sir are the reason that pirated games are frowned upon, because instead of downloading games and then buying them, you download and never buy.
Title: Re: Diablo 3 Server Emulation progress
Post by: Reac7 on September 25, 2011, 02:42:41 PM
Quote from: BR3ND3N on September 25, 2011, 02:18:03 PM
Quote from: tonto on September 25, 2011, 01:04:27 PM
Quote from: neoncik on September 25, 2011, 10:32:05 AM
im guessing ita a month or max two to get working emulator... that could be a goos start for a private D3 servers ;) But i recomend to buy a legal version and support blizz team, that tried to make this game as perfect as it could be at its release date... Dont be a mushrooms, buy a legal full version, but BETA version, MUST BE CRACKED !!! or it should be OPEN BETA... but i think, new battle.ne is not eligable to support so many players... Be patient and be supportable !!!    DIABLO !!!! WE ARE WAITING FOR YOU !!!!

oh don't worry, I'll buy a legit copy of the game. :)   Blizzard games, however, are about the only games I'll purchase legally. :)   Mostly 'cause they have good replay value, I still have D2 installed and play it from time (until I get a D3 beta key or the real game).  I'll play the emulator even after the real game comes out as well, so I can play it *offline* when I'm at like my grandmother's or something.
You sir are the reason that pirated games are frowned upon, because instead of downloading games and then buying them, you download and never buy.

What you wrote, sir, is bullshit.
If I haven't downloaded and played WoW on private, I wouldn't even think of buying it (as I did).
He said that he WILL buy D3, but also use an emulator when he'd be out of internet(You see the other way for playing it offline?).

When you play GOOD (pirated) game - you'll probably buy it.
But when today most companies make game after game and most of them are... shit (for example - many of  EA Games :) ) - I think they can't be like "WTF?" about so low amount of bought ones.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 25, 2011, 02:44:42 PM
Can we keep on topic please, rapid progression. NPC spawn and interaction, Item Spawn, Ability to enter Inn in Tristram. This is amazing progress!
Title: Re: Diablo 3 Server Emulation progress
Post by: neoncik on September 25, 2011, 02:51:55 PM
srsly. Keep testing, but leave 1 tread in forum for the progress. What is working at the moment, and what is the goal for the next  release :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Gus on September 25, 2011, 03:01:05 PM
Guys, can someone "enlight" me plz.

I downloaded the latest release (release9), but i can't figure how to spawn where i want...

what exactly i need to do to spawn in the proper area.... by now I'm spawning inside a river or lake.... and can't walk around properly.

Title: Re: Diablo 3 Server Emulation progress
Post by: Haxotic on September 25, 2011, 03:02:12 PM
Please stay on topic, try not to quad post again Attractive.

The rate of progress is amazing, respect for the people doing it. <3
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on September 25, 2011, 03:04:39 PM
Quote from: Gus on September 25, 2011, 03:01:05 PM
Guys, can someone "enlight" me plz.

I downloaded the latest release (release9), but i can't figure how to spawn where i want...

what exactly i need to do to spawn in the proper area.... by now I'm spawning inside a river or lake.... and can't walk around properly.



You just need to walk to the pier to get back to the path where you can freely walk around. Also you can edit the config.ini, just replace the *.txt in the ini with one of the map txts found in the maps folder of your emulator.

No idea about spawning stuff though, same issue here.
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 25, 2011, 03:06:05 PM
Quote from: stickstoneinhead on September 25, 2011, 02:44:42 PM
Can we keep on topic please, rapid progression. NPC spawn and interaction, Item Spawn, Ability to enter Inn in Tristram. This is amazing progress!

So you can enter the tavern by clicking on the entrance? This is a small step away from having the entire map explorable right?
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 25, 2011, 03:10:12 PM
Quote from: FatMan on September 25, 2011, 03:06:05 PM

So you can enter the tavern by clicking on the entrance? This is a small step away from having the entire map explorable right?
Yes you can enter tavarn, I would say this is definately the first step :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Gus on September 25, 2011, 03:35:29 PM
Quote from: Der Pizzadieb on September 25, 2011, 03:04:39 PM
Quote from: Gus on September 25, 2011, 03:01:05 PM
Guys, can someone "enlight" me plz.

I downloaded the latest release (release9), but i can't figure how to spawn where i want...

what exactly i need to do to spawn in the proper area.... by now I'm spawning inside a river or lake.... and can't walk around properly.



You just need to walk to the pier to get back to the path where you can freely walk around. Also you can edit the config.ini, just replace the *.txt in the ini with one of the map txts found in the maps folder of your emulator.

No idea about spawning stuff though, same issue here.

Oh, tx man, worked perfectly.

Actually i was dong it before, but i was forgetting to restart "D3sharp.exe", I was restarting only the game... lol


Title: Re: Diablo 3 Server Emulation progress
Post by: 4Mr2ThC0 on September 25, 2011, 04:39:04 PM
OKay so, first things first, Much appreciation goes out to those working endlessly to give us this epic amount of progress...

okso, i can enter the slaughterd calf inn, but cant move past the door way or exit the inn...and how do i make these 'zombies' spawn? a little help is appreciated, i wanna hack and slash things!!
Title: Re: Diablo 3 Server Emulation progress
Post by: astroasko on September 25, 2011, 04:48:03 PM
Press 1 in-game or spawn the skill with the open book as a picture.
Title: Re: Diablo 3 Server Emulation progress
Post by: 4Mr2ThC0 on September 25, 2011, 05:01:47 PM
 ;D  TY!
its simple, but at least im getting to kill stuff!! so stoked on the comming developments in the near future.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 25, 2011, 05:02:38 PM
Quote from: 4Mr2ThC0 on September 25, 2011, 04:39:04 PM

okso, i can enter the slaughterd calf inn, but cant move past the door way or exit the inn..

Ok they fixed this just use the newest release and you can walk around when you enter the inn.
Update- You cannot exit the inn once entered at the moment.
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 25, 2011, 05:20:56 PM
Quote from: stickstoneinhead on September 25, 2011, 05:02:38 PM
Quote from: 4Mr2ThC0 on September 25, 2011, 04:39:04 PM

okso, i can enter the slaughterd calf inn, but cant move past the door way or exit the inn..

Ok they fixed this just use the newest release and you can walk around when you enter the inn.
Update- You cannot exit the inn once entered at the moment.

:)

Your right about not being able to leave though!

It's people like those who are currently working on the D3 Emulator that make me want to learn the programming language.

Not for my own gain but that of the communities, if you know any good, useful tutorials please let me know!
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on September 25, 2011, 05:45:11 PM
The calf inn? I think fix the characters should be the priority. All 5 classes come with the same equipment, and can't use the inventory, also they come all with the same skills, no matter what classs you choose. All zombies always take 9001 damage when you click them, and they don't do nothing. I think they should concentrate in the places after fix the characters.
Also, i'm a programmer and i'm reading the code now. I will play with this a little.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 25, 2011, 06:07:05 PM
Quote from: alexandreonly on September 25, 2011, 05:45:11 PM
The calf inn? I think fix the characters should be the priority...
This is what BackAndForward is working on,  other members of the team might be focused on what you are saying.
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 25, 2011, 07:05:35 PM
Quote from: alexandreonly on September 25, 2011, 05:45:11 PM
The calf inn? I think fix the characters should be the priority. All 5 classes come with the same equipment, and can't use the inventory, also they come all with the same skills, no matter what classs you choose. All zombies always take 9001 damage when you click them, and they don't do nothing. I think they should concentrate in the places after fix the characters.
Also, i'm a programmer and i'm reading the code now. I will play with this a little.

That's fantastic! Where did you learn to program?  ;D

I completely agree with you, I think that a set list of tasks comprised of things which need to be completed is the best way to stay organized.

Check out my thread! http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/ (http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/)
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on September 25, 2011, 07:18:32 PM
Quote from: drifter000 on September 25, 2011, 07:05:35 PM
Quote from: alexandreonly on September 25, 2011, 05:45:11 PM
The calf inn? I think fix the characters should be the priority. All 5 classes come with the same equipment, and can't use the inventory, also they come all with the same skills, no matter what classs you choose. All zombies always take 9001 damage when you click them, and they don't do nothing. I think they should concentrate in the places after fix the characters.
Also, i'm a programmer and i'm reading the code now. I will play with this a little.

That's fantastic! Where did you learn to program?  ;D

I completely agree with you, I think that a set list of tasks comprised of things which need to be completed is the best way to stay organized.

Check out my thread! http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/ (http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/)
I would assume that the people working on this project would start with the items that they will have an easy time implementing without game access.  Building the combat and monster system without any reference data is probably more work than it's worth.  I know everyone is eager to play, but I would rather they got all the travel system finished before they dumped a lot of time into gameplay.  Better to spend hours on a system that won't likely need much rebuilding once they get to see how the real game works.  Then when/if they can get into the Beta, they can see the data that is exchanged and likely have a much easier time replicating the rest.
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 25, 2011, 07:36:52 PM
Quote from: Draxanoth on September 25, 2011, 07:18:32 PM
Quote from: drifter000 on September 25, 2011, 07:05:35 PM
Quote from: alexandreonly on September 25, 2011, 05:45:11 PM
The calf inn? I think fix the characters should be the priority. All 5 classes come with the same equipment, and can't use the inventory, also they come all with the same skills, no matter what classs you choose. All zombies always take 9001 damage when you click them, and they don't do nothing. I think they should concentrate in the places after fix the characters.
Also, i'm a programmer and i'm reading the code now. I will play with this a little.

That's fantastic! Where did you learn to program?  ;D

I completely agree with you, I think that a set list of tasks comprised of things which need to be completed is the best way to stay organized.

Check out my thread! http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/ (http://darkblizz.org/Forum2/diablo-3/diablo-3-emulator-task-list/)
I would assume that the people working on this project would start with the items that they will have an easy time implementing without game access.  Building the combat and monster system without any reference data is probably more work than it's worth.  I know everyone is eager to play, but I would rather they got all the travel system finished before they dumped a lot of time into gameplay.  Better to spend hours on a system that won't likely need much rebuilding once they get to see how the real game works.  Then when/if they can get into the Beta, they can see the data that is exchanged and likely have a much easier time replicating the rest.

Very true, I wonder how many darkblizz members got into the beta.
Title: Re: Diablo 3 Server Emulation progress
Post by: Necrosis on September 25, 2011, 08:05:17 PM
Running it on windows xp, and the game hangs at character retrieval box.  Any idea whats going on?
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 25, 2011, 08:11:39 PM
Quote from: Necrosis on September 25, 2011, 08:05:17 PM
Running it on windows xp, and the game hangs at character retrieval box.  Any idea whats going on?

To my knowledge it does not work on xp at this time, but it should be able to within the end of next month!
Title: Re: Diablo 3 Server Emulation progress
Post by: Liliha on September 25, 2011, 08:40:05 PM
Quote from: Necrosis on September 25, 2011, 08:05:17 PM
Running it on windows xp, and the game hangs at character retrieval box.  Any idea whats going on?

Just had the same prob, then i installed latest directX and VC2010, now its all good
Title: Re: Diablo 3 Server Emulation progress
Post by: PreTenD on September 25, 2011, 10:06:43 PM
No need to "play with the code right now" The skill lists are not in yet. They probably will be soon, I've rewritten some.

What I've done.

Characters start at level 33, weapons stay the same, no reason to change that at this point.
I messed with the Vfx of the weapons and the dyes and armors.

Even being level 33 no skills are listed (with the exception of the monks) they are unable to be selected however because there is no code for that yet and as far as I can tell it's not written in, and since I don't have access to the beta I can't extract them myself either.

What are we looking at then.

1: Character levels are easy

2: No stats are implemented yet 9001 is a base you will have until that's changed

3: Since stats are not implemented we don't really want Zombies or any others to deal damage because you have less that 100hp

4: We need a skills file (None as far as I can tell exist)

5: Implementing skills means zombies will have to arise at by some other point (Currently 1, blinding flash, is assigned to it) So they will need to rise at random increments

6: You don't attack on hit, you don't even have to be close to kill the zombies (hold shift and attack)

7: Implementing skills is a lot of work (You must not only add skills, levels, stats, but also the ability to equip the skills IE: Menu editing as well. Skilling is not so cut and dry as changing items per char class is, unless you hardcode the skill set)

8: Finally they're missing a lot of things that are actually more important than skilling to make it very functional. However they are very good, and very organized, just looking over the code it's easy to see how well they work, and they are also very fast.

Make sure to always thank the team for doing this, it is their own time and it's a ton of work.
Thanks guys!!
Title: Re: Diablo 3 Server Emulation progress
Post by: Spalty67 on September 25, 2011, 10:52:33 PM
We should add the cows from d2  ;D w00t
Title: Re: Diablo 3 Server Emulation progress
Post by: dyurdz on September 25, 2011, 10:59:59 PM
WOW...great progress so far to those emulating it...hope you guys will keep it up..thanks a lot...
Title: Re: Diablo 3 Server Emulation progress
Post by: elemental on September 26, 2011, 08:23:16 AM
I am running windows 7, 64bit... I load the game (with the correct shortcut settings)
and I can see in the server console that the client establishes a connection, however, after typing
in a dumby username and password, it sits at the "Retrieving Hero List" and won't let me past that point.

Any ideas anyone???

thanks,

Ele.
Title: Re: Diablo 3 Server Emulation progress
Post by: andrewlcc on September 26, 2011, 08:44:02 AM
turn off your firewall etc.
Title: Re: Diablo 3 Server Emulation progress
Post by: myr0 on September 26, 2011, 09:57:16 AM
commit 1f919df, mono update -> error 3003 while connecting to sandboxserver

anyone got the same?
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 26, 2011, 10:30:57 AM
Quote from: myr0 on September 26, 2011, 09:57:16 AM
commit 1f919df, mono update -> error 3003 while connecting to sandboxserver
anyone got the same?
Please keep on topic.
For support on emulation please post in darkblizz(dot)org/Forum2/diablo-3/server-emulation-support-thread-%28newbs-post-here%29/
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 26, 2011, 11:22:06 AM
Update- You can experiment with whirlwind and others as a barbarian. No NPC interaction with it just yet.
Title: Re: Diablo 3 Server Emulation progress
Post by: Jagon on September 26, 2011, 12:06:44 PM
Quote from: stickstoneinhead on September 26, 2011, 11:22:06 AM
Update- You can experiment with whirlwind and others as a barbarian. No NPC interaction with it just yet.
Where can I get that update?
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 26, 2011, 12:28:02 PM
Quote from: Jagon on September 26, 2011, 12:06:44 PM
Where can I get that update?
You can always use this link to get the latest release:)
github(dot)com/raistlinthewiz/d3sharp/zipball/master

Title: Re: Diablo 3 Server Emulation progress
Post by: AmazingSandwich on September 26, 2011, 12:54:43 PM
Do the existing hacks/cracks work on the MAC version? I have looked for this information but can't find any info. I assume since its blizzard the files are likely quite similar.
Title: Re: Diablo 3 Server Emulation progress
Post by: saurep on September 26, 2011, 02:33:43 PM
can somebody write link for emulation download list ? thnx
Title: Re: Diablo 3 Server Emulation progress
Post by: saurep on September 26, 2011, 02:34:28 PM
like jamella, or something else
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 26, 2011, 02:37:12 PM
Quote from: saurep on September 26, 2011, 02:33:43 PM
can somebody write link for emulation download list ? thnx
I did three posts up, latest build.
Title: Re: Diablo 3 Server Emulation progress
Post by: Jagon on September 26, 2011, 02:57:15 PM
Quote from: stickstoneinhead on September 26, 2011, 12:28:02 PM
Quote from: Jagon on September 26, 2011, 12:06:44 PM
Where can I get that update?
You can always use this link to get the latest release:)
github(dot)com/raistlinthewiz/d3sharp/zipball/master
Thanks, just played around with whirlwind :) I just wish I could use the other 4 spells and see what they looked like, mainly hydra lol.... Always loved that spell in D2.
Title: Re: Diablo 3 Server Emulation progress
Post by: Highlen on September 26, 2011, 05:15:28 PM
Any care to link a already complied ver of the recent update
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 26, 2011, 06:39:55 PM
check out my thread for more information!

http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-task-list/msg21645/#msg21645 (http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-task-list/msg21645/#msg21645)
Title: Re: Diablo 3 Server Emulation progress
Post by: Mutar on September 26, 2011, 07:46:39 PM
 :D Bad data ;D rsrsrsrs
It is possible to add text in the game?
(http://www.mutar.com.br/img/001.jpg)
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on September 26, 2011, 08:05:17 PM
The zombies you see already spawned in the game are the zombies you find during the gameplay of the original beta, right? They just need to have a behavior and stats implemented, right?
Title: Re: Diablo 3 Server Emulation progress
Post by: Fargo123 on September 26, 2011, 10:34:56 PM
Diablo 3 Level 60 Barbarian @ Uber Tristram (http://www.youtube.com/watch?v=s2MGt4lE-5I#)
Title: Re: Diablo 3 Server Emulation progress
Post by: greggster990 on September 27, 2011, 03:41:39 AM
Quote from: Mutar on September 26, 2011, 07:46:39 PM
:D Bad data ;D rsrsrsrs
It is possible to add text in the game?
(http://www.mutar.com.br/img/001.jpg)

lol

bad
data :)
Title: Re: Diablo 3 Server Emulation progress
Post by: InK_V on September 27, 2011, 04:18:40 AM
can anyone upload the latest compile release please ?
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 27, 2011, 05:29:07 AM
Compile it yourself.. XD
Title: Re: Diablo 3 Server Emulation progress
Post by: InK_V on September 27, 2011, 05:45:14 AM
thanks cap ) but i am so far from this.. why someone can't gust upload a compile release

Title: Re: Diablo 3 Server Emulation progress
Post by: Yocks on September 27, 2011, 06:23:22 AM
Because it as already been said how to do it i think ...? :)
Title: Re: Diablo 3 Server Emulation progress
Post by: GeoOrw on September 27, 2011, 07:49:48 AM
Quote from: InK_V on September 27, 2011, 05:45:14 AM
thanks cap ) but i am so far from this.. why someone can't gust upload a compile release

Because you need to read things
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 27, 2011, 08:39:51 AM
Quote from: InK_V on September 27, 2011, 05:45:14 AM
thanks cap ) but i am so far from this.. why someone can't gust upload a compile release

Do you not have a mouse or alternatively a keyboard with F6 button, it is possible to compile with either or both :P

Update- I created an already compiled Topic for Noobs, grap the latest compiled version here:

darkblizz(dot)org/Forum2/diablo-3/diablo-3-emulator-%28already-compiled-for-noobs%29/
Title: Re: Diablo 3 Server Emulation progress
Post by: Gaudy on September 27, 2011, 08:48:11 AM
Hi guys. Well i dont post too much. But this moment gonna be awesome like the mobs spaming with 1 button. This is the last request to get implemented on the d3sharp.

