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Messages - gregc8080

#1
I see those hangs about 4 or 5 times per game. They're at least 10 seconds long. I'm always afraid the game has crashed, but eventually it comes back. So far, no crashes.

I'm running Dual 3.2Ghz Xeons with hyperthreading(looks like 4 processors, actually about 2.5), 2GB ram,
and an old ATI 9800XT with 256MB of video ram. XP SP2 with latest patches.

As near as I can tell, the paging file is never hit. I've never used up the whole 2gb of phys ram.

I did notice something interesting just today. I was playing one of the bigger maps and had 16 protos carriers, so 128 fighters. When I landed on a zerg base and all my fighters were launched, the screen went into a mode where you'd see about 1 second of frames, then about a 2 second hang, then another second of action, hang, action, hang, etc, etc, until the battle was over and the screen got less complex. It's interesting that it didn't slow down to a slideshow, but appeared to be bursts of continuous frames, then a pause. Obviously something is running out of memory somewhere.
#2
Hi, could someone help out a newbie with a couple of quick questions? Or at least point me to an ariticle that talks about it. I've been using this launcher for a couple of weeks now, but 2 things with the maps arn't clear to me. Some of the map names have "- AI -" in their names and others don't. Are those maps the only ones that work with the starcrack AI's?

Also some of the maps have multiple versions with 2x 3x 4x etc in their names. What are the differences on those maps?
Thanks for any help!