Played about 4 games, actually lost the first couple games. In one game the AI kept up the pressure after the first couple rushes and eventually wore me down. Another game I actually fell behind economically because the rush I was expecting never came; the AI expanded early and built up an army. My fault for not scouting ( a bad habit I picked up).
The AI still does some weird things like scout worker dancing in front of my base (where it stays in one spot just out of range of troops/defenses and keeps turning, unsure of where to go next). Zerg AI also built several queens to match the number of its hatcheries, but still kept them in one spot.
Still, great job on this version. I had to step up my game, which was nice. And the AI isn't simply using one opening strat (the fast rush). Also, the zerg rush isn't a measly handful of zerglines anymore, it will build up enough of a force to scare a defender (at least it did to me when I first saw it lol).
Thanks for the hard work! It really is appreciated!
The AI still does some weird things like scout worker dancing in front of my base (where it stays in one spot just out of range of troops/defenses and keeps turning, unsure of where to go next). Zerg AI also built several queens to match the number of its hatcheries, but still kept them in one spot.
Still, great job on this version. I had to step up my game, which was nice. And the AI isn't simply using one opening strat (the fast rush). Also, the zerg rush isn't a measly handful of zerglines anymore, it will build up enough of a force to scare a defender (at least it did to me when I first saw it lol).
Thanks for the hard work! It really is appreciated!