Encounter Code

Implemented encounters, test encounter at old tristram road.

yabizz submitted to raistlinthewiz/d3sharp about 5 hours ago
Updated 24 minutes ago 2 comments

1 open request and 0 closed requests

You can see it on https://github.com/raistlinthewiz/d3sharp/pulls

If i dont understand bad they are setting the mobs on the map like the game. I think we are very close to see the final release. What do you think? If this is true next release gonna be awesome.
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 27, 2011, 08:53:39 AM
Fucking awesome ! :O
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 27, 2011, 08:56:25 AM
Quote from: stickstoneinhead on September 27, 2011, 08:39:51 AM
Quote from: InK_V on September 27, 2011, 05:45:14 AM
thanks cap ) but i am so far from this.. why someone can't gust upload a compile release

Do you not have a mouse or alternatively a keyboard with F6 button, it is possible to compile with either or both :P

I think he is just reluctant to go through the schlep of installing Visual Studio. It really isn't that much of a pain. It's a 100MB download. Once you have it, compiling the release yourself is easy. It took me about 5 minutes to figure it out (once the download is complete). And, you get some free cake.

Not really, the cake is a lie.
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 27, 2011, 08:58:25 AM
Quote from: Gaudy on September 27, 2011, 08:48:11 AM

Encounter Code

Implemented encounters, test encounter at old tristram road.


Also, they are moving to creating a single map file (universe). This was included in the main build a few commits ago. That also sounds pretty sweet.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 27, 2011, 09:01:11 AM
Quote from: FatMan on September 27, 2011, 08:56:25 AM
Quote from: stickstoneinhead on September 27, 2011, 08:39:51 AM
Quote from: InK_V on September 27, 2011, 05:45:14 AM
thanks cap ) but i am so far from this.. why someone can't gust upload a compile release

Do you not have a mouse or alternatively a keyboard with F6 button, it is possible to compile with either or both :P

I think he is just reluctant to go through the schlep of installing Visual Studio. It really isn't that much of a pain. It's a 100MB download. Once you have it, compiling the release yourself is easy. It took me about 5 minutes to figure it out (once the download is complete). And, you get some free cake.

Not really, the cake is a lie.

I'm gladiolus you said that lol. Worst play on words? you decide :p

I created an already compiled Topic for Noobs, grap the latest compiled version here:

darkblizz(dot)org/Forum2/diablo-3/diablo-3-emulator-%28already-compiled-for-noobs%29/
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 27, 2011, 03:03:23 PM
trying to download the latest version, but i keep getting server error :(
Title: Re: Diablo 3 Server Emulation progress
Post by: Gaudy on September 27, 2011, 03:20:48 PM
I believe that they have some problem with that code zone. The request to merge that code on the main Dsharp had been requested 11 hours ago. Damm im feeling bad with this waiting time to download the code and compile it. :'(
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on September 27, 2011, 03:22:40 PM
is working now and the encounters are another great step ahed :D
Title: Re: Diablo 3 Server Emulation progress
Post by: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 27, 2011, 05:17:20 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

What build are you using? Because the one I just dl-ed does not have mob encounters or XP gain. Can you please link the build? Mine is 0.0.4287.24810
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 27, 2011, 05:37:07 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Where did you DL this build? Or did you compile it yourself?
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 27, 2011, 05:48:14 PM
Quote from: Sorter on September 27, 2011, 05:37:07 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Where did you DL this build? Or did you compile it yourself?

Just Downloaded It From - https://github.com/raistlinthewiz/d3sharp
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on September 27, 2011, 07:51:29 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Press "1" :p
Title: Re: Diablo 3 Server Emulation progress
Post by: kryp2nite on September 27, 2011, 07:53:12 PM
Quote from: Sorter on September 27, 2011, 05:37:07 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Where did you DL this build? Or did you compile it yourself?

The one I'm using is from "yabizz".

Here is the link: https://github.com/yabizz/d3sharp

I still suggest you use raistlinthewiz's d3sharp. The codes from yabizz is not yet merged with the original.
Title: Re: Diablo 3 Server Emulation progress
Post by: stpijb on September 27, 2011, 09:11:35 PM
Just tried out the newest build. I am highly impressed with the progress so far. Great job everyone thats making this possible.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 27, 2011, 09:56:15 PM
Quote from: drifter000 on September 27, 2011, 05:48:14 PM
Quote from: Sorter on September 27, 2011, 05:37:07 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Where did you DL this build? Or did you compile it yourself?

Just Downloaded It From - https://github.com/raistlinthewiz/d3sharp

Is there a compiled version? And I was curious as to why the google page was closed down where all the latest builds were available?
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 27, 2011, 10:22:00 PM
a little late but here it is

Diablo III - Experience is the best teacher (http://www.youtube.com/watch?v=6p-t20oxfFo#)
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on September 27, 2011, 10:31:42 PM
just ran the latest build.  Left town and spawned a few mobs.  I don't gain any exp when killing the random generated mobs...  The damage dealt always shows 9001 and are 1 hit kills...  just and FYI.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 27, 2011, 10:48:56 PM
this one's the yabizz build
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on September 27, 2011, 10:56:55 PM
Quote from: BossCatKenji on September 27, 2011, 10:48:56 PM
this one's the yabizz build
ahh thanks for the clarification
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 28, 2011, 03:02:06 AM
Does anyone know i the latest builds work on an updated client (updated to patch 4)?
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 28, 2011, 09:18:18 AM
Quote from: FatMan on September 28, 2011, 03:02:06 AM
Does anyone know i the latest builds work on an updated client (updated to patch 4)?

I have already updated my client to patch 4 and can attest that they do work.
Title: Re: Diablo 3 Server Emulation progress
Post by: luciomateo on September 28, 2011, 10:41:03 AM
Quote from: FatMan on September 28, 2011, 03:02:06 AM
Does anyone know i the latest builds work on an updated client (updated to patch 4)?

Indeed, it works
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on September 28, 2011, 12:46:14 PM
D3Sharp D3Sharp
Done with refactoring Actor.cs and actually using it with player-load & world actors. dlvr.it/nS1f7
5 minutes ago
»

D3Sharp D3Sharp
Still working on actor stuff. dlvr.it/nS1dg
5 minutes ago Favorite Retweet Reply

D3Sharp D3Sharp
Working on universe actors.. dlvr.it/nS1cV
5 minutes ago

D3Sharp D3Sharp
Cleaning player.cs / acdenterknownmessage code. dlvr.it/nS1c1
5 minutes ago
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 02:31:40 PM
Ok sorry for flaming (this is my first question) but maybee i´m to honk to get this all to run.
I mean everything is working correctly with the newer updates of D3sharp but.... in the earlier version i could enter the Inn but not exit... now i cant enter the inn with the newer updates...mayB you can now leave? xD
Now but realy... why i could enter it in the earlier versions but not in the lastest?

My second question is if u use the "yabizz"D3sharp u earn XP with the "mobs" but not in the raistlinthewiz version... but on the HP of the raistlinthewiz version you can read:
LAST UPDATED - 9/27/2011 3:44 P.M.
-Tristam much larger
- More exploration!
- Filled with more npc's
- Possible Xp gain- Possible mob encounters
- Some skills removed
- Less buggy!

did i anything make wrong? o.O
also i have read somewhere that they are working on mobspawning system (and i dont mean this version where u must press "1" to let them spawn, i mean that they realy spawning on different zones etc...) and there are some first steps we can test..... where is it?

Thx 4 reply.... :)
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 03:28:21 PM
I tested raistlinthewiz main source build 0e57710. You can now enter and exit Tristram Inn,
enter and exit the Musty Cellar, the Hidden Cellar and enter cathedral level 1.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 03:42:27 PM
Ok now i realy can enter EVERYWHERE!!!!!!! this is the best update 4 me!!!
But i dont know i make something wrong again because now i havent any NPC´s in the game....

This is so bad.. first time all NPC´s are implemented but you cant enter anywhere... now u can enter firstime everywhere without loading external maps but now the NPC´s are removed :(

Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 03:47:18 PM
Quote from: Sheetso on September 28, 2011, 03:42:27 PM
Ok now i realy can enter EVERYWHERE!!!!!!! this is the best update 4 me!!!
But i dont know i make something wrong again because now i havent any NPC´s in the game....

This is so bad.. first time all NPC´s are implemented but you cant enter anywhere... now u can enter firstime everywhere without loading external maps but now the NPC´s are removed :(
Relax  they probably need to update things to get the NPCs back. Did you not learn when you could enter the Inn, then you couldn't enter the Inn and now you can enter lots of places? Patience is the key.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 03:51:23 PM
OK there is another update now but now i just can enter in some caves o.O

i dont understand it... first they implement npc´s and ALL caves and dungeons.. now they remopved the NPC´s and removed the most caves and dungeons to enter -.- .......
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 03:54:33 PM
Quote from: Sheetso on September 28, 2011, 03:51:23 PM
OK there is another update now but now i just can enter in some caves o.O

i dont understand it... first they implement npc´s and ALL caves and dungeons.. now they remopved the NPC´s and removed the most caves and dungeons to enter -.- .......
I take it you decided to just not read my post above? I realize it's frustrating but they are making great progress all the time.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 04:04:51 PM
Quote from: stickstoneinhead on September 28, 2011, 03:54:33 PM
Quote from: Sheetso on September 28, 2011, 03:51:23 PM
OK there is another update now but now i just can enter in some caves o.O

i dont understand it... first they implement npc´s and ALL caves and dungeons.. now they remopved the NPC´s and removed the most caves and dungeons to enter -.- .......
I take it you decided to just not read my post above? I realize it's frustrating but they are making great progress all the time.

Thats true.... they do realy an awesome job... BUT why they dont work 100% together?
Yabizz-d3sharp has added first time some mobs wich gains XP.... they works...
Now someone has finished "enter" rooms....
Somebody has made good skills 4 the hero´s.. they realy look like the original diablo3 i saw...
and if they merge... i think the game will be complited to 80%....
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 04:30:51 PM
LOGGING IN - You can bypass the security modules and login to the emulated game server.

LOGGING OUT - You can log out.

MAPS -  Are just now learning how to automatically load them.

MONSTERS - Just recently learning how to automatically load NPC monsters.

INTERACTING - Cannot interact with items on the ground.

CHARACTERS - Can join game with character, but no items are created on them.

SKILLS/SPELLS - Some skills/spells have effects when casting a skill/spell

ATTACKING - You can attack monsters.

QUESTS - Can't interact with NPC quest givers.

Quoted from Raistlinthewiz.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 04:50:47 PM
The bridge going to weepinghollow has disappeared :'(
Title: Re: Diablo 3 Server Emulation progress
Post by: jakpe on September 28, 2011, 04:56:00 PM
I just compiled the new version and I'm able to enter all dungeons. Went to weeping hollow and got through to the Chancellors Tomb, which means :

3 transitions deep. So that's awesoooome!

I also even went past Weeping Hollow over another really long bridge into another area with too many missing chunks to be traversed.

Ah, also noticed a missing chunk in Weeping Hollow - kind of nitpicky thing at this stage though.

Awesome sauce to the kind people doing all the work, the phat loot is so close I can almost taste it!
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 28, 2011, 05:13:20 PM
REALLY AWSOME progress guys! Keep it up. I also just compiled it and can say that the Inn works ( you are able to leave it now ) but the second portion of it isn't accessible. Also only Cathedral level 1 is accessible. Lvl 2 doesn't have the shimmering blue light, and I am assuming lvl 3 doesn't either. Also once you go down to lvl 1 you cannot get back up.

P.S. Source page seems to be down. Also there is no Den of the Fallen Lvl 2 as of yet. Just grabbed a newer compilation and that's how it is there.

Edit #3: The Defiled Crypt has 3 entrances from the Cemetary. You can enter all of them but, and I am not 100% sure about this, I believe the crypt where the crown of Leoric is supposed to be you cannot leave.

edit #4: OK it WAS the crypt with the crown. of course there was no crown there :D. Still, one is unable to use the stairs to get back up, HOWEVER there is the pillar that can be used from the Chancellor's Tomb to go back to the cemetery

edit #5: 3rd Defiled crypt has no entrance.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 05:15:00 PM
Official site dont works atm:
https://github.com/raistlinthewiz/d3sharp

Error 404....
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 28, 2011, 05:16:31 PM
Quote from: Sheetso on September 28, 2011, 05:15:00 PM
Official site dont works atm:
https://github.com/raistlinthewiz/d3sharp

Error 404....

Noticed that a few minutes ago.

Hopefully it''s just an update!  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 05:16:55 PM
raistlinthewiz doesn't have any public repositories, has he dropped out of d3sharp?
Check it out https://github.com/raistlinthewiz, cannot get raistlinthewiz source

Main source seems to be mooege?
https://github.com/mooege/mooege
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 28, 2011, 05:28:27 PM
Quote from: stickstoneinhead on September 28, 2011, 05:16:55 PM
raistlinthewiz doesn't have any public repositories, has he dropped out of d3sharp?
Check it out https://github.com/raistlinthewiz, cannot get raistlinthewiz source

Main source seems to be mooege?

Has d3Sharp changed its name to mooege

good found! :D
Awesome@stickstoneinhead!!!!! ;)
seems that he changed the name... maybe he wont work anymore with "the others" or i dont know but thats definitly the "new one"....
Thanks :D
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 28, 2011, 05:54:11 PM
Quote from: Sheetso on September 28, 2011, 05:28:27 PM
Quote from: stickstoneinhead on September 28, 2011, 05:16:55 PM
raistlinthewiz doesn't have any public repositories, has he dropped out of d3sharp?
Check it out https://github.com/raistlinthewiz, cannot get raistlinthewiz source

Main source seems to be mooege?

Has d3Sharp changed its name to mooege

good found! :D
Awesome@stickstoneinhead!!!!! ;)
seems that he changed the name... maybe he wont work anymore with "the others" or i dont know but thats definitly the "new one"....
Thanks :D
No problem  :)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 28, 2011, 08:15:41 PM
Diablo III - Kids, you may now go in and out as you like (http://www.youtube.com/watch?v=DHitf6eqJAU#)

main world and 1st level dungeons are now interconnected  ??? ??? ???
Title: Re: Diablo 3 Server Emulation progress
Post by: DangerMouse on September 28, 2011, 08:47:57 PM
Quote from: stickstoneinhead on September 28, 2011, 05:54:11 PM
Quote from: Sheetso on September 28, 2011, 05:28:27 PM
Quote from: stickstoneinhead on September 28, 2011, 05:16:55 PM
raistlinthewiz doesn't have any public repositories, has he dropped out of d3sharp?
Check it out https://github.com/raistlinthewiz, (https://github.com/raistlinthewiz,) cannot get raistlinthewiz source

Main source seems to be mooege?

Has d3Sharp changed its name to mooege

good found! :D
Awesome@stickstoneinhead!!!!! ;)
seems that he changed the name... maybe he wont work anymore with "the others" or i dont know but thats definitly the "new one"....
Thanks :D
No problem  :)

You would have known that if you had been following twitter @ http://twitter.com/# (http://twitter.com/#)!/diablo3dev
Title: Re: Diablo 3 Server Emulation progress
Post by: Bucaneer on September 29, 2011, 01:09:59 AM
Quote from: BossCatKenji on September 28, 2011, 08:15:41 PM
Diablo III - Kids, you may now go in and out as you like (http://www.youtube.com/watch?v=DHitf6eqJAU#)

main world and 1st level dungeons are now interconnected  ??? ??? ???

Good progress there :D

So we soon hope they could get npc´s active and mobs so we can play the game normally :D:D:D:D:D
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on September 29, 2011, 03:29:23 AM
Quote from: Bucaneer on September 29, 2011, 01:09:59 AM
Quote from: BossCatKenji on September 28, 2011, 08:15:41 PM
Diablo III - Kids, you may now go in and out as you like (http://www.youtube.com/watch?v=DHitf6eqJAU#)

main world and 1st level dungeons are now interconnected  ??? ??? ???

Good progress there :D

So we soon hope they could get npc´s active and mobs so we can play the game normally :D:D:D:D:D

Given the rate at which things have progressed this week, I expect it to be working in the next week or two. The reason the renamed it mooege is that they wanted it to be easier to manage the project. I think there are more and more people contributing to this all the time.  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: deviljin on September 29, 2011, 06:57:27 AM
Any link so we can download the new D3sharp ? so i can visit inn and caves ? would be nice if some1 put it in a whole package .. cause im kinda noob :D
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 29, 2011, 06:59:23 AM
Quote from: deviljin on September 29, 2011, 06:57:27 AM
Any link so we can download the new D3sharp ? so i can visit inn and caves ? would be nice if some1 put it in a whole package .. cause im kinda noob :D

http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/ (http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/)
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 29, 2011, 09:39:01 AM
Quote from: stickstoneinhead on September 29, 2011, 06:59:23 AM
Quote from: deviljin on September 29, 2011, 06:57:27 AM
Any link so we can download the new D3sharp ? so i can visit inn and caves ? would be nice if some1 put it in a whole package .. cause im kinda noob :D

http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/ (http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/)

The link is too small. The uploader will have to  reshare it. 72 bytes
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on September 29, 2011, 11:07:37 AM
Quote from: Sorter on September 29, 2011, 09:39:01 AM
http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/ (http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/)

The link is too small. The uploader will have to  reshare it. 72 bytes
Lol sorry spazed out it's fixed now. I'm updating about 10 times a day so I will make mistakes lol. :P
Title: Re: Diablo 3 Server Emulation progress
Post by: Sheetso on September 29, 2011, 07:11:31 PM
So guys.... i have found very interessting things in some versions of mooege...

In this version u can first time pick up, move, transfer stacks, equip and unequip items:
https://github.com/Farmy/mooege

In this one u can random spawn mobs and u will gain xp for them and they will not explode with one hit and u also dont make 9001 dmg:
https://github.com/rotacioskapa/mooege

wuhuhuhuhu i can feel the game... its so nearbly :D
and i am so happy... looks very great how they do their job!
awesome! great work and everyday we get a big new step in the server :)
Title: Re: Diablo 3 Server Emulation progress
Post by: murka on September 30, 2011, 03:21:28 AM
Quote from: Sheetso on September 29, 2011, 07:11:31 PM
So guys.... i have found very interessting things in some versions of mooege...

