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Messages - supersme

#1
General Discussion / Easy way to get a beta key
April 15, 2010, 10:09:38 PM
http://www.starcraft2.betakeyinvite.com/?id=376435

No joke, they are pretty much just giving them away now.
#2
AI Discussion / Re: Starcrack AI V5 is out! Discuss:
February 28, 2010, 10:34:39 PM
Just played first game with v5 AI, it was TvT.

AI scouted me 2 or 3 times early on, before I even had a barracks up. After that, it did not scout me again for the entire game. I expanded early and fended off his first rush, then pushed into his base with M&M's, which were defeated. AI defended another attack from M&M's while I got a few tanks up as well as 2 medivacs and 2 ravens. I intended to drop M&Ms in his base, but he caught me in the middle of the map and destroyed all of the units, then pushed into my base while I defended with mass auto turrets. Finally I just destroyed him with mass vikings, and had to hunt down his 2-3 expansions.

Still very easy to defeat, even with joke strats, but there is definitive improvement over v4. I'd like to thank everyone who helped to make this AI; keep up the good work.

Some things that need improvement: (at least for Terran)
- AI repeatedly tried to siege my natural expansion with tanks and vikings when I had tanks on a cliff destroying them at each attempt. He would roll up, morph vikings to ground units, and die.
- Terrans still build an unnecessary amount of starports that never get used (I think I saw 4 or 5 in his base, and he only had a few air units)
- Doesn't make enough units mid-late game after army is destroyed (although improved since v4).
- AI makes too many defensive buildings in base when it should make units instead.

Not intended as criticism, just some input to help improve the AI in later versions. ;)