OK guys ive finished a rough replay dll (written in .net) which has the classes i talked about
call initialize(filename) where filename is the replayfile and it will give back a player array with each players
apm
name
color(as windows color object)
number of actions
number of chat messages
and type (player or observer)
also has an array called messages which is just each chat message
each message has a .tostring which will print it out as: <TIMESTAMP> PLAYER_NAME : MESSAGE
lastly, it has a property called Winner, which is the string representation of the game's winner (e.g. "KHB" or "CowGoMoo")
i need some ppl to test it out (as it is still in extreme beta) so please pm me if you wanna try it
Oh, it requires MPQLib
call initialize(filename) where filename is the replayfile and it will give back a player array with each players
apm
name
color(as windows color object)
number of actions
number of chat messages
and type (player or observer)
also has an array called messages which is just each chat message
each message has a .tostring which will print it out as: <TIMESTAMP> PLAYER_NAME : MESSAGE
lastly, it has a property called Winner, which is the string representation of the game's winner (e.g. "KHB" or "CowGoMoo")
i need some ppl to test it out (as it is still in extreme beta) so please pm me if you wanna try it
Oh, it requires MPQLib