In this version u can first time pick up, move, transfer stacks, equip and unequip items:
https://github.com/Farmy/mooege

In this one u can random spawn mobs and u will gain xp for them and they will not explode with one hit and u also dont make 9001 dmg:
https://github.com/rotacioskapa/mooege

wuhuhuhuhu i can feel the game... its so nearbly :D
and i am so happy... looks very great how they do their job!
awesome! great work and everyday we get a big new step in the server :)


Excuse my cluelessness but why are those in 2 different versions not in one? And, can we get videos of that? Would be awesome.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on September 30, 2011, 04:24:31 AM
as requested  :D :D :D

Diablo III - Son, pick 'yo sh*t and equip 'yo self (http://www.youtube.com/watch?v=m8yEKKb7aHg#)

this was from

https://github.com/Farmy/mooege (https://github.com/Farmy/mooege)

i didn't make a video for rotacioskapa build because it's similar to what i posted before :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Aireyura on September 30, 2011, 06:18:48 AM
How did you get the items in the first place, is it possible to combine the XP gain build with the pickup and equip build?
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 30, 2011, 10:26:58 AM
Quote from: Aireyura on September 30, 2011, 06:18:48 AM
How did you get the items in the first place, is it possible to combine the XP gain build with the pickup and equip build?

They will probably do so in a later time. But they should seriously first fix the class abilities, even if it is just up until those you can learn at lvl 13. But they haven't even added the DH discipline yet ><.
Title: Re: Diablo 3 Server Emulation progress
Post by: kryp2nite on September 30, 2011, 03:16:01 PM
Quote from: Sorter on September 30, 2011, 10:26:58 AM
Quote from: Aireyura on September 30, 2011, 06:18:48 AM
How did you get the items in the first place, is it possible to combine the XP gain build with the pickup and equip build?

They will probably do so in a later time. But they should seriously first fix the class abilities, even if it is just up until those you can learn at lvl 13. But they haven't even added the DH discipline yet ><.

Discipline has already fixed..
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on September 30, 2011, 04:21:42 PM
Quote from: kryp2nite on September 30, 2011, 03:16:01 PM
Quote from: Sorter on September 30, 2011, 10:26:58 AM
Quote from: Aireyura on September 30, 2011, 06:18:48 AM
How did you get the items in the first place, is it possible to combine the XP gain build with the pickup and equip build?

They will probably do so in a later time. But they should seriously first fix the class abilities, even if it is just up until those you can learn at lvl 13. But they haven't even added the DH discipline yet ><.

Discipline has already fixed..

Not the skills, the resource. Haven't checked the latest build but the one I last played on didn't have it.
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on September 30, 2011, 10:18:52 PM
Quote from: Sorter on September 30, 2011, 04:21:42 PM
Quote from: kryp2nite on September 30, 2011, 03:16:01 PM
Quote from: Sorter on September 30, 2011, 10:26:58 AM
Quote from: Aireyura on September 30, 2011, 06:18:48 AM
How did you get the items in the first place, is it possible to combine the XP gain build with the pickup and equip build?

They will probably do so in a later time. But they should seriously first fix the class abilities, even if it is just up until those you can learn at lvl 13. But they haven't even added the DH discipline yet ><.

Discipline has already fixed..

Not the skills, the resource. Haven't checked the latest build but the one I last played on didn't have it.

Still No Invin, But majority of skills work and you start out as lvl 60 + passives work
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on September 30, 2011, 10:26:27 PM
Any of you developers accept bitcoin tips?
Title: Re: Diablo 3 Server Emulation progress
Post by: Haxotic on October 01, 2011, 04:27:17 AM
I know there are different builds and all but why does the D3Sharp download the old server where there is no XP and the dmg is hard coded to >9000?

anyone know?
Title: Re: Diablo 3 Server Emulation progress
Post by: Icecrown on October 01, 2011, 04:49:17 AM
Quote from: Haxotic on October 01, 2011, 04:27:17 AM
I know there are different builds and all but why does the D3Sharp download the old server where there is no XP and the dmg is hard coded to >9000?

anyone know?

https://github.com/mooege/mooege (https://github.com/mooege/mooege) go here

btw now i can't pass the login, it always stop on "retrieving hero list", how could i fix that ?
Title: Re: Diablo 3 Server Emulation progress
Post by: murka on October 01, 2011, 08:37:01 AM
I can't seem to download the source, the page times-out... :(

And, can we have a nice updated "What works" list somewhere with each update?
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on October 01, 2011, 09:50:58 AM
Quote from: murka on October 01, 2011, 08:37:01 AM
I can't seem to download the source, the page times-out... :(

And, can we have a nice updated "What works" list somewhere with each update?

Yes, there was a time-out issue but it's fixed now. Try downloading the source now.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 01, 2011, 02:50:39 PM
Quote from: BossCatKenji on September 30, 2011, 04:24:31 AM
as requested  :D :D :D

Diablo III - Son, pick 'yo sh*t and equip 'yo self (http://www.youtube.com/watch?v=m8yEKKb7aHg#)

this was from

https://github.com/Farmy/mooege (https://github.com/Farmy/mooege)

i didn't make a video for rotacioskapa build because it's similar to what i posted before :D

that repository is giving me compile errors of missing "Inventory" and "D3Sharp"
Title: Re: Diablo 3 Server Emulation progress
Post by: murka on October 02, 2011, 12:35:16 AM
Quote from: Sorter on October 01, 2011, 09:50:58 AM
Quote from: murka on October 01, 2011, 08:37:01 AM
I can't seem to download the source, the page times-out... :(

And, can we have a nice updated "What works" list somewhere with each update?

Yes, there was a time-out issue but it's fixed now. Try downloading the source now.

Thanks it works!

So, basically current version has all the skill lists of the heroes listed correctly, but 90% of the skill animations and effects do not work...any estimate on that? And what's the next thing being worked on?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 02, 2011, 10:16:13 AM
90% any skill works as of now... you can see animations, but nothing else. The damage is always 9001 (it's over 9000!!! xD) and the hit effect is the monk's fist of thunder. Some skills may look like they work, but they only apply fists of thunder on use, and apply a range effect in some cases.
Title: Re: Diablo 3 Server Emulation progress
Post by: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 02, 2011, 08:32:44 PM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

ha! a video for that!  :P :P :P

Diablo III - It's Christmas come early! (http://www.youtube.com/watch?v=HXqjazbwbVk#)
Title: Re: Diablo 3 Server Emulation progress
Post by: murka on October 03, 2011, 02:52:15 AM
Nice, just tried that!

But, is it just me or:

1) The current build lags a bit more than the previous one, had some slowdowns that I didn't have previously, nothing too major though.
2) How is the droprate calculated? Is it random? Because 80% of the drops are weapons and there were some items I could not equip at all.
Title: Re: Diablo 3 Server Emulation progress
Post by: boymaut on October 03, 2011, 04:28:41 AM
Im stuck at retrieving hero list... any fixes?
Title: Re: Diablo 3 Server Emulation progress
Post by: shaltar on October 03, 2011, 05:20:51 AM
New version with gold spawning and collecting! :)
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 03, 2011, 05:42:55 AM
Hello guys,

I just have to say thanks for working on the beta.
I really hope u succeed with it and give other also the chance to play beta.

Thanks for doin it bro's
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 03, 2011, 08:49:42 AM
Yay! New features!

And also the server not listening on Bnet IP error was fixed.

Hooray!!!
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on October 03, 2011, 10:17:11 AM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

regarding leveling, there was a build out there that already has it coded and it works. hope they will merge that code with theirs.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 03, 2011, 11:18:36 AM
Quote from: Sorter on October 03, 2011, 10:17:11 AM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

regarding leveling, there was a build out there that already has it coded and it works. hope they will merge that code with theirs.

whose fork is this?
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on October 03, 2011, 11:21:53 AM
I want to download the new version with gold spawning and collecting.  Can someone give me a link to download it?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 03, 2011, 12:40:56 PM
Quote from: Jim_Raynor on October 03, 2011, 11:21:53 AM
I want to download the new version with gold spawning and collecting.  Can someone give me a link to download it?
And this happens when you don't read more than the last 3 posts in a thread and then go berserk-emotional.
Title: Re: Diablo 3 Server Emulation progress
Post by: Jim_Raynor on October 03, 2011, 01:01:50 PM
Quote from: Abaddon on October 03, 2011, 12:40:56 PM
Quote from: Jim_Raynor on October 03, 2011, 11:21:53 AM
I want to download the new version with gold spawning and collecting.  Can someone give me a link to download it?
And this happens when you don't read more than the last 3 posts in a thread and then go berserk-emotional.

And this happens when you don't know anything, because i dont speak english, im from argentina, its very difficult to me to read al the posts. Next time, be careful before speak, write in this case because you dont know the others persons and you dont know in wich languague speaks. im using a translator to write this. I don't want to start a fight but you dont have to criticize if you dont know a person.  Repeat, i dont want to make a fight and sorry me if i offend you with this,. is not my intention
Title: Re: Diablo 3 Server Emulation progress
Post by: kryp2nite on October 03, 2011, 02:02:41 PM
Quote from: BossCatKenji on October 03, 2011, 11:18:36 AM
Quote from: Sorter on October 03, 2011, 10:17:11 AM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

regarding leveling, there was a build out there that already has it coded and it works. hope they will merge that code with theirs.

whose fork is this?

That build was from yabizz. I think they did not merge the said code from the master.
Title: Re: Diablo 3 Server Emulation progress
Post by: deviljin on October 03, 2011, 02:11:25 PM
http://mooext.com/ (http://mooext.com/)

And klick download it >> follow the pictures in that homepage... its very ezi, every time "day" u can manually update the new source code, and it works automatically after u update em.

Gl & HF
Title: Re: Diablo 3 Server Emulation progress
Post by: astroasko on October 03, 2011, 04:38:58 PM
With mooext there is NO items, NO zombies, NO gold, NO skills... Latest version + updated mooege...
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on October 03, 2011, 05:04:31 PM
Quote from: astroasko on October 03, 2011, 04:38:58 PM
With mooext there is NO items, NO zombies, NO gold, NO skills... Latest version + updated mooege...

I just dl-ed it for the first time and grabbed the latest source from mooege with it. I can confirm that you can summon random mobs not just zombies and that both money and items drop from them. Try updating and run local again.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 04, 2011, 03:10:03 AM
Quote from: kryp2nite on October 03, 2011, 02:02:41 PM
Quote from: BossCatKenji on October 03, 2011, 11:18:36 AM
Quote from: Sorter on October 03, 2011, 10:17:11 AM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

regarding leveling, there was a build out there that already has it coded and it works. hope they will merge that code with theirs.

whose fork is this?

That build was from yabizz. I think they did not merge the said code from the master.

wait, the last time i checked yabizz's build, it only accumulates exp but does not allow you to level up. also, yabizz has not forked from the current mooege repo. can u clarify this?  ??? ??? ???
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on October 04, 2011, 10:11:16 AM
Quote from: BossCatKenji on October 04, 2011, 03:10:03 AM
Quote from: kryp2nite on October 03, 2011, 02:02:41 PM
Quote from: BossCatKenji on October 03, 2011, 11:18:36 AM
Quote from: Sorter on October 03, 2011, 10:17:11 AM
Quote from: stpijb on October 02, 2011, 02:59:04 PM
Tried out the new build today. Now able to pick up items and put most items on character. Still lots of things to get fixed. Need town NPC's, quests, finish the maps, game spawns Monsters, leveling, finish item stats. You all have gone a long way cant wait to see this get finished.

regarding leveling, there was a build out there that already has it coded and it works. hope they will merge that code with theirs.

whose fork is this?

That build was from yabizz. I think they did not merge the said code from the master.

wait, the last time i checked yabizz's build, it only accumulates exp but does not allow you to level up. also, yabizz has not forked from the current mooege repo. can u clarify this?  ??? ??? ???

Better question: why doesn't the main source fork from him and grab all those nice things? Also there is a fun emulator. Same question here: What is stopping them from merging their code with this?
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 04, 2011, 02:17:35 PM
Hi . I write for first time here. I wanted to say that the latest emu release from Farmy is the best so far!
You are now able to see all the things that is supposed to be in the game and explore.
here's the link  :   https://github.com/Farmy/mooege/tree/
They are really progressing now, but the matter is that they work separately
Greets from Bulgaria
Title: Re: Diablo 3 Server Emulation progress
Post by: Gaudy on October 04, 2011, 05:07:34 PM
They arent working splitted. There are a lot of things on the code and each one has one part to develop. Its like when you work on a car factory. One set the wheels, another the chairs, another the electronic, another the engine.... and the result is the car. This is the same. Each one make a part and moege final release will be the result :)

I can feel it so close   8)
Title: Re: Diablo 3 Server Emulation progress
Post by: murka on October 04, 2011, 05:27:53 PM
Quote from: VALVe DnB on October 04, 2011, 02:17:35 PM
Hi . I write for first time here. I wanted to say that the latest emu release from Farmy is the best so far!
You are now able to see all the things that is supposed to be in the game and explore.
here's the link  :   https://github.com/Farmy/mooege/tree/
They are really progressing now, but the matter is that they work separately
Greets from Bulgaria


Uhhh...downloaded this, trying to build solution and getting this error
"Error   1   Source file 'C:\Users\X\Desktop\Farmy-mooege-470d731\src\Mooege\Core\Common\Items\Helmet.cs' could not be opened    Mooege-VS2010"

And, could you elaborate on what's new in this release?
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 04, 2011, 06:00:05 PM
"Error   1   Source file 'C:\Users\X\Desktop\Farmy-mooege-470d731\src\Mooege\Core\Common\Items\Helmet.cs' could not be opened    Mooege-VS2010"
This file is not in the source , but Visual C# thinks it's there so i had to delete it directly in C# and then it all works.

"And, could you elaborate on what's new in this release?"
Almost everything is in place now( i think just for testing at the moment) : doors(environmental  detail and objects) , npc's , stash , mobs , items etc.
Gaudy@  - i mean that they are not merging all together every time - look at the network graph - it looks like totally separate sources , but yeah in some time all will come in one place
sry for the bad english maybe :D
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on October 04, 2011, 08:08:06 PM
Quote from: VALVe DnB on October 04, 2011, 06:00:05 PM
"Error   1   Source file 'C:\Users\X\Desktop\Farmy-mooege-470d731\src\Mooege\Core\Common\Items\Helmet.cs' could not be opened    Mooege-VS2010"
This file is not in the source , but Visual C# thinks it's there so i had to delete it directly in C# and then it all works.

"And, could you elaborate on what's new in this release?"
Almost everything is in place now( i think just for testing at the moment) : doors(environmental  detail and objects) , npc's , stash , mobs , items etc.
Gaudy@  - i mean that they are not merging all together every time - look at the network graph - it looks like totally separate sources , but yeah in some time all will come in one place
sry for the bad english maybe :D

What references that file, I mean in what file references helmets.cs?  I'm not familiar with Microsofts IDE so I'm stumbling through trying to find it.  Codewarrior would let me search the entire project but I'm not finding a reference.  Or did you mean just to remove the file from the project, and nothing is referencing it?

edit:  never mind figured it out, just remove the file from the project (right-click on the file and say "remove from project") :)
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on October 05, 2011, 01:31:40 AM
Quote from: tonto on October 04, 2011, 08:08:06 PM
Quote from: VALVe DnB on October 04, 2011, 06:00:05 PM
"Error   1   Source file 'C:\Users\X\Desktop\Farmy-mooege-470d731\src\Mooege\Core\Common\Items\Helmet.cs' could not be opened    Mooege-VS2010"
This file is not in the source , but Visual C# thinks it's there so i had to delete it directly in C# and then it all works.

"And, could you elaborate on what's new in this release?"
Almost everything is in place now( i think just for testing at the moment) : doors(environmental  detail and objects) , npc's , stash , mobs , items etc.
Gaudy@  - i mean that they are not merging all together every time - look at the network graph - it looks like totally separate sources , but yeah in some time all will come in one place
sry for the bad english maybe :D

What references that file, I mean in what file references helmets.cs?  I'm not familiar with Microsofts IDE so I'm stumbling through trying to find it.  Codewarrior would let me search the entire project but I'm not finding a reference.  Or did you mean just to remove the file from the project, and nothing is referencing it?

edit:  never mind figured it out, just remove the file from the project (right-click on the file and say "remove from project") :)

tried that.  Got the build to debug but now i'm stuck at loading screen in diablo 3.
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 05, 2011, 03:25:45 AM
So the (mooext) emulator update itself? Cause you can update but its a full update?
I've updated few times But still the same no npc no monsters no glowing wp etc?
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 05, 2011, 06:54:56 AM
"tried that.  Got the build to debug but now i'm stuck at loading screen in diablo 3."
This is the new release from Farmy - maybe some mistake by him or somethin , but the release before this was working like i sad in previous post
Everybody makes really good progress now - they will merge everything soon i hope and we all will play the game of the decade
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on October 05, 2011, 11:27:59 AM
Are characters created saved "offline" (ie on your PC) or are they only saved in RAM?   I noticed that when I didn't close the server (but had closed D3) when I reconnect my character was still there.
When I closed the server, however, the character was gone.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on October 05, 2011, 11:45:56 AM
Quote from: AJproductions on October 05, 2011, 03:25:45 AM
So the (mooext) emulator update itself? Cause you can update but its a full update?
I've updated few times But still the same no npc no monsters no glowing wp etc?

They haven't added any of those yet. You can check their additions/changes on their site and by clicking Commits.

Quote from: tonto on October 05, 2011, 11:27:59 AM
Are characters created saved "offline" (ie on your PC) or are they only saved in RAM?   I noticed that when I didn't close the server (but had closed D3) when I reconnect my character was still there.
When I closed the server, however, the character was gone.

First: if you have recently updated the server version you will have lost the char you made. But, as long as you use the same username regardless of password, even if you close the server down and reopen it you will have your characters there.

So in summary: unless you have updated the server you will keep your characters when you log in with the SAME username as you did initially.
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on October 05, 2011, 12:46:05 PM
Quote from: Sorter on October 05, 2011, 11:45:56 AM
Quote from: AJproductions on October 05, 2011, 03:25:45 AM
So the (mooext) emulator update itself? Cause you can update but its a full update?
I've updated few times But still the same no npc no monsters no glowing wp etc?

They haven't added any of those yet. You can check their additions/changes on their site and by clicking Commits.

Quote from: tonto on October 05, 2011, 11:27:59 AM
Are characters created saved "offline" (ie on your PC) or are they only saved in RAM?   I noticed that when I didn't close the server (but had closed D3) when I reconnect my character was still there.
When I closed the server, however, the character was gone.

First: if you have recently updated the server version you will have lost the char you made. But, as long as you use the same username regardless of password, even if you close the server down and reopen it you will have your characters there.

So in summary: unless you have updated the server you will keep your characters when you log in with the SAME username as you did initially.

