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Messages - tr781

#1
What did happen to sc2 launcher .28? I don't see the thread for it anywhere.
#2
Can the AI for 7.0 be set to have different tactics?

And I don't mean it'll counter me or whatnot, but as in the style it will play.

CnC3, for instance, had AI that behaved differently according to what you chose in skirmish. You could set it to be aggressive, for instance, and it would attack you in greater frequency.

I would like to see a "turtle" option for the new StarCrack AI so I can take my sweet time and take it on when I want to.

Not everyone is looking for a competitive challenge when it comes to RTS games.  ;)
#3
Not enough Pylons / Re: Cheat codes?
March 14, 2010, 11:25:08 PM
Well, I figured out that if you edit the RaceData.xml file in the GameData folder of the Base.SC2Data file, you can edit the numbers so that you start out with more resources.

For each race, you see:
  <StartingResource index="Minerals"   value="50" />

You can change 50 to anything you want and you will start out with that number of minerals.

Now, if you add another line and replace "minerals" with "Vespene," you can get this:
  <StartingResource index="Vespene"   value="50" />

You can change 50 to anything you want and yada yada.

Only problem is, I don't know how to stop the AI from getting the same resources as well.
#4
Not enough Pylons / Re: Cheat codes?
March 14, 2010, 10:43:20 PM
Okay, well, I figured out how to get into the Base.SC2Data file with an mpq editor and I can look at all the .xml files, but I have no idea what I'm staring at--I'm no programmer.

But I'm guessing if I fiddle around with some numbers, I can maybe get myself to start off with more minerals and gas?

I can probably do this myself if I had instructions on what to change because I have no idea what any of what I'm looking at means.
#5
Not enough Pylons / Re: Cheat codes?
March 14, 2010, 04:11:51 PM
Quote from: madrussian190 on March 14, 2010, 12:16:48 PM
there are some trainers out for SC2. i know some1 posted a hack pack on the forum...

I think I found the trainer, by C3NTURiO.

Can't get it to work though; tried using with the correct ver. of the beta through the loader, too.

I know it's supposed to be a MP beta, but since people are scripting AI, I don't see why I can't enjoy it like I want to. I'm hoping someone can make a better working (or working, period) trainer or give us the option to start with more resources before launching the game.
#6
Not enough Pylons / Cheat codes?
March 14, 2010, 03:01:07 AM
Yeah, I know.

But, everyone knows "showmethemoney" and "poweroverwhelming."

I'm just wondering if DarkBlizz can incorporate a cheat code mechanic into SC2 beta. I mean, if they can get the AI to cheat, I don't see why they can't give us the option, too.  ;)

Tell you the truth, I love video games, but I suck horribly at RTS games.

I even got my butt kicked by starcrack ai v6 on EASY (I adapted, eventually). And I got RAPED by v6.1 standard in the midgame (it carrier-rushed me  :( )

Frankly, I don't like a challenge in my RTS games lol.