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Messages - Myke

#1
The AI does not seem to have a counter for mass Zerglings. Using the Allin1 Launcher with the 6.1.1 AI on two different difficulty settings fighting first the Protoss and the Terrans, it seems that when going in with 50+ Zerglings, the AI is not really prepared for it. My Zerglings will overrun them, then I proceed to smash their base. Even if they attack me early and I have between 30-40 zerglings, they can't seem to do much.

Also, Terrans do not wall in like players seem to do on the Beta Multiplayer, so possible suggestion to add that in.
#2
Support / Re: StarCraft 2 BETA BEST Allin1 Tool
March 12, 2010, 02:31:17 AM
So I did a total of 3 games against the Medium AI with this setup...I am amazed. The work that has gone into this is incredible. The AI is really, really tough. I have my work cut out for me.

Thank you all for the hard work that you have put into this. And THANK YOU For making the race selection :).
#3
Oh good, so I can expect more of a challenge.
#4
Now, I haven't played the 6.1.1 ai yet, but playing the 6.0 ai and I was wondering if the 6.1.1 ai fixed the issue of the AI being scared of Spine Crawlers.
#5
Just finished a game against Terran playing as Zerg and Terran seemedrather weak. I didn't see a scout and I had a group of 12 lings going,went up, ripped up the mineral line, took out most of their base,retreated, gathered up some roaches and hydralisks, waited a bit,expanded, then launched another attack. They had more buildings up, butnot many units.

Here's the replay of it.

http://www.mediafire.com/?mm50jhjmwdz

Also, I am unsure of how to get replays to load up. I get an "unable to open map" error.
#6
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 11:56:26 PM
Amazing they were able to turn out a new version within a day.
#7
AI Scripts / Re: A.I. V5.0
February 28, 2010, 11:55:56 PM
That tank, yea, it's called a siege tank :P.
#8
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 11:07:39 PM
Still hoping for a way to pick races ;).
#9
AI Scripts / Re: A.I. V5.0
February 28, 2010, 11:05:36 PM
Whats different in this one?
#10
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 08:42:51 PM
It was my vs Toss on Blistering Sands. Im about to start getting some roaches when 3 zealots come into by base and wreck me...apparently I need zerglings up first.

Nice job overall.
#11
AI Scripts / Re: AI Difficulty Patch
February 28, 2010, 04:56:26 PM
That link with the v3.0 AI doesn't work. Get a 403 Forbidden.