Aha, that explains it.  I usually try one server version for a bit, see what the changes are, and then quit and wait until the next version, then rinse and repeat.  Danke!
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 05, 2011, 02:11:49 PM
How to open the open the changes than?
With the mooext? im not good in this..
can u explain me
Title: Re: Diablo 3 Server Emulation progress
Post by: kimboy11 on October 06, 2011, 06:51:42 AM
Quote from: AJproductions on October 05, 2011, 02:11:49 PM
How to open the open the changes than?
With the mooext? im not good in this..
can u explain me

just manually update it (F5?) and the changes will automatically load when you play it
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 06, 2011, 07:04:56 AM
aah oke:P That was my question on the previous one but he answerd blabla no xD

But okee you've noticed that if u put helm on you get armor like? :P haha
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 06, 2011, 08:01:11 AM
Aaah - just try mdz444 source       -   https://github.com/mdz444/mooege/tree/
Many skills now working with their proper animation on every class
mobs taking real damage and die properly
also the dropping/equipping items and gold is there
Try monk's 7-sided kick on some spawned mobs
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 06, 2011, 08:09:25 AM
Quote from: VALVe DnB on October 06, 2011, 08:01:11 AM
Aaah - just try mdz444 source       -   https://github.com/mdz444/mooege/tree/
Many skills now working with their proper animation on every class
mobs taking real damage and die properly
also the dropping/equipping items and gold is there
Try monk's 7-sided kick on some spawned mobs

oke how to open this source? Tell me plz

so i did the open source etc
But they still get 9001 hit?
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 06, 2011, 08:33:38 AM
Every time i just download the source and then open the file Mooege-VS2010 in Build folder with MS Visual Studio and then build it(pressing F6 in the program)! When it's completed close MS visual studio and just go in src/Mooege/bin/Release and that's it. In your case (maybe using mooext) - delete mooege folder in mooext folder , open mooext and in mooege updates tab put the link of whatever source you wish to build and press manual check. And then mooext will again create mooege folder(in this case will be the mdz444 source). And when you want to play again mooege/mooege source(main master source) just put back the original link
which is     https://github.com/mooege/mooege
I hope you will understand :D  , my english is little out of date hah

p.s. don't overwrite the sources in mooext - maybe thats the problem , when you try different source delete the folder mooege in mooext and build(manual check) again
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 06, 2011, 08:40:27 AM
Quote from: VALVe DnB on October 06, 2011, 08:33:38 AM
Every time i just download the source and then open the file Mooege-VS2010 in Build folder with MS Visual Studio and then build it(pressing F6 in the program)! When it's completed close MS visual studio and just go in src/Mooege/bin/Release and that's it. In your case (maybe using mooext) - delete mooege folder in mooext folder , open mooext and in mooege updates tab put the link of whatever source you wish to build and press manual check. And then mooext will again create mooege folder(in this case will be the mdz444 source). And when you want to play again mooege/mooege source(main master source) just put back the original link
which is     https://github.com/mooege/mooege
I hope you will understand :D  , my english is little out of date hah

p.s. don't overwrite the sources in mooext - maybe thats the problem , when you try different source delete the folder mooege in mooext and build(manual check) again

Mooege-VS2010 ?? What is that? where can be found?
lol i dont get it.. haha
If i just w8 for updates its the same? right?
Title: Re: Diablo 3 Server Emulation progress
Post by: GeoOrw on October 06, 2011, 09:06:42 AM
Yeaaaaah, i love wizard's meteor spell and the monk's 7-sided kick :) That was awesome

But not so much skills available for witch doctor and demon hunter yet

Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 06, 2011, 09:20:00 AM
"If i just w8 for updates its the same? right?"
Yeah - you just have to wait till they merge all to the main source
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 06, 2011, 09:26:47 AM
Quote from: VALVe DnB on October 06, 2011, 09:20:00 AM
"If i just w8 for updates its the same? right?"
Yeah - you just have to wait till they merge all to the main source

oke awsome :D than ill be patience:D
Title: Re: Diablo 3 Server Emulation progress
Post by: taporocrufeljan on October 07, 2011, 01:24:12 AM
Im new here.

where can i find my save file? any idea???
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 07, 2011, 10:53:00 AM
Quote from: taporocrufeljan on October 07, 2011, 01:24:12 AM
Im new here.

where can i find my save file? any idea???

Start reading and don't spam the forums... There are thousands of threads around.
Title: Re: Diablo 3 Server Emulation progress
Post by: stickstoneinhead on October 07, 2011, 05:59:51 PM
Quote from: AJproductions on October 06, 2011, 09:26:47 AM
oke awsome :D than ill be patience:D
Mooege, mdz444 and angerwin  Sources already compiled.
http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/ (http://darkblizz.org/Forum2/d3sharpsupport/diablo-3-emulator-%28already-compiled-for-noobs%29/)
Title: Re: Diablo 3 Server Emulation progress
Post by: fornakter on October 08, 2011, 01:31:45 PM
omg, i cant play, i have Error 7 :/
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 09, 2011, 11:30:10 AM
I have a question. Right now i tried the source from AlexxelA and actually there was the whole Fields of Misery and even long areas beyond , as far as i know in the actual beta you're not allowed to go in fields of misery!
What this means - we'll be able to explore more than the invited pro gamers?!
And will there be more quests then -for example? If this is all true - i'll be the happiest bastard in the world! :D
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on October 09, 2011, 02:50:36 PM
someone be sure to update this thread as soon as we get another worthwild update. i have spent too much time already updating the mooext client and hoping for big updates. i know bosskenji and others have been doing it and with videos none the less, but i hope we can get some quick replies here as soon as we get something good. :)
Title: Re: Diablo 3 Server Emulation progress
Post by: 4Mr2ThC0 on October 09, 2011, 03:51:12 PM
todays update seems to have gone back to Just zombies, no 'indoor' areas; but all the zombies die, drop items, and all items equip properly now it would seem; for the most part...im excited for more interactive aspects of the game tho...
Title: Re: Diablo 3 Server Emulation progress
Post by: AJproductions on October 10, 2011, 08:32:06 AM
Quote from: 4Mr2ThC0 on October 09, 2011, 03:51:12 PM
todays update seems to have gone back to Just zombies, no 'indoor' areas; but all the zombies die, drop items, and all items equip properly now it would seem; for the most part...im excited for more interactive aspects of the game tho...

Yes i guess they are going to make it a finish right bout these weeks? Cause they are close everything fits on the characters only thing needs to be done are npc,stash,quests,exp,and skills and randomize the droprate/Monster spawn

So lets hope it will be playable in few weeks would be very great!:D
Title: Re: Diablo 3 Server Emulation progress
Post by: H2Omelon93 on October 11, 2011, 06:39:11 PM
just wonderign if there is any work being done on a mac crack, if not would it be difficult to make or change it? good luck
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 11, 2011, 08:18:11 PM
Quote from: H2Omelon93 on October 11, 2011, 06:39:11 PM
just wonderign if there is any work being done on a mac crack, if not would it be difficult to make or change it? good luck

yep there's an easy fix...get the superior PC
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 11, 2011, 11:30:03 PM
Quote from: H2Omelon93 on October 11, 2011, 06:39:11 PM
just wonderign if there is any work being done on a mac crack, if not would it be difficult to make or change it? good luck
If they do it probably wouldn't be until they are mostly finished.  No sense porting mid development.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 11, 2011, 11:58:03 PM
Latest build:

Diablo III - At Level 6, I became a Pikachu! (http://www.youtube.com/watch?v=-NdQWM4eOLw#)
Title: Re: Diablo 3 Server Emulation progress
Post by: astroasko on October 12, 2011, 03:41:34 AM
Witch of the three sources?
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 12, 2011, 10:56:16 PM
the video above was from mooege's main

this one too:

Diablo III - I walk on water - like a boss! (http://www.youtube.com/watch?v=ELK_kEjMUR0#)
Title: Re: Diablo 3 Server Emulation progress
Post by: druida on October 13, 2011, 07:32:28 AM
What is the forecast for the game to be playable?
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on October 13, 2011, 03:58:51 PM
Much love for the development team all the way down to people like the BossKenji, thanks for making it easy for us peons to follow the progress. Im feeling it sooner than later at this point. Lets just get the mobs in place, some quests, and then abilities fully functional and then were in business.
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on October 13, 2011, 09:54:38 PM
Quote from: eleveneleven on October 11, 2011, 08:18:11 PM
Quote from: H2Omelon93 on October 11, 2011, 06:39:11 PM
just wonderign if there is any work being done on a mac crack, if not would it be difficult to make or change it? good luck

yep there's an easy fix...get the superior PC

I haven't heard of a mac crack, but an easy solution would be to just get a virtual machine or something :p (I don't understand how compiling works "exactly", but I would think it would be a simple grab the source, "modify" some things, then compile it to a OS X executable)
Title: Re: Diablo 3 Server Emulation progress
Post by: ramxi on October 14, 2011, 01:34:10 AM
hi,

you may already know this but,
just wanted to let the devs know that items and gold are not dropping after the last commit

thank you
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 14, 2011, 04:02:28 AM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

i was also thinking why we are not getting any quests functionality, but given the depth of the releases, i'd say the devs are gunning for a full-pledged server emulator that would not only work with the beta, but will also work with the retail version (once it's out).
Title: Re: Diablo 3 Server Emulation progress
Post by: absolut on October 14, 2011, 08:54:28 AM
hello im new here , why always i login in d3 and i need creat new character and why not save progress dont work?
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 14, 2011, 10:44:08 AM
Quote from: absolut on October 14, 2011, 08:54:28 AM
hello im new here , why always i login in d3 and i need creat new character and why not save progress dont work?

like we always say here, always use the same dummy account when logging in. say, you used

email: a@a.com
password: aaa

do use the same credential when logging in so you see that your characters actually persist.

as for save progress, i assume you're talking about character level and inventory items - yes, as of the latest build, those elements still do not persist in the database.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 14, 2011, 10:45:20 AM
Progress:

Diablo III - It's about time you change your clothes - properly. (http://www.youtube.com/watch?v=Jb0KxZ3etzc#)

Item swapping is now flawlessly implemented  ??? ??? ???
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 14, 2011, 04:34:55 PM
what does the red overlay on the items when equipped mean for all the items you are trying to equip?
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 14, 2011, 06:22:21 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Because there can't be like 30 people working on the same project, there are enough already working on updating the code about spells and all that stuff, other people who aren't assigned to other duties will have to work on something else, and that is, of course, multiplayer capabilities, since the other 2 main issues before that (combat and inventory) are being fixed already.

Wait for the developers to send their forks, when an important fork is merged with the master you will know, that normally means someone will be posting here the"GET MOOEGE WORKING WITH THE LAST SOURCE, BECAUSE IT'S LIVE NOW!!!" sort of message.

----------

Okay guys now going for some updates.
There have been several issues since yesterday, most of them related to MP, but still there are 7 more +/-, the main issue "DB structure for persistent storage layer" is still undone and has been quickfixed through SQLite, which we all have, but at some point we will have to install SQL(I have it already XD) for mooege to run properly.

Latest updates include, but aren't limited to, a lot of item improvements (gold, 2 handed weapons, crossbows and so can now be equipped), every skill has their animations done, even though they still deal 9001 damage, DH resources are completed, and any monster other than standard zombie have been removed until further news.

Most common problems up to now are:
-Wizard crashes sometimes after killing enemies and picking up loot very quickly
-some items can't still be equipped.
-some  items appear in red(unequippable) but can be equipped.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on October 15, 2011, 04:22:02 PM
Keep calm and be thankfull what you got, i guess they are working on it as good as they can and they are sacrificing their time that you are able to play.

So, just sit and wait, maybe give a thank you or hugs for their great work.
Title: Re: Diablo 3 Server Emulation progress
Post by: xniax1 on October 15, 2011, 04:24:59 PM
these kids are spoiled rotten and ungrateful.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on October 15, 2011, 11:09:32 PM
We are lucky to have anything on this side of the fence. Enjoy the wait, it will be worth it. Just a matter for time, and patience is key now. But we all share the same feelings.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???

Diablo III - The Tristram Bone Staff Massacre (http://www.youtube.com/watch?v=d21LzaMB5yg#)
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on October 16, 2011, 03:45:18 AM
Quote from: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???


Bosscat: when you post these updates, are they of the mooege fork? If not, could you let us know which fork you are talking about? It seems I never find the one you are talking about. You must have better Magic find than me  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 16, 2011, 03:57:39 AM
Quote from: FatMan on October 16, 2011, 03:45:18 AM
Quote from: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???


Bosscat: when you post these updates, are they of the mooege fork? If not, could you let us know which fork you are talking about? It seems I never find the one you are talking about. You must have better Magic find than me  ;D

i've been using mooext since it was released, i am using the default, actually the main which is at

https://github.com/mooege/mooege

:D
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 16, 2011, 10:36:05 AM
Quote from: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.
I can't believe you said this within your 3rd post... It makes sense, you just sided with the hard-working people to fend the trolls, and you aren't a veteran... Thanks, you made my day, 5 minutes ago I though that newcomers were only jackasses(most of them only come to cry because they can't read and have a problem that has been solved like 200 times already and flood every thread they can), there's still hope.  ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on October 16, 2011, 10:47:48 AM
Quote from: BossCatKenji on October 16, 2011, 03:57:39 AM
Quote from: FatMan on October 16, 2011, 03:45:18 AM
Quote from: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???


Bosscat: when you post these updates, are they of the mooege fork? If not, could you let us know which fork you are talking about? It seems I never find the one you are talking about. You must have better Magic find than me  ;D

i've been using mooext since it was released, i am using the default, actually the main which is at

https://github.com/mooege/mooege

:D

Thanks for the info. I have tried mdz444, and Alexxela builds. Seems to me they are working on skill implementation, since every few commits a new skill is added.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 16, 2011, 03:16:31 PM
Quote from: Abaddon on October 16, 2011, 10:36:05 AM
I can't believe you said this within your 3rd post... It makes sense, you just sided with the hard-working people to fend the trolls, and you aren't a veteran... Thanks, you made my day, 5 minutes ago I though that newcomers were only jackasses(most of them only come to cry because they can't read and have a problem that has been solved like 200 times already and flood every thread they can), there's still hope.  ;)
I'm probably a veteran visitor of the site, I just don't say a whole lot since I don't usually have anything earth shattering to add.  I've got a lot of hours working with a DAOC emulator though, I know the challenge they've undertaken, and it bothers me when people who have no clue what they're asking for start whining because it's taking too long.

I wish I had Beta access or my programming skills were up to date so I could do more to help them.  We just had a 30 man LAN yesterday and it saddens me that we're still playing games from before 2006 because support for it has been systematically gutted since then.  :'(  I greatly appreciate anyone who takes it upon themselves to return these features to us.
Title: Re: Diablo 3 Server Emulation progress
Post by: absolut on October 17, 2011, 12:04:40 AM
i cant log in last update commit fc89dbee2e and i stuck on LOGON STATUS

fixed now working
Title: Re: Diablo 3 Server Emulation progress
Post by: Barracuda72 on October 17, 2011, 02:47:14 AM
http://www.youtube.com/watch?v=fJt24EiDctA
Simple AI for Mooege - just to show that this is possible
I suggest it to Mooege developers, but they rejected it for now - they want runtime-loading of AI scripts
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 18, 2011, 09:31:30 AM
Quote from: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???

Diablo III - The Tristram Bone Staff Massacre (http://www.youtube.com/watch?v=d21LzaMB5yg#)

Good, now we can see a number after a sequence of click-9001 damage kills. There's a way to add custom content? I think a pikachu skin could be fantastic, as the click-9001 damage animation look like his lightning thing. Maybe after all the multiplayer, chat, acessories, custom things and other stuff we can finally hit a zombie with a machete and see real damage, physics... But its secondary... Who the hell could want combat working in a diablo game? Yeah, keep giving priority to features that allow us to run around with friends like headless chickens saying "lol" while spawning static zombies that die with the awesome cilick-9001 damage without physics.
Title: Re: Diablo 3 Server Emulation progress
Post by: Syncope on October 18, 2011, 09:54:30 AM
Quote from: alexandreonly on October 18, 2011, 09:31:30 AM
Quote from: BossCatKenji on October 16, 2011, 01:29:17 AM
as of latest build: KILL STREAK is now implemented  ??? ??? ???

Diablo III - The Tristram Bone Staff Massacre (http://www.youtube.com/watch?v=d21LzaMB5yg#)

Good, now we can see a number after a sequence of click-9001 damage kills. There's a way to add custom content? I think a pikachu skin could be fantastic, as the click-9001 damage animation look like his lightning thing. Maybe after all the multiplayer, chat, acessories, custom things and other stuff we can finally hit a zombie with a machete and see real damage, physics... But its secondary... Who the hell could want combat working in a diablo game? Yeah, keep giving priority to features that allow us to run around with friends like headless chickens saying "lol" while spawning static zombies that die with the awesome cilick-9001 damage without physics.

lol ungrateful?
How about u code it urself if u want it so bad?
These guys are doing an awesome job, and they are aiming for a server which can be used with retail aswell.
And i rather see a working version for the retail than for the f*cking beta.
If u dont like what they do.. dont use it!
Title: Re: Diablo 3 Server Emulation progress
Post by: GeoOrw on October 18, 2011, 04:09:37 PM
Say "thank you" to the lady Kevin !
Title: Re: Diablo 3 Server Emulation progress
Post by: magicbanana on October 18, 2011, 04:36:54 PM
Quote from: Barracuda72 on October 17, 2011, 02:47:14 AM
http://www.youtube.com/watch?v=fJt24EiDctA
Simple AI for Mooege - just to show that this is possible
I suggest it to Mooege developers, but they rejected it for now - they want runtime-loading of AI scripts

awesome, can you post a tutorial vid? :)
with all the code?  8)
Title: Re: Diablo 3 Server Emulation progress
Post by: ramxi on October 19, 2011, 03:11:33 PM
hello

i was just wondering what exactly is happening in terms of updates,  i played the recent commit and there are no zombies that we can spawn.  Is this intentional?  Is there another source that people are using now?

thank you for all the time and effort you guys are putting into this game, you are greatly appreciated

Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on October 19, 2011, 06:22:34 PM
Quote from: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.

:D :D :D :D :D :D

I wasn't bitching btw lol. As I stated, I don't really mind, I was just asking. Think of it like this, lets say I'm building an emulator for a racing game. What would make more sense to work on first? Having people being able to drive a car around, or a scoreboard for who finishes the track first?
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on October 19, 2011, 06:38:07 PM
Quote from: Espionage724 on October 19, 2011, 06:22:34 PM
Quote from: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.

:D :D :D :D :D :D

I wasn't bitching btw lol. As I stated, I don't really mind, I was just asking. Think of it like this, lets say I'm building an emulator for a racing game. What would make more sense to work on first? Having people being able to drive a car around, or a scoreboard for who finishes the track first?

If they did this, then right now we could kill zombies normally, but then have no skills to use, no weapons or armor to use, and no xp to gain.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 19, 2011, 10:40:30 PM
Quote from: Espionage724 on October 19, 2011, 06:22:34 PM
:D :D :D :D :D :D

I wasn't bitching btw lol. As I stated, I don't really mind, I was just asking. Think of it like this, lets say I'm building an emulator for a racing game. What would make more sense to work on first? Having people being able to drive a car around, or a scoreboard for who finishes the track first?

