Quote from: DFA on March 05, 2010, 08:55:44 AM
the AI in 5.5 is stupid because of the twitchy retreats.
like for example, i can wipe out an entire zerg force using 1 marauder kiting them
Not if they have Roaches, you can't.
See what I did there?

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Show posts MenuQuote from: DFA on March 05, 2010, 08:55:44 AM
the AI in 5.5 is stupid because of the twitchy retreats.
like for example, i can wipe out an entire zerg force using 1 marauder kiting them
Quote from: Artanis186 on March 04, 2010, 02:21:44 AMVery easy to check. Play a game and don't do it.Quote from: p.W on March 04, 2010, 02:07:06 AMQuote from: Artanis186I MIGHT be exploting. I'm not sure. I build a gateway/forge wall at my ramp with 1 square open so my units can go in and out. The enemy does the back and forth thing there, so I may be exploiting. Any clarification if I am?[/size][/font]
If by virtue of this "trick" you keep the AI from getting inside your base, then yeah. Note again I'm not making any judgements at all, and my use of the word 'exploit' seems to be carrying a negative connotation I didn't intend. It's completely natural to keep doing whatever's working.
I knew what you intended, I took no offense to it. I'm just curious if the exploiting is the ONLY reason I'm winning.
Here's my usual base entrance. There's also usually a few zealots and maybe some stalkers there too. My units can fit through that bottom slot below the gateway
Quote from: orbb24 on March 04, 2010, 01:58:17 AM
I am very excited. Can't wait to play against this AI. O and btw, I don't exploit the AI. It is still easy. Don't start calling out people that are good as only being able to beat the AI through exploits. Some of us are just good.
QuoteI MIGHT be exploting. I'm not sure. I build a gateway/forge wall at my ramp with 1 square open so my units can go in and out. The enemy does the back and forth thing there, so I may be exploiting. Any clarification if I am?
Quote from: Enox on March 04, 2010, 01:31:01 AM
Wow. Just read the update about 6.0
Honestly, I'm really awful at this game and I kind of didn't remember. The old Easy AI that everyone has in their Launchers, is of course, too fraking easy. Even the medium is easy. for some reason 5.5 (no cheating) is just really hard to me. I can't imagine 6.0 being harder. The AI just constantly throws units while simultaneously building and expanding, and I cant keep up lol. I really suck at Starcraft haha.
Quote from: itsarabbit on March 01, 2010, 02:01:41 PMQuote from: ooni on February 28, 2010, 06:59:00 PMHardest =/= Best.Quote from: Mangala on February 28, 2010, 04:24:29 PMNo, best AI would be AI that build counter-units. Remember Racine's Rebel in SC1? The AI would be really good (complete counter, still cheats in terms of map visibility) but had no micro. If the AIs in SC2 can micro then with ability to build counter units they will be pretty phat. yes ph, phat.
I just realized - the best kind of AI is probably one that would randomly choose build order code every game so you never know what it will mass. As of now, the Terran AI will always mass battlecruisers, which is annoying.