I might sound harsh but I greatly appreciate the work on the AI, just trying to give some feedback here
( only been playing 1vs1)
Still no challenge, the AI is easilly defeated at any stage of a game, staying in their base all game long.
Protoss are able to mass up some a decent size army though(20-30 units zealot/stalker). The AI doesn't rebuild any lost army, nor does it attack me. It usually just runs aways whenever encountering me.
Zerg are bad, the worse in v4. They end with 35+ probes on one mining location which is way too much, and they only mass up a 4-8 units army + queen. They do expand though but it seems that the additional minerals are not spent.
All races need to build more units, they must have so many unused minerals... They also need to attack, if possible put pressure on expansions and on the main base. Maybe be able to build more than 1 or 2 different units. And on top of that AI needs to get out of it's base, but that goes along attacking/ putting pressure i guess.
Ok that's it for now I guess.
Yuu
( only been playing 1vs1)Still no challenge, the AI is easilly defeated at any stage of a game, staying in their base all game long.
Protoss are able to mass up some a decent size army though(20-30 units zealot/stalker). The AI doesn't rebuild any lost army, nor does it attack me. It usually just runs aways whenever encountering me.
Zerg are bad, the worse in v4. They end with 35+ probes on one mining location which is way too much, and they only mass up a 4-8 units army + queen. They do expand though but it seems that the additional minerals are not spent.
All races need to build more units, they must have so many unused minerals... They also need to attack, if possible put pressure on expansions and on the main base. Maybe be able to build more than 1 or 2 different units. And on top of that AI needs to get out of it's base, but that goes along attacking/ putting pressure i guess.
Ok that's it for now I guess.
Yuu