My reply was directed at the guy I quoted, not you; your post was just part of the chain.

Diablo 3 has no singleplayer.  When they're building "single player", they're really building multiplayer you play by yourself.  They both work exactly the same.

At this moment they're being asked to replicate something they likely haven't gotten to touch.  Could you build a perfectly functional do-it yourself airplane without any reference data?  In 2 months?

It probably took Blizzard 2 years to build this game from scratch... who in their right mind would expect someone to code a DIY server in 6 weeks when they can't even gather data from playing the actual game?
Title: Re: Diablo 3 Server Emulation progress
Post by: Barracuda72 on October 20, 2011, 12:58:55 AM
Quote from: magicbanana on October 18, 2011, 04:36:54 PM
Quote from: Barracuda72 on October 17, 2011, 02:47:14 AM
http://www.youtube.com/watch?v=fJt24EiDctA
Simple AI for Mooege - just to show that this is possible
I suggest it to Mooege developers, but they rejected it for now - they want runtime-loading of AI scripts

awesome, can you post a tutorial vid? :)
with all the code?  8)

I think video tutorial isn't neccessary, because I just played around with the Mooege sources. But, of course, you can download my work here: http://ifolder.ru/26390917 (http://ifolder.ru/26390917) - it's the compiled emulator and sources
Title: Re: Diablo 3 Server Emulation progress
Post by: d33pbluez1 on October 20, 2011, 08:59:11 AM
Quote from: ramxi on October 19, 2011, 03:11:33 PM
hello

i was just wondering what exactly is happening in terms of updates,  i played the recent commit and there are no zombies that we can spawn.  Is this intentional?  Is there another source that people are using now?

thank you for all the time and effort you guys are putting into this game, you are greatly appreciated

Go inside the game > Click on the chat box > Select server > type !spawn [number of zombie your want]...there you will have zombie spawn out

Hope this help and happy hunting  ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: GeoOrw on October 20, 2011, 11:14:03 AM
Life orbs can now be picked up and your character sometimes speaks (the monk at least)

Awesome!
Title: Re: Diablo 3 Server Emulation progress
Post by: ramxi on October 21, 2011, 02:40:57 AM
Quote from: d33pbluez1 on October 20, 2011, 08:59:11 AM
Quote from: ramxi on October 19, 2011, 03:11:33 PM
hello

i was just wondering what exactly is happening in terms of updates,  i played the recent commit and there are no zombies that we can spawn.  Is this intentional?  Is there another source that people are using now?

thank you for all the time and effort you guys are putting into this game, you are greatly appreciated

Go inside the game > Click on the chat box > Select server > type !spawn [number of zombie your want]...there you will have zombie spawn out

Hope this help and happy hunting  ;D

hey, sorry but this didnt work for me

im guessing i did it wrong?  i click on chat box, but theres no server for me to select, all it says is "Game"...  i typed !spawn and i get a error code
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 21, 2011, 06:10:49 PM
Quote from: Espionage724 on October 19, 2011, 06:22:34 PM
Quote from: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.

:D :D :D :D :D :D

I wasn't bitching btw lol. As I stated, I don't really mind, I was just asking. Think of it like this, lets say I'm building an emulator for a racing game. What would make more sense to work on first? Having people being able to drive a car around, or a scoreboard for who finishes the track first?

If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 21, 2011, 08:34:12 PM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

It doesn't take a rocket scientist to understand why they're taking this development path, and they aren't going to change it so you might as well just go away.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 22, 2011, 01:15:13 AM
Quote from: Draxanoth on October 21, 2011, 08:34:12 PM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

It doesn't take a rocket scientist to understand why they're taking this development path, and they aren't going to change it so you might as well just go away.

You're not really helping your case by being intentionally vague about the strongest point (why they would take this development path). No one cares what level of intelligence you assume is needed to automatically understand.

Note: I've no negative opinion of the development process (thank you guys!), but it was fair to point out this extremely poor method by Drax of making a case.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 22, 2011, 01:37:46 AM
Quote from: eleveneleven on October 22, 2011, 01:15:13 AM
Quote from: Draxanoth on October 21, 2011, 08:34:12 PM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

It doesn't take a rocket scientist to understand why they're taking this development path, and they aren't going to change it so you might as well just go away.

You're not really helping your case by being intentionally vague about the strongest point (why they would take this development path). No one cares what level of intelligence you assume is needed to automatically understand.

Note: I've no negative opinion of the development process (thank you guys!), but it was fair to point out this extremely poor method by Drax of making a case.
Try a forum search, I have no desire to re-type what has already been elaborated multiple times.
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on October 22, 2011, 05:23:37 AM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Okay it's time to clarify things a bit. First, spells are being worked on.

For the multiplayer stuff, the reason is that - before I've introduced all that multiplayer-support, most of the features that were being implemented as 'singleplayer'-minded (not by intention but core was missing multiplayer API instead).

We've decided that if we further progress with that singleplayer-minded way, it'd be harder for us to get-in multiplayer in the future which would require us to fix all that previous code written as singleplayer-minded.

Eventually I've pushed multiplayer-support so the devs can now also test their stuff within a multiplayer environment which is the case for latest commits.

Oh and we're not trying to make you walk with friends, don't even count on features of an emulator which has not even got into alpha stage.

(That's the similar case for portals too - after our big-refactor on core, the old portal & waypoint code was broken, which we will be fixing soon as we get the mpq-reading support in)
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on October 22, 2011, 05:26:27 AM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.

And please don't try to prioritize things for us when you have no fucking idea on how things work there..
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.

Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.
Title: Re: Diablo 3 Server Emulation progress
Post by: d33pbluez1 on October 22, 2011, 09:20:44 AM
Quote from: ramxi on October 21, 2011, 02:40:57 AM
Quote from: d33pbluez1 on October 20, 2011, 08:59:11 AM
Quote from: ramxi on October 19, 2011, 03:11:33 PM
hello

i was just wondering what exactly is happening in terms of updates,  i played the recent commit and there are no zombies that we can spawn.  Is this intentional?  Is there another source that people are using now?

thank you for all the time and effort you guys are putting into this game, you are greatly appreciated

Go inside the game > Click on the chat box > Select server > type !spawn [number of zombie your want]...there you will have zombie spawn out

Hope this help and happy hunting  ;D

hey, sorry but this didnt work for me

im guessing i did it wrong?  i click on chat box, but theres no server for me to select, all it says is "Game"...  i typed !spawn and i get a error code

Refer to yellow circle on the image of where you need to click to select server.

(http://img215.imageshack.us/img215/2725/diablo3l.jpg) (http://imageshack.us/photo/my-images/215/diablo3l.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on October 25, 2011, 03:00:20 PM
Quote from: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.

Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.

FATALITY!!!

I'm not much into encoding and all that stuff, but afaik raistlinthewiz is WORKING as the boss of the Mooege project and you are LEECHING as a parasite or the Couch-potato world... and not enough it seems... you also have to insult his work, guess you are just yet another fatass that comes rage around because you have no friends.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 25, 2011, 06:27:07 PM
Quote from: Abaddon on October 25, 2011, 03:00:20 PM
Quote from: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.

Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.

FATALITY!!!

I'm not much into encoding and all that stuff, but afaik raistlinthewiz is WORKING as the boss of the Mooege project and you are LEECHING as a parasite or the Couch-potato world... and not enough it seems... you also have to insult his work, guess you are just yet another fatass that comes rage around because you have no friends.
Anyway, while you talk about people you did never see, and never will see, the click-9001 damage is here. This way, people who never played a diablo game before and don't buy the original diablo 3, will think that it's a game about spawn, zombies, chat with friends, do ridiculous cilck-9001 damage kills. This project is dead, i can see it clearly. I know that they're making those secondary stuff like chat and other sh*** because they're stuck with things they can't implement, like real status, combat, hit effects, physics... You can be a real man and see what's really happening or defend those guys like a teenager girl defending justin bieber. Well, you already took the second option, i'm sorry for your low, very low testosterone levels.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 25, 2011, 08:47:04 PM
Quote from: alexandreonly on October 25, 2011, 06:27:07 PM
Anyway, while you talk about people you did never see, and never will see, the click-9001 damage is here. This way, people who never played a diablo game before and don't buy the original diablo 3, will think that it's a game about spawn, zombies, chat with friends, do ridiculous cilck-9001 damage kills. This project is dead, i can see it clearly. I know that they're making those secondary stuff like chat and other sh*** because they're stuck with things they can't implement, like real status, combat, hit effects, physics... You can be a real man and see what's really happening or defend those guys like a teenager girl defending justin bieber. Well, you already took the second option, i'm sorry for your low, very low testosterone levels.
So really you're mad because you want to steal the game and they're not making that possible for you fast enough?  No intelligent person is going to steal Diablo 3 via an emulator 6 months prior to release and say it's the real game; and people who don't buy D3 don't deserve to play it, only a child would think that way.

Do we not have mods on this forum?  Where are the hammers of anti-whiner justice?
Title: Re: Diablo 3 Server Emulation progress
Post by: kimboy11 on October 26, 2011, 12:07:09 AM
wats wif all the fighting. Just wait for the bloody game and play then, its not that far away and blizzard never disappoints. If you cant wait for it then go and play diablo1 and 2 again and then come back and see wats up. There are plenty of other games you could be playing while waiting aswell so stop the bitching and be patient. Atleast you can get into the game and see wat it is like. If u dnt like wat they r doing then stop coming to this site.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 26, 2011, 12:43:03 AM
Quote from: kimboy11 on October 26, 2011, 12:07:09 AMits not that far away

lol I've been hearing that line for years
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on October 26, 2011, 03:48:53 AM
Quote from: alexandreonly on October 25, 2011, 06:27:07 PM
This project is dead, i can see it clearly. I know that they're making those secondary stuff like chat and other sh*** because they're stuck with things they can't implement, like real status, combat, hit effects, physics...

Okay why don't u start a new project then and implement those "real status, combat, hit effects, physics" with your superior knowledge instead of bitching here like a kid?

I already explained there chat/channel/party stuff is not a secondary stuff but a core-part, but then I can clearly see you're a retard who can't read.
Title: Re: Diablo 3 Server Emulation progress
Post by: drifter000 on October 26, 2011, 09:32:40 PM
Quote from: eleveneleven on October 26, 2011, 12:43:03 AM
Quote from: kimboy11 on October 26, 2011, 12:07:09 AMits not that far away

lol I've been hearing that line for years

Pfffftttbtht

Loldsohardispilledmysoda

:D
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 27, 2011, 06:42:12 AM
I really admire you guys for your skills with doing that diablo 3 beta emulator, but does it really make sense? The progress since the release of the diablo 3 beta is ketchup slow and probably Diablo 3 will be available in stores before your emulator version will be playable.

What's the point of that huge work if that version is not playable before original full game release. With that progress emulation of the full game will take years.

I think Blizzard beat the pirates with this server system and we should just admit it.

No disrespect but I follow this project since the beginnig and It doesn't seem to be even close to be playable.

Nonetheless I wish you luck:)
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on October 27, 2011, 08:04:36 AM
Quote from: sampol on October 27, 2011, 06:42:12 AM
I really admire you guys for your skills with doing that diablo 3 beta emulator, but does it really make sense? The progress since the release of the diablo 3 beta is ketchup slow and probably Diablo 3 will be available in stores before your emulator version will be playable.

What's the point of that huge work if that version is not playable before original full game release. With that progress emulation of the full game will take years.

I think Blizzard beat the pirates with this server system and we should just admit it.

No disrespect but I follow this project since the beginnig and It doesn't seem to be even close to be playable.

Nonetheless I wish you luck:)

The point of this work is not for Piracy (where here I mean playing a game without buying it). It is more for those people who want to be able to play the game offline, (eg: when battle.net is offline, or after the zombie apocalypse destroys the internet). Having something that works during beta would just be a bonus. As pointed out by the devs of mooege, they could rush it, and have a crappy version which works only for the beta (even this would take some time though, as it all fits together somehow), but then they would have to start over for the full version.

Really, it's a case of short term pain = long term pleasure. 

It's a really bad idea to say "You are doing it wrong", when you yourself don't know how to do it right. This applies to all things. And if you do know how to do it right, then join in the development, and fix what you think is broken. If you are in fact right, then the devs will welcome the help.
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 27, 2011, 09:25:40 AM
Not piracy? Common, you saying that this version is for offline playing when blizzard servers will be off or something else...

1. What's the point of playing emulated full version if your progress, previous achievements and all stuff from the original (online) version is not in the emulated one. Example: You have 40 lvl Barbarian and the blizzard server crashes, then you play an offline version with another different barabarian and stuff. Common it's just a pirated offline version of Diablo 3!:)

2. Emulated beta when the original is not available for everyone make sense to me just to have fun and test the game before it's release but making an emulated full game after blizzards release? It's not worth it! Example: Imagine Diablo 3 comes out like 3 march or something and you start a work of emulation. Even if it will be fast it will never be the same as the original - randomization codes, all patches and updates- this emulation will always be a worse optimazed, lacking content and so on...

3. I think it would be better to do just a good and playable beta, because now everyone have to wait for original release but want to experience beta.

4. After the release of original Diablo 3 someone that really want to experience that game will preffer to buy it instead of playing something that only imitates the original game.

5. Don't get me wrong - I'm not saying that your work has no sense but in my opinion it would be much better for everone to be able to play a single player emulated beta as fast as possible than waiting for full version when the original release will be already in stores.

cheers!
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on October 27, 2011, 12:31:56 PM
Considering how much I'd play now vs how often I'd be offline after launch (or be able to play when BNet is down)...I'd MUCH rather it be out now.

It's like choosing annual payments when winning the lottery instead of lump sum. Sure the lump sum is less overall (quality) but you get to enjoy it all now. Who picks annual payments when they win the lottery?

Is it really that much more work to rush a version out now and then just work on a better offline emu later? Would it really be that bad to not have the offline feature available for a little while post launch vs no emu beta now and having offline available at launch?
Title: Re: Diablo 3 Server Emulation progress
Post by: matt84 on October 27, 2011, 12:49:12 PM
Quote from: eleveneleven on October 27, 2011, 12:31:56 PM
Considering how much I'd play now vs how often I'd be offline after launch (or be able to play when BNet is down)...I'd MUCH rather it be out now.

It's like choosing annual payments when winning the lottery instead of lump sum. Sure the lump sum is less overall (quality) but you get to enjoy it all now. Who picks annual payments when they win the lottery?

Is it really that much more work to rush a version out now and then just work on a better offline emu later? Would it really be that bad to not have the offline feature available for a little while post launch vs no emu beta now and having offline available at launch?

Personally i think you're kinda kidding yourself if you believe that, pretty sure you can play Diablo III offline as it is just like you could with the other 2, basically hosting a private game is.... wait for it, playing offline!!!!

secondly nah you wouldnt... if you have the real thing, which is free btw for people who play WoW now it seems *thankyou blizzard* you dont invest hours into a character to go and play on a private server, while it was a good idea during beta.... saying your gonna work on a better version after release is pointless because anyone who wants to play is going to play on live... simply put it will always be better.

Just like private WoW servers, they never have and never will be as good as blizzard live servers and considering it's free 2 play.. there is no monthly subs which is generally what people who play on private servers want to avoid... having to pay monthly subs.

That being said, i wish the team the best as pointless as i see it being... and if they can get a decent functioning emulator working thats great... but to most of you in here... "See you at launch!"

Edit - OHHH i almost forgot, what do you mean when bnet is down, hell it barley goes down to restart wow servers anymore, i think we've had like 2 tuesday night maintenances in like 3 months or something... i think you'll find for diablo there wont be much bnet downtime. hell in diablo II i never remember wanting to play and being unable due to servers being down
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 27, 2011, 01:03:39 PM
I think , when the full game is released - it will be cracked or whatever call it - from completely different people(crack group...) and it will be offline , and it will be playable etc! So.... for now i really hope that this emulator will be finished soon and we all will be able to "test" and enjoy the beta , and for the full release - i absolutely don't care at the moment... so..

And yeah - i absolutely respect the work that the dev team are doing , thanks a lot .
Title: Re: Diablo 3 Server Emulation progress
Post by: papus on October 27, 2011, 02:29:30 PM
Quote from: VALVe DnB on October 27, 2011, 01:03:39 PM
I think , when the full game is released - it will be cracked or whatever call it - from completely different people(crack group...) and it will be offline , and it will be playable etc! So.... for now i really hope that this emulator will be finished soon and we all will be able to "test" and enjoy the beta , and for the full release - i absolutely don't care at the moment... so..

And yeah - i absolutely respect the work that the dev team are doing , thanks a lot .
You are wrong. Game is going to be online and without complete emulator nothing will work, just like in beta. Crack would only bypass login screen.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 27, 2011, 05:12:49 PM
Diablo 3 is just a mmo, like WoW, the auction house is just a alternative to replace the month fees. Thanks to obese WoW kids, Blizzard officialy killed Diablo. WoW must be boycoted or more sh*** will come from Blizzard, even the fanboys being unable to see this.  But what the hell i'm doing, saying this on a forum full of virgin blizzardtardeds.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 27, 2011, 08:07:59 PM
Quote from: papus on October 27, 2011, 02:29:30 PM
Quote from: VALVe DnB on October 27, 2011, 01:03:39 PM
I think , when the full game is released - it will be cracked or whatever call it - from completely different people(crack group...) and it will be offline , and it will be playable etc! So.... for now i really hope that this emulator will be finished soon and we all will be able to "test" and enjoy the beta , and for the full release - i absolutely don't care at the moment... so..

And yeah - i absolutely respect the work that the dev team are doing , thanks a lot .
You are wrong. Game is going to be online and without complete emulator nothing will work, just like in beta. Crack would only bypass login screen.
I think he's saying he expects someone else to make the "emulator" and he's just referring to it as a crack.  Sort of like how the underground pumped out an emulator for Assasin's Creed I suppose.
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 28, 2011, 02:54:22 AM
Quote from: alexandreonly on October 27, 2011, 05:12:49 PM
Diablo 3 is just a mmo, like WoW, the auction house is just a alternative to replace the month fees. Thanks to obese WoW kids, Blizzard officialy killed Diablo. WoW must be boycoted or more sh*** will come from Blizzard, even the fanboys being unable to see this.  But what the hell i'm doing, saying this on a forum full of virgin blizzardtardeds.

You don't know what you're talking about. Diablo 3 isn't a MMO game. You can play it in single player or the multiplayer mode as in most of the games. The only difference between Diablo 3 and other games is that your save games, progrees, build and so on is stored on blizz servers. Diablo 3 requires online not because it commits you to play multiplayer but as a piracy protection (most of the game features is loding directly from server not you hard disc).  As we can see with this emulator project's progress it is a very effective anti-piracy system.

