Best version so far, fixed that annoying "dancing" they did with their units when they see they can't win, which made they lose their entire army for nothing.
I play the cheating version (as it's the only one that gives me any trouble at all), and it's challenging enough to entertain me, but promotes too much turtleing. can we have a cheating AI that has the extra resource output but NOT the entire map revealed? it'd feel a lot more natural than now. i really hate the amount of effort needed to get a single far expansion when they can see it as soon as i start building.
on another topic: I see people complaining the AI can't deal with backhanded tatics like mineral harassment with cloaked units / reapers when playing 1on1. But that's asking too much from an AI. If anyone remembers you could easily beat AIs 4on1 in starcraft1.
actually, is there a way to make the matches all vs me, or 2 teams instead of FFA? FFA kinda sucks because sometimes you don't get to fight them at their full force and 1 on 1 is just too easy.
I play the cheating version (as it's the only one that gives me any trouble at all), and it's challenging enough to entertain me, but promotes too much turtleing. can we have a cheating AI that has the extra resource output but NOT the entire map revealed? it'd feel a lot more natural than now. i really hate the amount of effort needed to get a single far expansion when they can see it as soon as i start building.
on another topic: I see people complaining the AI can't deal with backhanded tatics like mineral harassment with cloaked units / reapers when playing 1on1. But that's asking too much from an AI. If anyone remembers you could easily beat AIs 4on1 in starcraft1.
actually, is there a way to make the matches all vs me, or 2 teams instead of FFA? FFA kinda sucks because sometimes you don't get to fight them at their full force and 1 on 1 is just too easy.