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Messages - Andrige

#1
General Discussion / Re: SC2 Patch #3 is out
March 04, 2010, 11:30:24 PM
I think that the major problem with Terran is that they get way too many minerals with the MULE and not enough gas.  I think they should increase the mineral cost and reduce the vespian gas cost for Terran.
#2
AI Discussion / Re: Starcrack AI V5 is out! Discuss:
February 28, 2010, 10:59:50 PM
Terran (me) vs Zerg
Overall, it is a lot better.  He is quite a bit more aggressive now, yet still knows when to retreat.  After he defeated my original attack, he tried to push my main which was nice.  He also scouted me at the beginning of the game (although it seemed a bit early and ran off really quickly).  The major problem with the AI is that he didn't know how to counter.  I made banshees for my original attack and yet he still didn't make any anti air units.  He pretty much only had roaches and zerglings.  It could be because I damaged his economy at the beginning, but it was a bit strange that he didn't try making any units that could take out air.  All he had was a couple of turrets to defend against my banshee attack a few minutes later.  Overall, the AI has improved a lot.  Good work.
#3
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 10:59:02 PM
I'm not sure if you made a new thread for AI v5.  Overall, it is a lot better.  He is quite a bit more aggressive now, yet still knows when to retreat.  After he defeated my attack, he tried to push my main which was nice.  He also scouted me at the beginning of the game (although it seemed a bit early).  The major problem with the AI is that he didn't know how to counter.  I made banshees for my original attack and yet he still didn't make any anti air units.  All he had was a couple of turrets to defend against my banshee attack a few minutes later.  Overall, the AI has improved a lot.  Good work.
#4
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 04:51:56 PM
I just played a TvT on scrapyard, and the enemy just kept sending viking after viking only like 2 at a time.  He didn't really send much else.  It looked like he built a pretty good base, but he never expanded and he got crushed pretty easily when i sent my army in.
#5
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 04:16:05 PM
The AI will never push when he has an advantage and he's quick to retreat even if it seems he has an advantage.  Often this will result in the AI loosing unnecessary units.  Also, as others have said, the AI doesn't really rebuild after you kill his main army.

Although earlier on Kuluas Ravine, the AI did do a pretty good job of microing his marines.  He would send them all in and then micro marines back individually to the back when they got weak.  The AI does have great potential.
#6
SC2 Tools / Re: Lazy Launch 2.0 IS OUT!
February 28, 2010, 02:25:51 PM
Quote from: Giz on February 28, 2010, 01:48:23 PM
when im trying to load a reply it says : Unable to open the map  error.... why?

Ya, I get the same error.  Let me know if you find a solution.
#7
SC2 Tools / Re: Lazy Launch 2.0 IS OUT!
February 28, 2010, 12:08:50 PM
Nice, replays and AI.  Now all we need is LAN!  :)
#8
Nice, the AI actually puts up a fight now  :) .
#9
General Discussion / Re: Battle.net patch 2
February 27, 2010, 06:04:02 PM
Quote from: thanatos667 on February 27, 2010, 06:03:06 PM
A new patch came out, but Im not sure how to download it. Anyone know how to apply the most current patch?

Start Starcraft 2 beta using the default launcher and it should automatically download.  Make sure that the base files aren't cracked if you are having issues.
#10
General Discussion / Re: Starcraft 2 Crack UD.
February 27, 2010, 05:39:09 PM
Quote from: lecrycry on February 27, 2010, 05:29:52 PM
What is the AV ?

AV is antivirus.  I would scan this first.  :P
#11
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 05:34:40 PM
Quote from: chetjan on February 27, 2010, 05:20:47 PM
There is harder AI at http://www.mediafire.com/?ozng2n1tbyu

Isn't this the same "hard ai" that somebody posted earlier?

I don't think that it is a virus, but it really doesn't make the ai much (if any) harder.
#12
The launcher has been VMProtected to prevent Blizzard from easily patching this, and may throw a false positive for some antivirus and malware scanners.
This file is 100% CLEAN.
--LazyTown
#13
Quote from: Ghostcrawler on February 26, 2010, 03:36:15 PM
How many MB is/are the file/files?

The corrupted version is less than a megabyte.
#14
Quote from: Gamewiz on February 26, 2010, 01:40:52 PM
Quote from: Andrige on February 26, 2010, 01:37:23 PM
In Blizzcast 13, they said they were going to be disabling the coop vs. AI for the beta so that they could focus more on PvP.  I hope they leave the code there, so that we can get a crack.


Well in a sense it's there, because you can play against AI in the multiplayer section. Just create a custom game, then select AI as your enemy and start the game. So the AI is there, they just need to find a way to implement it in their hack.

Yes, but in the new Blizzcast, Blizzard stated that they will be removing this feature in future builds (they didn't say when).  If this feature is removed, it may not be possible to create a hack.
#15
In Blizzcast 13, they said they were going to be disabling the coop vs. AI for the beta so that they could focus more on PvP.  I hope they leave the code there, so that we can get a crack.