You don't have to buy any memberships, licenses and stuff and the auction houses are optional. You can sell something or buy but you don't have to.

You don't need to insult any of Wow players and forum members just because you expected Diablo 3 to be clone of Diablo 2 with standard offline crack so you can play for free.
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 28, 2011, 03:03:27 AM
Diablo 3 in my opinion is just worth buying. Most of the games today are short, you buy it for a similar price, play for 8 hrs or something and then you forget about it. With Diablo we have 4 difficulty levels as a big challenge to finish them all and varius hero classes so you can go back to this game after a while, when you feeled bored. This games gives lots of gameplay hrs so it's definitely worth spending money.

So as I said before - anyone that really waits for diablo 3 will buy this game, some of them are already gathering small amouts of money step-by-step to be able to get it. So I don't think that any of that people will be interested in emulated-imitated version of the game.
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 28, 2011, 07:33:10 AM
Diablo 3 is a game that everybody waits - we've seen "online" games and alot of protections and anti piracy systems that was cracked , emulated etc. Yeah AC 1(2,3) is a good example. So i think when the game is out - every crack group like maybe Razor , reloaded(i don't know exactly) will try to make some sort of crack or emulator or some bypass software(like mentioned above) and we will able to play one way or another.
So i still think that this emulator here is for the beta and eventually will help for the full release later.
I don't think that there will be no crack or software after the full release different than mooege - for example StarCraft II- there is so many cracks , launchers for sc2 so...  yeah maybe Diablo is different , more difficult to bypass because almost everything is on blizz servers but still there will be something after release.

Btw - i think to buy it cuz i'm a big fan of the series - the only thing that maybe will stop me is the money.
I live in Bulgaria and here the people are surviving almost without money...
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 28, 2011, 08:13:20 AM
@VALVe DnB

I wouldn't count on a crack or something like that - don't make yourself a hope. AC is based on different system like many other games. Millions of people wanna play diablo 3 beta and as you can see there is no crack for it and the emulation is still far away from playable. I think there won't be any option to play real Diablo 3 with full content and experience without buying it.

I know what you mean with money problem, but if you see it as a long term investement it is not that expensive - you pay once and play long long time.

You know what? I decided just to save weekly some really small amout of money and I've already have like 1/3 of Diablo 3 full price, so when It comes I will have it all without bleeding my budget:)

Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 28, 2011, 08:38:19 AM
Yeah that's right! I will buy it anyway even after the actual release. I'm capable of not eating but save money for game or computer part :D and i did it before.
Again thaks to the dev team , at least i tried the game(graphics , performance etc) and showed it to some friends that went crazy about it.
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on October 28, 2011, 01:27:56 PM
Update time! There are different people working on different projects. raistlinthewiz and others are working on the chat and all those other behind the scenes (yet totally needed) stuff. Others, like alexxela, and mdz444 are working on skills. IN FACT, mdz444 has a lot of the skills implemented in his current build. Such as the barbarians leap, with effects and, moon physics. The wizard and monk also have many skills added. These are not final, and still do 9001 damage on a killing blow. But a lot of the effects are in place. Looks GREAT. I expect when each module is working, they will pull them all into one final product.
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 28, 2011, 02:44:47 PM
Quote from: FatMan on October 28, 2011, 01:27:56 PM
I expect when each module is working, they will pull them all into one final product.
You forgot to add that this final product will be probably done in few months:)
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on October 28, 2011, 07:53:51 PM
Quote from: sampol on October 28, 2011, 03:03:27 AM
Diablo 3 in my opinion is just worth buying. Most of the games today are short, you buy it for a similar price, play for 8 hrs or something and then you forget about it. With Diablo we have 4 difficulty levels as a big challenge to finish them all and varius hero classes so you can go back to this game after a while, when you feeled bored. This games gives lots of gameplay hrs so it's definitely worth spending money.

So as I said before - anyone that really waits for diablo 3 will buy this game, some of them are already gathering small amouts of money step-by-step to be able to get it. So I don't think that any of that people will be interested in emulated-imitated version of the game.
I think most of us are planning to buy it, but I personally am disappointed with the lack of LAN and mod support.  The only way those two things will be restored when Blizzard is determined to limit us is with community creation.
Title: Re: Diablo 3 Server Emulation progress
Post by: sampol on October 29, 2011, 11:48:33 AM
Many people complain about Diablo 3 beeing an online game only but let's be honest - it's 2011 almost 2012 and there is internet available everywhere. I'm from Poland and I pay something like 10$ per month for very fast wireless internet with no limits.

World is changing people. Games need more disc space today, better graphic cards, more RAM, better processors. Requirements are changing fast and you all buy new equipement from time to time.

Just buy the damn internet connection. People complain, because they know that this online version of Diablo 3 will be impossible to be easily cracked like most of the games, that they can play for free offline.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on October 29, 2011, 03:01:35 PM
Quote from: sampol on October 29, 2011, 11:48:33 AM
Many people complain about Diablo 3 beeing an online game only but let's be honest - it's 2011 almost 2012 and there is internet available everywhere. I'm from Poland and I pay something like 10$ per month for very fast wireless internet with no limits.

World is changing people. Games need more disc space today, better graphic cards, more RAM, better processors. Requirements are changing fast and you all buy new equipement from time to time.

Just buy the damn internet connection. People complain, because they know that this online version of Diablo 3 will be impossible to be easily cracked like most of the games, that they can play for free offline.

It's not about have a internet connection, it's about mmo sucks. And who the hell care about the freaking changes in this gay world? Every minute people become even more retarded, and why i need to like the fu***** bull**** that every 14 years fatass american kid likes? All gaming companies are becoming total garbage, but it's what moronic teenagers like. Hell, these wow fanboys are everywhere.
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on October 29, 2011, 06:49:45 PM
Quote from: alexandreonly on October 29, 2011, 03:01:35 PM
Quote from: sampol on October 29, 2011, 11:48:33 AM
Many people complain about Diablo 3 beeing an online game only but let's be honest - it's 2011 almost 2012 and there is internet available everywhere. I'm from Poland and I pay something like 10$ per month for very fast wireless internet with no limits.

World is changing people. Games need more disc space today, better graphic cards, more RAM, better processors. Requirements are changing fast and you all buy new equipement from time to time.

Just buy the damn internet connection. People complain, because they know that this online version of Diablo 3 will be impossible to be easily cracked like most of the games, that they can play for free offline.

It's not about have a internet connection, it's about mmo sucks. And who the hell care about the freaking changes in this gay world? Every minute people become even more retarded, and why i need to like the fu***** bull**** that every 14 years fatass american kid likes? All gaming companies are becoming total garbage, but it's what moronic teenagers like. Hell, these wow fanboys are everywhere.

Very smallminded .. indeed.

Guess theres just one single MMO for you and dont know how you get your link from D3 to "MMO Sucks", maybe you should learn that it would be called "mmo's suck" but i guess your tiny IQ only keeps badwords in mind.

So, whats the difference between a 14 year old fatassed american kid and you?  Right, they act accordingly to their age or better.

All your posts are just flame or something similar. Be thankfull for the work others do if your not doing anything yourself (hey, you said you are a programmer and wanna look into the code but suprise, nothing within a month), rate the game when its done and fucking get the meaning of an MMO.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 29, 2011, 07:50:15 PM
Quote from: VALVe DnB on October 28, 2011, 08:38:19 AM
Yeah that's right! I will buy it anyway even after the actual release. I'm capable of not eating but save money for game or computer part :D and i did it before.
Again thaks to the dev team , at least i tried the game(graphics , performance etc) and showed it to some friends that went crazy about it.

OMG i do that too.  ??? ??? ???

anyway people, stop making this a flame thread, you can just create a new thread and name it such because obviously, we're drifting very far from the topic of this thread which is, i think some of you need reminding, "Diablo 3 Server Emulation progress"

either that, or we'd make a new progress topic and you guys who want to stay here and continue flaming can stay here and do such.
Title: Re: Diablo 3 Server Emulation progress
Post by: Haxotic on October 30, 2011, 03:20:38 AM
Quote from: BossCatKenji on October 29, 2011, 07:50:15 PM
Quote from: VALVe DnB on October 28, 2011, 08:38:19 AM
Yeah that's right! I will buy it anyway even after the actual release. I'm capable of not eating but save money for game or computer part :D and i did it before.
Again thaks to the dev team , at least i tried the game(graphics , performance etc) and showed it to some friends that went crazy about it.

OMG i do that too.  ??? ??? ???

anyway people, stop making this a flame thread, you can just create a new thread and name it such because obviously, we're drifting very far from the topic of this thread which is, i think some of you need reminding, "Diablo 3 Server Emulation progress"

either that, or we'd make a new progress topic and you guys who want to stay here and continue flaming can stay here and do such.

Agreed,

Please stay on topic or don't say anything at all, the fact that you will take your time to write such nonsense is beyond me, then again you whiners are obviously retarded.

I come here to read about "Diablo 3 Server Emulation progress" not to see you uninformed whiners bitch about things that you know NOTHING about.

Thanks to the MooogeDev team, great work so far.
Title: Re: Diablo 3 Server Emulation progress
Post by: VALVe DnB on October 30, 2011, 06:45:34 AM
OMG - yes stay on topic...
Just delete everything and btw with posts like "stay on topic"  the "topic" is not returning!
And yeah i really wanna know about the "Emulation progress" - it seems the only place is github.
Whatever , cheers
Maybe this is progress?..
Artisans-upgradable
Working waypoints and doors(cellars , dungeons etc)
Some NPCs
Blacksmiths
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 30, 2011, 06:58:45 AM
To set things back on track:

Proof of progress: Waypoints  ??? ??? ???

Diablo III - They said I could be anywhere I wanted so I used Waypoints (http://www.youtube.com/watch?v=nQWxJyfaAFE#)

some noticeable stuff on this build: since we were told to copy all the contents of the data/mpq to mooext/mpq, the transition from the world map to dungeons or rooms is no longer smooth, i think a little bit of refactoring can smoothen that :D :D :D
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on October 30, 2011, 09:18:56 AM
proof of progress : Artisans!  ??? ??? ???

Diablo III - Assemblers, Jewelers, Artisans! and more places to visit! (http://www.youtube.com/watch?v=PHT7zv6CWnQ#)
Title: Re: Diablo 3 Server Emulation progress
Post by: 4Mr2ThC0 on October 30, 2011, 02:51:55 PM
This makes me excited inside... ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: Gaudy on October 30, 2011, 03:31:03 PM
This is a really big improvement. But i think i find a bug on portals. If you go inside, for example to tavern or Cain house, and you go out again the portal system dont work. I will like if someone get the same issue to confirm it and they could fix it.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on October 30, 2011, 03:44:47 PM
Quote from: Gaudy on October 30, 2011, 03:31:03 PM
This is a really big improvement. But i think i find a bug on portals. If you go inside, for example to tavern or Cain house, and you go out again the portal system dont work. I will like if someone get the same issue to confirm it and they could fix it.

Yes it is a bug.. I noticed it as well. But you should post the bug here please.. I will look into it.. Along with the build commit.. Thank you..

http://darkblizz.org/Forum2/mooegesupport/bug-in-new-build/ (http://darkblizz.org/Forum2/mooegesupport/bug-in-new-build/)
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on November 01, 2011, 08:38:59 AM
Proof of progress : NPC Interaction!   ??? ??? ???

Diablo III - Dad, I wanna go shopping and talk to Deckard Cain (http://www.youtube.com/watch?v=aQP7JIhFjEI#)

Notes:

Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on November 01, 2011, 09:37:30 AM
Fucking awesome oO
Title: Re: Diablo 3 Server Emulation progress
Post by: fedos on November 01, 2011, 10:22:14 AM
i have error (http://img839.imageshack.us/img839/7862/26230983.png)
previous version i run successful, but this have an error. what can i do? or all have this error?
i have win 7x64
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on November 01, 2011, 11:02:29 AM
Quote from: fedos on November 01, 2011, 10:22:14 AM
i have error (http://img839.imageshack.us/img839/7862/26230983.png)
previous version i run successful, but this have an error. what can i do? or all have this error?
i have win 7x64

Google is your friend

copy the MPQs folder in your D3\Data_D3\PC directoy into the Assets folder of Mooege
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on November 01, 2011, 02:49:32 PM
Quote from: Der Pizzadieb on November 01, 2011, 11:02:29 AM
Quote from: fedos on November 01, 2011, 10:22:14 AM
i have error (http://img839.imageshack.us/img839/7862/26230983.png)
previous version i run successful, but this have an error. what can i do? or all have this error?
i have win 7x64

Google is your friend

copy the MPQs folder in your D3\Data_D3\PC directoy into the Assets folder of Mooege

how about just fixing the mooege build so people don't have to keep doing this
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on November 01, 2011, 05:25:40 PM
Great! Npc interaction, Wayponts, Artisans, Chat, everything working. I have just a question: I can hit a zombie with a club and see the real damage, animation and physics?
If not, there's still another colorful and secondary feature to implement before the basic combat mechanics? Well, anyway who like the sims will like mooege's diablo 3.
Title: Re: Diablo 3 Server Emulation progress
Post by: ethalion on November 01, 2011, 06:06:03 PM
Quote from: eleveneleven on November 01, 2011, 02:49:32 PM
Quote from: Der Pizzadieb on November 01, 2011, 11:02:29 AM
Quote from: fedos on November 01, 2011, 10:22:14 AM
i have error (http://img839.imageshack.us/img839/7862/26230983.png)
previous version i run successful, but this have an error. what can i do? or all have this error?
i have win 7x64

Google is your friend

copy the MPQs folder in your D3\Data_D3\PC directoy into the Assets folder of Mooege

how about just fixing the mooege build so people don't have to keep doing this

there is a reason why this needs to be done this way.  Why don't you stop asking the to do it a certain way.  They are focused on getting the game to work so you can play for free.  If you don't want to bother moving files, go buy the game when it comes out.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on November 01, 2011, 06:24:57 PM
Quote from: alexandreonly on November 01, 2011, 05:25:40 PM
Great! Npc interaction, Wayponts, Artisans, Chat, everything working. I have just a question: I can hit a zombie with a club and see the real damage, animation and physics?
If not, there's still another colorful and secondary feature to implement before the basic combat mechanics? Well, anyway who like the sims will like mooege's diablo 3.

as a programmer myself, i believe they're doing some sort of bottom-up programming divide-and-conquer approach here. so they've divided the whole project into tasks, some of which we already know are functional (leveling up,dungeons).

now there's got to be some definite order of things in which these tasks should be implemented. say, for example, if they were able to implement buying from npcs without first getting the gold functionality, how are we able to buy from them without money?

another scenario would be if they were able to implement quests functionality without enabling killing zombies first, wouldn't that be fucked up?

point is - we can definitely see some well organized effort here. they don't just dive into the situation conquering each subproblem without them considering a path or order in which they should be implemented.

i can totally see this project coming together at the end. we may be seeings bits and bits of tasks or subproblems or functionalities (whatever you call them) being solved or implemented but it's definitely gonna be glued together soon.

;D ;D ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on November 01, 2011, 07:01:58 PM
Thanks ALL, LOVE U GUYS!

Exspecially you Raistlin, the baddest wizard ever.
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on November 02, 2011, 01:28:35 AM
Quote from: BossCatKenji on November 01, 2011, 06:24:57 PM
Quote from: alexandreonly on November 01, 2011, 05:25:40 PM
Great! Npc interaction, Wayponts, Artisans, Chat, everything working. I have just a question: I can hit a zombie with a club and see the real damage, animation and physics?
If not, there's still another colorful and secondary feature to implement before the basic combat mechanics? Well, anyway who like the sims will like mooege's diablo 3.

as a programmer myself, i believe they're doing some sort of bottom-up programming divide-and-conquer approach here. so they've divided the whole project into tasks, some of which we already know are functional (leveling up,dungeons).

now there's got to be some definite order of things in which these tasks should be implemented. say, for example, if they were able to implement buying from npcs without first getting the gold functionality, how are we able to buy from them without money?

another scenario would be if they were able to implement quests functionality without enabling killing zombies first, wouldn't that be fucked up?

point is - we can definitely see some well organized effort here. they don't just dive into the situation conquering each subproblem without them considering a path or order in which they should be implemented.

i can totally see this project coming together at the end. we may be seeings bits and bits of tasks or subproblems or functionalities (whatever you call them) being solved or implemented but it's definitely gonna be glued together soon.

;D ;D ;D
Don't bother, Alexandre takes great pride in making a jackass of himself.  Should have been banned a long time ago.
Title: Re: Diablo 3 Server Emulation progress
Post by: treetops422 on November 02, 2011, 06:32:17 AM
These guys from what I remember cracked sc2 beta, so I check this site daily. Keep up the good the work.
Title: Re: Diablo 3 Server Emulation progress
Post by: fedos on November 02, 2011, 03:00:50 PM
ethalion
Thank you very much for your help :-[
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 02, 2011, 06:59:03 PM
Quote from: BossCatKenji on November 01, 2011, 06:24:57 PM
Quote from: alexandreonly on November 01, 2011, 05:25:40 PM
Great! Npc interaction, Wayponts, Artisans, Chat, everything working. I have just a question: I can hit a zombie with a club and see the real damage, animation and physics?
If not, there's still another colorful and secondary feature to implement before the basic combat mechanics? Well, anyway who like the sims will like mooege's diablo 3.

as a programmer myself, i believe they're doing some sort of bottom-up programming divide-and-conquer approach here. so they've divided the whole project into tasks, some of which we already know are functional (leveling up,dungeons).

now there's got to be some definite order of things in which these tasks should be implemented. say, for example, if they were able to implement buying from npcs without first getting the gold functionality, how are we able to buy from them without money?

another scenario would be if they were able to implement quests functionality without enabling killing zombies first, wouldn't that be fucked up?

point is - we can definitely see some well organized effort here. they don't just dive into the situation conquering each subproblem without them considering a path or order in which they should be implemented.

i can totally see this project coming together at the end. we may be seeings bits and bits of tasks or subproblems or functionalities (whatever you call them) being solved or implemented but it's definitely gonna be glued together soon.

;D ;D ;D

I deff agree.. Soon it should all be put together.. I am very happy and impressed with the project so far.. and can only hope the same effort will continue for the duration of the project.
Title: Re: Diablo 3 Server Emulation progress
Post by: 4Mr2ThC0 on November 02, 2011, 09:27:49 PM
So anyone getting error 3003 since updating recently? i read some ppl trying to original method on the noob proof thread but no avail...
Title: Re: Diablo 3 Server Emulation progress
Post by: warriorsam on November 03, 2011, 08:40:50 AM
I get error 3003 too..
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on November 03, 2011, 09:10:48 AM
Hi there!  :D

http://darkblizz.org/Forum2/mooegesupport/bug-in-new-build/msg22235/?topicseen#new (http://darkblizz.org/Forum2/mooegesupport/bug-in-new-build/msg22235/?topicseen#new)

please post bug reports in the thread in the above link  :D

as for a quick answer to your 3003 error inquiry, i don't experience that kind of exception, are you guys using mooext for downloading and compiling the source?
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on November 03, 2011, 01:44:36 PM
Quote from: ethalion on November 01, 2011, 06:06:03 PM
Quote from: eleveneleven on November 01, 2011, 02:49:32 PM

how about just fixing the mooege build so people don't have to keep doing this

there is a reason why this needs to be done this way.  Why don't you stop asking the to do it a certain way.  They are focused on getting the game to work so you can play for free.  If you don't want to bother moving files, go buy the game when it comes out.

