Quote from: a_grue on March 07, 2010, 08:22:00 PM
just did a quick test and i got a stack of approximately 8 minerals working
<Unit id="250" variation="8" position="75,85,0" scale="1,1,1" unitType="MineralField"/>
just have to paste this line into the "objects" file for every mineral that you want to stack
update 1:
interesting, it seems that the nexus will be displaced if you attempt to place a mineral too close to it, forcing the minimum mineral distance
That's just triggers probably, when we get the full editor we can probably just put things wherever we want, or modify the base buildings to allow placement anywhere.