Just played a PvT 1v1. and the protoss seem about the same. They first charge with their big mass of zealots/immortals/stalkers then the games over. they are pretty much easy pickings after that. But one thing i noticed in the v4 was when i first made BCs in a TVT. they countered with vikings and kept them just outa range of my BCs and they didnt get shot once. Pretty sweet ai on that part. better than anything else blizzard has come up with themselves previous. good work
I'm going to update this list whenever i notice something noteworthy:
I'm going to update this list whenever i notice something noteworthy:
- Just noticed in the TvP i had, they expanded to the high yield for the first time.
- Protoss AI dont use warpgates. which is why they are so easy after the first rush. This (for my situations) is definitely the reason the protoss is so easy to crush. they just get purely out produced.
- Protoss AI doesnt reuse old tier units. Once it gets high tier archons and carriers thats all it builds.
- Just tried this with all the races vs all the other races. you can just spam your t1 first unit the entire game and win. 2 hatchery/2queen ling rush. 4 warpgate zealot. and 4 reactor barracks marine. all easy mass no-brain wins. :| dono if that helps at all but it would be nice if it were smart enough to not allow you to win that easy.