I moved the files. Why can't they just access the path from the D3 location or have a script in the mooext program that syncs the MPQ folder? Wouldn't you get tired of answer the same question when new people keep getting the error? The point of a noob friendly wizard like mooext is diminished if people have to go back to doing manual processes.

Also I have every interest in paying for the game. I don't support playing it for free. I'm interested in this project because it allows me to play offline (a feature I'm sure everyone here wanted Blizzard to have).
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on November 04, 2011, 08:35:07 AM
Features working: Chat, multiplayer, artisans, wayponts, level, pick-up items, colorfull gems...
Feature not working: Normal attack.

Some people just want: Hit a zombie with a club.
What they have instead: Be able to bit** around with obese friends saying "lol" in the chat, spawning mobs and smiling while perform the pikachu's click-9001 damage and teleport between waypoints because it never gets old.
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on November 04, 2011, 10:04:09 AM
okay  alexandreonly, why don't u stop bitching like a kid and start coding your own emulator with the features u want there? I've already asked you for that and seems you still doing nothing but bitching.

Oh i guess u miss coding skills and own uber-bitching ones? Too bad for you..
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on November 04, 2011, 01:02:57 PM
Quote from: raistlinthewiz on November 04, 2011, 10:04:09 AM
okay  alexandreonly, why don't u stop bitching like a kid and start coding your own emulator with the features u want there? I've already asked you for that and seems you still doing nothing but bitching.

Oh i guess u miss coding skills and own uber-bitching ones? Too bad for you..

Hey!, what about the patch 5?
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on November 04, 2011, 02:57:12 PM
It smell like vaporware. Everyone here is so bogous about this project that think it's not stuck, just giving priority to secondary stuff :)
Even this thread is dying, and why? Simple, nothing to talk about. No need to talk with respect about a shi**y work just because it's free, if you do, you're just like justin bieber's fans. But hell, just wowtardeds, blizzardtardeds and other kinds of fanboys in this forum? Crap IS crap, deal with it.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on November 04, 2011, 04:04:01 PM
Quote from: alexandreonly on November 04, 2011, 02:57:12 PM
It smell like vaporware. Everyone here is so bogous about this project that think it's not stuck, just giving priority to secondary stuff :)
Even this thread is dying, and why? Simple, nothing to talk about. No need to talk with respect about a shi**y work just because it's free, if you do, you're just like justin bieber's fans. But hell, just wowtardeds, blizzardtardeds and other kinds of fanboys in this forum? Crap IS crap, deal with it.

Wow you are really dense. Have you already forgotten all the stuff BossCatKenji posted in JUST THE LAST PAGE?! They have obviously made tons of progress, even if it's not in the order you demand it to be...it's far from vaporware. All I smell is a piece of shit talking.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 04, 2011, 04:50:55 PM
Quote from: alexandreonly on November 04, 2011, 02:57:12 PM
It smell like vaporware. Everyone here is so bogous about this project that think it's not stuck, just giving priority to secondary stuff :)
Even this thread is dying, and why? Simple, nothing to talk about. No need to talk with respect about a shi**y work just because it's free, if you do, you're just like justin bieber's fans. But hell, just wowtardeds, blizzardtardeds and other kinds of fanboys in this forum? Crap IS crap, deal with it.

You're a little slow aren't you? .. Bleh anyway.. The Error 3003 must have something to do with attempting to connect to the emulated server.. To get around this..  After the Error 3003 shows.. Click the Tab making the box go away.. Then Once again.. Click Login.. It will do the same thing only this time is will allow you to join. If by chance the Error 3003 appears again.. Repeat the process till it lets you in.. I have had this same problem and clicking Login a couple times seems to work..
Title: Re: Diablo 3 Server Emulation progress
Post by: Draxanoth on November 04, 2011, 07:48:16 PM
Quote from: alexandreonly on November 04, 2011, 02:57:12 PM
It smell like vaporware. Everyone here is so bogous about this project that think it's not stuck, just giving priority to secondary stuff :)
Even this thread is dying, and why? Simple, nothing to talk about. No need to talk with respect about a shi**y work just because it's free, if you do, you're just like justin bieber's fans. But hell, just wowtardeds, blizzardtardeds and other kinds of fanboys in this forum? Crap IS crap, deal with it.
You might as well go away then if it's vaporware, no reason for you to keep coming back here to check on it.  We certainly won't miss you.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on November 05, 2011, 12:39:56 AM
Proof of Progress : NPC Interaction and Quests!

Diablo III - It was nice talking ladies, now excuse me, I have some quests to do (http://www.youtube.com/watch?v=GmaADbScQFw#)

Notes:

Title: Re: Diablo 3 Server Emulation progress
Post by: nanopest on November 05, 2011, 12:25:41 PM
Wow! thats amazing! Great work! For me, i have been very excited about this part coming together as i am interested to find out about some of the lore and story aspects of the game. Great work guys!

I cant understand the haters... why check in on a forum that doesnt interest you? You are not only wasting our time by coming here but your own as well as we have to look through your shit before we get to the stuff we are looking for.

Personally, the porgress that the guys (and gals, if there are any) are making is very impressive. They know what they are doing so I will leave it to the pros rather than flame at them that they arent doing it fast enough or cos some little brat cant get his game working, and there is no way for daddy to buy him a beta key.
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on November 05, 2011, 10:52:56 PM
Please stay on topic.  The intent of this thread is to talk about new things/workings of the d3 emulator called Mooege (http://www.mooege.org/).  All Bugs being experienced please post in the Support section (http://darkblizz.org/Forum2/mooegesupport/).  If you feel like commenting or flaming or have suggestions about Mooege or the direction you think it should go, feel free to make a new topic about that here. (http://darkblizz.org/Forum2/mooegegeneral/)  Constructed criticism is preferred though instead of the flaming fyi.

PS/  No need to comment on this post.   Carry on
Title: Re: Diablo 3 Server Emulation progress
Post by: Bara on November 06, 2011, 01:14:30 AM
Hello there!

First, thanks for all the hard work you're doing here! I've been lurking around here since day one. I can't understand the stupid peoples who come here to flame, or maybe just to prove their morons!

I'd like to know on what you're all working right now. Just to get a pitch on what we can expect in the further weeks ^^

Thank you all!
Title: Re: Diablo 3 Server Emulation progress
Post by: FatMan on November 06, 2011, 03:00:20 AM
Quote from: Bara on November 06, 2011, 01:14:30 AM
Hello there!

First, thanks for all the hard work you're doing here! I've been lurking around here since day one. I can't understand the stupid peoples who come here to flame, or maybe just to prove their morons!

I'd like to know on what you're all working right now. Just to get a pitch on what we can expect in the further weeks ^^

Thank you all!

From what I can tell, they are busy with (among things) an AI implementation, as well as setting up the framework for skillz.
Title: Re: Diablo 3 Server Emulation progress
Post by: Barracuda72 on November 07, 2011, 05:28:51 AM
Mooege's Brain (http://www.youtube.com/watch?v=96xKpVBNWuE#)
Inital implementation of AI in Mooege (I slightly tweaked it to work)
Maybe looks strange for now (Object loader from MPQ loads most objects except NPCs as Monsters, so Villagers and even some non-live objects as Repair treated to be enemies), but good work, guys!
Title: Re: Diablo 3 Server Emulation progress
Post by: brokenduck on November 07, 2011, 10:13:32 PM
Awesome work!!
Is it possible that mooege be able to support mods and lan coop in the future?
like making 4+ players coop and other stuff?
this will be massive fun
Title: Re: Diablo 3 Server Emulation progress
Post by: dmannz on November 10, 2011, 02:51:00 AM
sorry guys i accidently updated my d3 to patch 5

has anyone made a d3sharp patch 5 yet


just wondering ....

or if so any way of down grading to a patch that works ?
Title: Re: Diablo 3 Server Emulation progress
Post by: PreTenD on November 12, 2011, 09:50:40 PM
Mooege currently doesn't work with Patch 5. I assume it's being worked on. Downgrading isn't available just yet. It's a complicated process. That may also be in the works. Might be faster to wait for the Patch 5 fix though.
Title: Re: Diablo 3 Server Emulation progress
Post by: BossCatKenji on November 13, 2011, 06:43:10 AM
i once downgraded from 3 to 2, there's a bat file for executing that and of course you need to provide the files. However, i'm not sure if that'll work for patch 5 down.

if connection or download time is not a concern, the best way would be to download an older client. From then on, make sure you use mooext so you won't accidentally upgrade when you launch the launcher  ;D ;D ;D
Title: Re: Diablo 3 Server Emulation progress
Post by: treetops422 on November 13, 2011, 04:48:36 PM
Hmm bet they are all busy playing skyrim.  :'(
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 14, 2011, 10:52:51 PM
UPDATE!

Journals can now be picked up and the Read over now plays  ;D

Runes now Drop

Still testing will update
Title: Re: Diablo 3 Server Emulation progress
Post by: AlphaT on November 15, 2011, 05:15:14 AM
Quote from: Phanamine on November 14, 2011, 10:52:51 PM
UPDATE!

Journals can now be picked up and the Read over now plays  ;D

Runes now Drop

Still testing will update
omg, i play since 2 weeks with runedrops, and can indificate them by puting in to the skills.

I wanna get in other locations, not only damned celers, and fight monsters!!! be a supper herro!

Wanna see new updates mfaka! Wanna play D3!! :'(

Thx! 8)
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 15, 2011, 02:08:33 PM
 They are working on it as fast as they possibly can.. Please be patient.. As well as supportive..
Title: Re: Diablo 3 Server Emulation progress
Post by: Reac7 on November 16, 2011, 12:21:18 PM
DIABLO 3 SERVER EMULATION PROGRESS  (READ 131700 TIMES)

Isn't that enough supportive?
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 16, 2011, 06:52:08 PM
Quote from: Reac7 on November 16, 2011, 12:21:18 PM
DIABLO 3 SERVER EMULATION PROGRESS  (READ 131700 TIMES)

Isn't that enough supportive?

Yep.. I think the patience part is the killer here.. LOL!  :D
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on November 17, 2011, 08:05:14 AM
a quick update; we've figured the encryption stuff ongoing in 7728-bnet and called a feature-freeze on master tree. We're actively working 7728 right now and will be merging it to master once it's done.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 17, 2011, 11:35:18 AM
Quote from: raistlinthewiz on November 17, 2011, 08:05:14 AM
a quick update; we've figured the encryption stuff ongoing in 7728-bnet and called a feature-freeze on master tree. We're actively working 7728 right now and will be merging it to master once it's done.

Much appreciated.. Keep up the good work fellas.. We all owe you!  ;D :D
Title: Re: Diablo 3 Server Emulation progress
Post by: nanopest on November 17, 2011, 01:22:41 PM
Awesome! thanks guys! I check here every night just to see how you are getting on. I love seeing the process from start to finish. its exciting. anyway. be back tomorrow :)
Title: Re: Diablo 3 Server Emulation progress
Post by: Bara on November 17, 2011, 11:13:23 PM
Quote from: raistlinthewiz on November 17, 2011, 08:05:14 AM
a quick update; we've figured the encryption stuff ongoing in 7728-bnet and called a feature-freeze on master tree. We're actively working 7728 right now and will be merging it to master once it's done.

Maybe i'm just a noob but... what the 7728 represent? It must be important to call a freeze on the master tree!

Thank you all for your hard work.
Title: Re: Diablo 3 Server Emulation progress
Post by: mircearos on November 18, 2011, 12:46:50 AM
7728 is patch 5 of Diablo 3. The one that mooege is not working with yet.
Title: Re: Diablo 3 Server Emulation progress
Post by: Bara on November 18, 2011, 04:18:56 AM
I just heard today that the patch 6 for D3 is installing right now on blizz server. Good luck with that new patch!
Title: Re: Diablo 3 Server Emulation progress
Post by: MIHAI_VITEAZUL on November 18, 2011, 09:58:32 AM
Were can I find all the downloading links? Can somebody help me please ? I'm new around here...Thanks a lot !!!
Title: Re: Diablo 3 Server Emulation progress
Post by: Cencio on November 18, 2011, 11:14:19 AM
Two patchs away...
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 18, 2011, 03:12:05 PM
Quote from: MIHAI_VITEAZUL on November 18, 2011, 09:58:32 AM
Were can I find all the downloading links? Can somebody help me please ? I'm new around here...Thanks a lot !!!

http://darkblizz.org/Forum2/mooegenews/mooege-links-for-the-latest (http://darkblizz.org/Forum2/mooegenews/mooege-links-for-the-latest)!/
Title: Re: Diablo 3 Server Emulation progress
Post by: tonto on November 20, 2011, 10:34:32 AM
oops, crap, I accidentally upgraded D3 to the newest patch.

As in, got busy, had to walk away to work on some other crap, came back, and the game was patched.  ???

*sigh* oh well
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on November 22, 2011, 03:51:24 AM
If it's wanted at all, I could probably upload my non-patched (doesn't have patch 5 or 6, or whatever the last 2 patches are) client on bit torrent or something?
Title: Re: Diablo 3 Server Emulation progress
Post by: Saronga on November 23, 2011, 08:58:09 AM
Quote from: Espionage724 on November 22, 2011, 03:51:24 AM
If it's wanted at all, I could probably upload my non-patched (doesn't have patch 5 or 6, or whatever the last 2 patches are) client on bit torrent or something?

That would be very helpful, can you post the link here after you have uploaded?
Title: Re: Diablo 3 Server Emulation progress
Post by: mircearos on November 23, 2011, 11:07:33 AM
Saronga,

Mooege works already with patch 6. Not sure if there are is anyone who would want patch 4 any more.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on November 24, 2011, 12:50:48 AM
Yes it is currently working for patch 6.. However I would like to see MooExt updated.. It would make it a hell of a lot easier on the Diablo populous.. Until then.. I suggest patching and Updating you commit's as much as possible.
Title: Re: Diablo 3 Server Emulation progress
Post by: Espionage724 on November 26, 2011, 08:15:11 AM
Quote from: Phanamine on November 24, 2011, 12:50:48 AM
Yes it is currently working for patch 6.. However I would like to see MooExt updated.. It would make it a hell of a lot easier on the Diablo populous.. Until then.. I suggest patching and Updating you commit's as much as possible.

What's so hard with the current way of updating and compiling? I simply just download the latest quick and painless zip from github, extract it somewhere, find the VS2010 solution, build it, done :p

I don't exactly know what MooExt is though, but to my knowledge, it just automates that process I mentioned?
Title: Re: Diablo 3 Server Emulation progress
Post by: Ertai on November 30, 2011, 03:41:48 PM
I hate to bug but has there been any ingame updates since BossKenji's last video reply? Just curious if there has been anything, even minor, since i havent seen anything from the Boss man.
Title: Re: Diablo 3 Server Emulation progress
Post by: mircearos on December 01, 2011, 08:46:25 AM
It seems that since Nov 26 they have not done anything at all. Most likely they are getting stuffed with turkey and all from Thanksgiving.  ;D. Hopefully they will start again soon.  :P
Title: Re: Diablo 3 Server Emulation progress
Post by: Reac7 on December 02, 2011, 06:11:16 PM
Any progress? I look here everyday and I see no new posts.

Could any1 make some summary with all the progress? (what have been done)
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on December 02, 2011, 07:26:31 PM
Quote from: Reac7 on December 02, 2011, 06:11:16 PM
Any progress? I look here everyday and I see no new posts.

Could any1 make some summary with all the progress? (what have been done)

I would look on Mooege's website which is linked in the support section as far as updates go.. If there is any real progress it will be posted here by either myself or other members.. Thanksgiving may have slowed the process so please be patient.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 03, 2011, 08:59:48 AM
Quote from: Reac7 on December 02, 2011, 06:11:16 PM
Any progress? I look here everyday and I see no new posts.

Could any1 make some summary with all the progress? (what have been done)

I see normal attacks still don't work (the click-9001 damage happens). And yes, i look at this thread every week, and no real progress was made, also, this thread is on the same page for more than a month. I don't know if the project is being abandoned or not, but looks like they're stuck on something, i don't know.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 03, 2011, 10:37:32 AM
Quote from: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.

Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.

Oh, i have no fucking idea, but everything i said long time ago really happened. You will now confirm that the project is stuck/dead or still lie for all the sheeps that believe in you? You see? There's no secondary features (what you claim to be priority) left, so you have no choice, but implement combat, stats, etc... But instead, the project is stuck, and now it's confirmed that you didn't make this because you can't. "Other priority", ha ha ha ha ha ha ha ha ha ha.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on December 03, 2011, 12:20:37 PM
Quote from: alexandreonly on December 03, 2011, 10:37:32 AM
Quote from: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.


Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.

Oh, i have no fucking idea, but everything i said long time ago really happened. You will now confirm that the project is stuck/dead or still lie for all the sheeps that believe in you? You see? There's no secondary features (what you claim to be priority) left, so you have no choice, but implement combat, stats, etc... But instead, the project is stuck, and now it's confirmed that you didn't make this because you can't. "Other priority", ha ha ha ha ha ha ha ha ha ha.


I remember in a previous post calling you slow.. The project is not stuck or abandoned. If it was, it would have been announced. Since thanksgiving just passed I would imagine they are recovering from the holidays. So do us all a favor and dont count your chickens before they hatch.
Title: Re: Diablo 3 Server Emulation progress
Post by: Sorter on December 03, 2011, 10:14:44 PM
Of course the project isn't abandoned! Otherwise they wouldn't be wasting their time updating the source. Anyway, my question is how do we bypass the login at patch 7, assuming it is even possible at the moment?
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on December 05, 2011, 08:32:29 AM
Quote from: Sorter on December 03, 2011, 10:14:44 PM
Of course the project isn't abandoned! Otherwise they wouldn't be wasting their time updating the source. Anyway, my question is how do we bypass the login at patch 7, assuming it is even possible at the moment?

They have not updated to work with patch 7 as far as I know.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 05, 2011, 09:39:48 AM
Quote from: Sorter on December 03, 2011, 10:14:44 PM
Of course the project isn't abandoned! Otherwise they wouldn't be wasting their time updating the source. Anyway, my question is how do we bypass the login at patch 7, assuming it is even possible at the moment?

