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Messages - ashdlgsagld

#1
Also guys, check to see if you're playing at "Faster" speed.  It's a lot easier on "Normal" which I did not realize I was playing on :P 

Still haven't lost to 6 though  :-[
#2
Quote from: legendre on March 06, 2010, 01:31:18 AM
Game 3 - Terran vs AI Protoss, Lost Temple.

The protoss went 3 gate zealot rush with an impressive amount of zealots! Too bad it once again took terrible damage from reaper rushing and I was walled in with marauders/reapers behind. Went MMM again and wiped the computer easily.

Suggestion:

Is it possible to make the AI prepare for or counter reaper rushing? They can't really survive versus Terran because they can't handle reapers.
suggestion: try not walling against a comp?  :D
#3
Quote from: killabyte on March 06, 2010, 12:33:36 AM
well remember what he said about it - it will use different strategies each time (early, mid, late game stuff, etc).  just because the last game you played was easy doesn't mean they all will.  give it a few more tries before you smash it.
played pvt and tvz. same thing :C it makes a small group of units, doesn't rush / attack for a looong time, then ends up getting smashed by maxed thors etc :C my siege tank splash did more dmg than his units.  they are making decent bases just.. waiting 15 minutes to attack with 1.5 groups of lings and 2 hydras.
#4
played TvP against ai 6.0 standard edition
the comp seemed to be building a lot of zealots and had a nicely built base, but he never attacked... after destroying his nexus he started another base but never really built up a force.  he never teched past zealot/stalker.  i sat around for a while maxing reapers to see what he'd do and ended up just sweeping through his base in about 10 seconds  :-[

tldr; comp did nothing, played dumber than 5.5