Abandoned not, but stuck. At this point, with all the developmente time, and it's still not possible to hit a zombie with a club without the annoying click-9001 damage...
And yes, they're wasting their time, because a diablo game without combat, just chat and shi** is just a sims game, but even worse. Anyway, lots of 13-14 year fat fahg virgin boys will be running around with other obese friends spawning zombies, screaming "lol" and doing some click-9001 damage.
Title: Re: Diablo 3 Server Emulation progress
Post by: treetops422 on December 05, 2011, 10:10:16 AM
In other news if sc2 is any indication the game wont be near fully emulated until about 2 months or so before its release. That guy above me has problems (alex). No not the helpful guy who will probably be the only one above me after that other guy gets deleted.

p.s. Sc2 is probably no indication on the d3 emulation but its great speculation.

p.s.s. Alex its to bad you don't have the mental capacity to understand that they have to start somewhere and complaining about something thats free is stupid but well lets call it alex for now on. Alex stop being so Alex.
Title: Re: Diablo 3 Server Emulation progress
Post by: blejdaq on December 05, 2011, 11:57:24 AM
Actually, Alex is the only one who is not blinded by the vision of free play and sees things clearly. And you can't compare SC2 to D3B in any way. You couldn't find two more different games in Blizz' repository.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 07, 2011, 06:12:26 PM
This thread look pretty dead too. Well, it's the thread about the progress of the emulator...
Title: Re: Diablo 3 Server Emulation progress
Post by: Abaddon on December 07, 2011, 06:57:28 PM
In the beginning there was nothing, then someone called Raistlinthewiz appeared and formed a group to work on a D3 emulator project. There were few of them, but they worked hard, and as soon as they reached the first week... BANG! We could run inside Tristram, but it was far from completion, nothing inside but you and a sample hardcoded character and terrain to move around.

Time passed by and the community started growing, up to now. As far as we can see, updates are slower and slower, they want to polish their work ASAP to have the emulator running as the game is released... but we know that's impossible. Anyhow, time will say, the emulator will be prepared for that time.

In the aftermath, with so few playability updates and when everyone was expecting to be able to play at least an emulated singleplayer, just like with StarCraft 2, nothing happened through the time. People started to move away, more and more of them just left without any trace, others, like me, lurk in the shadows, waiting for some light to be shed so we can come back and enjoy the state-of-the-art game... But that's another story, I just told you why this is a dead pit.

To sum up, people came for the game and since the emulator isn't developing as they expected, everyone left.
Few remain, and fewer will stand in the following days, but that's just if there are any... Just wait for a playable version.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on December 07, 2011, 10:36:42 PM
Quote from: Abaddon on December 07, 2011, 06:57:28 PM

Few remain, and fewer will stand in the following days, but that's just if there are any... Just wait for a playable version.

wait...like waiting for a Blizzard game to release? guess they'll be done in 2054
Title: Re: Diablo 3 Server Emulation progress
Post by: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on December 08, 2011, 06:34:21 PM
Quote from: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.

LOL! They are doing the best they can.
:-X
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 11, 2011, 09:59:23 AM
Quote from: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.
Yep, it's the moment to bring the excuses.
Title: Re: Diablo 3 Server Emulation progress
Post by: Phanamine on December 11, 2011, 05:15:37 PM
Quote from: alexandreonly on December 11, 2011, 09:59:23 AM
Quote from: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.
Yep, it's the moment to bring the excuses.

U don't ever shut up do you?? I'm getting sick of your smart ass/negative comments. Say something respectable or nice. Or don't say anything at all.. All u do is wine and complain.. I already have a reported post on you.. Which I can clearly see why half the forum populous cant stand you.
Title: Re: Diablo 3 Server Emulation progress
Post by: PreTenD on December 11, 2011, 08:28:54 PM
Could Alex, do better? If so, please do, you would have community support. Go ahead alex, take up a special project.

I think most of us mods are to the point that Alex's posts will simply be removed, this may have to be a vote, I am guessing the odds are not in your favor.
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on December 12, 2011, 06:15:36 AM
Okay, I guess majority of the community deserves an update given their all support on mooege.

First of all the project still continues on - yes it's still slow but if you stop being lazy and open https://github.com/mooege/mooege/network page yourself, you'll see that it still gets updates. Though I'd like to comment a bit on so called slowness - if you're ever a guy that had been to blizzard emu-scene, you should be alreadying knowing that anything near to a sandbox/emulator for both world of warcraft and sc2 took a while (more than 1 years).

Yes, we've mangos, encore and others for WOW now which are quite playable emu's, but don't forget it's an 6+ year game. As being someone whom also took part in emu scene within wow's first year, i can definitely say d3 scene was lot faster relatively (with given dev-team & labor force).

So first of all, stop expecting that mooege will be featuring a complete gameplay experience anytime soon. Mooege never ment to be for that, it was all an educational project and still it's. It's not here to let tards like alexandreonly to pirate the game but instead exists for helping people to get started in game & server development, understand Blizzard games & infrastructure.

If you expect to pirate the game using mooege, you're doomed. Being a Blizzard fan myself, buying all the games they release, paying monthly subscription bills and so, I already bought d3 using wow annual subscription. Clearly I'll not be using mooege for playing the game myself but I'll go for original servers. Though studying Blizzard games, their server logic and infrastructure is fucking joyful for us, which is the basic reason behind mooege.

Anyway, the best thing you can do now if you want to play D3 is;

Don't forget that this is an educational & fun project for us. We don't get paid for working on it, we need a day-time job to earn money and have a life. So stop expecting a commercial-grade product from us.

Still mooege or it's future forks may one-day provide an optimal gameplay experience but if we don't get fucking more developers in, it'll not be anytime soon.. I believe that we've progressed a lot & got all the base-work needed, so the project just needs more love from dev's..

For myself, I've switched to SW:TOR-scene. I'm not a big D3-fan & will be instead playing SW:TOR and started to mine it's data-files. Though all that doesn't mean I'm done with mooege, I love the project and have been working on it 3+ months with sacrificing my nights, but I'm fucking tired now and need to take a break. I'm still active around the irc channels, github page and project site, I'm just not committing code as frequent as I'm used to once. Once I've more time, I'll back to it.
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on December 12, 2011, 01:32:00 PM
Also make sure you tell your guys to keep updating/adding to diablo3dev.com.  That way other devs in the future have a basework and reference to the protocol.
Title: Re: Diablo 3 Server Emulation progress
Post by: treetops422 on December 12, 2011, 01:50:05 PM
Thanks for all your hard work. I'm looking at this as a sneak peak to the game, when the game comes out im buying it for sure. Sc2 was playable on single player before release and that was a real treat I thought I was going to explode if I didn't play it  ;D. I'm glad to hear you devs are having some fun along the way! I would jump on the star wars bandwagon but I am tired of the wow genre.
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on December 12, 2011, 03:46:19 PM
Quote from: treetops422 on December 12, 2011, 01:50:05 PM
I'm glad to hear you devs are having some fun along the way! I would jump on the star wars bandwagon but I am tired of the wow genre.

Exactly. Heck, roll a female character and the game literally becomes World of Star Wars feat. Fem Shep.

By the way, can anyone point me to a build that has been working the most on spell animations (including rune socketing them)?
Title: Re: Diablo 3 Server Emulation progress
Post by: raistlinthewiz on December 12, 2011, 04:02:34 PM
Myst, our project page & site is still open will stay so -- our current documentation is over https://github.com/mooege/documentation. Still interested people can move stuff to diablo3dev if any.
Title: Re: Diablo 3 Server Emulation progress
Post by: druida on December 17, 2011, 10:14:35 AM
Summary: Blizzard Flawless victory
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 19, 2011, 09:33:14 AM
I said this since they started to make secondary stuff instead of implement combat mechanics. Who the hell could spend time to implement chat when you can't even hit a zombie with a club? This was so obvious to me, but their fanboys started to bash me and saying that i was wrong, but, where are those fanboys now? Fanboys... come here to bash me and say the project is not dead now.
Title: Re: Diablo 3 Server Emulation progress
Post by: SpiXe on December 19, 2011, 11:36:05 AM
Quote from: alexandreonly on December 19, 2011, 09:33:14 AM
I said this since they started to make secondary stuff instead of implement combat mechanics. Who the hell could spend time to implement chat when you can't even hit a zombie with a club? This was so obvious to me, but their fanboys started to bash me and saying that i was wrong, but, where are those fanboys now? Fanboys... come here to bash me and say the project is not dead now.

Lemme bash you then. The project is not dead. Nothing is obvious to you, it seems. ;) The chat is just as important in making an emulator work properly as anything else. You should be happy that they work on it at all, when arrogant people like you come with comments like that all the time.

Quote... First of all the project still continues on - yes it's still slow but if you stop being lazy and open https://github.com/mooege/mooege/network page yourself, you'll see that it still gets updates...

I do understand why everybody dislikes you. :) Now go drown yourself in a pit of acid.
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 19, 2011, 07:12:53 PM
Quote from: SpiXe on December 19, 2011, 11:36:05 AM
Quote from: alexandreonly on December 19, 2011, 09:33:14 AM
I said this since they started to make secondary stuff instead of implement combat mechanics. Who the hell could spend time to implement chat when you can't even hit a zombie with a club? This was so obvious to me, but their fanboys started to bash me and saying that i was wrong, but, where are those fanboys now? Fanboys... come here to bash me and say the project is not dead now.

Lemme bash you then. The project is not dead. Nothing is obvious to you, it seems. ;) The chat is just as important in making an emulator work properly as anything else. You should be happy that they work on it at all, when arrogant people like you come with comments like that all the time.

Quote... First of all the project still continues on - yes it's still slow but if you stop being lazy and open https://github.com/mooege/mooege/network page yourself, you'll see that it still gets updates...

I do understand why everybody dislikes you. :) Now go drown yourself in a pit of acid.

Here we go again. Maybe in 2012 christmas, when you still can't hit a zombie with a club, you will se the truth.
Title: Re: Diablo 3 Server Emulation progress
Post by: Der Pizzadieb on December 20, 2011, 05:26:17 AM
Start to grow up, you are both right.

The project itself isnt dead but its not going to be what most people want it to be. So if you wanted a full Server Emulator the project might be dead to you, yes. For those that didnt, its still alive.
Title: Re: Diablo 3 Server Emulation progress
Post by: Reac7 on December 23, 2011, 05:08:22 PM
I know its kinda out of topic, but there may be many users like me checking everyday for some progress.

http://www.swagvault.com/activity/diablo3account/ (http://www.swagvault.com/activity/diablo3account/)

They're giving free 2h trials of playing Diablo 3 Beta, official client.

All you have to do is:

- Fill the application form and submit
- Contact them via (main site -> Live Support (chat) -> choose the option Speak with game expert)
- Ask about when could you play
- ... Play :)

I thought 2h is short, but in this time i completed the Beta.
(http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/399924_332574486769933_100000521521271_1303328_1653067340_n.jpg)

Just givin info for ppl quite nervous about D3 ; ).

GL HF,
Merry Christmas :)
Title: Re: Diablo 3 Server Emulation progress
Post by: alexandreonly on December 24, 2011, 09:16:23 PM
Quote from: Reac7 on December 23, 2011, 05:08:22 PM
I know its kinda out of topic, but there may be many users like me checking everyday for some progress.

http://www.swagvault.com/activity/diablo3account/ (http://www.swagvault.com/activity/diablo3account/)

They're giving free 2h trials of playing Diablo 3 Beta, official client.

All you have to do is:

- Fill the application form and submit
- Contact them via (main site -> Live Support (chat) -> choose the option Speak with game expert)
- Ask about when could you play
- ... Play :)

I thought 2h is short, but in this time i completed the Beta.
(http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/399924_332574486769933_100000521521271_1303328_1653067340_n.jpg)

Just givin info for ppl quite nervous about D3 ; ).

GL HF,
Merry Christmas :)
100% worthless. You need to fill things, contact the guys just to have 2h of a demo? They should stick this where the gods can't see.
Title: Re: Diablo 3 Server Emulation progress
Post by: Bara on December 25, 2011, 01:27:45 AM
Quote from: alexandreonly on December 24, 2011, 09:16:23 PM
100% worthless. You need to fill things, contact the guys just to have 2h of a demo? They should stick this where the gods can't see.

Funny, i think the same about you and your posts on this forum! Hilarious, isn't it?
Title: Re: Diablo 3 Server Emulation progress
Post by: Reac7 on December 25, 2011, 07:02:49 AM
It's just 1 thing to fill.
It all takes about 10 minutes. (with contacting)
I think completing the Beta in its full, legal version is much more satisfying than waiting for ages just to launch your 'cracked' Beta with your character able to fight(hit zombie with a club, right?).

I don't wait for Beta Key anymore, I saw what i wanted to see, i played what i wanted to play.
Beta isn't THAT BIG.
There are just 3-4 quests, 5-6 areas, max char lvl is 13 - and when you're 13 - only thing you can do is farm the skeleton king.
2h is completely enough for every impatient Diablo-horny player :D
Title: Re: Diablo 3 Server Emulation progress
Post by: vaskots on December 26, 2011, 06:14:44 PM
Quote from: Reac7 on December 23, 2011, 05:08:22 PM
I know its kinda out of topic, but there may be many users like me checking everyday for some progress.

http://www.swagvault.com/activity/diablo3account/ (http://www.swagvault.com/activity/diablo3account/)

They're giving free 2h trials of playing Diablo 3 Beta, official client.

All you have to do is:

- Fill the application form and submit
- Contact them via (main site -> Live Support (chat) -> choose the option Speak with game expert)
- Ask about when could you play
- ... Play :)

I thought 2h is short, but in this time i completed the Beta.
(http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc7/399924_332574486769933_100000521521271_1303328_1653067340_n.jpg)

Just givin info for ppl quite nervous about D3 ; ).

GL HF,
Merry Christmas :)
OMG i tryed this
1. they told me that my free time is between 18:00-20:00 EST, and to come back to the chat 1 minute before 18:00 to give me the username and password for diablo 3 beta
2.I come back to the chat 1 minute before 18:00 and they told me to wait 2 more hours!
:'(
and now i am waithing....

SORRY FOR MY ENGLISH!
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on December 27, 2011, 06:36:40 PM
2h isn't enough to clear the beta with all the classes (not talking about hitting 13)...so I guess I'll have to pick 1-2
Title: Re: Diablo 3 Server Emulation progress
Post by: eleveneleven on December 28, 2011, 07:59:45 PM
So I did the live chat during the day. They gave me a time to come back to chat tonight to get the login info but live chat isn't even online (it just sends an email). Awesome.
Title: Re: Diablo 3 Server Emulation progress
Post by: hologram on February 17, 2012, 04:21:09 PM
some news about the emulator!?
Title: Re: Diablo 3 Server Emulation progress
Post by: galyakounin on May 21, 2012, 02:41:13 AM
Quote from: BossCatKenji on September 19, 2011, 07:07:24 AM
hey guys, d3sharp just got updated and hour ago, i downloaded the source from the repo and i compiled it as instructed, and it's working good so far, here's a link to it:

http://www.4shared.com/file/_5-XyNzQ/Release_2.html

Instructions:

[1] Unzip. Run D3Sharp.exe

[2] Run the shortcut to DiabloIII.exe with additional command line parameters

-launch -auroraaddress 127.0.0.1:1345

and everything will be alright,  :P :P :P


NOTE: for you to test the persistence of your characters, make sure you use the same email address and password for each login. if you do, you'll see that the characters you created are still there


can you be more specific with the Instructions i realy want to play this game !!! ty  ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: germo1 on May 21, 2012, 05:20:06 AM
Quote from: galyakounin on May 21, 2012, 02:41:13 AM
Quote from: BossCatKenji on September 19, 2011, 07:07:24 AM
hey guys, d3sharp just got updated and hour ago, i downloaded the source from the repo and i compiled it as instructed, and it's working good so far, here's a link to it:

http://www.4shared.com/file/_5-XyNzQ/Release_2.html

Instructions:

[1] Unzip. Run D3Sharp.exe

[2] Run the shortcut to DiabloIII.exe with additional command line parameters

-launch -auroraaddress 127.0.0.1:1345

and everything will be alright,  :P :P :P


NOTE: for you to test the persistence of your characters, make sure you use the same email address and password for each login. if you do, you'll see that the characters you created are still there


can you be more specific with the Instructions i realy want to play this game !!! ty  ;)

if you look more closely then this instruction is made in september and if you know when was the official date of D3 release then you should realize that this wont work on retail client.
Title: Re: Diablo 3 Server Emulation progress
Post by: galyakounin on May 21, 2012, 03:41:17 PM
Quote from: germo1 on May 21, 2012, 05:20:06 AM
Quote from: galyakounin on May 21, 2012, 02:41:13 AM
Quote from: BossCatKenji on September 19, 2011, 07:07:24 AM
hey guys, d3sharp just got updated and hour ago, i downloaded the source from the repo and i compiled it as instructed, and it's working good so far, here's a link to it:

http://www.4shared.com/file/_5-XyNzQ/Release_2.html

Instructions:

[1] Unzip. Run D3Sharp.exe


i am sorry I did not see the pages , but when i saw page 40 i realize that we can play only the beta :-(
[2] Run the shortcut to DiabloIII.exe with additional command line parameters

-launch -auroraaddress 127.0.0.1:1345

and everything will be alright,  :P :P :P


NOTE: for you to test the persistence of your characters, make sure you use the same email address and password for each login. if you do, you'll see that the characters you created are still there


can you be more specific with the Instructions i realy want to play this game !!! ty  ;)

if you look more closely then this instruction is made in september and if you know when was the official date of D3 release then you should realize that this wont work on retail client.

i am sorry I did not see the pages , but when i saw page 40 i realize that we can play only the beta :-(
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on May 21, 2012, 05:41:10 PM
http://mooege.org (http://mooege.org) is what d3sharp turned into, check that out
Title: Re: Diablo 3 Server Emulation progress
Post by: akshay.moran on May 25, 2012, 10:41:49 PM
Is Mooege only for Diablo 3 beta .....or.....for Diablo 3 full version ??????????????
Title: Re: Diablo 3 Server Emulation progress
Post by: bacitoto on May 31, 2012, 06:54:15 AM
It was just for Beta, but they´re working on the retail  ;)
Title: Re: Diablo 3 Server Emulation progress
Post by: thiseas16 on June 04, 2012, 06:34:44 AM
so anyone knows what progress has been made so far?i feel like no one is working on it since no recent posts about it have been psoted... :(
Title: Re: Diablo 3 Server Emulation progress
Post by: Myst on June 04, 2012, 11:39:38 AM
Mooege is still trying to make retail d3 work.   Check their github, there is always something new being added or fixed.
Title: Re: Diablo 3 Server Emulation progress
Post by: thiseas16 on June 04, 2012, 05:51:42 PM
ty for informing :)